Hi Craig,
When I wrote that over a year ago, I fully expected that SSE would make better use of multiple cores, and that by going to the PhysX physics package to replace newton.dll physics they intended to make use of the GPU to do much of the inter-frame processing that is the major cause of low frame rates.
I still think that was the original intention of the developers, but that—in the words of Cap’n Ron—stuff happens.
It was a surprise and a disappointment when that intention was not followed, because the changes and enhancements over SS08 have exceeded the capacity of the infrastructure to support them.
Regards,
Marty