Hello Guest November 23, 2024, 03:21:35 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 

Poll

Would you like this ship for Ship Simulator?

i want it i want it!! *****
- 215 (70.5%)
would be awsome! ****
- 45 (14.8%)
ah another cruise liner :D ***
- 24 (7.9%)
it would be nothing special **
- 11 (3.6%)
who's idea is it!? *
- 10 (3.3%)

Total Members Voted: 288


Pages: [1] 2 3 ... 24   Go Down

Author Topic: ~DONE~ Fictional Oceanliner MS Oceana ~100%~  (Read 247374 times)

Mr Robville

  • Administrator
  • Posts: 2937
~DONE~ Fictional Oceanliner MS Oceana ~100%~
« on: November 26, 2008, 20:31:17 »

hi there, lots of people would wonder why i started a seccond project, well here is the answer.
i started this project actualy before the poseidon project, by making concept 3d models and blueprints.
because its a very hard task to find where to ask for permission for the poseidon i want one of my models in ship simulator 2008.

so i came with a brand new idea, designing my own vessel, no permission needed.
to remember: i will not stop the poseidon project  ;)

so this is the plan:

my dream is to become a naval architect (vessel designer) so i practice every day with designing my own cruiseliners, none of them really came anywhere exept one: the MS Oceana, there already exists an ship in the world having that name, but it's not related to my project, i named the ship oceana before i knew the name already existed.

the ship is taller, wider and longer then the Qm2, it will have a greater capacity then the FotS

here is the blueprint:



completely designed by myself and should be seaworthy if it should be made in real.
designed for transatlantic voyages and/or caribbean cruises

here is some of the first 3d renders made in 3ds Max 8:



i will try to make the level of detail at its maximum, and optimized as well.
i already practised with engine room panels:




i will not make this for virtual sailor, this is just only for Ship Simulator

Let me know what you think of it  ;D
« Last Edit: November 04, 2010, 17:15:20 by mr robville »
Logged

Minime

  • Forum member
  • Posts: 2557
Re: Fictional Cruiseliner MS Oceana
« Reply #1 on: November 26, 2008, 21:09:43 »

Looks great, good to see I'm not the only one who want's to be a ship designer :D
Logged

thanks to Tore/TJK for this awesome sig

J3nsen

  • Forum member
  • Posts: 1751
Re: Fictional Cruiseliner MS Oceana
« Reply #2 on: November 26, 2008, 21:34:10 »

This one i much better!  ;D
Logged
http://80.95.161.114/shipsim/forum/index.php/topic,10335.250.html

RMSGreatBritain

  • Forum member
  • Posts: 1450
Re: Fictional Cruiseliner MS Oceana
« Reply #3 on: November 26, 2008, 21:51:42 »

That looks superb. I would love to design ships too. The blueprint reminds me of a dominic vaccaro cruise ship, I think its that stern. Although the render looks nothing like Vaccaro's ship. but there you go, The ship looks great.
Logged
DiamondEagleDB09rms On youtube! Now with New Playlist!
<br />Thanks to TJK for this awesome Sig!

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #4 on: November 27, 2008, 08:08:24 »

thanks guys  ;D

i am thinking of what i should make first, the bridge or the engine room  ;D
meanwhile i will continue on the upper decks
Logged

Mad_Fred

  • Administrator
  • Posts: 8689
  • ✝ In Memoriam
Re: Fictional Cruiseliner MS Oceana
« Reply #5 on: November 27, 2008, 10:09:22 »

Very Impressive, great job!!!  ;D

Found those 'buttons' textures on CG textures? I think I used them too at one time. But they could be hosted on other sited too of course.

Fred
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #6 on: November 27, 2008, 15:25:48 »

thanks  ;D
yes i found them on cgtextures  ;D
i downloaded texturs like crazy, but i soon got to my limit  :D
i always takes the lowest resolution, it's small and has enaugh detail for me, games would only lagg if you would use big textures ;)
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #7 on: November 27, 2008, 16:20:07 »

here it is:


the ehh.. engine room  :D
i know you guys are thinking WTF, but these are just the outside walls and bottom floors, you can't reconize a engine room in it right now, but it's 1% done  ;D

after the engines and framework is placed it will look much better  ;)
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #8 on: November 27, 2008, 17:14:14 »

update:



i did some of the framework  ;D
Logged

JHB

  • Forum member
  • Posts: 1457
Re: Fictional Cruiseliner MS Oceana
« Reply #9 on: November 27, 2008, 17:43:57 »

Uhm..are you going to "framework" the whole ship? Wouldn't that end up in a massive bunch of polygons? ;D
Logged
My music: www.jhbrende.com (http://www.jhbrende.com/)

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #10 on: November 27, 2008, 18:58:14 »

nah only the engine room  ;)
Logged

Mad_Fred

  • Administrator
  • Posts: 8689
  • ✝ In Memoriam
Re: Fictional Cruiseliner MS Oceana
« Reply #11 on: November 27, 2008, 19:28:01 »

thanks  ;D
yes i found them on cgtextures  ;D
i downloaded texturs like crazy, but i soon got to my limit  :D
i always takes the lowest resolution, it's small and has enaugh detail for me, games would only lagg if you would use big textures ;)

There's a limit?  ::)

I guess I have to ditch the big textures and start taking only smaller ones then.. I've been gathering them at some speed too from there.. heh. But great source for textures though, isn't it?!


Fred.
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #12 on: November 27, 2008, 19:37:16 »

yes it is  ;D

here is also a new image:


the engine (under construction ofcourse)  ;D
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: Fictional Cruiseliner MS Oceana
« Reply #13 on: November 27, 2008, 19:50:44 »

mr robville, this vessel is simply amazing, i hope to see her one day enter the waters of Ship Simulator 2008.
Kapn Jonah
Logged
Regards,
Jonah

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #14 on: November 27, 2008, 20:47:08 »

thanks  ;D
Logged

dolphin cruises

  • Guest
Re: Fictional Cruiseliner MS Oceana
« Reply #15 on: November 27, 2008, 21:19:25 »

an increadible cruise ship and very elegant.

p.s.would this by anychance become a virtual sailor addon?
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #16 on: November 28, 2008, 15:11:59 »

thanks, so far i am not planning for adding this ship for virtual sailor, because the details are too high, i would adjust everything to VS instead of SS  ;)

even i were planning, i would announce this project in non SS08 projects
« Last Edit: November 28, 2008, 15:29:22 by mr robville »
Logged

RMSGreatBritain

  • Forum member
  • Posts: 1450
Re: Fictional Cruiseliner MS Oceana
« Reply #17 on: November 30, 2008, 13:04:23 »

awesome ship, maybe you could make the stern a bit more rounded.
Logged
DiamondEagleDB09rms On youtube! Now with New Playlist!
<br />Thanks to TJK for this awesome Sig!

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #18 on: November 30, 2008, 14:39:49 »

thanks ;D
maybe i can tweak the design a bit at the edges, but im not really planning with making the stern more round.
reason: there will be a marina yacht/yetski door at the back with a portable dock (if it would exist in real)
Logged

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #19 on: November 30, 2008, 15:36:59 »

take a look at this:




i found out how to make clay renders in cinema 4d  ;D
Logged

Minime

  • Forum member
  • Posts: 2557
Re: Fictional Cruiseliner MS Oceana
« Reply #20 on: November 30, 2008, 16:35:39 »

that looks nice
Logged

thanks to Tore/TJK for this awesome sig

RMSGreatBritain

  • Forum member
  • Posts: 1450
Re: Fictional Cruiseliner MS Oceana
« Reply #21 on: November 30, 2008, 17:09:45 »

thanks ;D
maybe i can tweak the design a bit at the edges, but im not really planning with making the stern more round.
reason: there will be a marina yacht/yetski door at the back with a portable dock (if it would exist in real)

Ah I see, good idea. :)
Logged
DiamondEagleDB09rms On youtube! Now with New Playlist!
<br />Thanks to TJK for this awesome Sig!

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #22 on: November 30, 2008, 17:26:55 »

thanks  ;D

here is a new update:
this time some more detail


Logged

RMSGreatBritain

  • Forum member
  • Posts: 1450
Re: Fictional Cruiseliner MS Oceana
« Reply #23 on: November 30, 2008, 17:32:56 »

Nice, what is the funnel gonna look like because I didn't get much from the blueprints for that?
Logged
DiamondEagleDB09rms On youtube! Now with New Playlist!
<br />Thanks to TJK for this awesome Sig!

Mr Robville

  • Administrator
  • Posts: 2937
Re: Fictional Cruiseliner MS Oceana
« Reply #24 on: November 30, 2008, 17:48:33 »

the funnel looks familliar to the one on the ocean star  ;)
Logged
Pages: [1] 2 3 ... 24   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines