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Author Topic: SSE vs SS08 & changing stuff...  (Read 12 times)

CapnCrane

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SSE vs SS08 & changing stuff...
« on: November 22, 2024, 17:04:02 »

I'm so used to SS08 that I find many stuff in SSE to be either inconvenient or missing or not working how it should. Yet I see unlike SS08 the SSE is more mod-friendly, especially when I saw here on forum a Fairmount Sherpa as a Toisa ship with different livery, different controls (azipods) & what's interesting - many decorative stuff added, like fenders, deck stuff, aerials, liferafts in containers in places where the real Fairmount Sherpa has them. So I guess some stuff can indeed be changed/tweaked.

I did few Free Roam test runs on ships from SS08, like the Agile Solution, Jumbo Javelin & Fairmount Sherpa - here's what I noticed & wondering if it's solid or there're solutions to it...

1) How to make screenshots in SSE?  In SS08 there was a special icon/button on UI, here I see only some photo camera mode for taking pics in Walk-through.  The only solution I found was pressing the Printscreen, copypasting in Paint & saving there.  Is that how you guys do it too?

2) Walkthrough... In SS08 I could climb up onto the hatch-covers gantry crane of Agile Solution & walk on it, also could climb up on the platform on foremast near the front cabin. In SSE I find I no longer can do either of that, though pressing the Wheelhouse camera twice switches the view from inside that front cabin, which is nice! However the biggest disappointment was not being able to leave the bridge deck of the Jumbo Javelin.  In SS08 there was a button on the door clicking on which takes to the main deck where you could walk all over it.  Not possible anymore in SSE for that ship?

3) Camera.  In SS08 there were 2 aerial-view cameras: key 1 - camera rotates around the wheelhouse, key 4 - camera rotates around midship, which was very usefull for taking nice screenshots & just for a better view of surroundings.  In SSE there's no more of that key 4 camera.  Is it possible to somehow via mod to have that camera back or change the aerial-view around wheelhouse to that around midships?

4) Splashes.  In SS08 during manoevering at speeds near 0 there were visible splashes from full-throttle bow thruster or main prop. I mean that's how it is in reality too. Yet in SSE I see nothing of that, only thin white wakes from that after a while. All visual game settings are at their max though.

5) Anchor chain.  In SS08 anchors on ships were static 3D parts, in SSE they at least disappear when clicking at Anchor icon, however the important visual indicator of being at anchor - the anchor chain - is not visible, compared to SS08.  I first clicked the Anchor icon & on the balls at the bow I thought nothing happened as there's no chain visible, untill it took effect on a vessel a some time after.  Is it how it is?  No anchor chain?

6) Lights.  Although it's nice switching lights on a ship depending on it's state, I dislike when some important stuff is done wrong - I mean, where's the front top light of the Jumbo Javelin where it should be?  In SS08 it was there!  Same goes for Fairmount Sherpa's front light - real ship has it there where it's not in SSE.  Is it possible to put a light where it should be via mod?  LucAtC placed various deck details where they must be in that Toisa mod, so I'm inclined to think correcting lights should be possible too.

7) Lifeboats in Multiplayer.  I understand they were excluded on ships so 1 ship won't get divided into 2-3 or more ships, or maybe there was some technical difficulty of releasing it.  But why not to have lifeboats as just visually decorative details on ships in Multiplayer?  No mod possible?

8) Damage.  Another thing I really dislike how it's done in SSE...  In SS08 it was at least shown as percent.  In a game Ultimate Admiral Dreadnoughts each ship has 2 bars - structural integrity & floatability - wish that's how it was done in SSE. But it was shown in the most inconvenient way - yes it's also as a bar but under a small ship icon, so it's impossible to tell if that bar is now shorter on few pixels or not as it doesn't indicate whether the ship received a bit of damage or not unless the bar is short, red & the ship starts sinking.  Any possibility for a mod to at least show a percent near that bar?
Is it something wrong on my side or there's really no damage visible in SSE?  It was visible just fine in SS08 though!

9) Controls.  Compared to SS08, here it's very inconveninet for on-screen via mouse change, simply better to use precision steering & keep controlling via keyboard.  Guess, there's no chance for controlls looking/working as them from SS08.  Indicators of rudder/throttle on the bars should have been better, like some white triangle under the bar than as thin vertical 1-pixel line inside the bar, especially when numbers are also inside the bar.

10) Flickering.  So many elements visually flick in the game - from maps on screens at the bridge to all buildings & trees in the environment... I don't remember such in SS08.
« Last Edit: November 22, 2024, 23:52:09 by CapnCrane »
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