Ship Simulator
English forum => Vessel Design Group general => Development corner => Active Projects => Topic started by: The Ferry Man on March 31, 2011, 17:27:08
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OK, so here we go then continuing in here now...
So here she is as she currently stands...
Whilst awaiting Answers to the Most Important Questions in the World... (http://80.95.161.114/shipsim/forum/index.php/topic,21919.msg329905.html#msg329905)
I was attempting "research"...
Basically trying out fonts...
I think I may have it...
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-21.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-22.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-23.jpg)
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looking awesome :2thumbs:
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very very nice! ;D
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Looking good, hope you're gonna put in your standing orders that the bow rudder is never to be used, ever!
In fact best weld the damn thing up, just to be on the safe side!
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Looking good, hope you're gonna put in your standing orders that the bow rudder is never to be used, ever!
In fact best weld the damn thing up, just to be on the safe side!
Whys that? Whats wrong with bow rudders?
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Whys that? Whats wrong with bow rudders?
Is there even a bow rudder?
Havent seen it in the last few pics ;D
I think you need to explain to Clanky that such rudder types have existed in the past..
And still some ferries use it today
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Is there even a bow rudder?
Havent seen it in the last few pics ;D
I think you need to explain to Clanky that such rudder types have existed in the past..
And still some ferries use it today
Its still there
and I know Clanky will know about the Bow Rudders
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Maybe he doesnt like the rudders?
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I think you need to explain to Clanky that such rudder types have existed in the past..
And still some ferries use it today
Yeah, could you explain about bow rudders to me please TFM :P
The problem is that they are designed to work when the ship is going astern, when the ship is going ahead it only takes a little bit of play in the rudder bearing to generate quite large forces on the rudder, which in turn damages the bearing, which in turn generates larger forces, which in.....
OK, you get the idea, the bloody thing will fall off!
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Still looking good
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Ahh... :)
I haven't heard of the Pride of Dover/Calais bow rudder breaking though... has it?
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Not sure about those 2, didn't even know they had them.
To be honest, if they are maintained properly then in reality they shouldn't give too many problems, I just like ships to have as few things as possible which require a dry-dock to fix!
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Ahh
Yes, they have them - the last of the Dover ferries in fact to be fitted with them
Two of the reasons I fitted Channel Queen with one was so:
a) I could replicate the astern journey the PoD/C do when swinging - they swing OUTSIDE Calais harbour
b) Make it so its not just a repackaged PoR - it is different...
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Ferry nice TFM ;D ;D ;D
she looks better with an all black funnel like the White Marlin has :thumbs:
What on the Dover is gona happen with the rudders? do they have tail fins that allow them to go up to 90 degrees?
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I don't think so... do ferries have them?
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Well i did not find a ferry but I found one on the African Mercy Hospital Ship.
(http://2.bp.blogspot.com/_ickbrnX0SDI/TKTxK7RAi-I/AAAAAAAACss/4Lh9q9ofrYE/s1600/AFM+in+Drydock_014.JPG)
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Well i did not find a ferry but I found one on the African Mercy Hospital Ship.
(http://2.bp.blogspot.com/_ickbrnX0SDI/TKTxK7RAi-I/AAAAAAAACss/4Lh9q9ofrYE/s1600/AFM+in+Drydock_014.JPG)
The African Mercy - as in the former ferry African Mercy? (http://www.faktaomfartyg.se/dronning_ingrid_1980.htm) :angel:
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The ship looks like this:
(http://ww1.prweb.com/prfiles/2009/05/05/235689/AFM2007.jpg)
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Yep thats her, former Dronning Ingrid, ferry :)
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Ahh
Yes, they have them - the last of the Dover ferries in fact to be fitted with them
Two of the reasons I fitted Channel Queen with one was so:
a) I could replicate the astern journey the PoD/C do when swinging - they swing OUTSIDE Calais harbour
b) Make it so its not just a repackaged PoR - it is different...
c) It also costs less poly's?
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Ferry nice TFM ;D ;D ;D
she looks better with an all black funnel like the White Marlin has :thumbs:
What on the Dover is gona happen with the rudders? do they have tail fins that allow them to go up to 90 degrees?
Do you mean Becker rudders? Again an overcomplicated piece of nonsense which is just something else to go wrong and require the ship to be dry docked for repair. They definitely make the ship more manoeuvrable, but try to imagine the kind of force on the flap when the ship is moving astern and you will see why i hate the damned things.
Rather than making it easier for the bus drivers they should just train them better! :P
*runs and hides* :D
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Do you mean Becker rudders? Again an overcomplicated piece of nonsense which is just something else to go wrong and require the ship to be dry docked for repair. They definitely make the ship more manoeuvrable, but try to imagine the kind of force on the flap when the ship is moving astern and you will see why i hate the damned things.
Rather than making it easier for the bus drivers they should just train them better! :P
*runs and hides* :D
yes, the Becker marine systems high lift rudders :thumbs:
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I like the fact that the Channel Queen is a mix of all existing ferries. The stern of the Maersk D's, the bow of the Pride of Canterbury/Kent, the funnel of the Rodin/Berlioz and the Pride of Dover/Calais' bow rudder.
Greetz
Michael
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Thanks :)
OK have designed a possible logo now. What do you guys think?
Apologies that the close up is blurry - not sure quite why that happened (might be because I shrunk the logo a bit from the base one)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQwLogo-1.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQwLogo-2.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQwLogo-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQwLogo-4.jpg)
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Hi
1 question were are the anchors ?
Eric
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Um.. not there yet...
I should really add some... :doh:
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Very good, TFM... (I'd have said that the anchors were white and well hidden... ;) )
I am very impressed with your modelling. I hope the 'other' project under way matches the quality of this one when it's finished. Then it's a SIMPLE job to 'persuade' vstep to do the right thing.
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Thanks
How does this hole look - still have a "crease", but it isn't too bad
*Creases are why I didn't make the anchor hole - if I cut into the curved bow section, it screws up the whole mesh for some unknown (to me) reason.
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OK I improved it slightly, but I still have the visible "crease lines" in the hull now
does anyone know how you get rid of them?
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQAnchor2-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQAnchor2-5.jpg)
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OK I improved it slightly, but I still have the visible "crease lines" in the hull now
does anyone know how you get rid of them?
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQAnchor2-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CQAnchor2-5.jpg)
have you soften the edges?
(soft edges tool)
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I have... All the edges are hidden
I have tried manouvering the hidden lines around, everything...
They only show though when the light is from a certain position...
Otherwise she is looking good...
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-24.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-25.jpg)
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To be honest.. That yellow stripe on the funnel doesn't fit that well ... :S
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To be honest.. That yellow stripe on the funnel doesn't fit that well ... :S
You could maybe use the light blue stripe that is also on the hull and a different colour for the writing
Maybe white would be nice
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Yeah, I was thinking the same ;) Sounds brilliant :2thumbs:
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I can try that :)
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OK updated design:
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-26.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-27.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/CFChannelQueen-28.jpg)
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That looks amazing! :thumbs:
See, this one looks allot better and it uses the same colours you used before!
YOu didnt even need a different colour paint bucket!
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Glad you like it
hopefully someone from VSTEP could give there opinion on whether or not they like it... :)
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I'm pretty sure they will like it :)
SSE still doesnt have a Dover-Calais suitable ferry and before the CCC there was still this topic that talked about people who make quality models may have a chance to get their ship in SS.
But most modellers send weird and not quality worth models.. But your model is worth it to go in SSE and is a ship type that isnt in SSE yet (A Dover-Calais Ferry)
I am not the only person who believes that this model will come in SSE, A lot of other ferry lovers and TFMlovers would also want to see this ship in SSE..
Good luck TFM! :thumbs: (TFK is proud of TFM)
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I was refering to the logo :doh:
But thanks though :)
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I was refering to the logo :doh:
But thanks though :)
Oh :doh:
We'll See, But the logo looks quite good :thumbs:
But who knows, Vstep might create their own CF logo that you could add to your funnel..
But i like the design of the funnel now
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Glad you like it
hopefully someone from VSTEP could give there opinion on whether or not they like it... :)
I agree with TFK... I realise that vstep is very challenged in the concept of 'commercial viability', but I don't think even they can fail to recognise the potential here. Or maybe they can, I'm sure a goderator will be along soon to warn me for commenting on the failure of vstep to maximise its commercial potential soon enough.
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A goderator?
;D
Vstep is very good at models but looking at the CCC models not even finished i think it would be a hard work to put ships into SSE
Some things i know that vstpe do to ship is
- Make it float
Add controls
Make controls work
Add new textures from sketchup to SSE textures (in this case)
Lights
Collisions with land detector
Make object in collisions (make it hard as rock and not transparent)
Add speeds
Check behaviour in waves
And many other things....
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Believable dynamics and 100% accurate dynamics aren't exactly the same thing.
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OK guys...
she is 100,000 polys over...
:-[
So she is on ANOTHER diet
I am thinking about redoing the hull, see if I can lose some polys from there...
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What's the parrot done to you, TFM?
EDIT: How many polys in Pride of Bilbao??? (not that I'm remotely interested of course... ;) )
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I don't know yet... :-\
hehe too many parrotds and the model can't get in... :doh:
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I don't know yet... :-\
I'm sure you will once ITS FINISHED.... ;D
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OK Numerous changes have happened to day, mostly little small things that you won't notice, biggest change is the new bow and hull, hopefully its slightly more poly-efficent now...
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueennh-1.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueennh-2.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueennh-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueennh-4.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueennh-5.jpg)
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looks exactly the same :thumbs:
Good work TFM!
THe bottom hull part looks different but
I hope the poly count is lower this time
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well it even looks slightly better!
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Good practice for your NEXT project, Mr TFM... Not that I'm dropping hints or anything...
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Good practice for your NEXT project, Mr TFM... Not that I'm dropping hints or anything...
Oh of course not ;D
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Oh of course not ;D
You're not suggesting that I'm hinting about you finishing that EXCELLENT start to Pride of Bilbao (and Bilbao/Santander (in one environment)) are you?
The idea hadn't even started to form in my mind.
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You're not suggesting that I'm hinting about you finishing that EXCELLENT start to Pride of Bilbao (and Bilbao/Santander (in one environment)) are you?
The idea hadn't even started to form in my mind.
It never crossed my mind
But have no fear - they WILL be finished...
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It never crossed my mind
But have no fear - they WILL be finished...
I have every confidence that you WILL FINISH 'Pride of Bilbao' to the same excellent standard that you have already shown.
I also have confidence that if vstep aren't already waiting to pounce on your Pride of Bilbao model, that I'll be ready to pounce on vstep. And I don't think they'd like that.
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Sorry about the name but I do live in the middle of a forest!
I don't have time to blog very often, but this merits one. Ferry Man, if you are creating Channel Queen I am continuing to learn Mission Editor for her. My idea is for a 24hr shift split up into segments with interesting traffic and maybe the odd incident. They are my hopes but I want your ship!!! :2thumbs:
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Sorry about the name but I do live in the middle of a forest!
I don't have time to blog very often, but this merits one. Ferry Man, if you are creating Channel Queen I am continuing to learn Mission Editor for her. My idea is for a 24hr shift split up into segments with interesting traffic and maybe the odd incident. They are my hopes but I want your ship!!! :2thumbs:
erm sorry to spoild your dream but it didnt win the CCC so wont be ingame anytime soon
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Sorry about the name but I do live in the middle of a forest!
I don't have time to blog very often, but this merits one. Ferry Man, if you are creating Channel Queen I am continuing to learn Mission Editor for her. My idea is for a 24hr shift split up into segments with interesting traffic and maybe the odd incident. They are my hopes but I want your ship!!! :2thumbs:
Thanks :)
Lars - We can keep our fingers crossed ;)
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Thanks :)
Lars - We can keep our fingers crossed ;)
i am even keeping my toes crossed (it hurts like) *fill in a bad place*
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hehe thanks :
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TFM, keep building... Maybe we'll see your vessels (one especially.... ;) ) in 'Amazing simulation' at some point in the future.
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TFM how many polys are you over? and do you know were?
3DSmax has a optimisation feature and i'd be happy to run your model though it, just send me a PM.
yours
dan
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Well I don't have the current poly count but before I did everything I was ~100,000 over
I am hoping the changes I have done have got it down a bit. Thanks for the offer - once I find out I will get back to you thanks :)
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Poly count seems to be less of a problem for other simulators.
Perhaps it isn't YOU that needs to learn about optimisation...
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erm sorry to spoild your dream but it didnt win the CCC so wont be ingame anytime soon
Lars
I had a session with the first part of the tutorial last night and all I can say is that it is not going to be a quick job!!! I might be ready about the time that VSTEP think about it. In the meantime, I can build it around Pride of Rotterdam (sob, sob)
Keith.
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may i ask what the above post has to do with TFM's model?
TFM, updates! we crave updates! ;D
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hehe
Well I will get her poly counted ASAP :)
But then I just got to sort out textures for her...
Thats the basic scheme she will look like, but I need to get it like that onto the 2048 square and the 2x 512 repeatables then...
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may i ask what the above post has to do with TFM's model?
TFM, updates! we crave updates! ;D
Quite a lot. I have started building a shift mission for the Channel Queen but unfortunately have to use the Pride as the base ship. Lars pointed out it could be quite a long time to see the Channel Queen ship in the simulator and its also going to be quite a long time to get the missions created as well.
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i wish and wish and wish that i could make one like that but im just not that good you guys are using photoshop [which I have not] so if you look at most of my modal around the site they are so **** im just not cut out for this you guys that make the ocean liners are really smart and have good skills that is all you need really but all im good at is being banned from this site my best one i think i can do is the little wight link but as a few people have try they have done a huch better one then me who ever made the ccc ship that won good hes got skills so i wish i was like you lot that can do better then me
Edited for language. You know you're on thin ice, right? Watch it please. - Fred
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First watch your langauge, Second hes using google sketchup, which you can find by googling "sketchup"
And as they say, practise makes perfect!
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huh langauge what **** get alife thats not a swear word
Yes it is, just because you dont realise doesn't make it so. Keep it decent, you have been told this before. At one point it will stop. - Fred
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huh langauge what **** get alife thats not a swear word
You really are a naughty boy. Does your mummy and daddy know you say that?
EDITED BY ME: I quoted the very word that I told craig that he was being a plank for using. How clever of me.
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yh im 15 not 2
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yh im 15 not 2
Well learn some manners and maybe you'll live to see 16. You'll learn one day (maybe) that crude language isn't big or clever- or 'cool' as you youngsters say. You will impress people with poor language no doubt, but probably not those that you want to.
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Enough said...
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You don't think I had given up... did you...? 8)
Yes Channel Queen is back!
However I want your opinion
Attached is three different pics of the front
I want to know what colour the vehicle decks look best in
So the choices are Green, Blue, and grey
Green: Classic Car deck choice - every vessel I do has had a green Vehicle Deck
Blue: This is the colour of P&O Vehicle Decks
Grey: This is the colour of the Dover Norfolk Line/DFDS fleet's vehicle decks
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Hmmm, I vote for green deck :thumbs:
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In my opinion i would choose between blue and green because grey looks dull and boring..
Green suits the whole ship but because some parts of the ship are red, blue could also be a nice colour
maybe its better to show pictures of the whole ships in those colours as their decks... then the it would be easier to decide..
i get a bit confused with the bow being blue and the rest green
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I believe the next step is realistic textures, If it is possible that is :-X
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OK Green and Blue
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And Grey
The passenger decks ave there own texture :)
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Grey is what i vote for! :D
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green :)
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green. ;D
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I would say grey ;)
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I would also say Grey.
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I like grey. :)
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I think any of the colours would look good, but the freight decks should be the same as the open decks, so if you are set on green for the open decks then I would stick with green for the freight decks as well.
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Stripey tartan
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Stripey tartan
Well... it would certainly be unique... :doh:
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Well... it would certainly be unique... :doh:
How about PRIDE OF BILBAO deck colour.... Brown with rust.
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Mmmmm.... that new ferry smell....
Personnally I prefer the grey, or the green deck colour.
Great ship btw TFM! :2thumbs:
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Gray is not a bad color I have to say but if there will be gray It will be a good idea to have realistic texture for gray. Im guessing gray is Road. If you choose green you can still get away with it if you don't find the green steel pain to cover the decks with
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Isn't this down to the history of WW2 in which decks were painted green/blue/aqua to make them more difficult to see from the air?
And thus it is a tradition that has carried on since.
I still prefer Bilbao Brown (rust)
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didnt they use wood? for the decks?
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Older ships did, and some Cruise ships, but I think regulations are kind of against wooden decks :/
Shame cause they look great
They have a metal deck and I think in fact are moving to a kind of rubbery sticky deck
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Older ships did, and some Cruise ships, but I think regulations are kind of against wooden decks :/
Shame cause they look great
They have a metal deck and I think in fact are moving to a kind of rubbery sticky deck
Like the deck on Bilbao.... or was that just 17 years of not being cleaned?
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OK I ended up keeping the green because as Clanky said - the passenger and vehicle decks should be the same colour
Sneak peek ;)
*PLEASE ignore the pink, as I have stated before its a undercoat only, as its bright enough not to be missed so I can spot anything that hasn't been textured...
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love it! :2thumbs:
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Older ships did, and some Cruise ships, but I think regulations are kind of against wooden decks :/
Shame cause they look great
They have a metal deck and I think in fact are moving to a kind of rubbery sticky deck
Looking good.
Wooden decks are disappearing more due to cost issues than regulations. They do look good, but they are expensive to fit, they take a lot of maintenance and the steel deck below them is prone to corrosion.
I think what you are talking about with the rubbery deck is an epoxy resin coating, these are available in various colours, they go on really thick like a resin rather than paint so they don't need to be replaced for years, they cut down on the cost of paint and on time spent on maintenance, they are probably cheaper over the long term than painting, but as they are initially quite expensive most shipping comapnies take the usual short sighted view of not having enough cash in the build budget to pay for it.
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Hmm maybe
I was thinking it looks more like a rubber mat - I am sure the Maersk D/D Seaways have them)
Thanks
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Hmmmm, not sure. We used to use a non slip coating on ramps etc, but to be honest it was rubbish and expensive; and we generally ended up welding chevrons to the deck when it fell off.
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OK Funnel
What do you think of my Funnel Pipes texture?
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Also
Does this look OK, some rust/scratch marks where the Anchor rubs as it is dragged in?
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where you trying to make something like this?
(http://th06.deviantart.net/fs10/PRE/i/2006/127/b/b/White_rust_texture_by_enframed.jpg)
Your Texture looks very nice but not very clear to see what it is..
And the funnel pipes look great!
But are they meant to be all different sizes and positions?
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Your going to have a boat load of backfaces to flip...
Great ship BTW, you should consider getting someone to covert her to the "other" game, and then make her exclusivly avaible on this forum!
Apologises for my spelling, I seem to be full of caffine, which is making my hands go crazy on the keyboard! :doh:
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The rust texture was supposed to be where the anchor rubs up and down
yeah different pipes sizes in different positions
Backfaces Danny?
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Backfaces, ya-know, the other side of the polygon that sketchup renders but games don't. In sketchup pink normally means theres a backface, and that boat of yours seems to have more pink than A teen Spambot room!
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Ahh
nope all my faces are the right way round - my backfaces are a blue-grey colour
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And the funnel pipes look great!
But are they meant to be all different sizes and positions?
A ferry would normally have either 4 main engines, 2 diesel generators and at least one (occasionally 2) boilers, or 2 main engines, 3 or 4 diesel generators and boilers, as well as an incinerator so yes the pipes would all be different sizes.
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Update: the beta-class (Mk 2) texture is near complete - just got to make some nice looking door textures... :doh:
(Mk 1 was the original red hull)
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(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta2.jpg)
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thanks for new wall paper! :2thumbs:
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No problem :)
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:doh:
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Complete with an excellent bow rudder; no doubt modelled specifically at the request of Clanky!
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Complete with an excellent bow rudder; no doubt modelled specifically at the request of Clanky!
You know how I love to have as many moving parts as possible in the water, my ideal ship would be a single, fixed pitch, propeller, a single, non flap type rudder (situated in the correct place at the blunt end), no stabilisers, no thrusters and a 15 year anti-fouling paint coating. I might stretch to allowing bilge keels, but that would be it!
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You know how I love to have as many moving parts as possible in the water, my ideal ship would be a single, fixed pitch, propeller, a single, non flap type rudder (situated in the correct place at the blunt end), no stabilisers, no thrusters and a 15 year anti-fouling paint coating. I might stretch to allowing bilge keels, but that would be it!
Are you referring to a specific vessel there perchance?
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Oh dear god, it sounds like the zzzzzzzzz.......
But no, I wasn't and the zzzzzzzzzz had too many propellers and no-one ever got to find out how long the anti-fouling would have lasted.
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Oh dear god, it sounds like the zzzzzzzzz.......
But no, I wasn't and the zzzzzzzzzz had too many propellers and no-one ever got to find out how long the anti-fouling would have lasted.
No, I realised you'd not inflict "that" ship on us. I was wondering about the "floating museum" as you called it.
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Oh right, the museum has 2 CP propellers, 2 rudders, 2 thrusters and 2 stabilisers, all of which are 30 years old and rattle a bit, it's almost like a recipe for having to dry dock the bloody thing every 5 minutes.
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Clanky is going to love me for this... :evil:
Would be any advantages to fitting a Becker rudder instead of the "normal" rudder she has now...?
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this thing?
(http://www.trawlerphotos.co.uk/gallery/data/505/medium/DSCF00141.JPG)
(http://farm4.static.flickr.com/3174/3468529233_059860ceb4.jpg)
(http://www.mscomposit.com/editor/image/eshop_products/1488_m.jpg)
(http://images.rcuniverse.com/forum/upfiles/80218/Ca80716.jpg)
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Bit like that
its a rudder with a extra flap at the end to give more turn
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Like my previous two picture up there^^^(second ones down)
(http://www.nakashima.co.jp/en/products/ship/photo/41_fksr.jpg)
I read on a page that it could make the ship turn faster and causes less drag.
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The idea of the becker rudder is that for every degree of rudder angle you put on the flap will move around 2 degrees, which turns it into a wing shape and gives much better manoeuvrability.
The downsides are:
- if you put too much helm on the rudder can stall in the same way as a wing (this can happen with ordinary rudders too but it is not as bad as a becker)
- it is more moving parts under the water and if it breaks it means either divers, if you are lucky, or a drydock
- when you go astern at any more than a crawl the forces on the flap are huge (see above regarding divers / drydock)
If you ask most captains they will tell you that Becker rudders are great, if you ask most chief engineers they will swear at you.
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OK thanks :)
So your opinion is it worth having one on a D-C ferry?
(The Spirit of France has them)
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Dover - Calais is probably one of the few routes where the gain in manoeuvrability outweighs the disadvantages, so much as it pains me, I would probably have to say yes.
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:o
hehe OK
i will have a look then ;D
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Good Idea TFM, It would great
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OK
Does this look OK/right
Thats the main rudder with flap shut for first three pics and open to 40' on the last two
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No, the flap should be much smaller, think along the lines of the flaps on aircraft wings.
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OK
Um...
how big are airplane flaps...? :doh:
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OK
Um...
how big are airplane flaps...? :doh:
Depends upon the size of the aircraft.
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(http://www.nakashima.co.jp/en/products/ship/photo/41_fksr.jpg)
This flap is the trailing edge part.
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Ahh OK :thumbs:
Thanks :)
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OK improved rudder design (Take 2)
gain the flap is at 40' in the final two pics
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Sorry I haven't replied a bit sooner, yeah, that looks about right.
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No Problem
OK thanks :) :thumbs:
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You didn't think I forgot her ;)
OK folks some updates ;D
She is currently in a beta stage now, although it turns out VS Doesn't like my SS required Texture maps so it comes out wierd... :/
but it pointed out a few errors that have been fixed
According to the kerkythea plug in for SU, she is about 30,000 triangles below the maximum, which is good, although is Kerkythea accurate?
so here are some screenshots and renders
General SU Shots:
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest4-1.png)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest4-2.png)
Bridge Interior:
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest4-3.png)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest4-4.png)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest4-5.png)
Fresh renders:
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-5.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-6.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-7.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-8.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-9.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueenbeta4-10.jpg)
The one texture that is less impressive is the doors/portholes :/
Anyone got any suggestions? if I am running light on polys I could make them...
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Looks fantastic TFM.
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looks great! ;D :2thumbs:
but u wer asking for help on doors/windows... try adding more texture. like that door in the bridge with the porthole. u could probably make the porthole frame stick out a bit and add a new texture to the window.
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Thanks guys :)
Improved door:
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest5-1.png)
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Very very nice!!!
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why is the knob square?
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Thanks
The knob isn't square ;)
The square is the outline and cut out with the doorknob inside
It still doesn't look quite right though, but I am not sure why...
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Thanks
The knob isn't square ;)
The square is the outline and cut out with the doorknob inside
It still doesn't look quite right though, but I am not sure why...
Is it a door where you must pull down the yellow bar to open it?
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yes :)
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yes :)
Ah, OK. :)
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It should have an ISPS restricted area sign!
Also on every free space on the bulkheads on the bridge should be company instructions about helf 'n safety, environmental policy., smoking policy, sexual harrassment policy, media contact policy, drug and alcohol policy, security policy, and of course the policies policy.
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Um, TFM, A random question... Where does that door go to?
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Inside :doh:
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???
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/ChannelQueen-betatest5Bridge.png)
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looks great. ;D
wats wit the " ???"
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It was a joke ;)
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TFM, you could add some effect to the exterior of the Channel Queen. Like dirt spots and rusty portholes like you can see on the Pride of Rotterdam in SSE. :)
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Hmm well I can have a look, but the texture map is pretty full lol
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The Channel Queen
Looks real nice wonderfull work :), I hope wirly it can be downloaded some day :D
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Thanks :)
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I like it :2thumbs:
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That is good :)
Thanks
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Release date ???
Looks amazing :)
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Its not coming out into ShipSim at the moment I am afraid :-\
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Whats the currently problem ?
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Well it never got through to the final round of the CCC Competition due to a messy mesh, (which I believe to have cleaned up since then) and since there is no signs of another CCC there is no way to get the model in game...
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Cough cough VS cough cough
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Cough cough VS cough cough
*cough cough something else is on its way... *Whistle...
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*cough cough something else is on its way... *Whistle...
:doh:
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This project really looks nice!!I wait for them.
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Thanks :)
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No im sorry, we already have to gross Pride of Rotterdam ship, I dont really want another thats similar.
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No im sorry, we already have to gross Pride of Rotterdam ship, I dont really want another thats similar.
If you really have to be rude and obnoxious, would you mind at least doing so with proper spelling and grammar?
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No im sorry, we already have to gross Pride of Rotterdam ship, I dont really want another thats similar.
Wow...
um... how is she similar to the Pride of Rotterdam? ???
The Pride of Rotterdam is a 215m Cruise ferry with stern loading (and upper side doors for cars) featuring twin props
Channel Queen is a triple prop ferry with bow rudder 181.9m long featuring double deck loading with no loading ramp thus requiring a fixed loading ramp linkspan (ie Dover/Calais)
The design also means she should have different handling compared to PoR
So not the same at all ::)
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Don't listen to him, it's obviously one's personal opinion.
You are doing a fantastic job and I think if one ship deserves to be in SSE, it's definitely this one after all the effort you have put into this.
People who don't like this shouldn't even bother posting here unless they got something constructive to share.
If they want to see a specific type of vessel ingame, they should visit the ideas/suggestions page.
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No im sorry, we already have to gross Pride of Rotterdam ship, I dont really want another thats similar.
^^ = Troll?
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Well... done some... Naval Architect-y stuff on Channel Queen...
Block Coefficient: ~0.71
Coefficient of Finesse: ~0.88
Midship Section Coefficient: ~0.99
Also, here is my GZ Curve for Stability 8)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Nautical%20Data/GZCurveChannelQueen1.png)
Note: I have not calculated GMT yet which was estimated
It gives a Stability Range of 0-~44'
Will do more when I get more free time ;D
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Is this what you've learned in Uni TFM?
Now your applying it to your own projects?
Well i must say, in my point of view that looks really professional. :thumbs:
Its good to evaluate your work and comment on what you could improve on, outstanding
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Something Amazing has happened*
Watch this space soon 8)
*No it hasn't been put in game...
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Its being build in real life OMG?
Its being added to Virtual sailor OMG?
some professional rendering company is going to offer a good image OMG?
The ship has lost poly count OMG?
the ship is 1 years old OMG?
Dover showed interest in the ship OMG?
She has a new sister OMG?
you modified the ship with new stuff OMG?
Are you making a model of her in real life OMG?
something to do with model in water to see movements ( dont know how to describe it) OMG?
something to do with university OMG?
she is going to be remodeled in a different software 3dmax etc OMG?
she is being sold? (NOOOOOOOOO)
Her name is changing? (NOOOOOOO)
ok i give up, i'll just stare at the blank space you told be to look at 8)
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OK so here we go...
I got my Channel Queen model made as a 3d Waterscale 1:1250 model!
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-1.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-2.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-4.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-5.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-6.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-7.jpg)
Comparison with my Norfolk line Maersk Delft model
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-8.jpg)
It just needs smoothing off and painting now!
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amazing, i would buy that for whatever price once its in the shops !:)
btw,
nice carpet ;D
ok some serious thoughts, how did you manage to create a waterscale model in the first place?
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3d Printing company - http://www.3dprint-uk.co.uk/
Just need a .stl file
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*Starts converting all models to .stl files*
That is seriously awesome! Congrats on the model! ;D
May I ask how much it had cost?
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£22 including delivery :o
trouble is it now require... me to paint it... :doh:
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That cheap? :o
Now I must contain myself not to print everything I once made. :doh:
But Titanic or Oceana could be a nice effort.
Or maybe my own face. :lol:
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That cheap? :o
Now I must contain myself not to print everything I once made. :doh:
But Titanic or Oceana could be a nice effort.
Or maybe my own face. :lol:
definetely the Oceana, (maybe not with interiors i guess- unless you want to go for a large model over £200 ::))
@TFM, well thats amazing, i really like their slogan as well
'3D printing like a boss '
Good luck with the painting job, i guess adding the logo and name might be the most difficult part, unless you of course find another company to print you out those ones on stickable plastic.
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(maybe not with interiors i guess- unless you want to go for a large model over £200 ::) )
I was thinking of ordering a 1:1 print :P
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I was thinking of ordering a 1:1 print :P
Full size? omg :o
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It would look something like this when done :lol:
(http://i102.photobucket.com/albums/m104/mrr_03/TFMF.jpg)
(sorry for the quick shop, no mocking intended of course)
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Wow nice ;D
I like :thumbs:
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Would be nice if this ship could be build in real life, maybe you should consider this TFM,
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1:1
who wants to sign a petition ;D
nice TFM!
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OK so here we go...
I got my Channel Queen model made as a 3d Waterscale 1:1250 model!
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-1.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-2.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-3.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-4.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-5.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-6.jpg)
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-7.jpg)
Comparison with my Norfolk line Maersk Delft model
(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Channel%20Queen/Channel%20Queen%203D%20Model/CQM-8.jpg)
It just needs smoothing off and painting now!
hi just to let you know norfolk line is no DFDS sea ways.
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hi just to let you know norfolk line is now DFDS sea ways.
He knows, He is after all The Ferry Man
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1:1
who wants to sign a petition ;D
nice TFM!
Your government almost rebuilt the Death Star, so why not a 3D waterscale model to 1:1 size? ;D
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Hi TFM,
Apologies that I'm dragging up an old topic, but I was curious to see if you had done anything with the CQ or if you have made any models since?
It's a real pity that V-STEP never moved further in the direction of user models. Having said that though, SSE wasn't exactly the best platform for future development I don't think; SS08 seemed much nicer in almost every respect, apart from eye candy.
Kind Regards,
Jack.