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Author Topic: Check out the SSE v1.3 Update Release Notes  (Read 31839 times)

Frank_VSTEP

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The Ferry Man

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #1 on: December 16, 2010, 12:08:38 »

Looking good  :thumbs:

"* More realistic buoy positioning"

Excellent - this should mean Calais has buoyed channel


"* Visual Improvements: Lightened up the night,"

Lightened the night? the night is dark though...?

"* New Feature: Added bollards to freeroaming in all environments"

Woo  Excellent

"* New Feature: Option to switch a Ferry's general direction"

^Not sure what this is? is this to do with Red Eagle?

no mention of Freedom 90 though... has her hovering ability been fixed yet? Also have you moved the exhaust from the thruster jets to her real exhausts?

Looking very good though

Thanks  :thumbs:

marcstrat

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #2 on: December 16, 2010, 12:22:06 »

Hoy Frank,
Yes, it looks great!!
Hope to have it soon in the game to test it all out.
Marc
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vin_sun

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #3 on: December 16, 2010, 12:40:58 »

Like they say .......

"It pays to be FRANK" !!!!!!  :D :D :D

This is great news. So maybe it's a gift for Xmas or ..... New Year ?????


Best regards
vin_sun
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Ballast

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #4 on: December 16, 2010, 13:15:58 »



"* Visual Improvements: Lightened up the night,"

Lightened the night? the night is dark though...?


Alot of people complained that the night was too dark and that they couldn't see much. That's why it's brightend up a bit  :)

Quote

"* New Feature: Option to switch a Ferry's general direction"

^Not sure what this is? is this to do with Red Eagle?

Yep, you can now specify to which direction you are sailing. The navlights will change then, to show the new sailing direction.
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The Ferry Man

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #5 on: December 16, 2010, 13:18:24 »

Alot of people complained that the night was too dark and that they couldn't see much. That's why it's brightend up a bit  :)

You're joking right? they were complaining the night was too Dark? To me it wasn't dark enough once it gets dark you shouldn't be able to see anything but lights... especially once outside the confines of a harbour...

Yep, you can now specify to which direction you are sailing. The navlights will change then, to show the new sailing direction.

Excellent :)

Permj

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #6 on: December 16, 2010, 13:23:02 »

Really nice!

BTW. this picture: http://shipsim.com/shipsim_com/public/files/homepage_banners/10days_50percOFF.png

the ship which the two tugs, are towing.
Is this a new ship which will be released with the new update?
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The Ferry Man

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #7 on: December 16, 2010, 13:24:19 »

Really nice!

BTW. this picture: http://shipsim.com/shipsim_com/public/files/homepage_banners/10days_50percOFF.png

the ship which the two tugs, are towing.
Is this a new ship which will be released with the new update?


Thats SS Rotterdam, which is in the Dutch special edition of SS2008

Which is a shame cause she would be nice to sail - a real classic liner  :blush:

MokMok

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #8 on: December 16, 2010, 13:35:57 »

Will the 1.3-patch improve the FPS'es in SSE2010 very much?
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Mad_Fred

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #9 on: December 16, 2010, 13:54:57 »

Well, it's ofcourse not JUST the game that is responsible for that.

But if everything else is in order, then it can/might indeed do that. It does for me, personally.

But that's no guarantee cause it depends on the person's pc setup and use as well.
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Tomaten

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #10 on: December 16, 2010, 16:48:12 »

Very nice Vstep!!  :2thumbs:
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oceandream

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #11 on: December 16, 2010, 17:09:21 »

lighten up the night ???
uhm i would say that i dont need the light improvement for the night, i love sailing in the dark dark night
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The Ferry Man

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #12 on: December 16, 2010, 17:10:07 »

lighten up the night ???
uhm i would say that i dont need the light improvement for the night, i love sailing in the dark dark night

me too

I say we find out who complained, and put them on a ship to show them what its like...

oceandream

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #13 on: December 16, 2010, 17:11:13 »

the seas turn pitch black at night
and the first darkness in SSE was perfect  :-\
anyway
Back too topic
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Third Mate

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #14 on: December 16, 2010, 23:20:09 »

http://80.95.161.114/shipsim/forum/index.php/topic,23083.0.html

Hope you like what you see.

This a strong comeback here Frank  ;D Just what the doctor ordered
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Sunseekeringo

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #15 on: December 17, 2010, 11:51:49 »

Hi,

if there would be realistic navigation lights and seacharts than the night cannot be dark enough. That´s where the fun is in sailing at night. It´s dark and you have to follow the navigation lights. So if SSE would use realistic sea charts with detailed navigation lights there would be no need to lighten up the night....except we sail in arctic regions during summer times...then a lightend sky at night would be ok...

regards
Ingo
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sondre-tide

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #16 on: December 18, 2010, 01:08:54 »

Two questions:

1. Will we have the patch before xmas?

2. When using the mission editor, will we be able to lets see decide a certain course for an ai boat to drive. For instance, makin a whaler do 15 kn 180 degreas or something? So that you can ram into it instead of her just laying still?



Hope I did myself understood :P
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mvsmith

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #17 on: December 18, 2010, 01:24:28 »

The Mission Editor Notes explain how AI works in SSE:
http://80.95.161.114/shipsim/forum/index.php/topic,19793.0.html
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Andysim212

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #18 on: December 18, 2010, 11:59:36 »

Really looking forward to it.  Especialy the Editor and the Proper chains and anchors.  The ropes we have now just look so wrong it will be nice to have it fixed.

Looking good.
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TNeves

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #19 on: December 18, 2010, 17:21:56 »

Love seeing the new game improvements. Let's see how performance will improve, and if it will take some advantage of multi core CPUs, more than now.
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Thomas_01

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #20 on: December 18, 2010, 17:30:15 »

One question:

1. Will we have the patch before xmas?

cheers
Thomas
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oceandream

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #21 on: December 19, 2010, 02:28:37 »

I think its coming out before X-Mas night
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saltydog

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #22 on: December 20, 2010, 07:47:50 »

Looking good, we shall see.. I'm curious about Red Eagle and Freedom 90..
« Last Edit: December 20, 2010, 07:51:19 by saltydog »
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Atlantis05

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #23 on: December 20, 2010, 08:04:32 »

Yes,.. me too,.. especially about Freedom 90.. Dover-Calais Runs will be fun!! ;D
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sondre-tide

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Re: Check out the SSE v1.3 Update Release Notes
« Reply #24 on: December 20, 2010, 15:03:21 »

Something makes me doubt that this patch will be downloadable before x-mas, maye vstep has taken holyday or something because we haven't heard anything from fred or Frank about the release date, sorry to say it, but we might have to waut until 2011  ::)

As long as the patch is good I really don't care whether it comes tomorrow or february 2011, but I would wish they had released the mission editor a bit sooner though.
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