As I said, he has supplied neither decent pictures nor a complete description of what he is complaining about.
Is he, for instance, using a display aspect ratio that is not the same as the aspect ratio of his panel?
I see no letterboxing to indicate that he is running in a “preserve aspect ratio†mode. Usually that requires HDMI for NVIDIA adapters unless the display itself offers that feature—most do not.
In any case—as Terry indicated—it is not an issue that VSTEP is likely to address. Since he has all of those display options, he can simply pick one that looks right to him.
Wow, and I thought I had done a decent job putting my original post together...
-a
compass : first image fetched by googoole
So yeah, it's
the gizmo in the information bar on the top left of the game screen I'm talking about.
-
squashed : the compass does not look like a circle, but an
ellipse in certain high resolutions.
-
decent pictures : The pictures in my post are
clickable thumbnails, you have to see them in actual size to see the compass. (Sorry if you're not familiar with imageshack, I use it a lot.)
-my native resolution is 2560x1600, which is a 16:10 aspect ratio. Please read my original post, you'll understand that the issue has nothing to do with it : the compass is squashed beyond a certain
pixel count and looks ok in
all aspect ratios below this point.
Concerning letterboxing, HDMI and whatnot, you're sailing in dangerous waters sir, as it seems you don't really know what you're talking about. No offense
but
1) fullscreen screenshots can't show the "letterboxing".
2) if this was a scaling problem, screenshots would look different from what I get on screen : e.g a 16:9 resolution would stretch vertically to fill my 16:10 display, deforming the whole game screen; the screenshot however would look correct.
3) my 30" panel works on a dual-link DVI port, and nvidia scaling requires any digital interface, not HDMI.
-I understand why you don't consider this a technical issue, but please, please try and understand the problem before you say it's solved or irrelevant.
Yes, it appears you need a 1920x1440 capable monitor or a TripleHead setup to be able to experience this glitch; feel free not to care. I was just reporting the issue, not whining.