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Author Topic: ShipSim Trivial Pursuit  (Read 858056 times)

Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #5525 on: February 12, 2009, 00:00:11 »

Sorry everyone, I had a few pressing matters.. In Marmiteland.. on the Unicycle..  :P

Here's my long lost question...

Image below! -> Where is this? 
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Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #5526 on: February 12, 2009, 00:02:09 »

Heh.. good guess, but nope..  :)
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5527 on: February 12, 2009, 00:14:32 »

nice one Fred..that should keep them busy a while... :)
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5528 on: February 12, 2009, 00:49:27 »

hmm, Fred has left and gone..
Let's think you were right, it's your go..
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5529 on: February 12, 2009, 00:51:55 »

that's a nice picture in your sig.. :)
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5530 on: February 12, 2009, 00:53:13 »

that means I'm off to bed.. ;D
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Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #5531 on: February 12, 2009, 01:27:10 »

Indeed it was under the GGB!

Well done!
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saltydog

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  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #5532 on: February 12, 2009, 19:38:55 »

That means I'll go again.

Why do this floating crane look so, what's its porpose?

I think it's a level luffing crane, with a luffing cab..
Meant for precise movement of a load near ground level, the cab allows for improved drivers view..
http://en.wikipedia.org/wiki/Level_luffing_crane
« Last Edit: February 12, 2009, 19:41:51 by saltydog »
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5533 on: February 12, 2009, 20:56:11 »

Feel free to post a new question, anyone.. ;)
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5534 on: February 12, 2009, 21:22:39 »

It means your question was old and no longer "active"..
Actually, I believe it's your go again.. ;D
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5535 on: February 12, 2009, 21:43:45 »

I think there's a crane-driver from Rotterdam around here..
Let's hope he sees this.. ;)
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Quaysider

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  • Posts: 473
Re: ShipSim Trivial Pursuit
« Reply #5536 on: February 12, 2009, 21:48:13 »

Well, you got a right point there. They're related to those, but I'm asking why do such cranes looks so, like on 1st image, & not like on 2nd. That crane on 1st - is for the special porpose (which?)  & there're lots of them in Rotterdam. Though you know.

Used for trans-shipment overside to river craft?
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Rgds

Patrick
www.quaysides.co.uk

saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5537 on: February 12, 2009, 22:16:12 »

That's a relief..Your go Quay.. ;)
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saltydog

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  • Posts: 7828
Re: ShipSim Trivial Pursuit
« Reply #5538 on: February 12, 2009, 22:45:30 »

Here's another hint: an answer is followed by a new question.. ;)
That's the game..
I don't care how many questions Quaysider gets right, if he doesn't post new ones he's not a player..
« Last Edit: February 12, 2009, 23:04:44 by saltydog »
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5539 on: February 12, 2009, 23:32:06 »

Here's a new one: what is the name of this village..?
 edit: sorry to seem like a "grumpy old guy" sometimes.. :police:
« Last Edit: February 14, 2009, 16:34:34 by saltydog »
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Quaysider

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Re: ShipSim Trivial Pursuit
« Reply #5540 on: February 13, 2009, 18:44:18 »

One more hint: that one who has answered the majority of hard questions - wins a jar of Terry's Marmite
However, he gives a relief to some players who just can't take the hard ultra-specialized questions

Can't stand the stuff  ;D and usually don't have time to think of a question so guess I'd better stop answering the "hard questions" that others can't get.
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Rgds

Patrick
www.quaysides.co.uk

Ballast

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Re: ShipSim Trivial Pursuit
« Reply #5541 on: February 14, 2009, 14:13:25 »


What's the meaning of this marker?
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It's the crew that makes the difference

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #5542 on: February 14, 2009, 16:55:52 »


What's the meaning of this marker?
Never noticed it before but if iI had to guess it would be shallow water? Either that or it has to do with speed. Like a no wake zone.
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Ballast

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Re: ShipSim Trivial Pursuit
« Reply #5543 on: February 14, 2009, 17:12:12 »

That's correct Fire, it marks the shallow water. The topsign and colour tells you to pass it on the west side.

The chart shows you why  ;D

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It's the crew that makes the difference

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #5544 on: February 14, 2009, 17:34:11 »

That's correct Fire, it marks the shallow water. The topsign and colour tells you to pass it on the west side.

The chart shows you why  ;D


Alright guys, easy one here. What ship is this?
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The Ferry Man

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Re: ShipSim Trivial Pursuit
« Reply #5545 on: February 14, 2009, 17:35:50 »

It would look to be Pride of Rotterdam
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

firestar12

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Re: ShipSim Trivial Pursuit
« Reply #5546 on: February 14, 2009, 17:44:37 »

It would look to be Pride of Rotterdam
Wrong!






































I was joking, go ahead.
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The Ferry Man

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Re: ShipSim Trivial Pursuit
« Reply #5547 on: February 14, 2009, 17:49:46 »

 ::)

Good thing I bothered to read all the way down...



Okay so...

In what year was the Red Eagle converted into her current double-Deck configuration?
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

firestar12

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #5548 on: February 14, 2009, 17:54:56 »

::)

Good thing I bothered to read all the way down...



Okay so...

In what year was the Red Eagle converted into her current double-Deck configuration?
1996?
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #5549 on: February 14, 2009, 18:01:59 »

In 2005.. :)
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