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Author Topic: 1912 Titanic Navigation Lights  (Read 20141 times)

RMS Gigantic

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Re: 1912 Titanic Navigation Lights
« Reply #25 on: January 11, 2010, 23:25:55 »

You can search the forum on how to use cheat codes, but I used the code "See" after choosing the option to view a 3D render of the ship (From the ship selection screen, below the ship's picture).
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Captain Cadet

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Re: 1912 Titanic Navigation Lights
« Reply #26 on: January 12, 2010, 16:33:56 »

uhy
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The Ferry Man

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Re: 1912 Titanic Navigation Lights
« Reply #27 on: January 12, 2010, 18:16:31 »

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Sam

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Re: 1912 Titanic Navigation Lights
« Reply #28 on: February 07, 2010, 14:07:49 »

I don't know how it was at the time of Titanic.

But in the first picture of your first post I can't see the rear toplight, and that is not correct!
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Stuart2007

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Re: 1912 Titanic Navigation Lights
« Reply #29 on: February 07, 2010, 20:37:12 »

uhy ?  ?  ?  ???

Can't you speak other languages, TFM? English, French, Cadetish.
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rjwhyte09

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Re: 1912 Titanic Navigation Lights
« Reply #30 on: July 15, 2010, 01:17:57 »

i think there should be a total update with titanic they done it with ocean star and nearly every light in the ships is on but titanic looks boring all it need is a few  lights at the funnel  to make the funnel to stand out and light  on deck bridge and all the deck should be lighted up and it should look great
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RMS Gigantic

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Re: 1912 Titanic Navigation Lights
« Reply #31 on: July 17, 2010, 11:20:48 »

i think there should be a total update with titanic they done it with ocean star and nearly every light in the ships is on but titanic looks boring all it need is a few  lights at the funnel  to make the funnel to stand out and light  on deck bridge and all the deck should be lighted up and it should look great
Some lights for the Titanic would be great, but the issue is accuracy ;)

For instance, no light on the ship so much as indirectly shone on the funnels, and no lights forward of the bridge with the exception of the ship's foremast light were on at night. I worked on making indications of where lights are placed, but abandoned that idea months ago.

If anyone here is willing to pay a bit of money to light the Titanic, there is a particular book: "Titanic: A Modelmaker's Manual" by Peter Davies-Garner. It is intended to act as a sort of instruction book for those who want to make mostly-wooden models of the ship, but it is rather helpful for 3D models, too, it seems. It includes plans to just about everywhere a player can visit on the Ship Simulator Titanic besides the 2nd class entrance. It indicates where you can find a certain type of light in different areas on the decks, and is therefore very helpful.
« Last Edit: July 17, 2010, 11:24:03 by RMS Gigantic »
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Third Mate

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Re: 1912 Titanic Navigation Lights
« Reply #32 on: January 18, 2011, 06:05:16 »

Some lights for the Titanic would be great, but the issue is accuracy ;)

For instance, no light on the ship so much as indirectly shone on the funnels, and no lights forward of the bridge with the exception of the ship's foremast light were on at night. I worked on making indications of where lights are placed, but abandoned that idea months ago.

If anyone here is willing to pay a bit of money to light the Titanic, there is a particular book: "Titanic: A Modelmaker's Manual" by Peter Davies-Garner. It is intended to act as a sort of instruction book for those who want to make mostly-wooden models of the ship, but it is rather helpful for 3D models, too, it seems. It includes plans to just about everywhere a player can visit on the Ship Simulator Titanic besides the 2nd class entrance. It indicates where you can find a certain type of light in different areas on the decks, and is therefore very helpful.

School Is now In Session, not sure about the lights but it's a start.. ill keep on the lookout

http://inscale.org/pub/index.php?topic=738.0
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RMS Gigantic

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Re: 1912 Titanic Navigation Lights
« Reply #33 on: January 19, 2011, 20:55:05 »

School Is now In Session, not sure about the lights but it's a start.. ill keep on the lookout

http://inscale.org/pub/index.php?topic=738.0
That's the one ;D
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