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Author Topic: Update v1.3.5 Release Notes  (Read 24087 times)

Swenson

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Update v1.3.5 Release Notes
« on: February 28, 2011, 09:57:29 »

To be sure you are totally ready for the new Ferry Pack (http://www.shipsim.com/products/shipsimulatorextremesferry) we will soon introduce the new update 1.3.5! The main focus for this patch was the performance; We have managed to optimize the the game on several features causing a significant improvement of the performance.

Beside this we also fixed some other issues which can be found in the Release Notes below.

[ General ]
    * New Feature: added support for Ferry Pack AddOn
    * New Feature: switch direction also influences controls and orbit camera
    * Performance Improvement: added bollards to several environments missing them
    * Performance Improvement: ship ai behavior
    * Performance Improvement: PhysX no longer requires 3rd party installer
    * Fixed an issue with the chart taking too much memory
    * Fixed an issue where the Sigita DLC showed up as different gamemode
[ Chart ]
    * Visual Improvement: Improved navigation lights
    * Fixed an issue where the ships appear light-grey instead of black
[ Ships ]
    * Visual Improvement: tweaked anchor chain thickness
    * Visual Improvement: disabled water-impression effect on certain ships
    * Visual Improvement: added name to hull of Pride of Rotterdam
    * Fixed an issue where smoke appeared too bright at night
    * Fixed an issue with anchors & chains on Vermaas, Latitude, Agile Sol. & Protector
    * Fixed an issue with DLC mission creation
    * Fixed an issue with the bowthruster of the Mare Australe
    * Fixed minor spelling mistakes in ship descriptions
[ Mission editor ]
    * Feature update: disabled delete key to delete entities, now only possible from GUI
    * Fixed an issue where property window remained open when exiting mission editor   
    * Fixed an issue where the crew doesn't get placed correctly on the deck
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MokMok

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Re: Update v1.3.5 Release Notes
« Reply #1 on: February 28, 2011, 11:20:45 »

I hope that with this new patch my framerates will improve drastically. From 8 to 16 FPS.

I have added my latest Dxdiag.
« Last Edit: February 28, 2011, 15:45:00 by MokMok »
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Antaris

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Re: Update v1.3.5 Release Notes
« Reply #2 on: February 28, 2011, 16:05:18 »

* Fixed an issue where the Sigita DLC showed up as different gamemode


Is the to strong propwalk from the sigita also fixed when youre moving backwards.
This was very annoying. 



antaris
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MokMok

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Re: Update v1.3.5 Release Notes
« Reply #3 on: February 28, 2011, 16:14:47 »

When will the 1.3.5 Patch be released? I know it should be released before March the 8th when the Ferry Add-On will be released..
« Last Edit: February 28, 2011, 16:16:29 by MokMok »
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Swenson

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Re: Update v1.3.5 Release Notes
« Reply #4 on: February 28, 2011, 16:20:50 »

When will the 1.3.5 Patch be released? I know it should be released before March the 8th when the Ferry Add-On will be released..

Keep an eye on the news! I can not confirm a date yet.
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Antaris

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Re: Update v1.3.5 Release Notes
« Reply #5 on: February 28, 2011, 16:28:07 »

Quote
* Fixed an issue where the Sigita DLC showed up as different gamemode


Is the to strong propwalk from the sigita also fixed when youre moving backwards.
This was very annoying.  



antaris
Quote


 




And does somebody know answer about my question ???
I hope so that its been fixed :P ::)

antaris


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frosen

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Re: Update v1.3.5 Release Notes
« Reply #6 on: February 28, 2011, 17:51:12 »

Hi Antaris.
With propwalk you mean the ship is moving to one side, am I right?
If so, many ships do that, and I like to manouver with her as she is :2thumbs:
I mean if she is like that in real, leave her as she is :)
Frode.
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Antaris

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Re: Update v1.3.5 Release Notes
« Reply #7 on: February 28, 2011, 23:32:18 »

I understand but the propwalk from the sigita is so unrealistic strong that you cant manouvre moving backwards
there is no way to steer to right backwards, thats not real ::)
In the real is it also by big ships but not so extreme.
By the most ships is it also possible to steer right, not easy but still there is a way to manouvre to right........::)
Why don\'t have the other ships in sse propwalk ???

Antaris
« Last Edit: February 28, 2011, 23:35:55 by Antaris »
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saltydog

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Re: Update v1.3.5 Release Notes
« Reply #8 on: February 28, 2011, 23:44:20 »

It seems propwalk has been lost in some ships in SSE..
This is apparent when throttling up Vermaas or Latitude..
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Traddles

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Re: Update v1.3.5 Release Notes
« Reply #9 on: February 28, 2011, 23:58:18 »

If you allow too much astern speed to build up then "Sigita", or any ship for that matter will not respond to her rudder. In reality you would rip the rudder off its pintles. Just GENTLE stern motion (2 knots) is more than enough & then you can hold her from swinging her bow to starb'd with the aid of the rudder.
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oceandream

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Re: Update v1.3.5 Release Notes
« Reply #10 on: March 01, 2011, 00:06:51 »

ohhh i see
thanks for the info traddles  :thumbs:
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sadsid († 2016)

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Re: Update v1.3.5 Release Notes
« Reply #11 on: March 01, 2011, 08:32:13 »

Hi Antaris
The Answer is from  (luc)the man who do/es dynamic's

The propwalk, a right handed propeller, is designed at a rather conservative value.
I had checked it with care, and the propwalk ahead can indeed be countered by 1.5° right rudder, a very normal rudder angle for this ship.
I kept the same propwalk values astern, in order to be certain it was not exaggerated, and I checked that it can easily be countered through steering from 1.5 kts astern speed. To get this speed, simply accelerate the ship by short astern bursts, controlling with not more than 15° right rudder. The total heading deviation before reaching the speed at which steering is really possible, ie while remaining, astern can be kept under 20°.
Of course, allowing the ship to get a too high yaw rate astern will start a turn that no rudder can control.
Regards,
Luc
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Antaris

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Re: Update v1.3.5 Release Notes
« Reply #12 on: March 01, 2011, 15:08:53 »

Hi Antaris
The Answer is from  (luc)the man who do/es dynamic\'s

The propwalk, a right handed propeller, is designed at a rather conservative value.
I had checked it with care, and the propwalk ahead can indeed be countered by 1.5° right rudder, a very normal rudder angle for this ship.
I kept the same propwalk values astern, in order to be certain it was not exaggerated, and I checked that it can easily be countered through steering from 1.5 kts astern speed. To get this speed, simply accelerate the ship by short astern bursts, controlling with not more than 15° right rudder. The total heading deviation before reaching the speed at which steering is really possible, ie while remaining, astern can be kept under 20°.
Of course, allowing the ship to get a too high yaw rate astern will start a turn that no rudder can control.
Regards,
Luc



I know I know but still .............. ::)

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Third Mate

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Re: Update v1.3.5 Release Notes
« Reply #13 on: March 06, 2011, 10:19:35 »

Would you guys be looking at bringing back the heels man view for a few other boats which have been removed by the 1.3?
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Third Mate

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Re: Update v1.3.5 Release Notes
« Reply #14 on: March 06, 2011, 11:59:10 »

Something confuses be, so I don't have a copy of Sigma yet but it said somwhere in the patch that if fixes something about it. So If I apply the patch now and buy the boat next will it still be fixed?
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Denis

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Re: Update v1.3.5 Release Notes
« Reply #15 on: March 06, 2011, 12:02:56 »

Hi ThirdMate,

Would you guys be looking at bringing back the heels man view for a few other boats which have been removed by the 1.3?

This has been done (although it's not mentionned in the release notes). There are many fixes that have not been written, but it's there :) You now have helmsman views for all the ships.


Something confuses be, so I don't have a copy of Sigma yet but it said somwhere in the patch that if fixes something about it. So If I apply the patch now and buy the boat next will it still be fixed?

Of course, you don't have to worry about this. If there are any doubt, you still can install the Sigita Addon Pack, and reinstall the 1.3.5 update after.
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Third Mate

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Re: Update v1.3.5 Release Notes
« Reply #16 on: March 06, 2011, 13:37:55 »

Hi ThirdMate,

This has been done (although it's not mentionned in the release notes). There are many fixes that have not been written, but it's there :) You now have helmsman views for all the ships.


Of course, you don't have to worry about this. If there are any doubt, you still can install the Sigita Addon Pack, and reinstall the 1.3.5 update after.

Beautiful, that takes care of that  :thumbs:
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as355

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Re: Update v1.3.5 Release Notes
« Reply #17 on: March 11, 2011, 13:03:52 »

Well that was certainly worth the effort...

Where have the engine sounds for the Ocean Star gone?
Still ridiculous white smoke during the day from Esperanza.

Only tried two missions and both are now broken although to be fair the smoke issue is a continuation of a previous known problem, however this patch claimed to have fixed that.

This wouldn't bother me if it was a $20 game but it's not, it's a $70-$80 premium price.
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Gilligan60

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Re: Update v1.3.5 Release Notes
« Reply #18 on: March 29, 2011, 20:53:07 »

 ???  I recently purchased SSE via Amazon and found out it was the STEAM version >:(.  Needless to say I am not happy with the fact it's through STEAM.   Anyway, is there a way I can upgrade from 1.0.0 to the correct one through STEAM?   I went through the game page feature of downloads and it stated my Key is not registered on the forum, but I did register it.   Can I install the boxed version without STEAM or am I stuck with it?  HELP PLEASE!!! 
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VirtualSkipper

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  • Posts: 2047
Re: Update v1.3.5 Release Notes
« Reply #19 on: March 29, 2011, 21:00:48 »

???  I recently purchased SSE via Amazon and found out it was the STEAM version >:(.  Needless to say I am not happy with the fact it's through STEAM.   Anyway, is there a way I can upgrade from 1.0.0 to the correct one through STEAM?   I went through the game page feature of downloads and it stated my Key is not registered on the forum, but I did register it.   Can I install the boxed version without STEAM or am I stuck with it?  HELP PLEASE!!! 

Steam updates games automaticly.
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vin_sun

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Re: Update v1.3.5 Release Notes
« Reply #20 on: March 29, 2011, 21:32:13 »

???  I recently purchased SSE via Amazon and found out it was the STEAM version >:(.  Needless to say I am not happy with the fact it's through STEAM.   Anyway, is there a way I can upgrade from 1.0.0 to the correct one through STEAM?   I went through the game page feature of downloads and it stated my Key is not registered on the forum, but I did register it.   Can I install the boxed version without STEAM or am I stuck with it?  HELP PLEASE!!! 

Please see if this helps.

http://80.95.161.114/shipsim/forum/index.php/topic,24070.msg319683.html#msg319683

Regards
vin_sun
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