Yeah, it'll be something like this (http://www.planetinaction.com/ships.htm) with ships sailing the world in one Google Earth environment.
As Firestar mentioned after my first post, VStep doesn't care about eyecandy , it just strives for accuracy. So whether they use Google Earth or graphics from a Commodore 64, as long as the dynamics are perfect, who cares, right ?!! He also said user preference is not important with SS, so VStep could care less about what their customers want.
Don't get me wrong, I don't want an arcade game. I'm only asking for a realistic simulator with the ability to modify .tga or .dds files so I can paint ships in my own colors or design new menu screens and menu music. I have a submarine simulator called Silent Hunter 3 that has all those qualities, and some of the community modders are more talented than the Dev Team that created the game. I can also care less if Microsoft, Ubisoft, Activision, or Zynga build the game, just as long as they give the customer what they want.
Sorry for opening this can of worms, I was unaware this was a no frills simulator