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Poll

Would you like this ship for Ship Simulator?

i want it i want it!! *****
- 215 (70.5%)
would be awsome! ****
- 45 (14.8%)
ah another cruise liner :D ***
- 24 (7.9%)
it would be nothing special **
- 11 (3.6%)
who's idea is it!? *
- 10 (3.3%)

Total Members Voted: 288


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Author Topic: ~DONE~ Fictional Oceanliner MS Oceana ~100%~  (Read 247390 times)

Captain Spencer

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #550 on: July 21, 2011, 13:53:54 »

Robville,

What is the total polycount on this model?
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Rbsanford

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #551 on: July 23, 2011, 21:14:33 »

mr. Robville, earlier in this post, i've noticed that you have been making a very detailed engine room with engines. now that the model is done, are there still the engines/engine room?
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Mr Robville

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #552 on: August 13, 2011, 15:31:03 »

Robville,

What is the total polycount on this model?

i don't have the model here right now, but thought it was somewhere in the 320.000 polygons or something that near.

mr. Robville, earlier in this post, i've noticed that you have been making a very detailed engine room with engines. now that the model is done, are there still the engines/engine room?

i still have the models, but it isn't added in the final version because of the tremendous ammount of polygons.
maybe some day if vsteps adds more seperate interior models it can be added.
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Azipod

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #553 on: November 16, 2011, 22:04:29 »

Mr. Robville --  I just stumbled on this page and found the Oceana quite impressive!  I've been waiting for a new cruise ship for SSE.  When do you think this will be ready?  I think we would all have a blast sailing this behemoth.   Would there be any draft issues?
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Mr Robville

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #554 on: November 16, 2011, 22:07:57 »

Swenson announced it's release on beginning February 2012.

As long as you stay out of shallow waters you should be fine  ;)
(draft is 11 meters if I remember right)
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Rbsanford

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #555 on: November 16, 2011, 22:10:35 »

do u know if the tender will also be available individually like the other deployables? ;D
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Mr Robville

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #556 on: November 17, 2011, 08:40:34 »

The tender was sent and accepted as a deployable vessel of Oceana, so it should come packed with the ship.
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dexter7

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #557 on: November 17, 2011, 12:44:30 »

Great!
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larsdehaan

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #558 on: November 17, 2011, 13:36:34 »

The tender was sent and accepted as a deployable vessel of Oceana, so it should come packed with the ship.
booyah!
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Rbsanford

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #559 on: November 17, 2011, 16:54:16 »

The tender was sent and accepted as a deployable vessel of Oceana, so it should come packed with the ship.

its inside the ship sooo...

yo dawg, i heard you like ships...
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larsdehaan

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #560 on: November 17, 2011, 18:48:39 »

its inside the ship sooo...

yo dawg, i heard you like ships...
:D
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Mr Robville

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #561 on: November 17, 2011, 19:07:06 »

its inside the ship sooo...

yo dawg, i heard you like ships...

exactly!  :D

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Rbsanford

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #562 on: November 17, 2011, 19:45:53 »

wow, i didn't think u guys wood get that. :lol:
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larsdehaan

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #563 on: November 17, 2011, 19:47:17 »

Feel free to use this in your sig ''Were not lame mate :D''
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france-norway

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #564 on: December 27, 2011, 12:31:45 »

It is pretty good this ship, but why continue to make non-existent when we ship a beautiful time on earth ship! The most beautiful of them all, as FRANCE, NORWAY, or the (in FRANCE there are many enthusiast who purchase the ship this game if it would be in) or NORMANDIE and for the English Queen Mary, Queen Mary 2 , Queen Elizabeth, Queen Elizabeth 2, or for fans of the big liners ideux Oasis of the Seas

There are times beautiful ships, why invent

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france-norway

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #565 on: December 27, 2011, 12:35:58 »

Thanks for the reply and I'm honoured you think about sending the model to me. I'll then be glad to do an extensive (and long) beta testing process in order to track some defaults like the ones you've just discovered in your above screenshots (If I remember well, I 've seen another one in vertical frames of some windows not connecting properly to the ceiling in one of your previous screenshots a few pages ago I think).

But for now, I'd like to put aside the pure modeling/texturing aspect of the model and in my previous post, I had in mind to concentrate on the design of the ship itslef.

But first, now you've completed it, I'd like to send again my congatulations to you. It is quite an achievement to build such a model and I value the work involved for the details there.

At the risk of being hated by all the admirers here, I've a few observations to put here. From your above post, it seems you've understood it is meant to be constructive observations, so don't be impressed by sometimes the direct tone of my words.
For a change, I won't really comment on the quality of the modeling and texturing themselves now (we'll see later when you'll send me the model from which I'd help you finding flaws), but rather on some architectural and technical issues with your model (since you said becoming a naval architecte is one of your objectives). It is my technical background, years to study ships (and a few to sail them) and a dose of common sense that speaks there.

- First, the "glass wings":

Please tell me how these glasses are held together? Can you imagine the vibrations on the top of these high, large and thin glass surfaces? Believe me, a ship vibrates quite a lot, even with the smoothest machinery and glasses in the middle or on the top of these surfaces have virtually no chance to survive without breaking. The vibrations on the top of these glass wings were the amplitude is the biggest would be enormous and unsustainable. Besides, the structure of a ship works a lot and the deformations (and dilatation) there will break your numerous glasses. On top of that, it would be a nightmare of maintainance and cost when some glasses break because they're nearly all different and you can't really have a standard stock of them.
I think the above is a case where the aesthetic is too much prominent, far more than the practicality and feasibility (actually I don't aesthetically like them, but that's another story and I respect your tastes).

- Another part where the aesthetic is done to the detriment of practicallity and cost is the eccessive slanting of the aft decks. You lose too much space (more than a row of deckchairs or tables) there and, even if it's a fantasy design, you must keep practicality (and somewhat cost and revenue makers) in the picture if you want your design to be more credible.

- I would relocate the two aft little mast on the highest deck (or near the highest) instead of the second one, in order to be able to deploy lighting bulbs lines or wires without danger for the passengers on these aft decks. Remember, on a ship, even a large one, everything move and vibrate and everything has to be able to sustain dynamic contrainsts, as much as possible and flexible objects like bulb lines are to be kept as far from passengers areas as possible.

- The radar on the top of your main mast need to be fixed on a less high thin pilar. You'd need some tripode base there or the vibrations may be too big for the radar to works properly.

- For an oceanliner that could encounter adverse weather during a crossing, all these large glass windows on the fore part of the superstucture may well be a big problem even with a break-water there. Several ships have had glasses damaged there, even smaller ones. All these rooms there would have to be forbidden to passengers access in case of strong weather.

- The pillars of the extension of the roof of the observation lounge (or whatever room it is there, like spa...) above the bridge seem a bit too thin. Same thing or even more necessary for the ones supporting the sundeck around the amidship pool, it seems to be necessary to strenghten them to avoid buckle.

- Due to wing, the tables and chairs at the base of the fore superstructure will be completely unusable, even at moderate speed. Same thing for all the deckchairs on the above decks of that fore part of the superstructures. You'd need windscreens for being able to use the tables around the circular observation lounge above the bridge as well.

- On your below shot, I don't see why the seats need to translate on a so long distance?


- On the below screenshot, you have 1+1+4=6 stairs along the flowrider to go to the superior half deck when in the same time you have 8 stairs on starboard to directly do that half deck height. So it's 6 vs 8 stairs for the same height, that's wh I think you should add 1 intermediate sair for the two smallest ones, near the flowrider:


- It is not clear from the below screenshot so I'm not 100% sure you have it wrong but it looks like your shuffleboards are not true standard.


Indeed, they musn't be placed like it seems you did but by pairs. Players send the puck from one to the other and back to continue the play. There usually (not always though) is a dead line near the numbers grid to not go beyond with your feet when you send the puck. If you allow me, please see sceenshots below for how they were onboard the SS FRANCE and Big U for instance:






So here are the few things I can immediately see from your design, although I'm sure some other ones would need rework or improvements but I hope you will take the above ones in a constructive way and you still have plenty of time to improve your design.

To conclude, I'd say I rather like the overall profile, aesthetic and phylosophy of the ship, some ideas are nice (among other things, I like the track idea behind the funnel...), some others I don't really like (the glass wings, the funnel...) and some others would deserve more distance from existing ships (or from movies). Anyway, and although I think more planning and thoughts (use of space, structural and economic constrainsts...),  must be spent on such a large ship, I know you've spent quite some time by working and improving during the past 2 years from the starting of this thread.

Feel free to send me the VS model when you'll be ready, if you want to do so as I think it will be the quickest and easiest way for me to efficiently explore it and detect flaws. Again, I'll be glad to offer help with beta testing. Don't worry, I'll of course not redistribute it and I won't request anything in case you win a prize at the contest.  ;)

DVOMarineDesign (Dom).




That, my French, I dream of sailing on board the ... virtually FRANCE, the ship that thrills many people, the liners must
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The Ferry Man

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #566 on: December 27, 2011, 12:38:47 »

It is pretty good this ship, but why continue to make non-existent when we ship a beautiful time on earth ship! The most beautiful of them all, as FRANCE, NORWAY, or the (in FRANCE there are many enthusiast who purchase the ship this game if it would be in) or NORMANDIE and for the English Queen Mary, Queen Mary 2 , Queen Elizabeth, Queen Elizabeth 2, or for fans of the big liners ideux Oasis of the Seas

There are times beautiful ships, why invent



because unfortunately the owners don't want them in game :/
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danny

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #567 on: December 27, 2011, 12:43:53 »

Just a quick question here, how can the france have owners when she's now several million cans of fizzy pop? Doesn't seem to make sense  ::)
Anyway, were starting to drift away from the thread direction, I wounder what the oceana is going to do to most people's computers when they can barely run SSE as it is...
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france-norway

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #568 on: December 27, 2011, 12:49:44 »

because unfortunately the owners don't want them in game :/

Yes, and they are wrong ...

Why not not be a system of mods, or people creates free boat for us to navigate!
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dexter7

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #569 on: December 27, 2011, 12:55:32 »

If you want Free vessels, you might as well go buy Virtual sailor... This the reason companies DO NOT want their vessels ingame.
http://www.youtube.com/watch?v=jmDSv9AiU1s&feature=related
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VirtualSkipper

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #570 on: December 27, 2011, 12:59:49 »

Why not not be a system of mods, or people creates free boat for us to navigate!

Because only VSTEP has the power to do so.
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Mr Robville

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #571 on: December 27, 2011, 13:28:14 »

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The Ferry Man

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #572 on: December 27, 2011, 13:35:43 »

Because I design.

Now I love that answer  :2thumbs:
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dexter7

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #573 on: December 27, 2011, 13:38:08 »

The CCC was a competition involving money... Mr. Robville won first place! :D
I hope it will be out 'soon' Not VStep soon.
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france-norway

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Re: ~DONE~ Fictional Oceanliner MS Oceana ~100%~
« Reply #574 on: December 29, 2011, 10:54:08 »

I'm all in agreement but I know a lot of love boat, and they all tell me that at present the only boats that they like are the TITANIC in 2006 and Pride of Rotterdam! And his what? ships that exist! Existing vessels are values ​​existing course! Can you imagine a kid going into a store and sees the Queen Mary 2 on the cover of the game, he will do what? buy it right away if the parents want! It can as a simulation game with Aibus A380 aircraft on the cover of the game ....

I share this opinion with myself, I think it is the key to success ...

Greetings from France
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