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Author Topic: ShipSim Trivial Pursuit  (Read 853699 times)

Captain Spencer

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Re: ShipSim Trivial Pursuit
« Reply #725 on: March 13, 2008, 21:31:55 »

Damn Nathan you beat me  :D
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Artificial Intelligence beats Real Stupidity.<br />If at first you don\'t succeed, call it version 1.0.

carl

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  • Posts: 262
Re: ShipSim Trivial Pursuit
« Reply #726 on: March 13, 2008, 21:37:00 »

Peninsular and Oriental Steam Navigation Company

Yes very good :)
your turn
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RMS Gigantic

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Re: ShipSim Trivial Pursuit
« Reply #727 on: March 14, 2008, 14:58:18 »

sorry, no one ever said it was right when I posted my response...

If any one's interested, I still have a trivial question.
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RMS Gigantic

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Re: ShipSim Trivial Pursuit
« Reply #728 on: March 14, 2008, 15:03:56 »

wait... it's been more than 2 hours since the last question, huh?

then here goes!

If the Titanic was carrying her full passenger capacity, and all of her life boats were launched fully loaded, how many people would be left on the ship?

Hint: ship capacity-life boat capacity=answer
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #729 on: March 15, 2008, 07:41:28 »

What is the name of this channel up ahead, and why is it called so..?
« Last Edit: March 15, 2008, 18:30:25 by saltydog »
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #730 on: March 15, 2008, 14:12:31 »

It's Buttermilk Channel in New York harbour
In olden days the channel would sometimes fall dry and farmers could bring their cows across..
http://en.wikipedia.org/wiki/Buttermilk_Channel
I guess by the time they got there the cows milk would have turned into buttermilk.. :)

New question, anyone...?
« Last Edit: March 16, 2008, 00:19:31 by saltydog »
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RMS Gigantic

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Re: ShipSim Trivial Pursuit
« Reply #731 on: March 16, 2008, 08:31:35 »

here's my previous one: If the Titanic was carrying her full passenger capacity, and all of her life boats were launched fully loaded, how many people would be left on the ship?
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TJK

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #732 on: March 16, 2008, 08:41:13 »

here's my previous one: If the Titanic was carrying her full passenger capacity, and all of her life boats were launched fully loaded, how many people would be left on the ship?
Titanic could carry a total of 3,547 passengers and crew
Titanic had four extra collapsible lifeboats, bringing total lifeboat capacity to 1,178

2369 passenger was left behind on the ship ??
« Last Edit: March 16, 2008, 08:57:39 by TJK »
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TJK

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #733 on: March 16, 2008, 11:29:33 »

sins they have got moor and to hours i have  a question i 3 parts all about RMS Titanic

Pick 1 officious you see that are titanic but when she lay out fromSouthampton for the first time?actually watt it is day clock and date +year maidentrip The Titanic left Southampton on her maiden voyage shortly after midday on April 10, 1912.

Pick 2 what is this?actually watt it is This White Star Line second-class luggage tag, indicating a voyage from Southampton to New York, was recovered from the Titanic's wreck site in 1993.

Pick 3 what is that?actually watt it is This telegraph from the Titanic, used to communicate desired speed from the ship's officers to the engine room, was recovered in 1987.


who will next
« Last Edit: March 16, 2008, 16:36:17 by TJK »
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #734 on: March 16, 2008, 18:19:11 »

Here's a new one:
On which ship did I take this picture..?
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marcstrat

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Re: ShipSim Trivial Pursuit
« Reply #735 on: March 16, 2008, 18:22:10 »

Pride of Rotterdam,is the answer.Correct ??? ??? ???
Marc
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N

freddythefish007

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Re: ShipSim Trivial Pursuit
« Reply #736 on: March 16, 2008, 18:23:48 »

Is it the Vermass?
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #737 on: March 16, 2008, 18:29:03 »

Sorry, I got a bit confused..
Marc is right..It is the Pride of Rotterdam... :D
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trains

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Re: ShipSim Trivial Pursuit
« Reply #738 on: March 16, 2008, 18:44:02 »

this is one of the greatest topics i've seen. here's an easy one. the Lusitania was sunk by what?
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #739 on: March 16, 2008, 18:51:56 »

Sorry trains, it's Marc's turn...( he's got 2 hours, then it's anyone to post a new question :)
« Last Edit: March 16, 2008, 18:54:25 by saltydog »
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trains

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Re: ShipSim Trivial Pursuit
« Reply #740 on: March 16, 2008, 18:54:27 »

i know. i just wanted to get that out :D
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

saltydog

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Re: ShipSim Trivial Pursuit
« Reply #741 on: March 16, 2008, 18:55:20 »

That's a good question, save it for later... ;)
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Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #742 on: March 16, 2008, 18:56:20 »

the Lusitania was sunk by what?

Well.. that's up for debate..

She was hit by a torpedo. Shortly after that, a second explosion occured.That second explosion caused her to sink.

The torpedo is believed to have either set off some of the ammunition that she was carrying, or to have set of a cole dust explosion when it hit one of the coalbunkers, or to have caused an explosion in the steam generating plant. The last one is the most plausible, according to the most recent research.

Indirectly though, it was still the torpedo that caused that second explosion. And without the second explosion, she would have probably sunk too :)

But anyway, it wasn't your turn.. As you know.. hehe

Regards,
Fred
« Last Edit: March 16, 2008, 18:58:37 by Mad_Fred »
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #743 on: March 16, 2008, 18:57:40 »

Let's just hope Marc doesn't wake up soon..., it's still his turn.. :D
« Last Edit: March 16, 2008, 18:59:19 by saltydog »
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trains

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Re: ShipSim Trivial Pursuit
« Reply #744 on: March 16, 2008, 18:58:59 »

i know Fred. not what i was looking for though.
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #745 on: March 16, 2008, 18:59:58 »

You were looking for the wrong answer then?  I'm puzzled..   :)


Oh wait.. you mean.. a U-boot..  right?

 ;D
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trains

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Re: ShipSim Trivial Pursuit
« Reply #746 on: March 16, 2008, 19:03:21 »

yup. a German U-boot. something had to fire the torpedo :P
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

Mad_Fred

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Re: ShipSim Trivial Pursuit
« Reply #747 on: March 16, 2008, 19:20:55 »

Yeah, obviously..  ;D
And to complete this one.. it was the U-20.  :)


Fred
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marcstrat

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Re: ShipSim Trivial Pursuit
« Reply #748 on: March 16, 2008, 20:04:25 »

Well,i'm awake. :D
At night you can know cardinale buoy's,how can you know,when it's a 'cardinale west'
This is for the real sailers among us.
Marc
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Captain Best

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  • Posts: 3237
Re: ShipSim Trivial Pursuit
« Reply #749 on: March 16, 2008, 20:39:32 »

Well,i'm awake. :D
At night you can know cardinale buoy's,how can you know,when it's a 'cardinale west'
This is for the real sailers among us.
Marc
This topic must be the longest ever here on Shipsim Forum

Yep,do you know the right answer to :D ??? :D
Marc
« Last Edit: March 16, 2008, 20:49:55 by marcstrat »
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