Ship Simulator

English forum => Development corner => Topic started by: Joey1 on February 11, 2011, 15:01:17

Title: The forum environment project - Project stopped
Post by: Joey1 on February 11, 2011, 15:01:17
Today I had the idea of creating a “forum environment” this would be an environment created by the shipsim community for SSE. Every modeller on the forum could do some parts of it and these parts would come together in a big environment.

This idea came because there are only two environments in the winners of the CCC.

First we have to decide which environment we want to build. And Please don’t say I want this environment because it’s cool, but offer how it would improve SSE. After that I would create a poll and you, the community can decide which one we should build.

I hope you like the idea and if you have any idea how to improve this, feel free to say it.

More information will follow, if I see that you are interested.

Kind Regards,

Joey1
Title: Re: The forum environment
Post by: The Ferry Man on February 11, 2011, 16:26:14
This I think would be a great idea - I am up for it

get a environment, and divide it up into tiny chunks, a lot easier then being thrown into the deep end
Title: Re: The forum environment
Post by: Joey1 on February 11, 2011, 16:33:17
Thanks TFM,

Nice to have you on board  :thumbs:
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 11, 2011, 17:34:02
Time for your opinion

In Step 1 you can suggest your favourite environment for the Forum environment project.

If you want to suggest your favourite environment here please describe the Port, Island...(etc.) by


I hope we get a lot of suggestion.

Kind Regards

Joey1
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: The Ferry King on February 11, 2011, 20:42:57
ok here is my favorite that i think might suit allot of ships in SSE


Name: Dubai Harbour
Location: Dubai (UAE)
Facilities: Skyscrapers, Large Cargo Terminal, Cruise Terminal, leisure centres ;D
: This harbour is different from the other SSE harbours is because it is in a total different location.. Its in the Desert shaped area and one of the hottest places. It has the highest Skyscrapers and the 7star hotel of Dubai. The Beach stretches all across going passed many palm tree'd areas and the best time is at sunset when all the skyscrapers are just turning on the lights  ;D
Pictures:
(http://www.realtyna.com/dubai_real_estate/images/dubai_real_estate/dubai_properties/real_estate_damac_developer_property/property_developers_projects/dubai-zone/dubai-marina/dubai-marina.jpg)
(http://www.providentestate.com/files/properties/1175/dubai_marina_image2-l.jpg)
(http://i53.tinypic.com/24eqtn4.png)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 11, 2011, 22:45:35
Looks very nice, TFK  :thumbs:

I hope there will follow more soon.

Joey
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: VirtualSkipper on February 11, 2011, 23:08:06
Mine would be Pearl Harbor  :thumbs:

Pearl Harbor is a marine naval base located on the Hawaiian island Oahu. Pearl Harbor mostly known by it's attack on 7th of December, the USS Arizona and USS Missouri which still remains there.
The name Pearl Harbor was because the seafloor was overpopulated with pearls.
This enviroment should have clear water.  :)

Here are some pictures:
(http://upload.wikimedia.org/wikipedia/commons/7/7a/Astronaut_Photograph_-_Pearl_Harbor%2C_Hawaii.jpg)
(http://upload.wikimedia.org/wikipedia/commons/0/0b/Pearl_Harbor_aerial.jpg)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: RYAN123 on February 11, 2011, 23:29:19
im happy to help make 1 ...


    * Name : port of felixstowe (Harwich Haven)
    * Location: Essex , England
    * Facilities : Cruise terminal - Ferry terminal - container terminal(s)over 3 miles long! - pilot / tug bassin - marina - small oil terminal - pier - trinity house pier (Could be fun for fairmont sherpa) - ex stena hss terminal
  
 * Describe what makes this port different from the others: this port has everything from small mariners to the biggist ferrys in the world (Stena Hollandica & Stena Britannica) and across the small river is the port of felixstowe capable of handling emma maersk and other Ulta large container vessels and i also think it will be fun because you could make missions with a ferry from harwich - Hoek Van Holland like in real life ...so pleace vote harwich it is a very interesting port and in the old days train ferrys came her and navy ships!
  
  * Pictures

The Whole Port
(http://img217.imageshack.us/img217/3717/harwichport.png)

Stena Hollandica with Jewel of the Seas
(http://img823.imageshack.us/img823/3466/p1140410.jpg)

Felixstowe South
(http://www.costain.com/media/101365/dsc_0044.jpg)

Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: The Ferry Man on February 11, 2011, 23:31:29
Harwich woul d be good because it would go well with the Rotterdam environment...  :)

Especially if we could get a suitable Stena Ferry...  !:)

I have a few environment ideas - will put them up tomorrow  :thumbs:
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 12, 2011, 10:33:27
Some very nice suggestions you made there. :thumbs:

But that can't be all.
Come on people there are thousands of I want this and that topics - here you can post your favourite port and you have a chance, that it gets modeled.

Kind Regards,

Joey1
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: The Ferry Man on February 12, 2011, 12:16:19
OK, so firstly, I thought, what about somewhere with a shipyard

So I thought about:

Turku

Location: Turku, Finland
Facilities: Ferry Terminals, Freight areas, Shipyard for Ship construction
Describe what makes this port different from the others: Well, The environment also ices up, not sure if that is a facility we could incorporate onto SS. Also it has a shipyard where ships are built, so would be interesting to get ships to start from there on a maiden voyage, and for their sea trials etc.
Post some Pictures (please not more than 3 per environment):

Um... might have to Google that one - not been there personally...

Helsinki


Location: Helsimnki, Finland
Facilities: Ferry Terminals, Freight areas, Cruise Terminals, Shipyard for Ship construction
Describe what makes this port different from the others: Similar ytto Turku; The environment ices up, has a shipyard where ships are built, so would be interesting to get ships to start from there on a maiden voyage, and for their sea trials etc.
Post some Pictures (please not more than 3 per environment):

Hmm... Google again  :doh:

Another area which would be interesting could be:

St Malo and the Channel Islands


Location: Channel islands and France
Facilities: Ferry Terminals, Freight areas, Drydock, Marinas, Cruise areas/ at anchor
Describe what makes this port different from the others: This would be interesting I feel, and with the new InCat coming would be really nice - you can have smaller freight vessels as well.M Also you can do little freight runs between the islands. and St Malo is not a easy place to go to requires skill to get past rocks and islands, and the port itself features  areas of very low depth, some quite close to the ferry terminal. St Malo itself is very pretty. And, as like DCitSE, you can do full runs from St Malo to Jersey/Guernsey without changing environments

Post some Pictures (please not more than 3 per environment):

(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Trips/St%20Malo%2016th-18th%20April%202010/SM1.jpg)

(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Trips/St%20Malo%2016th-18th%20April%202010/Sm3.jpg)

http://www.shipspotting.com/gallery/photo.php?lid=1099484

Are... something different...

Kiel Canal

Location: Germany
Facilities: Um... Canal... bits at either end
Describe what makes this port different from the others: Not really a port, but I thought its something different - Kiel Canal connects the North Sea with the Baltic. I think there have been many request tfor this, as it really is something different...


Post some Pictures (please not more than 3 per environment):

Um... Google time...

OK there are four ideas  :)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 12, 2011, 12:28:28
Very nice TFM  :thumbs:

I will also put two or three suggestions up later.

Joey
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 12, 2011, 17:23:12
Here is one of my favourite ports

Venice

Location: Venice, Italy

Facilities: Docks for smaller and large ferries, docks for cruise ships, oil and container terminal, shipyard, lots of
small canals and yacht marinas.

Describe what makes this port different from the others: Venice is an Old Italian city which is simply magic. It has hundreds of small canals and bridges. Surrounded by very nice old buildings – It’s a floating city. But there are not only old buildings Venice is one of the largest Ports in the Adriatic Sea.

Pictures:

To see how nice Venice is go to Google Earth – there the whole city is modelled in 3D. It could look like this in ShipSim.

Here are some impressions:
(http://www.galenfrysinger.com/europe/venice13.jpg)
(http://earthobservatory.nasa.gov/images/imagerecords/4000/4582/venice_iko_2001092.jpg)
(http://www.coolmediterraneancruises.com/venice_cruises_20.jpg)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: alex 3d on February 14, 2011, 11:18:34
Name Manchester ship canal
Location uk
Facilities docks warehouses.
Describe what makes this port different from the others it has locks and is a canal
Post some Pictures (please not more than 3 per environment)

(http://www.penninewaterways.co.uk/manchester/msc039.jpg)

Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: RYAN123 on February 14, 2011, 11:27:51
Joey , dont you think we should get started on the poll for

* Manchester ship canal
* Venice
* Turku
* Helsinki
* St Malo and the Channel Islands
* Kiel Canal
* Harwich Haven
* Pearl Harbor
* Dubai Harbour
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: The Ferry Man on February 14, 2011, 11:37:26
Hmm we could wait a little longer - besides at the moment there is only three of us willing to help, which is sad...

I would have thought more people would have been interested...
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: alex 3d on February 14, 2011, 11:47:44
i am happy to help make it as well .

i want ship canal because i live there. 
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Sunseekeringo on February 14, 2011, 12:01:00
Hi,

sounds like a good idea.

Just a thought of mine: I think ports are great where you can sail with small boats and also larger vessels because I guess that people like to sail with private yachts, some with cruise ships and some (like me) prefer to sail with cargo vessels.

For my point of view a harbour like venice would be great because it offers all possibilities.
Other ideas could be Bergen (Norway) or Stockholm. Just to mention two of them...as I like Scandinavia I just mentioned them...knowing that there are 1000 others (e.g. Wellington, New Zealand).

cheers
Ingo
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Mr Robville on February 14, 2011, 12:35:12
suez canal
panama canal
street of gibraltar
monaco
river moesel n germany
sicily
adriatic sea
shanghai
tokio

that's what i think that can be added to the idea's list.
Dubai sounds good!
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Sunseekeringo on February 14, 2011, 14:03:37
so, we have about 50 possibilities...and now? :-)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: JoMach on February 14, 2011, 14:16:24
Hi All
What do yoy think about the Westerscheldt river to Antwerp with the harbor of Antwerp, its a difficult and very busy river
and noordzee kanaal with the harbor of IJmuiden and Amsterdam ;D
rgrds
jomach
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: alex 3d on February 14, 2011, 14:50:05
 !:) my ideas: Hobart, Manchester ship canal , panama canal,suez canal and the river themes in london. !:)
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Joey1 on February 14, 2011, 14:52:41
Thanks for all your suggestions they are all great.

So I think we should start the poll now.

But I don't want to miss any of you suggestions. So I do this list first

*Dubai
*Pearl Harbor
*port of felixstowe (Harwich Haven)
*Turku
*Helsinki
*St Malo and the Channel Islands
*Kiel Canal
*Venice
*Manchester ship canal
*suez canal
*panama canal
*street of gibraltar
*monaco
*river moesel n germany
*sicily
*adriatic sea
*shanghai
*tokio
*Antwerp
*noordzee kanaal (IJmuiden and Amsterdam)
*Hobart
*river themes in london

I think that are enough for the moment - but we still need people to help us!
And some locations like sicily, adriatic sea, panama canal and other very large locations are too big for the first forum environment, I think.
But please post your opinion too.

Kind Regards,

Joey1

EDIT: Oops alex 3d you were faster than me, added your locations to list
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: McGherkin on February 14, 2011, 15:10:17
I'm up for it but my modelling's not great ;)

I vote Venice :P
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: alex 3d on February 14, 2011, 15:37:41
when will poll open for voteing?
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 16:41:07
The poll is open, now you can vote for your favourite environment.

Please note:
We may not model the poll winner, if...

...We have not enough information, pictures of this environment...
...It is too large (panama canal, suez canal, adriatic sea, sicily...)*...


If there is more than one environment on the top place we will add a second poll to decide the final winner.


*But we can model a part of them, that's why they are in the poll

Joey1
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 16:48:07
if panama or Manchester ship canal wins how do we make locks.

because the panama canal just isn't the panama canal without locks. 
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 16:59:27
just made a office block for the project could be used everywhere. 

i made it for me.[Alex noble 3d co]
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 14, 2011, 17:00:49
Poll is up!
so people should start voting now :thumbs:
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: larsdehaan on February 14, 2011, 17:06:07
again no bering sea... :'(
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 17:07:19
this is a port control office that could go in everyone of those ports.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry Man on February 14, 2011, 17:08:48
You could just post some pictures Alex  ;)
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 14, 2011, 17:10:50
File>Export>2d graphic>save and post your pics here :thumbs:
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 17:15:28
ok.

office is my office

office 1 is the port control office
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 17:22:25
a house
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 14, 2011, 17:25:59
looks nice
but such an enviroment needs real buildings
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 17:27:29
They are nice :thumbs:
But I think we should wait with the modeling untill we know which environment we do because a house in Dubai looks different from a house in England or Venice for example. ;)
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 17:28:48
but i am sure offices in Manchester  are not that different to offices in venice or dubai. 
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 14, 2011, 17:30:42
i mean that your buildings have to be buildings that really exist in one of your enviroments..
Those buildings look like you just build it from scratch
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 17:36:16
i did

 
if panama or Manchester ship canal wins how do we make locks.

because the panama canal just isn't the panama canal without locks. 

can u just tell me how we will do them.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 17:48:36
Well we would model and texture them and VSTEP would have to do the rest.
They already got a Lock master Simulator (http://www.vstep.nl/projects/lock_master_simulator/detail.php) hopefully we could get this in the game bu it would be more likely that they just keep them open or animate only the opening and closeing of the doors
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 18:04:23
just emailed frank to see if we could have it in sse when it is done.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Ralphy on February 14, 2011, 18:21:37
I'd be up for it, i think ::)

Is there going to be a quality control for this project?
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 18:28:10
For sure there will be a quality control. If not, the environment wouldn't go into SSE.
But I think everybody here will help you, if have any problems. ;)

Joey
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry Man on February 14, 2011, 18:36:09
could I suggest we get someone to do the textures to make them as realistic as possible?
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 18:42:29
can i do buildings.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 18:45:10
Would be great, if we could find someone who is very good at texturing and would like to help us. But I dont think we should give the whole texture work to one person, because if this person looses interest on the project we will get stuck.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 18:47:20
ok. i am good at houses and offices.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: RYAN123 on February 14, 2011, 19:13:09
I Voted ,  if vestep dont agree to put it in the game .. we could put it in Vertual sailor :thumbs:
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: larsdehaan on February 14, 2011, 19:17:22
*cough* oslo *cough* bering sea *cough dont *cough* see them as option *cough
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry Man on February 14, 2011, 19:19:55
*cough* oslo *cough* bering sea *cough dont *cough* see them as option *cough


See you should have been here earlier :p

:D

But - if this is successful... hopefully there will be more
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 19:40:55
For sure there will be a quality control. If not, the environment wouldn't go into SSE.
But I think everybody here will help you, if have any problems. ;)

Joey

are my offices and houses ok for the cc
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 14, 2011, 19:42:05
I Voted ,  if vestep dont agree to put it in the game .. we could put it in Vertual sailor :thumbs:

vsf better.


sorry for double post.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 14, 2011, 19:47:08
are my offices and houses ok for the cc
They would need a proper texture map and you shuold model them after a real building. Therefore you have to know which environment we model and please follow the guidlines from the CCC. You find them  here  (http://download.shipsim.com/Extremes/contest/ShipSimExtremes_Environment_and_Vessel_Contest_Acceptance_formats.pdf).

Joey
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 15, 2011, 16:42:31
could I suggest we get someone to do the textures to make them as realistic as possible?

ask some professional texture makers..
I think Thor2 i s good person to ask as his textures are very realistic
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: alex 3d on February 15, 2011, 16:58:14
when will poll end?
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: serkan on February 15, 2011, 21:55:54
The Bosphorus
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Kobus Post on February 15, 2011, 22:02:00
I would like to make the texture maps, i`ve some experience

Attached some examples
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 16, 2011, 15:24:59
Very nice Kobus  :thumbs:

You got the job  ;D

when will poll end?
I will leave it open for one week.

Joey
Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: Krgjerde on February 16, 2011, 16:02:00
Missing some one places here
Oslo, Norway
Bergen, Norway
Stadt, Norway (a storm places in Norway)

Title: Re: The forum environment project - Step1: Show us your favourite environment
Post by: larsdehaan on February 16, 2011, 16:03:17
Missing some one places here
Oslo, Norway
Bergen, Norway
Stadt, Norway (a storm places in Norway)


yeah... but olso wont be complete without color line :-\
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Sunseekeringo on February 16, 2011, 17:14:20
We will get the color line soon...I´m sure!!!  :2thumbs:
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 16, 2011, 17:27:08
I think i am going to ask Joey if i can get a job in this project too because i like designing
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Mr Robville on February 17, 2011, 13:09:46
as far as the poll concerns, i think venice will be a very nice environment to model.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Krgjerde on February 17, 2011, 16:42:07
Oslo have 3 ferry terminals ::), and a large fjord, so add Oslo here :2thumbs:  :captain:
And a big cruise port, and containers port and many other ;D
So pleas say Oslo come :)
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 17, 2011, 16:43:04
Venice is a very nice harbour and this time people would use the vstep7 moe as that little cute taxi isnt being used that much
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 17, 2011, 17:47:52
If Venice holds the leading position, this here would be a suitable building.

It has less than 300 triangles and a 256x256 texture – so it could be repeated. I took the texture from a pic that I took in my holidays in Venice.

I hope you like it and it motivates you to vote for Venice too.  ;D

Joey1
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: chris938 on February 17, 2011, 17:56:00
antwerp deserves my vote
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 17, 2011, 17:58:29
woow looks wonderfull!
but thats just 1 out of thousands!
as you can see from this Google Earth image, there is allot of buildings!
but it is a good enviroment and i believe we can take on the challenge if we work together!
(http://i56.tinypic.com/2qusyuc.png)
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Joey1 on February 17, 2011, 18:21:21
Yes it is only one, but we could use it 10 or even 20 times on different places.
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: The Ferry King on February 17, 2011, 18:22:17
we could  !:)

but we have to use it in places where ships cant reach like streets passed the river
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: michael_taal on February 17, 2011, 20:20:46
scheveningen nearly at ijmuiden and rotterdam it can be in the same enviroment at the noordzee kanaal
i have maked a model for the CCC but it not get it :(
Title: Re: The forum environment project - Step2: Vote for your favourite environment
Post by: Mr Robville on February 17, 2011, 22:15:36
not all buildings have to be modelled accuratly, just the first few rows at the water and some importand buildings, and then it's ok.
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 19, 2011, 16:25:59
Ok the poll wasn’t open for a whole week, but I think the winner is clear to see.

It’s Venice!

Now the hard work starts: We have to model it. ;)

Kind Regards,
Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 19, 2011, 16:26:57
We really now need a lit of people who are wanting to model, I think


List:
*TFM

Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 19, 2011, 16:28:58
Right TFM  :thumbs:

Don't forget to add me  ;D


List:
*TFM
*Joey

Title: Re: The forum environment project - Venice won the poll
Post by: oceandream on February 19, 2011, 16:58:05
Hello all
Sorry for this post
i know my home port is not in the poll
but i would love to see my home port of curacao in SSE
(repeat)

It's natural and very deep
entrance depth of the port is 254 meters, And the depth inside is between 60 and 100 meters
Allot of ships are capable of entering the port
But any ship higher then 52 meters cannot due to the juliana bridge wich is 55 meters high above sea level


Also we get allot of rare ship visitors
Most of them are cable layers, VLCC's, Or Warships
Big ship like 200 meter giant's are not allowed to go faster then 6 knots in the entrance or inside the port
Ships smaller then 200 meters have a max speed of 10 knots, Also tanker's and ships that do not manuaver easy must use tug's to enter this port
As for cruise ships more inside the port our outside at the pier


In the entrance the port has a pontoon bridge called "Emma Bridge"
she was build in 1888, she takes 5 minutes to open and close
My question " is ther any port in the world that has a pontoon bridge that can open?"

Please have a look at these foto's and get your impression :)
(http://oi55.tinypic.com/4goi8z.jpg)
(http://oi54.tinypic.com/2mxicgh.jpg)
(http://oi55.tinypic.com/2jgqs1.jpg)
(http://oi51.tinypic.com/furfk4.jpg)

opinions are surely wanted ;)
Kind Regards

Oceandream
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 19, 2011, 17:05:27
Sorry oceandream we already decided which port we will model (Venice in Italy)  :blush:

But that is a really nice port and if this project is successful there will probably a sequel.  ;)

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 19, 2011, 17:37:03
I have also good news.

Started to model the main mesh of the environment. It's a bit difficult to do because of all the small canals.

Here you have a pic.


PS: I will create a new topic for all the files of the environment. So that everybody can go on with the modelling, if someting bad happens to me.  ;)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 15:25:24
how is this Joey?
i know it doesnt look like a venice building because i have never been to Venice..
but we could use it maybe..
(http://i51.tinypic.com/25i4t41.png)
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 15:39:53
Very nice TFK, some buildings in Venice nearly look the same.  :thumbs:

One question where did you get thet nice texture from?

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 15:41:20
i will PM you the texture  ;)
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 15:42:47
You don't need to PM it I am currently making a topic for all the files.
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 15:45:17
oh i think i have accidently already send you the file..
you can include it in your new topic if you want
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 15:54:22
Now you can post all files in the files topic (http://80.95.161.114/shipsim/forum/index.php/topic,24156.0.html)

This are the rules:

Please upload the 3D files in Collada (.dae) format which can be easily exported for Google SketchUp or the most other 3D programs. For textures we will use JPEG (.jpg) first and in the end phase we will convert it to .dds!

Do not post anything else than your model and/or texture in this topic!

When you upload your model please put in here a screenshot or render, a short description and of course the model itself!


Kind Regards,
Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 18:19:28
The first two buildings are finished - only a few hundred to go  ;D

Render...
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 18:24:09
The first two buildings are finished - only a few hundred to go  ;D

Render...
few hundred! :o

Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 21, 2011, 18:24:54
mm this would be easier if I was remotely familiar with Venice  :doh:

And the ferry berths are just concrete, so can't do them...  :doh:

Hmm any suggestions for what I can do?
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 18:35:10
you could make bridges that connect on the canal.
you could type that in google and you will get lots of images you could use.. because your good at railings so bridges would be fine..

Another thing you could do is go to Venice in Google Earth and look around for anything that might look easy to you

Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 18:37:05
To get an overview of Venice I would suggest to look at it in Google Earth and don't forget to turn the 3d buildings on - the whole city is in 3d.

Then I would suggest a big building for you like the  St Mark's Campanile  (http://en.wikipedia.org/wiki/St_Mark%27s_Campanile)

Even the POR has seen it  ;D

http://www.faktaomfartyg.se/pride_of_rotterdam_2001_b_1.htm

Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 21, 2011, 18:37:57
Yeah, I was thinking about doing the bridges.  !:)

you could make bridges that connect on the canal.
you could type that in google and you will get lots of images you could use.. because your good at railings so bridges would be fine..

Another thing you could do is go to Venice in Google Earth and look around for anything that might look easy to you


Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 18:43:35
Joey i managed to finish another building!
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 18:45:09
Yeah, I was thinking about doing the bridges.  !:)

If you would like to do a bridge, why not the most famous in Venice the  Rialto Bridge  (http://en.wikipedia.org/wiki/Rialto_Bridge)  :thumbs:

Joey i managed to finish another building!

Very nice TFK I have already seen it   ;)
Joey

Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 18:47:51
hmm shouldnt we let TFM start off with a simpler bridge so he kind of knows how to mkae other bridges
(http://3.bp.blogspot.com/_CsixzklYuQ4/TEVOYw-ALeI/AAAAAAAACSo/a-qdRtgNfoY/s1600/bridge.jpg)

Edificio in Venezia, Italia bridge is quite easy

Or any other bridges because the bridge you showed is one of the hardest so let TFM start with an easier one
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 18:59:57
*sorry for double post*

Joey i think i am starting to struggle now to make new buildings as they arent very detailed enough and i use the print screen option because i dont know where to get images..

But to make sure you udnerstand how i make my buildings:
I use this:
http://sketchup.google.com/3dwh/buildingmaker.html
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 19:05:09
That's a very cool tool  :thumbs:

If you need some textures I will post some pictures but you have to edit them yourself.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 19:09:32
yes i am more than happy to help..
Can you post some of those texutres (or send) and i will have a look at it  ;)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 21, 2011, 19:11:02
Well - I can do the models, but someone else can texture mine - I am having a hard enough time with the CQs textures..  :doh:
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 19:12:31
hmm lets see those textures Joey.

TFM are you sure that Cq's texture problems are the same with building textures?
Title: Re: The forum environment project - Venice won the poll
Post by: Shipaddict on February 21, 2011, 19:33:15
If I remember correctly, doesn't the new version of Building Maker use the textures from Google Earth?
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 19:33:53
If I remember correctly, doesn't the new version of Building Maker use the textures from Google Earth?

i'm not very sure
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 19:35:15
Here are the first three

in the first you an edited building front.

the second you have to edit a bit

and look what you can pick out of the third

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 19:42:35
the first and second pic seem quiet easy so i will do 2 buildings :thumbs:
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 19:53:42
*sorry double post*

Ok Joey i made a building for you out of the picture you gave me and currently i am working on the 2nd one
Title: Re: The forum environment project - Venice won the poll
Post by: larsdehaan on February 21, 2011, 19:56:11
hey i saw the second building on Die ludolfs de film
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 20:09:50
hmm it does look like that building from the film,
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 20:11:06
*sorry double post*

Ok Joey i made a building for you out of the picture you gave me and currently i am working on the 2nd one

Very nice job, but I can't see the texture, if you don't attach the texture map
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 20:14:12
what do you mean?
the picture you gave me is the texture
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 21, 2011, 20:18:10
Yes but you used only this pic and for the roof there is nothing. You would need to include this part too. A bit of grey colour wold be okay for example.

If you don't understand what I mean look at the attached image.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 21, 2011, 20:21:20
oh now i get it!
ok shall work on it!
Title: Re: The forum environment project - Venice won the poll
Post by: Shipaddict on February 21, 2011, 20:28:49
i'm not very sure

Have you seen this video?

http://sketchup.google.com/3dwh/buildingmaker.html

Don't know whether it will help or not but worth posting anyway. :)
Title: Re: The forum environment project - Venice won the poll
Post by: alex 3d on February 22, 2011, 08:22:14
We really now need a lit of people who are wanting to model, I think


List:
*TFM



add me.
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 22, 2011, 11:05:42
Technically Alex, the plan was for people to add themselves ;)

List:
*TFM
*Joey
*TFK
*Alex3D

Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 22, 2011, 11:26:14
hmm the list is getting bigger and bigger!  ::)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 22, 2011, 12:03:12
*sorry double post*

TFM have you started your Bridge for Venice yet?
we are waiting for the masterpiece to arrive
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 22, 2011, 13:00:05
*sorry double post*

TFM have you started your Bridge for Venice yet?
we are waiting for the masterpiece to arrive

I have done this bridge:

http://v1.cache8.c.bigcache.googleapis.com/static.panoramio.com/photos/original/7948121.jpg?redirect_counter=1

Like So:

(http://i713.photobucket.com/albums/ww134/The-Ferry-Man/Ferry%20Models/Environments/Venice/VeniceBridge1.png)
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 22, 2011, 13:44:16
Wow that is really great work  :2thumbs:

I think you are the bridge-master, which we really need for Venice ;D

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 22, 2011, 13:45:17
Thanks  :)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 22, 2011, 14:15:27
Very Very nice!
now we just need the right textures that would fit the bridge
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 22, 2011, 15:03:13
Currently working on tree's
they are 2nd now but using copy and rotate i will make more than one ! and the shape will look like a 3d tree.
here is my progress so far
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 22, 2011, 15:08:14
(sorry triple post)

Ok i finished tree 3d 1!
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 22, 2011, 15:09:25
Very nice TFK you only need to upload one tree the rest we will do when we are putting all together (buildings, bridges etc.)

About the models you uploaded in the file topic please attach the texture* and all three bouildings in the last file have too many polys to be repaeted, but we need to repaet all buildings exept the big main buildings like churches.  

* please put the textures on a 256x256 pixel sheet, if you don't do this I have to retexture every building.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 22, 2011, 15:52:33
Ok this is a short tutorial about making the texture sheet.

First open a picture editing program of your choice they all look very similar, here I used GIMP (you can download it free, just google it)

Click on File>New (fig_1) then a small window open where you can put in the size of the new file. Here you have to type in 256 and 256 because we want to do a texture for a repeatable building. (fig_2)

When we click on OK we see our new file.

Now we have to open the file with the picture for the texture. (fig_3) On this picture you have to select a part, for example the roof. And the copy this part and paste it as new image. (fig_4)

Now we can scale the roof to the right size we can easily put in 256 as high and it fits perfectly into the texture file. (fig_5)

To put it in the texture file copy it again and insert it as new layer. (fig_6)

These steps you have to do with every part of the texture.

If you have any questions please ask.

I hope this helps.

Kind Regards,
Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 22, 2011, 15:53:07
and the last pic...
Title: Re: The forum environment project - Venice won the poll
Post by: cptnchris on February 25, 2011, 01:25:09
I really like this idea and would like to contribute. I am not an experianced modeller but I would like to make some small things, it would be fun! Thank you in advance!

EDIT: What programs are we allowed to use? Thanks!

EDIT 2: That is a broad question I guess. Google Sketchup is fine?
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 25, 2011, 17:36:03
You can use any progam  :thumbs:

But should model after the CCC rules.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 19:42:02
It got too quiet here...

Here are two fresh renders to motivate you:
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 19:42:48
Looking good  :thumbs:
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 19:44:40
Thanks TFM

*waits for you bridge  ;D
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 19:51:09
 ;)

i will have a look at some more bridges soon...
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 19:55:08
Your bridge is very nice  :thumbs:

If it is okay, I will texture it for you.
;)

i will have a look at some more bridges soon...
We can't get enough bridges  ;D

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 19:56:53
hehe I know

Trouble is getting the sizes right...
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 20:47:30
Calatrava Bridge(http://pgoh13.com/venice_pix/calatrava_bridge.jpg)

TFM try this bridge, its quite easy (the location is near the cruise terminal and train station)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 20:50:00
Calatrava Bridge(http://pgoh13.com/venice_pix/calatrava_bridge.jpg)

TFM try this bridge, its quite easy (the location is near the cruise terminal and train station)

Maybe...

But how high is it? What is the bridge clearance?
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 20:52:20


Width varies from 17.68 metres (58.0 ft) to 9.38 metres (30.8 ft)[1]
Longest span 79.72 metres (261.5 ft) (between abutments)[1]
Clearance below 7.04 metres (23.1 ft) (at high tide)[1]


http://en.wikipedia.org/wiki/Ponte_della_Costituzione  ;)
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 20:54:32

Width varies from 17.68 metres (58.0 ft) to 9.38 metres (30.8 ft)[1]
Longest span 79.72 metres (261.5 ft) (between abutments)[1]
Clearance below 7.04 metres (23.1 ft) (at high tide)[1]


http://en.wikipedia.org/wiki/Ponte_della_Costituzione  ;)

OK thanks
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 22:25:17
Ok I have textured TFM's bridge.
It was a hard piece of work but it's finally done.

*Attached render

PS: I will upload the updated model an the texture map in the files topic.
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry Man on February 26, 2011, 22:26:12
Looks good  ;D
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 22:27:05
Ah that looks nice!,
Do you think we should add a light pole on each side? Maybe one that looks like this?
(http://www.faqs.org/photo-dict/photofiles/list/1460/1975light_pole.jpg)

i tried to make a lightpole, not great but i will add some more details
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 22:30:13
Thanks  ;D

@TFK I think the bridge is detailed enough and in real life there are also no light poles at that bridge:
http://v1.cache8.c.bigcache.googleapis.com/static.panoramio.com/photos/original/7948121.jpg?redirect_counter=1

But I'm sure we can use your light pole on other places.
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 22:31:13
But what about other bridges?
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 26, 2011, 22:32:58
Edited above post:

But I'm sure we can use your light pole on other places.
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 22:34:23
oh ok!
i shall work on my one  ;D
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 26, 2011, 22:45:31
*double post*

Ok i am now working on the top of the lamp post
Title: Re: The forum environment project - Venice won the poll
Post by: alex 3d on February 27, 2011, 13:45:29
can i do cruse terminal?
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 27, 2011, 13:56:49
Yes you can please use images from google and take the measurements from google earth. The rules are less than 2000 vertics an a texture map of 512x512 pixel.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: oceandream on February 27, 2011, 15:15:46
i see so good progess in work here

Succes modellers ;)
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 27, 2011, 16:55:02
Thanks Oceandream  ;)

Today I have done a vaporetto stop (http://lh6.ggpht.com/_rZvO28B2nu8/RUYrwawaABI/AAAAAAAAC5Q/ijKyDQRYL7U/vaporetto+stop.JPG) for Venice.

There are many of them in the whole city.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: The Ferry King on February 27, 2011, 19:47:31
I have done my first lamp post put i am struggling to design the interior,
Joey here is a link to my model (i didnt know how to make a texture map for objects)

Please could you help me
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 27, 2011, 20:32:36
Sorry but your model is too detailed. You should do this like your tree. You only will be able to see it from distance and so it shouldn't be detailed. Even a flat surface with a texture on it would do this job.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Kobus Post on February 28, 2011, 18:27:39
What is the max poly count?

attached a picture of the polycount of TFM`s bridge and i think it`s a little bit to detailed.
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on February 28, 2011, 18:34:36
For a building like this bridge it would be 2000 Vertics, so we have 179 Vertics more than we need. It would be great, if you could optimize it a bit. But we should also ask TFM.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on March 01, 2011, 18:47:09
Here is an other update:

I have done one of the most famous buildings in Venice, the St Mark's campanile
It is very low poly modelled (only 168 vertics) but the realistic texture maks it looking very detailed.

I hope you like it.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on March 02, 2011, 17:18:04
Here is my daily update:

A depot building for the big commercial port. It doesn't look very nice but it looks like the real building.

I hope you like it.

It would be also nice to see some more buildings, bridges etc. from someone else.

Joey

PS: My aim is to do one building per day for the next weeks.  ;D

Title: Re: The forum environment project - Venice won the poll
Post by: craigster1 on March 04, 2011, 18:09:16
i will join to if that ok with you
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on March 04, 2011, 18:45:26
It's okay, you are on board.  :thumbs:

We need any model we can get, it would be nice if you do some houses.

And I'm already workig on the next building, this time it's a church.

Joey
Title: Re: The forum environment project - Venice won the poll
Post by: craigster1 on March 04, 2011, 18:50:28
ok how long have i got
 thanks for getting me on board
Title: Re: The forum environment project - Venice won the poll
Post by: craigster1 on March 04, 2011, 19:09:14
hey joey how do i do this as ive seen the pics u and some other guy have done what do i do
Title: Re: The forum environment project - Venice won the poll
Post by: Joey1 on March 04, 2011, 19:57:21
Just go to google earth there the whole city is in 3d but we can't use that models. So you pick up a house, bridge etc. and model it. To get the right proportions you can try to get the house in your Sketchup. After you have done a low poly model of your building, you have to do a texture map it should be 256x256 pixel. If you don't know how to do this, I wrote a tutorial how to do it. I think it's one or two pages back.

If you have problems with the texturing, I can do it for you if I have time.

To see how such buildings look like, look at the files topic (http://80.95.161.114/shipsim/forum/index.php/topic,24156.0.html) and download the models from there.

I hope this helps you, if you have any questions, feel free to post them here.

Joey

PS: If you need a proper texture I can post some pictures from my holidays in Venice here.
Title: Re: The forum environment project - Venice won the poll
Post by: craigster1 on March 04, 2011, 21:35:28
ok thanks
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 05, 2011, 17:37:52
It got to quiet here.

We haven't received any model except from mine for one week.

We need your help, without the help of anybody else this project will die.
So many times members ask for new environments - here you have the chance to model one of these for the game.

So I really hope we can go on with this since we had a great start.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: jakanddexter on March 05, 2011, 20:00:00
What about the the soo locks Sault Ste. Marie michigan and algoma steel its probably 5miles in radius of the place 1st pic is algoma steel 2nd pic is soo locks (http://www.google.com/imgres?imgurl=http://lh3.ggpht.com/_GG9lX3XXWlE/S1jCQCKC3wI/AAAAAAAAG2o/v0m7h9U4wSU/Algoma%2BSteel%2BPlant.JPG&imgrefurl=http://picasaweb.google.com/lh/photo/wBOJUeGasyAR5y4GRMh2rw&usg=__KOaB_83n-rRDHLYnvci013w4h1s=&h=768&w=1024&sz=80&hl=en&start=0&sig2=wp6hw0J6FWcf2R-hZKUIVQ&zoom=1&tbnid=Bl3r3y6uAg3AIM:&tbnh=133&tbnw=207&ei=1ohyTcvKE8P0gAeJh7Qz&prev=/images%3Fq%3Dsoo%2Blocks%2Band%2Balgoma%2Bsteel%26hl%3Den%26sa%3DG%26biw%3D1020%26bih%3D528%26gbv%3D2%26tbs%3Disch:1&itbs=1&iact=rc&dur=669&oei=aohyTce1OMH_lgflg5BY&page=1&ndsp=8&ved=1t:429,r:1,s:0&tx=147&ty=73) (http://www.google.com/imgres?imgurl=http://img.search.com/thumb/a/ac/Soo_Locks-Sault-Ste_Marie.png/250px-Soo_Locks-Sault-Ste_Marie.png&imgrefurl=http://www.search.com/reference/Sault_Ste._Marie,_Ontario&usg=__s1P_0qsN_RM-qDVXUIZ4wEFZ1XA=&h=242&w=250&sz=140&hl=en&start=8&sig2=V3Jp4xGKi_vWXyYWLafSlQ&zoom=1&tbnid=uTOOU9MNNDzRUM:&tbnh=111&tbnw=116&ei=pending&prev=/images%3Fq%3Dsoo%2Blocks%2Band%2Balgoma%2Bsteel%26hl%3Den%26sa%3DG%26biw%3D1020%26bih%3D528%26gbv%3D2%26tbs%3Disch:10%2C184&itbs=1&iact=hc&vpx=477&vpy=240&dur=4732&hovh=193&hovw=200&tx=118&ty=140&oei=aohyTce1OMH_lgflg5BY&page=2&ndsp=15&ved=1t:429,r:2,s:8&biw=1020&bih=528)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 05, 2011, 20:24:11
Sorry but we already decided which environment we model, it's Venice in Italy

Anyway I would be very nice if you would help us by doing some models.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: jakanddexter on March 05, 2011, 20:29:33
Ok well what do you want me to start on
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 16:07:21
Sorry for the late reply, but you can read it some posts before:
Just go to google earth there the whole city is in 3d but we can't use that models. So you pick up a house, bridge etc. and model it. To get the right proportions you can try to get the house in your Sketchup. After you have done a low poly model of your building, you have to do a texture map it should be 256x256 pixel. If you don't know how to do this, I wrote a tutorial how to do it. I think it's one or two pages back.

If you have problems with the texturing, I can do it for you if I have time.

To see how such buildings look like, look at the files topic (http://80.95.161.114/shipsim/forum/index.php/topic,24156.0.html) and download the models from there.

I hope this helps you, if you have any questions, feel free to post them here.

Joey

PS: If you need a proper texture I can post some pictures from my holidays in Venice here.

Please go on with the great modelling we need more models.  :thumbs:
Look here

We need your help, without the help of anybody else this project will die.
So many times members ask for new environments - here you have the chance to model one of these for the game.

And here for anyone else, who is waiting for new pics, I have attached some new.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 16:08:42
looking good...  :thumbs:

So what else is there to model?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 16:16:21
Thanks, TFM

You are very good at doing bridges, so why not do the  Rialto Bridge (http://en.wikipedia.org/wiki/Rialto_bridge)

I think I will do a list with all things we have to do and we have done on it.

Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 16:24:01
I will look into it ;)

But a list sounds like a good idea
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 16:59:00
Here is the list


Venice project oversight list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 3 / to do approx. 20-40)
*Repeatable bridges (done 0 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers

green = done
blue = work in progress
red = to do


So if you want to model something for the environment, pick up one of the red things. If you want to do one of the blue ones, please ask before you start working then we don't get on model two times

Please tell me, if I forgot anything important.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 17:03:16
hi joey can i do it on sketchup 8. i know how to make ships
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 17:04:53
We've got one bridge done ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 17:06:37
oh i see i can do a ferry or something
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 17:08:47
hi joey can i do it on sketchup 8. i know how to make ships

Yes you can do it on Sketchup but please upload it as Collada (.dae)

You can just start with a repeatable building (256x256 pixel texture, less than 300 polys).

We've got one bridge done ;)

Sorry, I knew I forgot something. But your bridge can only be used once since it has too many polys to be repeated.  ;)


Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 17:10:12
Ahh  :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 17:20:17
How will i now about the pixals.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 17:23:44
Don't worry about the texture - keep it white - Joey is good for the textures...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 17:26:25
You have to do a texture map (see attachment)

If you don't know how to do this I wrote a short tutorial how to do. Click  here  (http://80.95.161.114/shipsim/forum/index.php/topic,24027.msg321669.html#msg321669)

If you want and I have time, I can do one for you.  ;)

Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 17:28:00
yh please just so i can get an i der what i have to do :thumbs:  :2thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 17:57:09
joey i need u to check this out to see if it ok or not

 here is a boat i did is that ok is not done i can get rid of it if its not what u like if u do want it what do u wont me to do to it
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 18:11:34
Sorry craigster1, we don't need any ships for the environment  :doh:

But you could do a house from the city of Venice, Italy.

To see how such a house looks like, go to Google Earth and take a look at Venice, don't forget to turn the 3D buildings on.  :thumbs:

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 18:15:09
ok how long have i got to do each building
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 18:21:37
It doesn't matter how long (well it should not take one year) but the most important thing is the quality of your work, so do one house and upload it here. Then we see if everything is alright and if not we will tell you how to improve your work.  ;)

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 18:26:59
ok thank but google earth does work on my pc so wot do i do now i can do a flat roof house
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 18:34:38
Well there are not a lot of flat roof buildings in Venice. If you don't have Google Earth try to search for images on google. Or just take a look at the models in the files topic.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 18:41:07
or can i cheat a little to see if any building are in the warehouse
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: VirtualSkipper on March 07, 2011, 18:42:11
I wouldnt do that if I were you, you would get copyright problems.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 07, 2011, 18:47:49
Yes I fully agree with Virtual Skipper NO CHEATING. If we want to get this in the game we also have to solve the copyright problems. That means everything what comes into this project must be done/owned by us.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 19:05:10
fine i wish it was oxford area i ised to live there
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 07, 2011, 19:10:21
fine i wish it was oxford area i ised to live there

 :D

No water there though...  :doh:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 07, 2011, 19:11:36
yh i know i meant for the building sorry

joey here is a bit of a house ive started
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 08, 2011, 15:11:28
 ;D Doing some more houses today.....
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 08, 2011, 15:17:24
....and they are getting more  ;D ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: craigster1 on March 08, 2011, 15:17:42
joey was my house ok
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 08, 2011, 15:21:04
Looks quite good  :thumbs:
I think, you should get rid of that rounded roof and do one like on mine houses.
But apart from this it looks ok to me.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 09, 2011, 16:15:10
Maybe some Dutch waters...... :-[ there is still one water in Holland while vstep is a Dutch company :(
Example the IJsselmeer or Amsterdam harbour Noordzeekanaal.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 09, 2011, 18:02:47
Sorry Mslb_Eemshoorn, we decided to model Venice. But if we have great success with this one, mayby we will model another environment.


And now some updates:
Yesterday I have done the cruise terminal and four( :o) new buildings. I will upload them in the files topic soon.

Here is the updated version of the list:

Venice project oversight list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise termina
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 7 / to do approx. 20-40)
*Repeatable bridges (done 0 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers

green = done
blue = work in progress
red = to do


@TFM is it okay to mark the Rialto Bridge as work in progress?  ;D ;D



Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 09, 2011, 18:53:27
Work in progress... it is  ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 09, 2011, 19:07:03
 Come's it all really in SSE or is it a private project?

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: oceandream on March 10, 2011, 17:29:05
Good Start on the cruise terminal

Concentrate and succes i wish for you modellers  8)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 10, 2011, 17:32:27
Thanks, oceandream.  :thumbs:

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: oceandream on March 10, 2011, 20:13:44
may i ask if you guys are planning to model these to?   --> im just asking :P
(http://www.citypictures.net/data/media/221/Venice_Italy.jpg)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Robert67 on March 10, 2011, 20:30:41
My Favorite for an interesting habour with many varios ships is Genova/Italy.

http://maps.google.de/maps?gl=de&ie=UTF8&ll=44.41257,8.860989&spn=0.063763,0.175781&t=k&z=13 (http://maps.google.de/maps?gl=de&ie=UTF8&ll=44.41257,8.860989&spn=0.063763,0.175781&t=k&z=13)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 10, 2011, 21:01:01
may i ask if you guys are planning to model these to?   --> im just asking :P


We already got one of those look here: http://80.95.161.114/shipsim/forum/index.php/topic,24156.msg321674.html#msg321674  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: oceandream on March 10, 2011, 22:10:36
nicely modelled :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 11, 2011, 18:20:59
Today I have done another building of the cruise port.
Hope you like it  ;)

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 12, 2011, 18:17:56
I have to ask one question:

Is anyone here still interested in working on this project?

If no one will do anything during the next week, I will have to end this. The project was planned as a project for the whole community and now it turned out to a one man story, which I am not interested in.

All I wanted with this project was to give the community of Ship Sim the chance to create content for the game. So if you want to keep this project alive please go on with modelling.

I think we had a great start and I see that not everyone on this forum is interested in this special environment we model at this moment, but this project may show VSTEP that the community is really able to create new content for the game which is at the quality level they want. And after VSTEP have seen this they probably accept more 3rd party content for Ship Sim. So you can see this project as a big step forward to get your models into the game sometime in the future.

And yes, I have contacted VSTEP about this project and we will get Venice into the game if we model at the right quality level.

I really hope that this project won’t die, but as I said above I need your help!


Kind Regards,

Joey 
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 12, 2011, 18:30:01
I am still interested  :)

Just been a bit busy recently - but we can dot this  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on March 12, 2011, 18:35:44
i am still interested!,

i am also quite busy all the time but in spare time i will try to work on models for the project  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 12, 2011, 19:02:40
Great to hear that you are still on board.  :thumbs:

To anyone else, don't be shy please join - we need everyone  :thumbs:

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 13, 2011, 19:20:33
Todays update:
A bell tower  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: oceandream on March 14, 2011, 01:48:20
excellent design :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 14, 2011, 15:51:36
Hey guys maybe also a idea to add classic Riva boats as environment-moored boats. (Padstow haves it in SSE )
I'm working on a looks like a Riva boat project in sketchup... and a little sloop that i can modify to wooden textures..
I will add a pic soon of my project.

Regards,

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 14, 2011, 15:56:45
Thank you Oceandream  :thumbs:

Hey guys maybe also a idea to add classic Riva boats as environment-moored boats. (Padstow haves it in SSE )
I'm working on a looks like a Riva boat project in sketchup... and a little sloop that i can modify to wooden textures..
I will add a pic soon of my project.

Regards,

Eemshoorn


Good suggestion, would be great if we get your model for the environment.  :thumbs:
As I have already said we need every model we can get
Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 14, 2011, 16:59:54
See above your post.
I have added pic's..


Maybe is the Bayliner Santiago also funny as an environment object.
See below
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 14, 2011, 17:07:59
Very nice  :thumbs:

The only thing is that they are to detailed for an environment, apart from this, they are great.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 14, 2011, 17:17:04
The Bayliner,  but the Look like a Riva is not to detailed when i remove the engine I think or..
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 14, 2011, 17:35:31
With the engine removed it would be okay for sure  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 14, 2011, 22:28:51
I have modified the sloop.

See the pic's, if you are interested in it, I will upload it to the upload topic.

Eemshoorn

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 15, 2011, 14:41:21
Very well done, Mslb_Eemshoorn  :thumbs:

We will use this for the small marinas of Venice.
One thing, please try to make the bow area faces 3D (see attachment).

This is the only thing I have seen so far, but if there is anything else I would modify it, if it's okay.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 15, 2011, 19:52:04
I am also working  ;D

Today it's a large car park near the ferry port.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 15, 2011, 20:14:46
Very well done, Mslb_Eemshoorn  :thumbs:

We will use this for the small marinas of Venice.
One thing, please try to make the bow area faces 3D (see attachment).

This is the only thing I have seen so far, but if there is anything else I would modify it, if it's okay.

Joey

What did you exactly mean with 'bow area modifing'??
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 15:42:38
You only have to make a face where the yellow paint in your picture is.  ;)
If there is no face at that place, parts of the bow section may be invisible in the game.
When you have done this you can upload your model and I will have a look at it.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 15:56:16
I'm modyfing it ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 16:03:38
Great  :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 16:20:20
How must i upload it ?? Attachment?..

The Bugattí
I have it modified and given a name..
See below..

(I'm also modyfing the Look like a Rivá...... i will show it to you later..)

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 16:25:10
Very nice  :)

This are the rules for uploading in the  files topic  (http://80.95.161.114/shipsim/forum/index.php/topic,24156.0.html)

In this topic you can upload all the files of the project. So everybody who wants to help us with the project can look at all our files here. If someone loses interest or doesn’t have enough time to go on with his model, he can upload it here and can say that someone else should finish it.

But please ask what type of model is needed before you post everything here. The discussion topic is
here (http://80.95.161.114/shipsim/forum/index.php/topic,24027.0.html).

IMPORTANT NOTES:

Please upload the 3D files in Collada (.dae) format which can be easily exported for Google SketchUp or the most other 3D programs. For textures we will use JPEG (.jpg) first and in the end phase we will convert it to .dds!

Do not post anything else than your model and/or texture in this topic!

When you upload your model please put in here a screenshot or render, a short description and of course the model itself!

If you have any questions please ask them in the discussion topic (http://80.95.161.114/shipsim/forum/index.php/topic,24027.0.html)!

Kind Regards,
Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 16:47:28
I can't upload it, it says after a minute no topic subject ,, i'm replying in a topic an no starting a new topic...??
Whats wrong:?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 17:02:38
Wired I had no problems with uploading  ???

You could try it in this topic and then put in a link in the files topic to your post in this topic.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 17:23:46
The same  (*) error  >:(   occures when i upload it here.. :-[

I'm annoyed >:(
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 17:40:28
How big is your file, the forums max size is 2048 KB. If it's bigger you can zip it.
If this isn't the solution you could pm Mad_Fred or any other mod about the problem, maybe the know what you can do. 
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 18:40:03
The size is 9,88 mb
How do you zip an file?......... I never use it so....i dont know how. ???

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 16, 2011, 19:00:29
On Win 7 you have to click on the file with the right mouse button and then there should come something like zip, send as zip (I don't know what exactly stands there in English or any other language because I have the german version of Windows.)
I also don't know how it's in the older versions of Windows, but it should be similar.

Joey
 
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 20:33:51
I will try it again....
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 20:40:04
I have zipped it but now it says the file is to large ::)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Kobus Post on March 16, 2011, 21:13:16
upload it to http://uploaded.to/

and place the link here
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 21:17:44
Is it to detailed or something??
I want to upload it normal here... >:(



Update ooh  :doh: wait in the engine box was a engine mounted but I was totally forgotten that it was in there :doh:

The size of the zipped file is now around 1900 kb.

I will try it to upload it again and let you know when its done.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Shipaddict on March 16, 2011, 21:20:59
I think that the upload limit is about 2mb or so. 9.8mb is way over that limit.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 21:29:15
I think that the upload limit is about 2mb or so. 9.8mb is way over that limit.

Is it to detailed or something??
I want to upload it normal here...



Update: ooh   wait in the engine box was a engine mounted but I was totally forgotten that it was in there  :doh:

The size of the zipped file is now around 1900 kb.
The engine was taking much space.

I will try it to upload it again and let you know when its done.

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 16, 2011, 21:34:24
Its done, it's uploaded.
Finally.... on the forum..

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 17, 2011, 16:04:26
I will upload the look like a Riva soon.
But first i have to improve it..
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 17, 2011, 19:12:06
Sketchup is a nice 3d modelling tool for the purposes of google but when I want to import it into another 3d modelling software, or make it suitable for a computer game it can be really annoying.

Here you can see what I mean. I just wanted to take a look at Mslb_Eemshoorn's Bugattí and you can see what I got as result in the attachment. The ship looked so nice in SU but you can't work properly with this type of model.
And since sketchup produces a lot of unnecasery polys the model got a poly count of 900 (you have to know that I already had removed some poly heavy parts before).

@Mslb_Eemshoorn   you should redo that model it looks really great and please don't understand this wrong. You are not a bad modeller, but I think I would take less time to redo some parts of it from new than spend hours on modyfying all the small things. I would also suggest to remove the rounded parts which will be under the water surface in the game, since you won't see them at all.

Please don't get too much dissapointed by this as I already said your model is great an we need anything we get but I have to ensure that the models can be used in game.

Kind Regards

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 17, 2011, 19:26:58
Is it to detailed?? ???
Why is it to detailed? :thumbdown:

Is this good?

See below.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 17, 2011, 19:40:29
Yes your model is too deatailed. I think the lots of polys come from the many rounded things on the boat. I'm not the best at modelling hulls but you can take a look at mr robville's boat for Venice in the files topic.
Althrough the fact is that a already modyfied version of the boat has 600 polys over the limit.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 17, 2011, 19:43:27
What  ... are poly's ???
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 17, 2011, 20:16:37
With nothing edited we have got 110.991 :o polys.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on March 17, 2011, 20:18:55
With nothing edited we have got 110.991 :o polys.

woow thats allot!


Poly= Polygons
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 17, 2011, 23:34:04
Ok, I have removed something...

Just see ...not to many polys or.??
I have uploaded the improved file.

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 18, 2011, 17:41:43
Downloaded it and it still had over 100.000 polys so I nearly worked the whole day and modified it. Now I got it down to 299 triangles which is under the 300 limit  ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 18, 2011, 23:25:39
Here is my latest model - the Santa Maria della Salute.  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 19, 2011, 14:42:17
So now it will be accepted in the environment...?

In the Padstow environment are completely fishinvessels added..... more detailed than my model..


I will upload the other model today, the look like a riva.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 19, 2011, 15:00:02
Yes your model will be accepted  ;)

I only need to texture it and the I will upload the improved version.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 19, 2011, 16:02:20
OK

Railto Bridge

That was surprisingly tough...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 19, 2011, 16:05:52
WOW very nice, as usual.  :thumbs:

I hope, I have time to texture it as soon as you put it up.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 19, 2011, 16:07:59
Thanks

uploaded in the file thread  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 19, 2011, 16:10:31
Downloading...  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 19, 2011, 16:30:03
We have a small poly problem (about 40.000 over the limit), but I think we can easily solve it by replacing the railing (is it also called railing on a bridge? but I think you know what I mean).

I will take a look at the problem.  ;)

And here the once more updated list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 7 / to do approx. 20-40)
*Repeatable bridges (done 0 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 19, 2011, 17:02:39
ouch

i tired to keep the polys down, but its hard with all them round columns :/
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 20, 2011, 16:47:28
Today I have modified and textured TFM's Rialto Bridge and Mslb_Eemshoorn's Rivá.

Pics attached...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 20, 2011, 21:08:26
Looks good  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 20, 2011, 21:38:56
Thanks  ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 20, 2011, 22:41:34
Why do you cover it?..that looks poor you can better cover it with wood... ;)
I'm making some other little boats for you, i will keep you update when i have made something...

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 21, 2011, 06:47:28
I covered it because all faces were not 3d and so I decided to cover it with this plastic. If you don't like it I can change it but I think it is okay since it would loo boring if it is all made out of wood.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 21, 2011, 15:28:42
 Colour it wood, same as the boat itself.. ;) Wich program do you use for this.? :P
Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 21, 2011, 15:35:08
Ok I will change it  ;)

I use  Blender  (http://www.blender.org/) it's a very powerful and good open source software.  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 21, 2011, 16:02:29
Which version do you like more the normal or the darker wood?

Attached two differnt renders..
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 21, 2011, 16:04:20
My 3rd boat i have made in 1 hour....... for the Venice project.

A Danish simple sloop made by myself....
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 21, 2011, 16:04:47
The bright one ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 25, 2011, 18:43:20
There were not many updates the last days because I was busy with school. Anyhow here is a quite big update:
I finished the main model of the city today, that model are over 100 single islands  :o

I hope you like it.

And I would be very nice if someone else would help to model new parts for the environment. Here is the list with the high priority parts:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 7 / to do approx. 20-40)
*Repeatable bridges (done 0 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do


Here is a pic of the main model:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on March 26, 2011, 01:51:33
This project looks very interesting.  I guess that I will give it a go... at least for a little while.  Tell me what I need to make and I will do it.  A picture of what I am making would also be nice...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 26, 2011, 10:42:08
Hi billybob1417,

great that you are interested in this project and it's even better that you want to help us. I would suggest that you first choose something from the list in the above post and then I can give you detailed instructions how to do.

In the beginning I wouldn't choose too difficult models, but if you want you can also do the harder ones.  ;)

I hope this helps you and if you have any questiones feel free to ask them.

Kind Regards,

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on March 26, 2011, 14:39:29
I am profieciet at sketchup so just tell give me something to make and I will do.  I don't really care if it is a generic building or something else.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 26, 2011, 15:08:23
OK sounds good.

Here is my suggestion the Doge's Palace - it's a very famous and big building which is next to the St Mark’s Basilica.
I attached two pictures of it one that I took and one from google earth. To see more details of the building you can google it or go to google earth there you can see it as 3d building.

The rules for modelling are: not more than 2000 polygons for the whole building, so don't make it too detailed.
And if you want to texture it you have to use a 512x512 pixel texture map, if you don't want to do it, I will texture it.

I think it would be the best to show some screenshots of your model before you upload it.
Please let me know if it is okay so, to avoid complications.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 27, 2011, 02:15:29
Here my next boat :the Enzó

Maybe its to detailed but we can try.. 8)

See pic's.

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 28, 2011, 17:37:35
No activity for 2 days...? are you all sleeping... ??? ;D

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 28, 2011, 17:41:27
Not sleeping but having a lot of tests. Tomorrow is English  :P

Anyway may post an update later today.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 28, 2011, 17:50:08
Hmm I am thinking what to model now...  !:)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 28, 2011, 18:12:24
What about a repeatable bridge, which could be anywhere in the city.  Shouldn't be to hard: Less details (max. 300 polys)

Something like this:
(http://www.kompasdmc.com/slike/682Venice-03_View_of_Bridge_%2812262000%29.jpg)
or this
(http://www.hickerphoto.com/data/media/183/bridge-walk_12436.jpg)
or both  :evil:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 28, 2011, 18:30:27
Top one is better poly wise...

the railings would take it over the top...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 28, 2011, 18:41:53
Thats true

*currently rendering a pic for you
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 28, 2011, 18:50:52
OK thanks

Got any details? Height width etc?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 28, 2011, 19:34:41
Sorry it's only a picture from the web but you can use it as reference for modelling and I can scale it to the right measurements.

Attachet the long awaited render  :doh:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 28, 2011, 19:35:27
Sorry it's only a picture from the web but you can use it as reference for modelling and I can scale it to the right measurements

Ahh - good idea  !:)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 28, 2011, 20:19:08
Was my boat a good idea, the Enzó ..? 8)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 28, 2011, 20:22:09
Was my boat a good idea, the Enzó ..? 8)

Looks good  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: oceandream on March 28, 2011, 20:55:23
Well Im still looking here everyday

As i'm happy to see this topic gets new updates mostly :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 29, 2011, 15:53:50
I know that you are all waiting for the render of the day  ;D ;D

Here it is:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on March 29, 2011, 15:54:46
We're getting there - looking good :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on March 29, 2011, 15:56:13
I know that you are all waiting for the render of the day  ;D ;D

Here it is:

is that my tree?
yeauh you are using it :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 29, 2011, 16:18:35
Yes it's yours I have just modified it a bit
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 29, 2011, 16:59:24
WOW! that's going to be nice!  8)


Is the enzo a usable object or is it to detailed...? Tell me.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 29, 2011, 18:07:11
Is the enzo a usable object or is it to detailed...? Tell me.
Sorry I didn't have enough time to take a look at it. But as soon as I have time I will tell you how it is.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 29, 2011, 19:14:03
Oke.

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on March 31, 2011, 01:10:43
Hey everybody,

I guess that I am done with the Doge's Palace model for now...

I know that SU creates a lot more polys than it shows, so I was very careful in adding polys and so it is not very detailed.  I just did a quick texture on it and it looked pretty good, so I kind of figured that it was time to send it out.

@ Joey: I only did the texture for the front and the side of the palace.  I do not currently have time to do any more work on the model, so feel free to update however you feel necessary (or just don't use it if you don't like it)

P.S. I know that you asked me to attach an image but I am new to this I do not know how...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 31, 2011, 14:51:22
Click on additional options and there will be the option for attaching a file. ;)

Eemshoorn
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on March 31, 2011, 17:25:31
@ Mslb I have just checked your Enzo and it is too polyheavy we nearly got 20 000 and I don't see any parts which could be modified easily. So I'm very sorry but I can't use this model.

@ billybob You can upload your model in the  files topic (http://80.95.161.114/shipsim/forum/index.php/topic,24156.msg321285.html#msg321285). There you also find the rules for uploading. Mslb told you how to upload the file - it's easy.

If you have any further questions feel free to ask them.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on March 31, 2011, 19:31:51
Oké ::)

Why i cant remove my post out of the file topic..? >:(
This was not before. ::)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on March 31, 2011, 23:02:22
Ah alright.

Didn't see that button...

I will show the model before I upload it.

To be honest, I am not impressed with the quaility of this model, but I do not have time to go back and work on it.  I would have time, however, to go and do simple repeatable objects.

I also made part of a texture map that would work for the front and side.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 01, 2011, 13:48:30
On the rest of the forum it can, and here it cannot ::)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 01, 2011, 14:24:38
@ billybob: Your model looks really nice  :thumbs: . I think the number of details is okay and the texture also doesn't look bad. In my previos post you see the link to the files topic please upload it there and I will take a look at it / modify it.  ;)

@ Mslb: Thats wired. I can remove my posts here and in the files topic, but that could be because I started it. But it isn't a big problem if you can't remove it. You could edit it and say that this model won't be used.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 01, 2011, 19:57:10
Do you also took a look at the blue sloop, the Danish sloop..? :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 01, 2011, 22:45:23
The polycount of the Sloop looks quite okay but here we have the problem that the faces of the hull aren't 3d. So they are only visible from one side.

I attached two images to show you what I mean.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 02, 2011, 02:15:50
It's always something.... >:( ::)

aaarghhhhh :C
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 02, 2011, 09:46:11
Well modelling can be really annoying sometimes. But your other models, the Bugattí and the Rivá are very good and will be used for the environment.

I also downloded billybob's Doges Palace and modified it a bit it's looking good and I hope I can texture it today.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 02, 2011, 11:38:18
Oke now we will see.... :P 8)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on April 03, 2011, 02:07:12
I also downloded billybob's Doges Palace and modified it a bit it's looking good and I hope I can texture it today.

OK sounds good.  I will have time here and there to do some modeling so if you need something else modelled, let me know.  I would prefer to make a repeatable model this time.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 03, 2011, 09:08:57
Yes your palace looks really good  :thumbs:

For the repeatable buildings you can look at the ones which are in the files topic and then do one yourself.

Here is the updated version of the list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 8 / to do approx. 20-40)
*Repeatable bridges (done 0 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do
 
The list is getting more and more green  ;D

I also attched a render of your finished model.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 03, 2011, 11:01:14
how does this look for the repeatable bridge?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 03, 2011, 11:07:58
Looks good  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 03, 2011, 11:17:58
Ahh Ok Thanks - I will upload it :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 03, 2011, 12:40:47
I downloaded it and checked the polycount it's 165 which is really good. I hope I have time to texture it today.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 03, 2011, 12:49:44
Ahh thats good :)

Feel free to resize it to fit where they need to go :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 10, 2011, 09:54:29
It got really quiet here no updates for one week, this is my fault but I didn't have any time this week.

Anyway I am back and as a little present for you I got a banner for the project. All participants and fans of the project can put it into their signatures, if they want.

Here is the image I uploaded it on my website

(http://www.weltderschiffe.at/fileadmin/user_upload/bilder/banner.jpg)

Here is the link:
Code: [Select]
http://www.weltderschiffe.at/fileadmin/user_upload/bilder/banner.jpg
I hope you like it.
I also textured TFM's bridge and put it on the environment. To motivate you for continuing the project I attached some new renders.

I really hope we can finish this project.

Kind Regards,
Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 10, 2011, 10:02:03
What is left to do now?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 10, 2011, 10:09:01
Let's have a look at the list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 8 / to do approx. 20-40)
*Repeatable bridges (done 1 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do
 
*looks at the list
We still need some small bridges but if you don't want to do a bridge what about a yacht marina which looks like the ones in Marseille or on the Solent. You can also do something completely different like a building, if you want.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 10, 2011, 10:35:59
Hmm - I will have a look at the yacht marina  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 10, 2011, 10:47:18
Ok sounds good.
Here are some informations and pictures.
In the last picture you where it will be placed in the model. In the first you see how it looks on google earth and the second one is just a photo of the marina.

If you have any questions feel free to ask them.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 11, 2011, 16:38:46
Here is an update:

I have done the buildings surrounding the St. Mark's Square - it actually looks quite good.

Here is a render:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 11, 2011, 16:43:33
woow that looks great!
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 11, 2011, 16:44:46
Thanks  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 11, 2011, 18:25:56
Working on the marina

There are a lot of marker poles which extend all the way to another bit of Land - do you want ,me to place these, or shall I just put a few with the marina and include it as another item?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 11, 2011, 18:32:24
I think it would be best if you just put a few aroud the marina, because these marker poles are placed around the whole city. I will make a very low poly model of one or two of them and then place them like the buildings everywhere where they should be.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 11, 2011, 18:34:40
OK Will do  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 11, 2011, 18:36:04
Joey can i also do a Marina please..

Pick any..
Could you please show me which one i could do?
I have free time
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 11, 2011, 19:09:15
Ok you could do this one:

pic one is from the model and pic two from google earth.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 11, 2011, 19:16:06
Ok i will do that one.

It might not be to scale but i hope you could jjust scale it to the right size
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on April 12, 2011, 00:49:02
Joey i will do a Small marina, do you have any for me to do?

And ... Can it be simple? I'm not the best of modelers.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 12, 2011, 10:58:09
Marina under construction... over halfway there...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 12, 2011, 12:20:06
Its nice made mates ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 12:40:18
Looks very nice TFM  :thumbs:

@ dexter7: I'm sorry but there isn't any other marina in Venice apart from the two that are already being done.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: RYAN123 on April 12, 2011, 13:15:20
Ive done a Ferry Terminal Building ... do we have to texture them ourselfs?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 13:17:15
If you want to do the texture yourself, you can do it. If you don't want I will do it for you.  ;)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: RYAN123 on April 12, 2011, 13:24:32
i would but i dont know how ...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: RYAN123 on April 12, 2011, 13:46:20
(http://static.panoramio.com/photos/original/1892269.jpg)

that building is the one i've tried to make ....


(http://img850.imageshack.us/img850/2328/veniseferryterminal1.png)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 13:53:08
That's very nice, Ryan  :thumbs:

Don't worry about the texture, I will figure it out for you.

PS: the ship in the background is my favourite ferry, the Lefka Ori  ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: RYAN123 on April 12, 2011, 13:58:32
ok do i put it in the files topic?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 12, 2011, 14:14:01
That will be fine Ryan

Nearly done the Marina - just the legs and two ramps to do
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 12, 2011, 14:30:54
There is allot of mooring poles in my marina..
Should i do all of them or just some?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 14:50:14
@TFM: looks great  :2thumbs: I hope you can keep the polys under the 2000 limit with all those details.

@TFK: I think it would be better if you only do some of them and try to make them very low poly. So don't make them rounded, just with four edges.

I am very happy that this project is so popular these days, keep up the great work guys  :thumbs:

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 12, 2011, 16:35:07
this is a part of what i finished:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 16:41:11
Looks good  :thumbs:

Remember it shouldn't take more than 2000 polys
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 12, 2011, 16:45:47
Looks good  :thumbs:

Remember it shouldn't take more than 2000 polys

i deleted curves and just done diagonal lines or straight ones
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 18:59:24
I have worked very long to get the polycount of TFM's marina down and I finally managed it to modify from over 15.000 down to 1995 polys.

I'm sorry that I had to remove lots of details, but I think it still looks okay.

Here is a screenshot:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 12, 2011, 19:05:01
 :doh:

Sorry
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 19:50:27
No problem, everything is done now and I like it very much.

I didn't start this project only to get my environment into the game, I also wanted to do something for this great community.

I really hope your marina gets a texture tomorrow  ;D

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 12, 2011, 20:18:57
does the pier need to have poles underneath i or should i just leave it as a plain wall structure?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 12, 2011, 20:25:20
On the google earth pictures it looks like the pier floats on the water, so no, you don't need to do so.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry King on April 12, 2011, 20:37:24
On the google earth pictures it looks like the pier floats on the water, so no, you don't need to do so.

So it will look the same like TFM's? piers
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on April 13, 2011, 01:15:26
I don't know if we need this or not, but I have made one of the decorative columns that is in St. Marks Square.
I can do the other one (with the person on it) when I have time later this week.
I will not upload it until I get the go-ahead so here it is:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 13, 2011, 13:51:17
@ billybob: That looks great and the polycount seems to be very low :thumbs:

@ TFK: yes, more like TFM's piers but not that high. They should look like the piers in the Hamburg environment.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: billybob1417 on April 16, 2011, 02:16:18
Should I make the one with the person on it too?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 16, 2011, 09:38:02
Yes that would be great!

As some of you may have seen I am going on holiday for one week, so I won't be able to do anything for this project.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on April 16, 2011, 15:22:10
Any chance of a updated to do list before you go?  :angel:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on April 16, 2011, 15:28:50
Yes here is the list:

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 8 / to do approx. 20-40)
*Repeatable bridges (done 1 / to do approx. 20)
*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do

Looks quite good so far.
Everyone who wants to do something let it know the others by posting here. As I said above I won't be very active the comeing week.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Smithacus on April 23, 2011, 20:55:27
Lake Superior/Lake Huron.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: mart on April 24, 2011, 14:00:26
how can  whe vote ??


martnl
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Mslb_Eemshoorn on April 24, 2011, 16:43:47
Voting is over, they have choosen for Venice :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: mart on April 24, 2011, 18:46:07
thx, to bad.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 05, 2011, 17:23:52
Hi all,

after a long time I am back with some UPDATES to let you see that the project is still alive. I also hope that I can motivate you with this pictures to continue working on the forum environment project  ;)

So here are some fresh renders.
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/TFM_marina_1.jpg?t=1304612047)
TFM's Marina has been textured and placed in the city (I know that the scaling of the trees and buildings needs to be fixed, I only put them there to make it look a bit better.)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/san_marco.jpg?t=1304612174)
The St. Mark's Basilica, the most famous church in Venice.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/mainland.jpg?t=1304612244)
And finally a progress shot of my latest model, the mainland and some other islands surrounding the city.

I hope you like the pictures

Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 05, 2011, 17:25:09
Its looking good :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 05, 2011, 17:28:28
Thanks, TFM

I really hope to get more people for this project since so many small details are still missing.

We need everyone for this project
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 05, 2011, 17:29:10
What sort of small details are missing?  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 05, 2011, 17:39:47
The main "problem" are the small repeatable buildings. But we can also need some simple marker poles, repeatable bridges, some small docks and piers and at least one repeatable church.
This list will get longer as soon as I notice some things.  :)
If you notice anything that you would like to add I will take a look at it.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 05, 2011, 17:48:31
Well what sort of buildings are you looking for for the repeatable ones?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 05, 2011, 18:05:50
The model itself shouldn't be very detailed and isn't that hard to do but it would be nice if you coould do the texture map to.
You don't need to map it on the model just create the model(less than 300 poly) and the texture map(256x256).

For the textures I will upload some typical Venetian windows, doors and at cg textures you can find textures for the color of the backround. (cgtextures>plaster>plaster coloured)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 05, 2011, 18:08:00
Ahh OK

What do Venetian buildings typically look like?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 05, 2011, 18:13:22
Best thing is to look at google earth the whole city is modelled in 3d.

Here are two screenshots from google earth:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 05, 2011, 18:14:55
they all look different  :doh:


theres a few "cubes with roofs" i see...
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 06, 2011, 22:35:46
they all look different  :doh:


theres a few "cubes with roofs" i see...
Yes that's true they aren't hard to model, but we need a lot of them. I will post that texture things a bit later, but you will get them as soon as possible.

I got another update: all large and famous buildings have been added to the St Mark's Square:
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/st_marks_square2.jpg?t=1304717593)
The ground texture is only there to give you a better contrast and I will replace it with a better, when I find one.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 07, 2011, 17:53:07
I got the first texture pack for the repeatable buildigs - some typical Venetian windows. The scaling of the windows is not the same for all, you will have to correct it here and there. You can edit them if you want but only use them for the forum environment project and not for any other models. You can find most of the other parts for your texture at www.cgtextures.com.

I hope you can use these texture parts to create a lot of different building textures.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 11, 2011, 02:04:31
hey joey is there any this simple i can work on?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 11, 2011, 13:47:15
Yes you could try to model some low poly repeatable buildings like the ones I attached and if it is possible it would be very nice if you texture them with a 256x256 texture map, if not it's no problem. When you create such a building don't do to much details - do a few cubes with a roof an it, probably a balcony but windows and doors don't need to be modelled all that you can get with a nice texture.

It would be great if you could do one or more models for this project  :thumbs:

Joey

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 11, 2011, 21:41:32
Alright thanks Joey I'll have it done by Friday. How do i get the textures?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 12, 2011, 17:13:56
Hi dexter7,

You can get the textures from google earth by clicking on the house button in the material window (fig.1). Then click right on the texture part you want to save. After this select export texture and save it as .jpg (fig.2).

When you got all textures you need put them on a 256x256 textre sheet and attach them to your post in the files topic.

Joey

PS: The model is not made by me, I just took it from the warehouse.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 12, 2011, 23:21:22
 :doh: I should have said that I posted it in the files topic.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 14:29:39
Looks good chaps (though I'm sure that tfk will be along soon to tell me I shouldn't be telling you that)

What's the commercial google licence for doing all this btw?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 13, 2011, 15:12:24
Looks good chaps (though I'm sure that tfk will be along soon to tell me I shouldn't be telling you that)

What's the commercial google licence for doing all this btw?

We don't need a licence since we are modelling anything ourselves and the textures are from photos, that I took in Venice or from CG textures. So I don't see any need for a licence.

You probably got confused with the two pictures I posted for dexter, this building was only to show him how to get the textures from SU and I never used it for the environment.
Anything we do here is following the rules of the Content Creation Contest, which can be found here (http://download.shipsim.com/Extremes/contest/ShipSimExtremes_Environment_and_Vessel_Contest_Rules.pdf), to be sure that this environment is meeting all the rules to come into the game.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 21:27:11
Oh, ok. Best of luck. I'm afraid that if it makes it into shipsim and thus becomes a commerical venture, will require a google licence.

Anyway, looking good.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 13, 2011, 21:28:02
Google... Licence...

How so?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 21:30:33
If you are using google earth generated stuff mapped into sketchup you will surely need a commercial licence.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 13, 2011, 21:31:56
Ohhhhhhhhhh drat...  :-\
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 21:33:40
If it gets in thatll be the responsibility of vstep though.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 21:34:23
Or you could just finish off the Pride instead... and I'll t**t anyone that tries to stop you.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 13, 2011, 21:34:59
If it gets in thatll be the responsibility of vstep though.

Ahh thats OK

my 493MB of Spain is safe for now then...  ;D

As is Venice  ;D
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Stuart2007 on May 13, 2011, 21:36:43
Ahh thats OK

my 493MB of Spain is safe for now then...  ;D

As is Venice  ;D

Like I said, the Spain part- if anyone steps in your way I will nut them, especially Bilbao (Santcrutzi) but also Santander (PROVIDING you complete the Pride of Santander (ex Mariella)... ) )
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 13, 2011, 22:09:41
If you are using google earth generated stuff mapped into sketchup you will surely need a commercial licence.

As I already said we aren't useing any material from google Earth. I modelled the terrain by hand with Blender and used a google earth image only for reference. This image will never be included in the environment.

I hope everything is clear now.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 14, 2011, 14:42:50
is there anything else i can do?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 14, 2011, 15:53:48
You could do a low poly model of the church Redentore which looks like this:
(http://0.tqn.com/d/cruises/1/7/D/A/2/venice075.jpg)
(picture not by me)

If you want more pictures goole it or take a look at google earth.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 14, 2011, 19:19:24
alright thanks joey i'll have it done in i'm guessing 5 days
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: suzydavies on May 14, 2011, 20:29:40
 :) Hello Folks,
my attention has only just been drawn to the topic, and I don`t know if the voting has closed.

If not, may I also put forward two more suggestions for scenery?

Alesund, in Norway because it is on the route of the Norwegian Coastal Cruise, it is a very colourful place, and it has the additional attraction of mountainous terrain:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: suzydavies on May 14, 2011, 20:33:22
 :)

......and Rio de Janeiro, because it is so iconic as a scenery and location. It has a vast bay for exploration by smaller craft, and also has commercial docks, marinas, and is visited by cruise liners:

Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: dexter7 on May 16, 2011, 23:50:41
the voting has closed and i might be a bit longer for the church Redentore
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 17, 2011, 17:18:02
@ dexter: No problem you get as much time you want.

Slowly but surely I start adding small details to the environment. Here are new pics:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/dock_tronchetto.jpg?t=1305648669)
The big Vaporetto stop at Tronchetto
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/dock_tronchetto1.jpg?t=1305648729)
Another image. Here you can see that the railing is very detailed but I used alpha mapping so it isn't polyheavy at all.
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry_dock.jpg?t=1305648835)
A ferry dock which is also located at Tronchetto. I wonder why TFM hasn't found this one  ;D. It's not so clear visible but I also used my alpha railing ;)


I hope you like it.

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on May 17, 2011, 17:21:02
:O~

I missed the ferry dock?  :doh:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: suzydavies on May 17, 2011, 21:27:54
 :) I like what I see already. The three dolphins adjacent the ferry dock are a nice touch too, helping to give that extra bit of realism.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 18, 2011, 13:41:08
Thanks  :)
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 19, 2011, 16:28:42
I won't be able to work on this project for another week  :'(

On Saturday I will go to Eastbourne, UK for one week with my class. I don't think that I will see any ships, but I hope it will be nice anyway.

But this shouldn't stop you from working on the project, of course.  ;D

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: suzydavies on May 20, 2011, 01:24:28
 :) Then I trust Eastbourne will extend a warm Sussex welcome to you! Enjoy your trip.
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Captain. Mitch on May 23, 2011, 21:24:57
Hello all!

I'm so sorry i haven't noticed this topic earlyer, i could give some suggestions for envirorments. Personaly i would like to see Dubrovnik in SSE, but the voting is over!

Still, i must say i'm setisfied with Venice very, very much! I like her, it is the major port on the Adriatic Sea. All the Mediteranean cruises starts and ends in Venice ( which makes Venice owerloaded with cruise ships each day ), also all the ferry lines for Croatia, Italy, Greece, Turkey, Spain and some other lines also starts from venice. There is also many yachts & megayachts in Venice. Also Venice is in general a very intersting & beautiful town, also it's port is great, and preofessional.

In general, Venice would be a great envirorment fro SSE because it's very intersting for sail, it would be the first Adriatic port which would open some new world destinations.

If you need help?

Well, i don't know if i can help, i'm modeling a little bit, i started modeling few months ago, and i'm still in Google Sketchup ( curently i'm working on my model of a cruise ship ). But my modeling skills are not very well, but maybe i can do something.

Also, i live in Rovinj, which is 1 hour from Venice ( traveling by hoovercraft ), also i wanted to visited Venice, so if you need some pictures, maybe i can visit the port of Venice and take some pictures.  :thumbs:

I would really like to have Venice in SSE, a first envirorments on the Adriatic sea which is also very close to my home port.  ;)

Many kind regards.
Capt. Mitch
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on May 29, 2011, 10:36:48
Hi,

I'm back from a very nice trip to England and now I start working on the project again.

@ Captain. Mitch: I'm glad you like the project. It would be wonderful, if you could help us by taking some pictures from Venice. I'm going to Venice in the end of July and it would be great if you have some time before that.

Please reply if you are still interested and you have time then I will give you some tips for photographing textures.  :thumbs:

Kind Regards,

Joey 
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Puterboy1 on May 31, 2011, 21:12:48
Maybe some of the Titanic's stops? Southamptons already added, how about Cherbourg, France, Queenstown, Ireland, Cape Race, Halfax and the former Harland and Wolff Shipyards?
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on June 02, 2011, 15:50:53
Here is a new render from Venice. Tronchetto island will be finished soon.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/tronchetto.jpg)

Joey
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: The Ferry Man on June 02, 2011, 15:52:20
looking good  :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on June 02, 2011, 16:05:45
Thank you  :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on June 15, 2011, 15:14:24
The next UPDATE is here  ;)

I have worked a lot on the arsenale and placed a lot new buildings on the main terrain. The main problem at the moment are the textures since I ran out of photos from Venice but I need them to make very accurate textures.

Here is a new render from the arsenale:
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/arsenale1.jpg)

And here are two images from the same angle - one from april and one from today. Spot the difference  ;)
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/city.jpg)
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/city3.jpg)

It would be great if this project could be finished in this autumn.
But to achieve this aim I need your help again. We need a lot more activity here!

Kind Regards,

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on June 23, 2011, 19:18:36
Here are some new renders from today, which look a lot better than the old ones.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/maggiore.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/city5.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/city4.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/arsenale2.jpg)

I hope you like them,

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Thor2 on June 23, 2011, 19:58:19
That looks very nice Joey. Venice is a small City but It's very hard to create It for a Shipsimulation Game. This requires a lot of hard work and patience. My respect, I like It. :2thumbs:

Regards

Thor
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on June 23, 2011, 20:03:26
Looking Superb Joey  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on June 23, 2011, 20:05:05
Thanks, TFM and Thor2  :thumbs:

I'm glad you like it.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on June 24, 2011, 18:56:13
From now on I want to post updates every day or at least every second day.
Here is the one for today:

Look for matches:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/Bild1.jpg)
A screenshot from a video i took in 2007

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/Bild7.jpg)
A screenshot from the model. (I modelled the cranes only with the upper picture as reference)

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on June 24, 2011, 19:02:20
Looks good :)

Is there a updated list of things still needed?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on June 24, 2011, 19:19:41
I will post it later I'm curently on my Iphone.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on June 24, 2011, 19:19:58
Ahh OK  :thumbs:
Title: Re: The forum environment project - Help us to create a new SSE environment!
Post by: Joey1 on June 24, 2011, 23:25:31
Hi TFM,

Here is the updated list - nearly nothing red anymore, but still a lot to do.

*Main model (all the small islands, without buildings, bridges etc.)
*St Mark’s Campanile
*St Mark’s Basilica
*Rialto Bridge
*San Giorgio Maggiore (Whole Island)
*Cruise terminal
*Port buildings (depots, ferry terminal)
*Doge's Palace
*Bridge of Sighs
*Piazza San Marco
*Venetian Arsenal
*Repeatable buildings (done 8 / to do approx. 20-40)
*Repeatable bridges (done 1 / to do approx. 20)

*Other bridges (done 1 / to do ?)
*Trees
*Vaporetto stop
*Small marinas
*Other bell towers (done 1 / to do max. 5)
*Santa Maria della Salute (church)

green = done
blue = work in progress
red = to do
Bold = very important

If you do not want to do repeatable buildings/bridges you can do this (http://80.95.161.114/shipsim/forum/index.php/topic,24027.msg332892.html#msg332892) marina since TFK never finished it, I think he is not intersted anymore.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on June 24, 2011, 23:28:00
Ahh OK - I will have a look at it tomorrow :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on June 28, 2011, 18:40:49
Hi all,

Here are some new renders showing a ferry leaving the port and sailing through the city.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry1.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry2.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry3.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry4.jpg)
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry5.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ferry6.jpg)

Some objects are not scaled correctly at the moment - please ignore them I'm editing them at the moment.
There are also a lot of empty spaces they will be filled with buildings after I go to Venice in August.

Hope you like the new pics,

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Mslb_Eemshoorn on June 28, 2011, 20:15:36
It would be nice if vstep adds it in the game.. :thumbs: :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 13:29:07
IM BACK

After nearly a month with no updates.

Though I've been on vacation I continued the project.
At first here is new aerial view render. You can see I have added a lot of new buildings if you compare it to the last aerial shots. I also added all grass/park areas.
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/city6.jpg?t=1311423927)

Here are the two biggest objects of the city so far the end of the bridge connecting Venice with the mainland and Venice's railway station.
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/railway_station.jpg?t=1311423983)

And here is a render of the next thing to do, texturing the harbour walls.
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/harbour_wall.jpg?t=1311423954)

I hope you like it.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 23, 2011, 14:26:56
Looks really good :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 15:17:05
Thanks, but there is still a lot to do.

I haven't got a model from a forum member since may 12th but I hope this will get better after the summer.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 23, 2011, 15:18:04
:(

Whats left to do then?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 15:25:26
Since you like doing bridges, it would be nice if you could do another repeatable bridge.

Like this:
(http://traveldk.com/dkimages/venice046bridge005_attrlarge.jpg)

Or this:
(http://web.viu.ca/livingstd/bridge%20in%20Venice.jpg)

If you want I can texture it for you.


Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on July 23, 2011, 15:28:11
I'll do the unfinished marina
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 23, 2011, 15:28:26
Does that top bruidge have any railings? :O
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 15:46:12
@TFM: This bridge was build to block drunken people from going to the neighbour island*, but it looks very poly friendly.  ;D



*that was a joke


@dexter7: I would be great if you could do the marina. I sent a PM to TFK some time ago but he never answered, so I think you have to do the whole thing from the beginning.


Joey

Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 23, 2011, 15:52:42

 ;D

Defintley looks poly friendly

Any idea of the size of it?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on July 23, 2011, 15:54:40
gee i'd like to sail a gondola in this enviroment
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 16:15:52
@TFM:

There is a Sketchup model in the 3d warehouse there you should find all measurements you need. Here is the link - http://sketchup.google.com/3dwarehouse/details?mid=191fece1471550d591bfeeca48a08b93&prevstart=0 - but remember we are not allowed to use this model in the environment.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 23, 2011, 16:20:03
Ahh its called Devils Bridge then  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 23, 2011, 16:21:00
@dexter7 we got a gondola as static model for the environment - made by mr.robville

(http://80.95.161.114/shipsim/forum/index.php?action=dlattach;topic=24156.0;attach=91387;image)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 26, 2011, 13:50:53
On this render you can see the area that will be accessible in the Venice environment. You can explore the city itself and you have access to the open sea. The model itself will be even larger than this but you won't be able to sail there.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/accessible_area.jpg?t=1311684307)

I'm also looking forward to see your models TFM and dexter :thumbs:

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 26, 2011, 14:14:12
How does this look?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 26, 2011, 14:18:43
Looks very good, TFM.
It just needs a texture and we have got another nice bridge for Venice :thumbs:


Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 26, 2011, 14:22:59
Ahh OK thanks  :)

Will upload it now
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 26, 2011, 15:34:28
The same bridge one hour later  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on July 26, 2011, 15:39:39
Nice ;D
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on July 26, 2011, 15:44:02
Thanks  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: floatboat on July 31, 2011, 02:34:44
Only an hour  :o. thatd take me days  :doh: or id become frustrated half way through and start yelling at tecnology >:( ...again lol looks great!!!!  ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on August 09, 2011, 04:02:39
is this all you need?
Black equals parts I made I'll ad textures.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 09, 2011, 08:40:34
Looks very nice, Dexter  :thumbs:

Greetings from the warm and sunny Greece

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on August 09, 2011, 19:22:38
Do I have to do the rest?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 09, 2011, 20:47:21
If you want, you can do the rest, but if not I do it ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on August 09, 2011, 22:11:09
yeah I'll do the rest
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 10, 2011, 10:16:23
That sounds very good :thumbs:
Looking forward to see the end result.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 25, 2011, 14:15:47
Hi all,

I'm back with some updates and about 500 fresh pictures from Venice, so I have got enough pics to start working again.
But now some renders...

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/piazza_le_roma.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/piazza_le_roma2.jpg)
The car park at Piazza le Roma

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/railwa_station1.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/railwa_station2.jpg)
The Railway Station of Venice

If anyone is interested I have got many pics of the real thing (bridges, houses...) that you can use for modelling - feel free to ask for some pictures if you need them  :thumbs:

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 25, 2011, 14:20:03
Looks great  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 29, 2011, 22:11:43
Thanks, TFM   ;D

Here are some new pics:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/international_port.jpg)
The ferry and cruise port is nearly finished (just some details to add)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_longo.jpg)
Not a render, but a sreenshot. Anyway a new bridge - Ponte Longo (long bridge).

And for you Ferry Man or any one else who is interested, I have got a big project: The Ponte della Libertà.
A bridge connecting Venice with the mainland. So if I see interest I will post more info. One thing I can say now for this one there is no poly limit  ;)

Kind Regards,
Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 29, 2011, 22:12:52
No poly limit...?

How so...?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 29, 2011, 22:20:47
Well the bridge is about 3 kilometers long and looking like this:

(http://3.bp.blogspot.com/_kDruELDGM7k/TMrKyK3jiaI/AAAAAAAAA50/IOYywCOI31s/s1600/2095257334_1feccca648_o.jpg)

So it is impossible to model it with only 2000 triangles and add details.
Thats why I decided to set no limit for this one and look how it ends up.

As I said it's a big project  ;D
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 29, 2011, 22:22:15
three kilometers... :o

But would VSTEP accept that though?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 29, 2011, 22:27:28
Of course we should try to not spend too many polys on it, but if you look at the environments in SSE you see that the terrain has a lot of polys so lets see this bridge as part of the terrain.  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 29, 2011, 22:28:04
Good Idea  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 29, 2011, 22:33:48
Ok, so I will give you some more info tomorrow.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 29, 2011, 22:38:05
Ahh OK thanks :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 30, 2011, 10:26:32
Here should be some usefull information:

You don't have to model the whole bridge, since I have done the Venice end of the bridge. The part you do is exactly 3 kilometers long and 44 meters wide.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/1.jpg)
This image shows the part to be modelled

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/2.jpg)
The bridge consists of 4 lanes street and four railway tracks, the are seperated by a small wall (about 1m) on both sides there is also a wall likt that one.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/3.jpg)
In this image you can see the basic structure of the bridge - five archs then one big column and again five archs. I think we should simplify it like this, so actually you only have to make one section and repeat it untill you reached 3 km. (The measurements are in the image above)

(http://v3.cache4.c.bigcache.googleapis.com/static.panoramio.com/photos/original/19932250.jpg)
Here you can see the bridge from the side - it is very low, but I'm sorry I have no measurements for the height.

I hope this is enough info for the moment

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 30, 2011, 10:31:08
Ahh OK

yes - thats enough

I think the best thing is as you said to make one "block section" and repeat it :)

Do you have a view of the railway side...? :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 30, 2011, 10:38:48
It's not easy to find pics of this bridge. The quality isn't the best.

(http://v4.cache7.c.bigcache.googleapis.com/static.panoramio.com/photos/original/53738578.jpg)
for larger one http://v4.cache7.c.bigcache.googleapis.com/static.panoramio.com/photos/original/53738578.jpg
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 30, 2011, 10:57:32
That will do :) Thanks

Does it need the pantographs modelled?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on August 30, 2011, 12:22:54
No - I will do them with an alpha map  ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on August 30, 2011, 12:40:17
Ahh Ok :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 10, 2011, 10:02:16
Hi all,

here are some new pics from Venice
Since school has started again I don't have that much time but I'll try my best to finish the modelling by February 2012 - the first anniversary of the project.

Anyway here are the pics

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/small_bridge1.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/small_bridge.jpg)
A small bridge together with some other buildings (note harbour wall isn't textured yet)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lavaneri.jpg)
The Ponte Lavaneri - another bridge :doh:

@ TFM and Dexter I hope I'll see you models soon - I'm sure they will be great  :thumbs:

If anyone else is intersted in helping us please contact me here.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 11:23:43
Looks good

Do I have to do the curved bit of the bridge of just the straight section?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 11:50:51
Also

Basic Bridge done  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 10, 2011, 12:00:04
The bridge looks great and not too poly heavy  :thumbs:


Looks good

Do I have to do the curved bit of the bridge of just the straight section?
Thanks  :)

I have done the curved bit already ;)

Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 12:01:17
Ahh OK

Bridge is now finished modelling wise I think...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 10, 2011, 12:03:41
Yes it looks perfect

So I'll do the texturing and it can be added to the environment.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 12:04:30
 :thumbs:If the bridge is too long I can easily lenghten/shirten it by taking out components too  :)

Where is the file topic? I've lost it  :doh:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 10, 2011, 12:14:20
Here it is: http://80.95.161.114/shipsim/forum/index.php/topic,24156.25.html
There were not many models during the last weeks, so it's more at the bottom of the board ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 12:19:57
Shame

But Venice is now coming along I think...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 10, 2011, 12:37:48
Yes now we have done more than the half of modelling work, I think.

Thanks for uploading the bridge I will try to texture it as soon as possible, but I'm not at home at the moment.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 10, 2011, 14:38:34
No problem  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 12, 2011, 16:45:19
Ok - the longest bridge of Venice is now officially finished.

Here are the first renders and screenshots:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lliberta1.jpg)
Can you see the end?  ;D

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lliberta.jpg)
Without the overhead wires

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lliberta_pantographs.jpg)
(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lliberta_pantographs1.jpg)
The finished bridge with overhead wires.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_lliberta3.jpg)
This screenshot gives you a feeling of the bridge's size. It's almost as long as the city.

More updates will follow soon - including dexters marina and some other cool things.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry King on September 12, 2011, 17:09:19
Woow very nice Awesome!

Its quite a big area..

I dont really think the large land area is that important

But the port entrance is quite a nice thing if that can fit on the map..

Large ships would love to go through the big port entrance and sail along to Venice
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 12, 2011, 17:18:22
Thanks  :)

I dont really think the large land area is that important

But the port entrance is quite a nice thing if that can fit on the map..

Large ships would love to go through the big port entrance and sail along to Venice

You are right.
The large land area at the left side won't get many details as I won't be possible to access this area with you ship. The port entrance will be modelled out more detailed as well as the city and the cruise and ferry port.

Here is an older screenshot of the accessible area of the environment:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/accessible_area.jpg)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 20, 2011, 16:15:41
Hi all I have got some NEW RENDERS

Here is the finished and textured version of Dexter's marina:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/marina.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/marina2.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/marina3.jpg)

The Molino Stucky it actually looks like the buildings in Hamburg

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/molino_stucky.jpg)

Another random image

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/many_buildings.jpg)

Hope you like it

Joey

PS I have got another big job for anyone who is interested.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on September 20, 2011, 16:28:54
Thats looking really good now Joey  :)

Whats the big project...?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 20, 2011, 16:52:43
Thanks, TFM  :)

The project would be San Michele, the graveyard island of Venice. You could make it in parts (first the ground structure, then the buildings, then details, and so on)
There is again no poly limit for this one.

Here is alink to Wikipedia: http://en.wikipedia.org/wiki/Isola_di_San_Michele

If you are intersted I can post more pictures and information.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Thor2 on September 20, 2011, 19:31:22
Very nice Update Joey, especially with the new texturing and all these buildings. Very good work. :2thumbs:

Regards

Thor
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 20, 2011, 20:00:41
Thanks a lot, Thor  :thumbs:

I'm currently texturing the rest of the harbour walls but this will take a while because they are a few kilomerters long.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on September 21, 2011, 23:31:58
I'm sorry, it seems that I have forgotten to post the textures! :doh: It looks Wonderful! :2thumbs:
Edit: I hate to ask now, but what is the polycount?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 22, 2011, 10:47:21
Thanks Dexter.
Don't worry about the textures, that was no problem.

I don't konw the polycount at the moment, because I'm at school.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Wave Music on September 22, 2011, 16:55:57
another gnarly model / work in progress

we always have venice in the backyard after every rain
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on September 22, 2011, 16:59:55
Thanks WM, I'm glad you like it.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 17, 2011, 14:50:30
Probably he just wants a fresh render  :doh:

So here you got one :

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cityrender3.jpg)

I hope you like it  ;)

More pics will follow later but now I have to go back to school.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on October 17, 2011, 14:53:14
Looks good

How far along are we now?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: assassinator2.0 on October 17, 2011, 15:58:42
would there be any suitable place for oceana to dock? she is awfully big....
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Captain007 on October 17, 2011, 17:25:18
Hi!

First congratulations with the great work!!!
Looks wonderful!  :thumbs:
Are you designing the whole lagoon or only the Island of Venice?
Please make the cruise terminal very realistic, then it will be as if you are on a real cruise  ;D

Are you going to send the environment to VSTEP when it's finished?
Or will you wait until the next CCC (if it ever comes) ?

Captain007  :captain:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 17, 2011, 17:57:28
Thanks all  :thumbs:

How far along are we now?
We are good i time, but I don't think it will be finished before next year.

would there be any suitable place for oceana to dock? she is awfully big....
Thats a good question. There is a dock which would be big enough but the main problem is the depth. So I don't think it's possible.

Hi!

First congratulations with the great work!!!
Looks wonderful!  :thumbs:
Are you designing the whole lagoon or only the Island of Venice?
Please make the cruise terminal very realistic, then it will be as if you are on a real cruise  ;D

Are you going to send the environment to VSTEP when it's finished?
Or will you wait until the next CCC (if it ever comes) ?

Captain007  :captain:
Yes, we are modeling the whole lagoon without the industrial port. So you can enter the lagoon from the sea and explore the beautiful city of Venice.
I'm trying my best to model everything as detailed as possible and if you look a few pages back you will find some renders of the cruise terminal, but remember everything is work in progress.
If there is another CCC I will enter it fur sure, if not I'll send it to VSTEP.

I hope all questions are answered now and keep looking at the topic there will be some new renders soon.

Kind Regards,
Joey

Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 20, 2011, 15:49:02
Hi all,
after a long time here comes a BIG UPDATE  ;D

I worked hard during the last weeks and here is the result:

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/arsenale3.jpg)
The Arsenale (Compare with this (http://80.95.161.114/shipsim/forum/index.php?action=dlattach;topic=24027.0;attach=94190;image) and this (http://80.95.161.114/shipsim/forum/index.php/topic,24027.msg340700.html#msg340700) picture.)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/bridge3.jpg)
A new repeatable bridge

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/canal.jpg)
Some more bridges and buildings

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/church2.jpg)
Repeatable church plus bell tower and some houses

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/church_monastery1.jpg)
The San Giorgio Maggiore island seems to be finished

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/ponte_longo1.jpg)
Another bridge this time a larger one

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/marina_4.jpg)
A random shot showing the eastern end of the city

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/vaporetto_stop1.jpg)
One more shot from the Giudecca canal featuring a vaporetto stop.

I hope you like it - more pics will follow soon!

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on October 20, 2011, 15:54:29
Wow - looks fantastic!
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Captain007 on October 20, 2011, 15:56:46
Very, very, very nice!!!  :2thumbs: :2thumbs:
I love the bridges! Will the RIB's fit underneath them?

The houses are just great! Keep it going!!  :2thumbs: :2thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Thor2 on October 21, 2011, 10:29:53
Wow Joey, this environment is a masterpiece.  Very good work. :2thumbs: I am sure this will look very nice in a modern game engine.  :captain:

Regards

Thor
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 21, 2011, 13:31:14
Thanks a lot, guys  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 30, 2011, 19:42:09
Hi all,

Today I finished the San Michele island, the cemetery of Venice. This time I show the differnt steps it took me to make this island.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cemetery1.jpg)
First I modelled the basic shape of the island.

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cemetery2.jpg)
Then I added some texture

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cemetery3.jpg)
The graveyard wall and the main entrance were also modelled

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cemetery4.jpg)
Then I placed some other buildings onto the island

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/cemetery5.jpg)
As a finishing touch about 250 cypresses and countless tombstones were added

I hope you like it,

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: VirtualSkipper on October 30, 2011, 22:48:29
Looks nice, Joey!  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Rbsanford on October 30, 2011, 23:24:04
how long did it take to apply all those trees and tombstones?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 30, 2011, 23:55:15
Thanks a lot VS  :thumbs:

how long did it take to apply all those trees and tombstones?
I don't know about the trees and tombstones but the whole island took two days to model and texture.
I will post some more renders tomorrow  ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Captain007 on October 31, 2011, 09:07:42
 :o Just amazing!
I can't say anything else!
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on October 31, 2011, 12:07:12
Thanks, Captain007  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 05, 2011, 13:14:35
Updates? I'd like to see it in SS!
EDIT: Is there anything I could do that in not too complicated?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 05, 2011, 13:49:55
I have got some big updates  ;D
I'll upload some renders later because I have to go to school.

It would be very nice if you could do a small bridge or a repeatable building, both not very complicated to do.

The bridge should look like this one:
(http://4.bp.blogspot.com/_N2_k9W4RIQM/TPprjEtHRYI/AAAAAAAABts/m4JEriqD4vY/s1600/venice%2B-%2Bcanals%2B3.JPG)

For buildings just look a the renders of my buildings  :thumbs:

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 05, 2011, 14:19:14
You'll like this Joey :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 05, 2011, 14:35:24
Looks quite interesting so far  ;D

I'm looking forward to seeing the end result.  ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 05, 2011, 17:07:00
Here is a little something I have been working on for the last few hours...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 05, 2011, 19:28:56
Looks good Dexter but unfortunately I have already included this marina to the final model, by using your version 1 of the model  :(

Anyway I have got some FRESH RENDERS  :o

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_1.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_2.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_3.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_4.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_5.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_6.jpg)

(http://i1138.photobucket.com/albums/n523/Lefka_Ori/51211_7.jpg)

I hope you like it.

Joey
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on December 05, 2011, 19:52:55
Ahh wow! Fantastic job  :2thumbs:

How much left now?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 05, 2011, 20:26:59
 :2thumbs: I can't wait to see it in SS!
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: assassinator2.0 on December 06, 2011, 05:54:28
:2thumbs: I can't wait to see it in SS!
that is if it gets into SS..... :(
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 06, 2011, 13:08:48
Well that's right if it even gets into SS...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 06, 2011, 13:34:18
Double post!
Joey, is this marina done? if not, I'll start it immediately!
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 06, 2011, 14:03:09
The breakwater and these lighthouse like things are done already, but the mooring poles and jetties are not done so far.  ;)

Here is a pic from the model:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on December 06, 2011, 14:04:17
Superb  :thumbs:

How much is left to do now? Starting to look near done now  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 06, 2011, 14:08:10
Indeed it is! I'll do the mooring poles and the jetties.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 06, 2011, 14:08:45
Thank you TFM and all the others for your nice words.
How much is left to do now? Starting to look near done now  :)

Well I just need to add some more houses and then al the small details like jetties mooring poles static boats and so on.
But I think we can finish it within the beginning of next year.  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on December 06, 2011, 14:09:17
Excellent  :)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 06, 2011, 14:24:53
Here are the mooring poles.
EDIT: I can whip off some mooring poles in less the twenty minutes! So tell me if you need any done.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 06, 2011, 14:34:22
Looks good  :thumbs:

It would be cool if you could apply a basic wood texture to them 256x256 pixels

Like this
(https://www.theimagefile.com/v/tp/178/251/5325547050_4_mooring-pole-poles-canal.jpg)

And if you like mooring poles you could try something like this too:
http://www.turbosquid.com/3d-models/3d-max-mooring-poles-ports/435173  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: VirtualSkipper on December 06, 2011, 20:48:17
This project looks really, really nice and all!  :thumbs:
But there is only one question I have: What are the chances that this Venice environment will be in SSE?
I mean, seeing by how TFM's project is being ignored...  :-\
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 06, 2011, 21:22:11
Well I have already contacted Frank about the project some time ago and he was quite interseted in it. Our strategy is a bit differnt to the others most people just say I want this or that in the game but we provide a high quality, game ready model.

Of course he didn't promise anything but he told me that it's more likely to get something like this into the game than just a requst.

At least he didn't ignore me  :)
And probably there will be another CCC sometime in the future  ::)  <-Yes thats what he said

Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on December 06, 2011, 21:25:47
Well I PMed Swenson with the Portsmouth Project...

I AM still waiting for a response... :/
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Rbsanford on December 06, 2011, 22:14:57
i wouldint want venice in sse. it would be fun to explore the canals, but only small, slow ships can do that. will cartagena delight fit? or can there be a mohogany runabout? ;D
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: VirtualSkipper on December 06, 2011, 22:17:08
Well, if you don't want it, then why bother to post in here?  :P
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 07, 2011, 09:10:24
i wouldint want venice in sse. it would be fun to explore the canals, but only small, slow ships can do that. will cartagena delight fit? or can there be a mohogany runabout? ;D
Even the Oceana will be able to enter Venice. There are not only the small canals but also some larger ones and a big Cruise Port.
So the small canals are only One small Part of the environment.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 07, 2011, 13:54:37
Joey's right, Look at the two attachments, I've took a shot of the cruise terminal, the second looks like a big river separating the two islands.
EDIT: Woops I forgot the photos! ::)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 07, 2011, 15:25:21
A simple repeatable bridge.
I extended it down so if the player vessel goes under, it won't see my mess. :doh:
Thanks for the nice bridge, dexter. The texture looks very good.  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 07, 2011, 16:13:05
Thank joey! Is there anything I can do?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 07, 2011, 16:52:29
It would be very cool if you could do this lighthouse
(http://v4.cache8.c.bigcache.googleapis.com/static.panoramio.com/photos/original/3686952.jpg?ir=1&redirect_counter=1)
Dosn't have to be too detailed. Sorry for the bad pic  :blush: Probably you can find a better one, the lighthouse is called "faro di San Nicoletto"  :)

Your bridge is nearly ready to be added to the main model. I had to optimize it a bit since it had about 1000 polys now it has 288 and the same level of detail as before.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 07, 2011, 17:05:42
Can you give me the coordinates, so I can find it in Google earth?
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 07, 2011, 17:08:24
45°25'04.38'' N 12°25'37.84'' E  ;)
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on December 07, 2011, 17:24:32
Sorry to keep bugging you but, Joey, Do you know how tall is? I entered in a hundred feet but I feel I'm wrong...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on December 07, 2011, 17:31:55
I dont know how tall it is. Just try to keep the proportions from the pic. Then I can scale it to the right size later.  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: dexter7 on January 15, 2012, 14:01:49
Are there any Marinas I can do? I enjoy modeling marinas...
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on January 15, 2012, 14:26:47
I'm afraid I don't have any marinas left. I'm in the final stage now I think I can finish it somewhere in February.
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on January 15, 2012, 14:41:50
Excellent news :D  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: OlavEmil on March 14, 2012, 12:48:30
What happened to this project? Looks great :) .
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on March 14, 2012, 12:51:00
Good question...

Joey...  :angel:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: Joey1 on March 14, 2012, 20:13:48
I'm very sorry for not posting any updates.

Since I have seen how long it takes to put an environment into the game, I think it's better to wait and see how the CCC envirnments look when they are finished.

So for now this project is paused and not stopped.
As soon as I see that VSTEP is interested in this or they even start a new CCC I will of course continue with it.

Another probelem is that I have a lot of work in school at the moment. That's also the reason why I'm not that much online anymore.

I hope you understand this.

Joey
 
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on March 14, 2012, 20:33:23
no worries Joey

I think that is a good idea.

how does the model itself stand at the moment? Sadly no plans for another CCC it seems... :/

Good luck with the schoolwork  :thumbs:
Title: Re: The forum environment project - Help us to create Venice for SSE
Post by: The Ferry Man on May 04, 2012, 13:04:48
With the no-show of Travemunde into SSE, I fear Venice may now be a non starter...  :-\
Title: Re: The forum environment project - Project stopped
Post by: Joey1 on May 04, 2012, 13:33:50
Well, that is the main reason I stopped this project.

It's sad to say but I won't continue Venice anymore.   :(

 :2thumbs: A BIG THANK YOU TO EVERYONE WHO CONTRIBUTED TO THIS PROJECT  :2thumbs:

I hope you all have learned as much as I did during the whole process of building the environment.

If VSTEP ever wants to include Venice into SSE I would be pleased to finish the model.

Joey

PS: I'm already working on another really BIG (non SS) project, may start a topic on this some time soon.