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What Station Should I Go Next Time Im In Scarborough?

Northallerton
Doncaster

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Author Topic: Railworks 4  (Read 375670 times)

2000

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Re: Railworks 2
« Reply #325 on: September 30, 2011, 20:54:06 »

Are the circled buttons the ones that don't work?

Cause that is the horn thats not working... :/

Does the horn lever go backwards as well as forwards to incorporate two-tone horns?


That is what I thought Ballast  :)

Are the circled buttons the ones that don't work? YES

Does the horn lever go backwards as well as forwards to incorporate two-tone horns? It does go back and forth and I guess you could.

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Finn700

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Re: Railworks 2
« Reply #326 on: September 30, 2011, 21:07:28 »

Did someone already finished mission 4 'Helper on the curve' from the Horse Shoe Curve DLC? I'm already waiting quiet a bit for a closed signal just before entering the Allegheny tunnel after relieving Ted  :-\

Edit: Saved the game just in case and ignored the signal after 15 minutes of waiting..  :doh:
Standing reds are quite common specially near stations or other special places. In that position you should ask the dispatcher to clear the red for you.
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Ballast

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Re: Railworks 2
« Reply #327 on: September 30, 2011, 21:11:28 »

How do you ask that??  :o
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Rbsanford

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Re: Railworks 2
« Reply #328 on: September 30, 2011, 21:12:38 »

wats the closest town to horseshoe curve?
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Ballast

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Re: Railworks 2
« Reply #329 on: September 30, 2011, 21:17:26 »

Altoona, PA
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Finn700

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Re: Railworks 2
« Reply #330 on: September 30, 2011, 21:46:09 »

How do you ask that??  :o
rtfm. ;)
But in short : Press the tab-key. :)

btw. Havent completed the mission 5.
Tried it once and I had derailing about 1-3 miles before the horse-shoe, and what I've read it could be a common problem, so it could be good plan to save the position after some miles after going to the downhill just be sure.
« Last Edit: September 30, 2011, 21:50:45 by Finn700 »
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Ballast

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Re: Railworks 2
« Reply #331 on: September 30, 2011, 21:48:56 »

Euhhh... thanks  :doh: Why didn't they told this stuff in the tutorials?
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Ballast

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Re: Railworks 2
« Reply #332 on: September 30, 2011, 22:02:12 »

Bought some more DLC.. this isn't good..  :doh:
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Rbsanford

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Re: Railworks 2
« Reply #333 on: October 01, 2011, 01:07:11 »

had a VERY close shave!

near collision! :o

e-brakes dont stop soon enuf, but like i sed before, trains dont stop on a dime. ;D

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dexter7

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Re: Railworks 2
« Reply #334 on: October 01, 2011, 01:43:51 »

Close call!
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RYAN123

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Re: Railworks 2
« Reply #335 on: October 01, 2011, 09:16:11 »

I would be cool if on you sanario's that you make if you have a train going 10 MPH and you click on another train if they both moved at thed same time  :-\
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larsdehaan

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Re: Railworks 2
« Reply #336 on: October 01, 2011, 12:08:55 »

thinking of getting this

http://www.justtrains.net/product.asp?pid=340
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The Ferry Man

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Re: Railworks 2
« Reply #337 on: October 01, 2011, 12:15:14 »

ooh - that is a good one  :thumbs:

Not very long, but definitely interesting :)
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Ballast

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Re: Railworks 2
« Reply #338 on: October 01, 2011, 12:17:03 »

That one is also on my wishlist, but I bought so many DLC that I haven't tried them all out yet..  :doh:


The AFB system on the German ICE train is just awesome  :2thumbs:
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Ballast

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Re: Railworks 2
« Reply #339 on: October 01, 2011, 12:18:03 »

ooh - that is a good one  :thumbs:

Not very long, but definitely interesting :)

They use ex London subways right?
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It's the crew that makes the difference

Third Mate

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Re: Railworks 2
« Reply #340 on: October 01, 2011, 12:30:06 »

thinking of getting this

http://www.justtrains.net/product.asp?pid=340

I have it  :thumbs: but it gave me some trouble with two scenarios, broken consists though  :-X not sure if you will get the same things, but the route is very plesant
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Third Mate

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Re: Railworks 2
« Reply #341 on: October 01, 2011, 12:30:54 »

They use ex London subways right?

that's a confirmed yes from mee, they weren't kidding when they said "ex"  ;)
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RYAN123

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Re: Railworks 2
« Reply #342 on: October 01, 2011, 12:34:04 »

That one is also on my wishlist, but I bought so many DLC that I haven't tried them all out yet..  :doh:


The AFB system on the German ICE train is just awesome  :2thumbs:

Top Speed? :P
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I like Trains :)

Ballast

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Re: Railworks 2
« Reply #343 on: October 01, 2011, 12:37:30 »

I have it  :thumbs: but it gave me some trouble with two scenarios, broken consists though  :-X not sure if you will get the same things, but the route is very plesant

Try to verify the cache  :thumbs:

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
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Ballast

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Re: Railworks 2
« Reply #344 on: October 01, 2011, 12:40:25 »

Top Speed? :P

Not sure, I think it's a first gen ICE  :doh: I got the figures of '300 km/hr' in my head, but I am not sure if that is also for the first gen or, perhaps, only for the third gen  :)
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The Ferry Man

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Re: Railworks 2
« Reply #345 on: October 01, 2011, 12:42:26 »

They use ex London subways right?

they do indeed ;)

Quite funny I went along Ryde Pier once with the Island Express  running alongside  ;D
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Third Mate

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Re: Railworks 2
« Reply #346 on: October 01, 2011, 12:42:40 »

Try to verify the cache  :thumbs:

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Ah this is something facinating, ok I will let you know if it worked Ballast
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Ballast

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Re: Railworks 2
« Reply #347 on: October 01, 2011, 12:46:44 »

Ah this is something facinating, ok I will let you know if it worked Ballast

It fixed my problems too - I had a lot of crashes on the older DLC but it all runs smooth now  :)
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Ballast

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Re: Railworks 2
« Reply #348 on: October 01, 2011, 12:47:05 »

they do indeed ;)

Quite funny I went along Ryde Pier once with the Island Express  running alongside  ;D

I expected the Island Express to be something like a train - not a cushion craft :doh:
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The Ferry Man

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Re: Railworks 2
« Reply #349 on: October 01, 2011, 12:53:54 »

The route only takes 25 mins  :doh:

An express would be... well there's not enough stations to miss to be a express  :doh:
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