Ship Simulator

English forum => Small talk => Topic started by: CaptainMike1 on April 01, 2009, 21:27:25

Title: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 01, 2009, 21:27:25
Can someone please explain to me why there are soooo soooo many servers now. Each day there seem to be more and more. Tonight an 2100 BST there were 12 servers called Titan, with no one on any one. That plus all the empty VStep servers and a plethora of others.

Is there no way that VStep can cut down the number of servers to bring meaning back into the simulator.

Otherwise they risk SS2010 not taking off because people will be too fed up with it as it is now??
Title: Re: MULTIPLAYER SERVERS = AGAIN
Post by: bsm2003 on April 01, 2009, 21:36:34
The one thing that I see is if you start limiting people to what the can do (ie running their own servers) then you start alienating those that may like setting something up for them and their select group.

Just pick the one you like and play on it someone will eventually will come along and join in. I have played on the servers but I don't really enjoy it cause of all the bugs in it. Fix the bugs pick a couple of environments by using stats from online play and run only those server environments.. Then let anyone that wants to run their own server do so. I really think all these bugs are caused by trying to run more than 2 servers on the same computer. The mp server software really taxes a computer so unless they have a monster of a computer with unlimited amount of ram then really more than 1 server on a computer is way to much.
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: CaptainMike1 on April 01, 2009, 23:01:22
Diamant

I could not agree more. I have changed the title of this subject to closer match your suggestion!

MIke
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Shipaddict on April 01, 2009, 23:18:44
Yeah I agree, there is a huge amount of servers that are very buggy.

I also agree that the application has not strengthened MP but kinda "killed" it as DIAMANT said.

SA
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Minime on April 01, 2009, 23:38:44
I think mp would maybe live up if they just fixed the thing that shows how many people are in the server, I know I'd probably be playing more
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: ccr-lover on April 02, 2009, 05:36:58
Where did all this anger come from?  :o

I suspect that NO-ONE ever told you that you HAVE TO play on usermade servers? If you like VSTEP's servers better, then use them. Who is stopping you?

I know that I, and a lot of others, have had and will have, hours of fun on usermade servers! Why do you want to stop this fun???

Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Ballast on April 02, 2009, 07:20:42
Where did all this anger come from?  :o

I suspect that NO-ONE ever told you that you HAVE TO play on usermade servers? If you like VSTEP's servers better, then use them. Who is stopping you?

I know that I, and a lot of others, have had and will have, hours of fun on usermade servers! Why do you want to stop this fun???



With all the usermade servers, everybody forget's how poor the Vstep servers were!!

Using the usermade servers as a scapegoat for the crappy multiplayer software isnt fair. People like Framvik and TJK, effort and money in their servers to let us play, voluntary! The support they give is also excellent.  ::)

Closing them all is too radical, but we could have less. A few days i counted 6 Marseille servers, we need quality instead of quantity.

Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: IRI5HJ4CK on April 02, 2009, 07:22:33
Well, Framvik, we are very grateful for the time that you put into your servers, as well as other people, however, the vast majority have found that most of the user made servers (if not all) are "buggy" in one way or another. If I'm honest, I haven't been on MP in about 3 days now, and for me, that is extremely unusual.

I share the same opinion, I just want the Old V-STEP servers back, where we could all be at those one or two servers, at Marseille, it was great, bug free, I miss it :-[ :'(

It seems that people's connection's just aren't good enough for so many servers at once :-\

It would seem like the saying "Less is more" would be appropriate here :-\

Jack.
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: IRI5HJ4CK on April 02, 2009, 07:24:31
With all the usermade servers, everybody forget's how poor the Vstep servers were!!

Well, generally, the V-STEP servers weren't actually that bad, sometimes V-STEP would shut them down to get rid of the buys, or sometimes they would be a bit dodgy, but generally, Marseille tended to be OK, I think.

Jack
p.s. Woops, sorry to double post!
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Ballast on April 02, 2009, 07:45:10
I've seen more bugs on the Vstep servers, than for example on Framvik's server to be honest.  :-\

Maybe the reason why Framvik's server got so populair, is the fact he's running 1 envoirement on his server. That's a really big plus for the quality.
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: IRI5HJ4CK on April 02, 2009, 07:46:21
Do you mean the V-STEP servers as they are now? Or going back a good few months?

Jack :)
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Ballast on April 02, 2009, 07:53:07
Do you mean the V-STEP servers as they are now? Or going back a good few months?

Jack :)

Don't know how the Vstep servers are now lately, since it's very hard for me to get in. Even with my fingers crossed and on a good hairday  ;)
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: sadsid († 2016) on April 02, 2009, 08:17:05
ITS CALLED FREEDOM OF CHOICE GENTLEMEN  :captain:
You are free to make a server /play on a server /leave them alone up to you
 the server you play on is not effected by the servers running unless said comp
is running to many and you can see that before you enter.
So please lets not make this a fight about who should and should not run them
you as an indevidual have the choice respect others  :police: 
                                                                                        Eric
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: CaptainMike1 on April 02, 2009, 09:41:27
ITS CALLED FREEDOM OF CHOICE GENTLEMEN  :captain:
You are free to make a server /play on a server /leave them alone up to you
 the server you play on is not effected by the servers running unless said comp
is running to many and you can see that before you enter.
So please lets not make this a fight about who should and should not run them
you as an indevidual have the choice respect others  :police: 
                                                                                        Eric

Eric

I think you have missed the whole point here, with respect top you!

The crux of the matter is quality over quantity. At present it is reversed.

Mike
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 09:58:21
Fore the Titan servers we have different themas on them, therefore it so many of them, and mine servers are restarted 8 times in 24 houer so it shall be fine for you all to pick one of them to play on.
All the problems with lag, clone ships and all other failure are from servers that run on a slow Internet line pr from servers run from the same computer were you play on, to get a good quality server you most use a computer that only run the server and play on PC two. all mine server are running on a powerful server PC and Internett line 1GB out and only for that purpose
and if non are saying something about the servers to the owner then we think all OK, me self are into mine servers to see on it and how it behave and if i got a PM from your i fix problems right away when i see the PM, cant sit on the PC 24/7 so all are up to your to get us feedback on PM so if something wrong we can fix it.
Kind regards
TJK/Tore
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 10:08:06
Then change the title of the topic to be Watt ships and environment you wont in the users server and not complain about all servers BDW mine servers has ships for you all ;)
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Ballast on April 02, 2009, 10:29:32
Then change the title of the topic to be Watt ships and environment you wont in the users server and not complain about all servers BDW mine servers has ships for you all ;)

We already have such topic, this one (http://www.shipsim.com/ShipSimForum/index.php/topic,10126.msg160169.html#msg160169)

As far as i can see, i'm the only one who responded seriously to Terry's question  ::)
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 10:35:33
Ok, Tore, why the most popular Marseille environment is without NH ships again? In the first days of Titan everything was Ok on servers after I said how the ideal server should be. Now it's all again returning on its circles like it was in the BSL servers. Also yesterday me & Second Mate both were experiencing "invalid key" problem on all your servers, for example.  :-\

But we shall return to the quantity problem of usermade ones. Could you run only Marseille environment with all NH ships & the second server - for those who has no NH? Maybe PhiPhi is also good for racing, but Marseille is popular among all - using the MP stats.

I shal put up a server for that and chang the titan race to Phi phi insted of Solent
So you shell gett you NH Server for Marsailles and they are now running
TJK
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 10:42:22
We already have such topic, this one (http://www.shipsim.com/ShipSimForum/index.php/topic,10126.msg160169.html#msg160169)

As far as i can see, i'm the only one who responded seriously to Terry's question  ::)

Agree with you there  ;)
TJK
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 10:50:45
Errr... without Elbe & Furie, please - not all peopel has them.  ;)
Elbe & Furie are not on the server ;)
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: sadsid († 2016) on April 02, 2009, 10:58:03
Eric

I think you have missed the whole point here, with respect top you!

The crux of the matter is quality over quantity. At present it is reversed.

Mike
Sorry mike but in his heading(private multi serversCLOSE THEM ALL) you
can not tell people to close there servers the quality comes in the software&comp
used its up to us weather we use them or leave them alone.
Member's run them for thereself or the benafit of other members but the choice is
there for all.
                                                                                  Eric  
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: Second Mate on April 02, 2009, 12:58:04
it would help if the server counters worked !
Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: ccr-lover on April 02, 2009, 15:40:25
Maybe, but one annoying thing in the Framvik server - limited choise of vessels, only about 4.
I think, Framvik is clever enough to realise that each player has it's own favourite vessel that he uses on MP most of time. And when I see there're 4 vessels in the list, f.e. Vermaas, Latitude, POR & Sherpa - that makes me think like:  "Ahhh, no AS? No JJ? No Bugsier? No powerboat?  *********!"

Limited numbers of ships = limited numbers of bugs. On my PC/internettline max number of ships is 5-6 ships before the bugs comes dancing along. And, as someone said in this thread, what's the point in having lotsa servers with the same ships, same environment?

I try to be different with my server, and some of you like it, some don't. I can't please everybody, so ........there we are again, if you like it; join, if not, don't join. Simple as that.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 02, 2009, 18:44:02
This is the third title we have had for this post in what is turning into a lively discussion!!

Title: Re: PRIVATE MULTIPLAYER SERVERS = CLOSE THEM ALL
Post by: TJK on April 02, 2009, 19:05:16
Don't know how the number of player ships in the servers list causes lag & clone ships, but I know that the lag on my pc comes when I'm pressing "Alt" key to freeze the game when playing on MP or exiting the game to the desktop for a short time without quitting it. Also the lag comes when a lot of people playing & many of them are connecting/disconnecting very often. That's for sure!

Now i have run the server you want for some houers, but have you been their to test them?
Nope, you are joust complaning of others offer and work to please some thankfull members.
So i now shot down this servers and continiu as i did  All 10 Titan Shipping servers shall up and go again and most players are happy with this, and watt ccr-lover say
Quote
I try to be different with my server, and some of you like it, some don't. I can't please everybody, so ........there we are again, if you like it; join, if not, don't join. Simple as that.
TJK
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: jim.smith on April 02, 2009, 19:13:44
More the merrier I say,nobody needs to go on them if they dont want to. :sleepy:
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 02, 2009, 19:19:45
OK DIAMANT
i let them run a couples of days and see how it goes
Tore
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: RMS Canada on April 03, 2009, 16:48:05
I've given up on creating my own multiplayer server.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 03, 2009, 16:49:24
I've given up on creating my own multiplayer server.

RMSC

That is really great news, more should follow your example!!
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: RMS Canada on April 03, 2009, 16:51:16
RMSC

That is really great news, more should follow your example!!

It's because it's hard to do for me.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 03, 2009, 17:10:02
And Titan shipping run now 13 servers for you DIAMANT, so now you haw something to thuse can add 20 more if nesseserry for you
TJK
Title: Re: PRIVATE MULTIPLAYER SERVERS = BRING THEM MORE!!!
Post by: TJK on April 03, 2009, 21:52:39
lol, Tore, I wonder if the record of 28 usermade servers in the list from the 11.12.2008 would be beated!  ;D
Not by me i think, wee will reduce it to 3 public servers and servers only for members, so you will not see them LOL  ;D
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 03, 2009, 22:53:46
Tonight is absolutely typical, 2230 BST

All VStep servers unavailable, all indicating hundreds of players on each server none allowing access.

7 Urii NH severs - no players on any one.

10 Titan (Tore) servers - no players on any one.

1 Framvik server - has players!!

It took 45 minutes to check all these, most time wasted by waiting for response from VStep.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 03, 2009, 23:08:17
Hi Mike.

When you say that all the Vstep Servers are unavailable, is that excepting all of the ones that work?

After reading your post, I went and checked. Got onto the Solent, Rotterdam, New York and Hamburg (ordinary) environments with no problems. Then went onto the Solent Add-on environment. Again, no problems, logged on rapidly. No-one on any of them, granted.

Lost interest after that.

I'm on the Solent Add-on one right now.

The problem might not be with Vstep in this case....
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 03, 2009, 23:18:26
Being an Admin makes no difference at all. The server has no idea of that.

I just did what I do from time to time and logged onto the servers to see if anyone is there. There wasn't so I went away again.

I'm in Rotterdam environment now...
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 03, 2009, 23:20:08
Terry

All the Private Servers gave almost immediate connection. All the Vstep servers gave nothing, got connecting and then they hung. I don't think it can be from my end otherwise the private servers would have had the same problem.

Mike
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 03, 2009, 23:23:27
Terry

All the Private Servers gave almost immediate connection. All the Vstep servers gave nothing, got connecting and then they hung. I don't think it can be from my end otherwise the private servers would have had the same problem.

Mike

Hi Mike.

I'm having no problems at all. I don't have anything special. In fact, I'm using a slightly under-spec PC for this.

A tip: if you just get the "connecting" image, with the moving bar and it goes no further, try switching away (alt/tab) for 10 seconds and then coming back. You'll probably find you've connected straight away.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 04, 2009, 08:54:42
Tonight is absolutely typical, 2230 BST

All VStep servers unavailable, all indicating hundreds of players on each server none allowing access.

7 Urii NH severs - no players on any one.

10 Titan (Tore) servers - no players on any one.

1 Framvik server - has players!!

It took 45 minutes to check all these, most time wasted by waiting for response from VStep.
edit by tjk

Not quite right  the titan 1 server plenty of players from time to time, and the same on them all, but officious not 24/7 but still it's many players on them, you was joust unlucky when you try ed
BDW
Now problems to get into V-step servers, was into all of them and all of mine to , no problems, but, you shod soon get mine servers away, i will hide them so only members of our forum have axes  http://titanshipping.forumotion.net/forum.htm
TJK
Title: Re: PRIVATE MULTIPLAYER SERVERS = WE NEED MORE !!!
Post by: TJK on April 04, 2009, 14:08:46
Please, could someone put 20 additional servers in the list, because the current ones are all empty & VSTEP's are unaccessable on this side of big water.
and put 20 more will resolve you problems i has power to run 50 servers, will that help you :captain: ;D
TJK :evil: 8)
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 04, 2009, 14:18:54
Well, the more - the better!  ;D
at list i found out one thing about you  ;D you ARE crazy  :P  lol ;D
Tore
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 04, 2009, 14:31:21
Hehe, the principle is - if there's no way to get rid of all usermade servers, then why not to make them even more, so there will be the best choice of where to play, like Sadsid said.

OK i understand you thinking but Sadside have a god point then, remember vi are about of 33442 total members if all shall run servers well cud be fun but difficult to fine some you like.
we in Titan have 3 hidden servers so you can't see them only for members and their we haw fun
Good to see you haw changed you mind from shot down all to open many more servers lol :thumbs: :evil: ;D i think i know watt you will with this 360 degrees turnaround  ;D 8)
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: Capt. Matt on April 04, 2009, 14:44:59
I need help getting my server running everyone gives me a link but I dont understand what it means everyone says it is port forwarding
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 04, 2009, 15:00:53
Sounds promising and should be fun!
 :thumbs:

Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 04, 2009, 15:33:33
Sounds promising and should be fun!
 :thumbs:

Did you try the switching away?
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 04, 2009, 15:44:30
Terry

Yes but it didn't make any difference

Mike
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 04, 2009, 16:26:43
Shame.

I got it twice when I went to connect to various servers and both times, I alt/tabbed to answer a message on teh Forum and when I alt/tabbed back, I was connected.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 04, 2009, 17:09:32
Right now none of the VStep servers are working. Titan servers all won't move past the 'received server information' step, the only ones you can connect to are Framvik, all of Urii's servers and Dutch shipsim...........................

 >:( >:( >:(

 :'( :'( :'( :'(
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 04, 2009, 17:19:29
Been alt/tabbing like mad right now, makes no difference. Just got into Server 1 Solent though!! Great no one here!! I will wait for a few days and see if anyone arrives!!

Or I could walk down to the real Solent and look at the USS Theodore Roosevelt!!

Hey this is a really great server - I spawned without a ship!! What fun !!
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 04, 2009, 17:29:06
Takes as long to wait for the Hovercraft Museum to open as it does to get onto a VStep server, but yes that would be great, I take take a photo for the Forum!!

Mike
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: Second Mate on April 04, 2009, 20:51:38
terry

i'll say it again even though i will probably get an ear full for repetition ( but not deviation or hesitaion) :

is it possible for server counters to reflect the number of players actually on them  real time. if not what's the point of them .......... yeah thats right......... no point
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 04, 2009, 21:24:15
terry

i'll say it again even though i will probably get an ear full for repetition ( but not deviation or hesitaion) :

is it possible for server counters to reflect the number of players actually on them  real time. if not what's the point of them .......... yeah thats right......... no point


Nothing I can do. Sorry. Vstep are aware of it. But which bit of the updating work would you have them stop to fix this, though?


Mike: I'm still getting straight onto the servers. I wish I knew what was different between your set up and mine. We're only 20 miles apart, so it can't be location...  ???
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TerryRussell on April 04, 2009, 21:42:03
Soon in summer I'll come to visit Hovercraft Museum again, maybe I'll visit you to in Hampshire, would be a real MP.

I'll bring my boat round!
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 05, 2009, 10:10:41
Nothing I can do. Sorry. Vstep are aware of it. But which bit of the updating work would you have them stop to fix this, though?


Mike: I'm still getting straight onto the servers. I wish I knew what was different between your set up and mine. We're only 20 miles apart, so it can't be location...  ???


Very odd!! The BT Broadband link is working well, and I don't at present, have any faults, PC sings and dances so I don't know.

I'll bring my boat round!

Bring your camera too so we can both takes pics of Diamant!!
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 05, 2009, 10:14:55
All lined up along with CNN, ITV/Meridian and Playboy
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 05, 2009, 10:16:33
And bring your Queen too!


She's busy but I've got a Dook
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: The Captain on April 07, 2009, 18:54:13
I can understand the cutting back of servers, but in a few cases multiple servers are neccisary.

Having multiple servers creates a more diverse player ship choice, as well as environmental choice. The ships for one server may be included in another server, but with a different environment. It may be the opposite, too.

I don't think the restriction of servers is neccisary because each server will most likely have something different about them, making them diverse and unique. The players are also using their own money and time to put these servers up and running. If a member wants to run his or her own server, they have the freedom to do that, and having a message come up saying that they cannot run their own server would not be fair if another person could do just that.

If you do not like what is in the server, you can always talk to the administrator, and they might fix a thing or two for you if you don't like what is being offered.
Title: NO they shouldnt be restricted
Post by: Capt L.Henry on April 07, 2009, 19:03:03

i think that its very nice to have a wide selection of servers to choose from meaning all the titan servers because theres always a differmnt choice of enviroments and ships. so everyone can be happy, and usually titan servers run very very well due to the fact they're well maintained and reset about 3 times a day unless other wise requested. being a titan administrator i try and pop in to a server and check up on everything and when isee it lagging or becoming a "bermuda triangle" as it was referred to i put in an immediate reset request. and if your a titan member u can also always if u see a server lagging. go pm TJK and he will reset them as soon as possible. on average when i put in a request the server is being reset within about 10-20 min, so i dont think people should be complaing over this. because if we all think abouit it really really well. most of the time cvstep servers either lag cause they havent been reset in like weeks or u just cant get into them,. and if ui really think about it there was a time where MP didnt even exist for ship sim so i think instead of complaining you should be thankful that people take the time to set up servers and maintain them when they are maintained.

sincerely,
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 07, 2009, 19:05:54
I can understand the cutting back of servers, but in a few cases multiple servers are neccisary.

Having multiple servers creates a more diverse player ship choice, as well as environmental choice. The ships for one server may be included in another server, but with a different environment. It may be the opposite, too.

I don't think the restriction of servers is neccisary because each server will most likely have something different about them, making them diverse and unique. The players are also using their own money and time to put these servers up and running. If a member wants to run his or her own server, they have the freedom to do that, and having a message come up saying that they cannot run their own server would not be fair if another person could do just that.

If you do not like what is in the server, you can always talk to the administrator, and they might fix a thing or two for you if you don't like what is being offered.

You have completely missed the point here. The present situation is bizarre in that the number of servers outnumbers the players. Look at any of the VStep servers and you will be lucky to find one player anywhere. When there were only 6 or so VStep servers and no others they were often full with people interacting together.

If you want to play on your own in your choice of environment then you can do so in free roaming without clogging up the internet...
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: Capt L.Henry on April 07, 2009, 19:14:29
I can understand the cutting back of servers, but in a few cases multiple servers are neccisary.

Having multiple servers creates a more diverse player ship choice, as well as environmental choice. The ships for one server may be included in another server, but with a different environment. It may be the opposite, too.

I don't think the restriction of servers is neccisary because each server will most likely have something different about them, making them diverse and unique. The players are also using their own money and time to put these servers up and running. If a member wants to run his or her own server, they have the freedom to do that, and having a message come up saying that they cannot run their own server would not be fair if another person could do just that.

If you do not like what is in the server, you can always talk to the administrator, and they might fix a thing or two for you if you don't like what is being offered.

i aggree with the captain. thats the joy  of having a nice amount of servers usually they have something unique which keeps things interesting. for instance there might be like 2 marseille servers from titan one day but one may have something like the jumbo javelin a sherpa pride and lets say bugs 2. and the weather may be clear a bright and then the other one may have the pride lat vermass sherpa pilot boat harbour tug and the weather maybe dark foggy and storming rain so in this case if people were new or liked something that the other didnt have they have choices. i for one enjoy playing in servers when its raining or itws dark and and foggy and you have to rely on radio(chatbox) radar and your eyes and watch out for running lights etc.,. its gives it more of a real challenge
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: S.Reich on April 09, 2009, 07:58:25
I don't understand the complaining. Someone took their time, money, and computer, and set it up so YOU could play a game online, and then complain about it? Lost me there guys. But just because this thread, and its 2 little brother threads were so active, Titan has taken most of our servers private. That way they don't appear in your MP lists. Just our effort to keep all you guys here happy as well.
Capt S.Reich
Titan Admin
www.titanshipping.forumotion.net
www.titanshipping.net
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: IRI5HJ4CK on April 09, 2009, 08:59:54
You have completely missed the point here. The present situation is bizarre in that the number of servers outnumbers the players. Look at any of the VStep servers and you will be lucky to find one player anywhere. When there were only 6 or so VStep servers and no others they were often full with people interacting together.

If you want to play on your own in your choice of environment then you can do so in free roaming without clogging up the internet...

I agree with you entirely Mike, as a regular/Past Marseille/MP player like yourself, I can say MP has really gone out the window since the change with the Server Software.

As you say, the 6 or so V-STEP servers were just right, there would be people at the Marseille Server pretty much all the time, average amount of players being around the 15+ Mark, if not more. The only way you can get that now is by getting a server organised, usually Me, SA, Nathan, and Ballast go to Carl's server, which he organises himself for us. It is bug free, and a good play. It also attracts quite a lot of people for that reason. Other than Carl's server (Brittany Ferries), we probably wouldn't find anywhere else full of people, as the four of us start the "Chain" of more people coming, like Yesterday Mike.

S.Reich: The problem is, the vast majority of these servers are always "Buggy", and with no players. In past times, that was what made MP, MP. The Community feel. I could pretty much predict who would be on when, players like Fox, and Rafax, who you've probably never heard of, used to be at Marseille all the time. The reason why you don't hear of them now is because there are so many servers, and when people do go onto them, they all tend to be buggy, or slow.

I can see where Mike is coming from completely, and I have to agree with him, however, I can understand some of the points about having a good server choice, however, when they are all buggy/slow, what good are they?

But, thanks for using your time to try and make MP better, but I'm not sure that its working :-[ :-\

Jack.
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 09, 2009, 09:34:37
Well said Jack!

Off to try a Titan Private Server now!
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: TJK on April 09, 2009, 10:35:28
HI ALL
You can't blame the server host for all problems with Bugs that are the program nothing to do with the server host, lag that come mostly from players that join in  with slow Internet connection (slow ping rate) so not shut the wrong way. and all the bugs you call it? most of the things their happen are players use Chet codes and not the host to blame, TITAN servers are rining on a 1TB line on a dedicated server
TJK
http://titanshipping.forumotion.net/forum.htm
Title: Re: PRIVATE MULTIPLAYER SERVERS = SHOULD THEY BE RESTRICTED?
Post by: CaptainMike1 on April 09, 2009, 17:41:09
This has gone on long enough - locked