Hello Guest November 27, 2024, 17:54:16 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: 1 ... 181 182 [183] 184 185 ... 308   Go Down

Author Topic: ShipSim Trivial Pursuit  (Read 858667 times)

Master Captain

  • Forum member
  • Posts: 1842
Re: ShipSim Trivial Pursuit
« Reply #4550 on: November 27, 2008, 03:29:54 »

i can never get easter eggs to work :(
Logged

Multiplayer Ship Simmers Gaming Clan (http://www.mpssclan.co.uk/forum)  Sig By Agent|Austin

CaptainMike1

  • Forum member
  • Posts: 3517
Re: ShipSim Trivial Pursuit
« Reply #4551 on: November 27, 2008, 11:58:56 »

What are all the easter eggs active in this screenshot?

How do you do that?
Logged

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4552 on: November 27, 2008, 19:02:17 »

Ok, here's an unpopular question, it involves going into game (and you all hate that.. :D )
But anyway, here it is:  how fast does the Jumbo Javelin go using only its azimuth thruster..?
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4553 on: November 27, 2008, 19:06:44 »

the azimuth thruster does not make the propel the ship, it is only used as a thruster, at least thats what i have been told.
Logged
Regards,
Jonah

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4554 on: November 27, 2008, 19:13:16 »

You are right Kapn Jonah, the azimuth thruster is primarily used for dynamic positioning
But it can also be used as an emergency get-me-home engine, in case of failure of the main engines.. ;)
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4555 on: November 27, 2008, 19:21:56 »

ok.
what are the 2 "things"(i guess would be the correctr word, i dont actually know what to call it) are really used to control the Red Jet 4? (in the game, they are 2 joysticks.
Logged
Regards,
Jonah

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4556 on: November 27, 2008, 19:26:58 »

If that is a new question, you have to wait a bit.. (untill 21.02 to be precise;)
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4557 on: November 27, 2008, 19:27:48 »

why exactly would i need to wait, i got the answer correct, did i not?
Logged
Regards,
Jonah

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4558 on: November 27, 2008, 19:29:06 »

Sorry for the misunderstanding, but my question was the speed in knots..
You were right for the unimportant bit.. ;)
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4559 on: November 27, 2008, 19:34:51 »

according to the game, 1 knot
takes a while though
Logged
Regards,
Jonah

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4560 on: November 27, 2008, 19:38:55 »

It goes a bit faster than that.. turn off the waves and the wind.. ;)
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4561 on: November 27, 2008, 19:43:13 »

without wind and waves, i get 1.8 knots
Logged
Regards,
Jonah

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4562 on: November 27, 2008, 19:47:32 »

Good enough Kapn Jonah, I got her to 2,5 knots..
Your go.. ;D
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4563 on: November 27, 2008, 19:51:43 »

ok.
what are the 2 "things"(i guess would be the correctr word, i dont actually know what to call it) are really used to control the Red Jet 4? (in the game, they are 2 joysticks.
Logged
Regards,
Jonah

TerryRussell

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #4564 on: November 28, 2008, 22:48:42 »

1) Master (Captain)
2) Pilot
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4565 on: November 29, 2008, 03:04:33 »

i dont know if u read the post correctly or not,  but thepost said what 2 things are used......(on the Red Jet 4 in the game has 2 joy stix instead of this)
just to clear it up.
Logged
Regards,
Jonah

matt5674

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #4566 on: November 29, 2008, 20:52:19 »

is it the basic steering wheel and throttle?
Logged

Kapn Jonah

  • Forum member
  • Posts: 1663
Re: ShipSim Trivial Pursuit
« Reply #4567 on: November 29, 2008, 21:46:14 »

they use 1 joystick for steering, and a side ways throttle that controls the speed, instead of 2 joystix.
any one can go next.
Logged
Regards,
Jonah

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #4568 on: November 29, 2008, 21:58:20 »

K, What is the Name of Titanics second officer?
Logged

RMS Gigantic

  • Forum member
  • Posts: 2601
Re: ShipSim Trivial Pursuit
« Reply #4569 on: November 30, 2008, 00:01:37 »

K, What is the Name of Titanics second officer?
Charles Herbert Lightoller

I only knew the first and sixth, so I had to look him up ;D
Logged

saltydog

  • Forum member
  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #4570 on: November 30, 2008, 00:15:55 »

So is it right or wrong, firestar..?   ;D
Logged

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #4571 on: November 30, 2008, 00:34:32 »

Charles Herbert Lightoller

I only knew the first and sixth, so I had to look him up ;D
You silly... ;D Correct
Logged

RMS Gigantic

  • Forum member
  • Posts: 2601
Re: ShipSim Trivial Pursuit
« Reply #4572 on: November 30, 2008, 00:58:23 »

to the nearest ¼ton, how much did Titanic's rudder weigh?
Logged

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #4573 on: November 30, 2008, 00:59:43 »

to the nearest ¼ton, how much did Titanic's rudder weigh?
101¼ hehe... :P
Logged

RMS Gigantic

  • Forum member
  • Posts: 2601
Re: ShipSim Trivial Pursuit
« Reply #4574 on: November 30, 2008, 01:06:18 »

101¼ hehe... :P
Ah, yes, that's right, you are a member of the TRMA, too.
Logged
Pages: 1 ... 181 182 [183] 184 185 ... 308   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines