Ship Simulator
English forum => Small talk => Topic started by: kolby on December 29, 2008, 08:04:01
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This is what happen when you drive with anchor down
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Hi, you are here wrong, you should post that there ;)
--> http://www.shipsim.com/ShipSimForum/index.php/board,6.0.html (http://www.shipsim.com/ShipSimForum/index.php/board,6.0.html)
Here is the German Board !
:police: :police: :police: :D
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that is were this post is
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that is were this post is
The post has been moved by Bottman, it was in the German forum. Please check where you are posting before you post anything.
Anyway, welcome to the forum. :)
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Hi Kolby.
Welcome to the Forum.
You do need to be very careful where you make your posts. Also make sure that there isn't an existing thread that covers the same topic that you want to raise.
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The Search function. A very useful tool to help you find the answer to that elusive question -
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The Technical Support board/s. Got a problem with your game? This is where you need to check first.
Ship Simulator 2006 Technical Support -
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The FAQ's and Announcements board. Check here for answers to commonly asked questions. Also a useful source for the latest information regarding Ship Simulator development - http://www.shipsim.com/ShipSimForum/index.php/board,1.0.html
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May I correct you about the anchor...
When you drive the anchor down, the ship stops. The pictures you posted are of a ship in a silly situation where they are going at a unneeded speed while dropping anchor.
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May I correct you about the anchor...
When you drive the anchor down, the ship stops. The pictures you posted are of a ship in a silly situation where they are going at a unneeded speed while dropping anchor.
Like he said "Driving with anchor down" meaning "Sailing with anchor down",
I really don't see any reason for that post of yours you know ::)
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aaaah I see. I thought driving was the proffesional word for lowering the anchor. I mean you cant say "put the anchor down" or "get the anchor down" so I though drive bust be the professional word.
yeah anyway
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Brings up an interesting point though. The use of the anchors during game play are not as in real life. You should still be able to make headway or sternway with the anchors down depending on the scope of chain that is laid out. I know that is getting a little nit picky but I've even tried to use the anchor to turn the tanker which is common practise in real life but was unable to do so.
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Here's a little trick that you might want to try if you're bored in MP;
While doing full speed with any ship (Works best with Vermaas or Latitude) click the anchor symbol (It should say "Please Slow to under 5kn" or similiar. However, place your mouse over where the blue anchor circle would be if you were doing under 5kn, and press F5. At the moment you press F5, the blue circle should flash up for half a second no matter what speed you're doing. So..., press F5 again, and at the same time, click on the blue circle with your mouse, and the anchors should fall. Pretty amazing to do with a Container Ship at 25kn...
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Why not with the titanic going about 22 knots?
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Why not indeed
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That sort of reminds me of the sinkings of Britannic and Lusitania, up to the point before this titanic capsizes of course ;)
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That is like poseidon but thats titanic. now do the ocean star ;D ;D ;D
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That is like poseidon but thats titanic. now do the ocean star ;D ;D ;D
Like a Potanic? or Posanic! ;D ;D
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Or Titeidon
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lol, the titanic one reminds me,
If anyone is going to yet again make another video of titanic sinking, historically, then doing the anchor thing, if you can get both anchors down fast enough so it goes down straight, might make it look more realistic, well, still missing the breaking, but, for the begging maybe a little better ^^
I was trying different boats with the anchor trick, and I wanted to ty the duck, which is super fast, or the speed boat, but they don' have anchors :P I figured they would go flying.
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:p Try it with the PoR, flys up in a second :P
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Well, at last I know how to get a screenshot of Titanic's stern in the air just like what happened to her for a few seconds ;D (sorry, but I haven't got the screenshot at the moment).
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I know I'll feel dumb, but how do you do the ancohr trick?
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I know I'll feel dumb, but how do you do the ancohr trick?
Here's a little trick that you might want to try if you're bored in MP;
While doing full speed with any ship (Works best with Vermaas or Latitude) click the anchor symbol (It should say "Please Slow to under 5kn" or similiar. However, place your mouse over where the blue anchor circle would be if you were doing under 5kn, and press F5. At the moment you press F5, the blue circle should flash up for half a second no matter what speed you're doing. So..., press F5 again, and at the same time, click on the blue circle with your mouse, and the anchors should fall. Pretty amazing to do with a Container Ship at 25kn...
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I attemped to create a "Posiedon Adventure" with the Titanic, but it didn't work, even in stormy seas. Same attempt on other vessels a failure.... :( Well...except for the Jumbo Javelin.
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Try the anchor tricl for a ship that we never saw flip like the sherpa
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Here's a little trick that you might want to try if you're bored in MP;
While doing full speed with any ship (Works best with Vermaas or Latitude) click the anchor symbol (It should say "Please Slow to under 5kn" or similiar. However, place your mouse over where the blue anchor circle would be if you were doing under 5kn, and press F5. At the moment you press F5, the blue circle should flash up for half a second no matter what speed you're doing. So..., press F5 again, and at the same time, click on the blue circle with your mouse, and the anchors should fall. Pretty amazing to do with a Container Ship at 25kn...
Thanks!
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Try the anchor tricl for a ship that we never saw flip like the sherpa
I tried it with the Sherpa, didn't work. It only works best with PoR, Vermass, Latiude, and Titanic.
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Here's a little trick that you might want to try if you're bored in MP;
While doing full speed with any ship (Works best with Vermaas or Latitude) click the anchor symbol (It should say "Please Slow to under 5kn" or similiar. However, place your mouse over where the blue anchor circle would be if you were doing under 5kn, and press F5. At the moment you press F5, the blue circle should flash up for half a second no matter what speed you're doing. So..., press F5 again, and at the same time, click on the blue circle with your mouse, and the anchors should fall. Pretty amazing to do with a Container Ship at 25kn...
That's one way to completely copy someones post,and take the credit ;)
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I tried it with the Sherpa, didn't work. It only works best with PoR, Vermass, Latiude, and Titanic.
Yeah best with big ships! Thank god that we only do these things virtually not in real life! :)
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try the Red jet 4 when at fullest speed and see the flip
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try the Red jet 4 when at fullest speed and see the flip
I tried with RJ4, but it wasn't very interesting - it dipped slightly, but that was it.
Now, with the Freedom 90...
It flips over, very acrobatically, lands upside down, and then, if you release the anchor, you can still drive at about 20 knots!
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Yeah best with big ships! Thank god that we only do these things virtually not in real life! :)
Or else it would be a "Posiedon Adventure".
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Or else it would be a "Posiedon Adventure".
or PoR adventure, Ocean Star Adventure, Titanic adventure, veermas adventure etc. ;D
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The Adventures of TITANIC'S bottom!!!!! :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh:
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Inverted gravity anchors:
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Hmmmmm...that Bulbous bow looks ridiculously small :-\
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Have you ever noticed when you can see the proppelers that when you are shut off the engines on POR, Speedboat, ETC the proppelers are going, but it wont make speed. a kind of funny i think ;D
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Just a minor bug i say - And to all those who complain that the Pride of Rotterdam's propellors don't spin the other way when going astern..she has Variable Pitch, so they always spin that way..
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Have you ever noticed when you can see the proppelers that when you are shut off the engines on POR, Speedboat, ETC the proppelers are going, but it wont make speed. a kind of funny i think ;D
don't forget the Titanic!
flip her and press the engines off buttons
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don't forget the Titanic!
flip her and press the engines off buttons
hehe. correct ;D
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I dont like how you cant get underwater shots without messed around with the camera, or a free roam camera, would be nice. Also, I do nit pick tiny things, but when you turn engines off, shouldn't the propellers still be spinning for a little while? But if you look, when powered down, the propeller animation is almost instantly stopped, or reversed if reversing.
And little thing about the PoR, Why is she so hard to control? It seems that they response time is horrible, I was very far behind a Vermass, leaving the PoR terminal, and if I didn't turn I would of eventually hit the side of the waterway, so, judging from other ship, I turned the wheel at the time I would other ships, but it took so long to start turning, I hit the wall.
Then, I was pretty far behind the Vermass, and I started turning to avoid it, but after a while I noticed she was barely turning at all, so I reversed starboard engine, and full port engine, full bow thruster to starboard and full rudder, and it barely turned by the time I hit the Vermas, then I sink..and failed the mission :-X
Is this how the PoR reacts in real life? Im not sure, if so, could someone explain to me the reason behind it? I would really like to know ^^
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And little thing about the PoR, Why is she so hard to control? It seems that they response time is horrible, I was very far behind a Vermass, leaving the PoR terminal, and if I didn't turn I would of eventually hit the side of the waterway, so, judging from other ship, I turned the wheel at the time I would other ships, but it took so long to start turning, I hit the wall.
Then, I was pretty far behind the Vermass, and I started turning to avoid it, but after a while I noticed she was barely turning at all, so I reversed starboard engine, and full port engine, full bow thruster to starboard and full rudder, and it barely turned by the time I hit the Vermas, then I sink..and failed the mission :-X
Is this how the PoR reacts in real life? Im not sure, if so, could someone explain to me the reason behind it? I would really like to know ^^
For PoR, you can donwload the self-installing update from Creators Forum. The Vessel Dynamics Engineering Team re-worked it a few months ago.
That changes the handling. The feedback has been very good.
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If you don't like the current dynamics (1.4.2) for the PoR, you can overwrite the current dyn file with the old 1.4 file (This has been approved by VSTEP). Or, you can download the new improved dyn at the creators forum.
This probably is no way enough information to make dynamics for a vessel, but the Captain of POR commented that the ship turns very quickly in reality too. After mentioning SS2008, he said it was great that they could get the ship model spot on, but was a shame that the dynamics could not be accuratetly re-created (P&O's fault really for never sending the original dyn report)
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That's one way to completely copy someones post,and take the credit ;)
Sorry Nathan...
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:laugh: ;D
:police:
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i tried it and it was awesome!!!! :) :) :) :) :D :D :D :D
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If you don't like the current dynamics (1.4.2) for the PoR, you can overwrite the current dyn file with the old 1.4 file (This has been approved by VSTEP). Or, you can download the new improved dyn at the creators forum.
This probably is no way enough information to make dynamics for a vessel, but the Captain of POR commented that the ship turns very quickly in reality too. After mentioning SS2008, he said it was great that they could get the ship model spot on, but was a shame that the dynamics could not be accuratetly re-created (P&O's fault really for never sending the original dyn report)
I also did that. It works amazingly.
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I noticed something for PoR, in 1.3 and older, her stering was good but in 1.4.2 and 1.4.1(new horizons) her steering is AAAAAWWWWWWWWWWWFFFFFFFFFUUUUUUUUUUUUUUUUUUUULLLLLLLLLLLL. so I suggest that everyone with that prob go get that steering thing from the creator forum pronto!
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Or, you can download the 1.4 dynamics from this topic (Reply no. 17)
http://www.shipsim.com/ShipSimForum/index.php/topic,9277.0.html
Just overwrite the old one with this new file.