Hello Guest November 24, 2024, 08:32:55 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 

Poll

Which environment should we model?

Dubai
- 0 (0%)
Pearl Harbor
- 3 (5.9%)
Port of felixstowe (Harwich Haven)
- 4 (7.8%)
Turku
- 1 (2%)
Helsinki
- 3 (5.9%)
St Malo and the Channel Islands
- 3 (5.9%)
Kiel Canal
- 5 (9.8%)
Venice
- 10 (19.6%)
Manchester ship canal
- 1 (2%)
Suez canal
- 0 (0%)
Panama canal
- 5 (9.8%)
Strait of gibraltar
- 1 (2%)
Monaco
- 0 (0%)
River moesel in germany
- 0 (0%)
Sicily
- 0 (0%)
Adriatic sea
- 1 (2%)
Shanghai
- 0 (0%)
Tokio
- 1 (2%)
Antwerp
- 6 (11.8%)
Noordzee kanaal (IJmuiden and Amsterdam)
- 5 (9.8%)
Hobart
- 0 (0%)
River Thames in London
- 2 (3.9%)

Total Members Voted: 50


Pages: 1 ... 17 18 [19] 20 21 22   Go Down

Author Topic: The forum environment project - Project stopped  (Read 152606 times)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #450 on: August 29, 2011, 22:28:04 »

Good Idea  :thumbs:
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #451 on: August 29, 2011, 22:33:48 »

Ok, so I will give you some more info tomorrow.
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #452 on: August 29, 2011, 22:38:05 »

Ahh OK thanks :)
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #453 on: August 30, 2011, 10:26:32 »

Here should be some usefull information:

You don't have to model the whole bridge, since I have done the Venice end of the bridge. The part you do is exactly 3 kilometers long and 44 meters wide.


This image shows the part to be modelled


The bridge consists of 4 lanes street and four railway tracks, the are seperated by a small wall (about 1m) on both sides there is also a wall likt that one.


In this image you can see the basic structure of the bridge - five archs then one big column and again five archs. I think we should simplify it like this, so actually you only have to make one section and repeat it untill you reached 3 km. (The measurements are in the image above)


Here you can see the bridge from the side - it is very low, but I'm sorry I have no measurements for the height.

I hope this is enough info for the moment

Joey
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #454 on: August 30, 2011, 10:31:08 »

Ahh OK

yes - thats enough

I think the best thing is as you said to make one "block section" and repeat it :)

Do you have a view of the railway side...? :)
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #455 on: August 30, 2011, 10:38:48 »

It's not easy to find pics of this bridge. The quality isn't the best.


for larger one http://v4.cache7.c.bigcache.googleapis.com/static.panoramio.com/photos/original/53738578.jpg
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #456 on: August 30, 2011, 10:57:32 »

That will do :) Thanks

Does it need the pantographs modelled?
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #457 on: August 30, 2011, 12:22:54 »

No - I will do them with an alpha map  ;)
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #458 on: August 30, 2011, 12:40:17 »

Ahh Ok :)
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #459 on: September 10, 2011, 10:02:16 »

Hi all,

here are some new pics from Venice
Since school has started again I don't have that much time but I'll try my best to finish the modelling by February 2012 - the first anniversary of the project.

Anyway here are the pics




A small bridge together with some other buildings (note harbour wall isn't textured yet)


The Ponte Lavaneri - another bridge :doh:

@ TFM and Dexter I hope I'll see you models soon - I'm sure they will be great  :thumbs:

If anyone else is intersted in helping us please contact me here.

Joey
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #460 on: September 10, 2011, 11:23:43 »

Looks good

Do I have to do the curved bit of the bridge of just the straight section?
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #461 on: September 10, 2011, 11:50:51 »

Also

Basic Bridge done  :)
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #462 on: September 10, 2011, 12:00:04 »

The bridge looks great and not too poly heavy  :thumbs:


Looks good

Do I have to do the curved bit of the bridge of just the straight section?
Thanks  :)

I have done the curved bit already ;)

Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #463 on: September 10, 2011, 12:01:17 »

Ahh OK

Bridge is now finished modelling wise I think...
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #464 on: September 10, 2011, 12:03:41 »

Yes it looks perfect

So I'll do the texturing and it can be added to the environment.
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #465 on: September 10, 2011, 12:04:30 »

 :thumbs:If the bridge is too long I can easily lenghten/shirten it by taking out components too  :)

Where is the file topic? I've lost it  :doh:
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #466 on: September 10, 2011, 12:14:20 »

Here it is: http://80.95.161.114/shipsim/forum/index.php/topic,24156.25.html
There were not many models during the last weeks, so it's more at the bottom of the board ;)
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #467 on: September 10, 2011, 12:19:57 »

Shame

But Venice is now coming along I think...
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #468 on: September 10, 2011, 12:37:48 »

Yes now we have done more than the half of modelling work, I think.

Thanks for uploading the bridge I will try to texture it as soon as possible, but I'm not at home at the moment.
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #469 on: September 10, 2011, 14:38:34 »

No problem  :thumbs:
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #470 on: September 12, 2011, 16:45:19 »

Ok - the longest bridge of Venice is now officially finished.

Here are the first renders and screenshots:


Can you see the end?  ;D


Without the overhead wires



The finished bridge with overhead wires.


This screenshot gives you a feeling of the bridge's size. It's almost as long as the city.

More updates will follow soon - including dexters marina and some other cool things.

Joey
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry King

  • Forum member
  • Posts: 1624
Re: The forum environment project - Help us to create Venice for SSE
« Reply #471 on: September 12, 2011, 17:09:19 »

Woow very nice Awesome!

Its quite a big area..

I dont really think the large land area is that important

But the port entrance is quite a nice thing if that can fit on the map..

Large ships would love to go through the big port entrance and sail along to Venice
Logged

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #472 on: September 12, 2011, 17:18:22 »

Thanks  :)

I dont really think the large land area is that important

But the port entrance is quite a nice thing if that can fit on the map..

Large ships would love to go through the big port entrance and sail along to Venice

You are right.
The large land area at the left side won't get many details as I won't be possible to access this area with you ship. The port entrance will be modelled out more detailed as well as the city and the cruise and ferry port.

Here is an older screenshot of the accessible area of the environment:

Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

Joey1

  • Forum member
  • Posts: 467
Re: The forum environment project - Help us to create Venice for SSE
« Reply #473 on: September 20, 2011, 16:15:41 »

Hi all I have got some NEW RENDERS

Here is the finished and textured version of Dexter's marina:







The Molino Stucky it actually looks like the buildings in Hamburg



Another random image



Hope you like it

Joey

PS I have got another big job for anyone who is interested.
Logged
World of Ships - My website (http://forum.worldofships.org/)
(http://forum.worldofships.org/)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: The forum environment project - Help us to create Venice for SSE
« Reply #474 on: September 20, 2011, 16:28:54 »

Thats looking really good now Joey  :)

Whats the big project...?
Logged

TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)
Pages: 1 ... 17 18 [19] 20 21 22   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines