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What Station Should I Go Next Time Im In Scarborough?

Northallerton
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Author Topic: Railworks 4  (Read 375674 times)

dexter7

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Re: Railworks 2
« Reply #300 on: September 28, 2011, 21:25:14 »

Yeah it'll try.
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Favorite games: Ship Simulators, MS Flight Sims, Railworks 3,

Ballast

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Re: Railworks 2
« Reply #301 on: September 29, 2011, 12:39:46 »

I just had the genius plan to remove RW3 and redownload it again - I am not sure if it also re-downloads all the DLC  :-[

Just great...  :C
« Last Edit: September 29, 2011, 12:42:33 by Ballast »
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #302 on: September 29, 2011, 12:42:08 »

yeah should be fine - when I updated my PC everything downloaded fine  :thumbs:

*Assuming DLC is from Steam...
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Ballast

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Re: Railworks 2
« Reply #303 on: September 29, 2011, 12:43:11 »

Yep, most DLC is from steam... and a few DLC's that Ralphy hustled..  :doh:
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #304 on: September 29, 2011, 12:44:07 »

 :evil:

Well your STEAM DLC will be fine...
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Ballast

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Re: Railworks 2
« Reply #305 on: September 29, 2011, 14:01:56 »

Ohh the game works perfectly now and not limited to the NEC and HSC  :2thumbs:
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #306 on: September 29, 2011, 14:02:30 »

Excellent  :2thumbs:
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Ballast

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Re: Railworks 2
« Reply #307 on: September 29, 2011, 17:43:54 »

Looks like the illumination of the headlights in the tunnels is a bit buggered. Outside the tunnels it's OK.  :-\





Still very tempted to buy the Raildriver, but that would make someone angry like a bear because it has the same price as a airplane ticket to Stockholm  :doh:
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #308 on: September 29, 2011, 17:45:37 »

 :doh:
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

larsdehaan

  • Guest
Re: Railworks 2
« Reply #309 on: September 29, 2011, 17:46:51 »

Looks like the illumination of the headlights in the tunnels is a bit buggered. Outside the tunnels it's OK.  :-\





Still very tempted to buy the Raildriver, but that would make someone angry like a bear because it has the same price as a airplane ticket to Stockholm  :doh:
same here
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2000

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Re: Railworks 2
« Reply #310 on: September 29, 2011, 20:59:14 »

I have it.
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My New Favorite Ship Is The Zilver :D
2000  "Virtual - Safety Training & Education Platform"
This Game Is Epic

The Ferry Man

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Re: Railworks 2
« Reply #311 on: September 29, 2011, 23:21:20 »

I have it.

A Raildriver?

Excellent - how is it with RW3?
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

2000

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Re: Railworks 2
« Reply #312 on: September 30, 2011, 11:48:34 »

Well, it works good, but some of the buttons don't work. It could just be my computer.
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My New Favorite Ship Is The Zilver :D
2000  "Virtual - Safety Training & Education Platform"
This Game Is Epic

Ballast

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  • Posts: 3490
Re: Railworks 2
« Reply #313 on: September 30, 2011, 12:11:11 »

Looks like the illumination of the headlights in the tunnels is a bit buggered. Outside the tunnels it's OK.  :-\

Quote
For lighting to work in tunnels on older routes materials and textures need to be updated. The wall of the old tunnel is black and the track is just off black so you will not see it light up much when a light is shone on it. I do believe there is a task on one of the artists to look into this.

 :thumbs:
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #314 on: September 30, 2011, 12:22:10 »

Are the circled buttons the ones that don't work?

Cause that is the horn thats not working... :/

Does the horn lever go backwards as well as forwards to incorporate two-tone horns?


That is what I thought Ballast  :)
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Ballast

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Re: Railworks 2
« Reply #315 on: September 30, 2011, 14:36:53 »

Any golden rules for efficiently braking? I find it very hard to maintain the time schedule on a track with alot of stops, I think i need to fine tune my braking skills but I am a bit clueless  :doh:
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Ralphy

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Re: Railworks 2
« Reply #316 on: September 30, 2011, 15:03:48 »

I just get as near as possible the hit the emergancy   :D
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Ballast

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Re: Railworks 2
« Reply #317 on: September 30, 2011, 15:12:54 »

But with the em'gy brake, it also doesn't stop in one time  :doh:
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #318 on: September 30, 2011, 15:21:43 »

I usually start breaking when the distance to the station is just under the speed, ie 80 mph break just after 0.8 miles from the station, and keep it about 15 mph whilst going through the station

A Emergency break stop is not very fun for the passengers - trust me  :doh:
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Rbsanford

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Re: Railworks 2
« Reply #319 on: September 30, 2011, 15:23:32 »

But with the em'gy brake, it also doesn't stop in one time  :doh:

well its impossible for trains (and ships) to stop on a dime.
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Not to sound cliched, but what a long, strange, trip it's been.

Ballast

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Re: Railworks 2
« Reply #320 on: September 30, 2011, 17:31:36 »

I usually start breaking when the distance to the station is just under the speed, ie 80 mph break just after 0.8 miles from the station, and keep it about 15 mph whilst going through the station

A Emergency break stop is not very fun for the passengers - trust me  :doh:

Ah yeah, that one seems to work pretty well. Thanks!
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It's the crew that makes the difference

The Ferry Man

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Re: Railworks 2
« Reply #321 on: September 30, 2011, 19:04:28 »

No problem  :)

Got the Flying Scotsman up to 82 mph outside Exeter  ;D
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Rbsanford

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Re: Railworks 2
« Reply #322 on: September 30, 2011, 19:15:37 »

hey guys, ive seen sum youtube vids of TGV, Mallard, and Amtrak Acela Express in RW.

will these be future add-ons? ;D
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Today's weather:

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Not to sound cliched, but what a long, strange, trip it's been.

The Ferry Man

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Re: Railworks 2
« Reply #323 on: September 30, 2011, 19:26:53 »

TGV I believe is a free add-on by a French website,not sure what it is though

Mallard is part of the A4 Collection by Just Trains, you can buy it off Amazon but not download it from just trains themselves yet as they are checking to make sure its still compatible - the Class 20 has a upside down cab view now - and I only got it the day before RW3

Acela is due out... soon
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Ballast

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Re: Railworks 2
« Reply #324 on: September 30, 2011, 19:51:19 »

Did someone already finished mission 4 'Helper on the curve' from the Horse Shoe Curve DLC? I'm already waiting quiet a bit for a closed signal just before entering the Allegheny tunnel after relieving Ted  :-\

Edit: Saved the game just in case and ignored the signal after 15 minutes of waiting..  :doh:
« Last Edit: September 30, 2011, 20:02:48 by Ballast »
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It's the crew that makes the difference
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