Country:Ausytralia
City & State/Province:Greenslopes,Brisbane,Australia
Age:51
Sex:MALE
Top 3 Other Games You Current Play:
1.Dan steph's Orbiter Sim
2.E.A's RAIL SIM
3.STEAM GAMES HALFLIFE 2
Other Simulators You Enjoy (If not in the 3 above):
1.MICROSOFT FLIGHT SIM X,flight sim '98, flight sim 2000/2
2.AURANS' RAIL SIM 2006
3.
Closest major port:BRISBANE, PORT OF BRISBANE QUEENSPORT ROAD
Desired port locations (limit to 3 choices):
1.HAMILTON WHARF CRUISE TERMINAL(new as of 2005/6
2.MORNINGSIDE
3.
Desired vessels/vessel types to be seen in upcoming Ship Simulator versions (limit to 3 choices):
1.TUGS
2.SUBMARINES
3.CRUISE LINERS
Where did you purchase your copy of Ship Simulator (Name of Business - City, State/Province - Country):
EB ELECTRONICS, WESTFIELD CARINDALE,BRISBANE,QUEENSLAND, AUSTRALIA
On a scale from 1-5, how would you rate Ship Simulator currently:3
Which is more appealing to you in Ship Simulator, the technical simulator aspects (such as docking, tugging, crane operations, etc.) or the fast, speedy arcade style of playing (such as races, ramping, and such):
TUGGING,CRANE OPS,SPEED RACING.
Any additional comments or suggestions welcome here:i find that compared to other sims i've played such as trains where you must learn to drive just that, a train, controlling every aspect of them.as for ships in ship 2006/8, i find it a frustrating that some vessels such as the racing boats in fact most vessels in ship sim 2006/8 i find have a slower turn rate at speed than at speed for e.g.in some missions start in a confined space where a taxi manouvres out an exit around some smaller craft(frustrating),the vessels controls are limited.compared to vessels in real life, a have to say are far out weighed than those in ship sim 2006/8.craft such as the port of rotterdam vessel, lights such as the beacons.