Seems so
Be warned, my ship is very small not to scale and the VS lot said that the size is in the X file and I don't have the foggiest how to change it lol
Sorry to knock up such an old thread but SA, make sure that when you exported your .skp as a .3ds, or .x, whatever one you did, make sure that your ships are correctly scaled, meaning that if you were to place a person on it, he wouldn't be bigger than the boat like on some SU models. Also, if it is correct, try to get a real idea of how big it appears to be in VS (for example, if it was half the size it is supposed to be) you would scale the real model to times, it also helps if you made a CFG for it. In the CFG, you can tell VS about how you want your ship to behave, for example, engine power, turning dynamics, etc. I don't really make CFGs, Jack would know more than I do. I had the same exact problems as you did, my ship was WAY too tiny, and my ship which was meant to be 600Ft long, ended up being barely 6Ft long, and just as yours, traveled way to fast, so fast, that if I put it on highest speed, the ship's bulb would be sticking WAY high out of the water.
Hopefully that answered any of your questions.