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Author Topic: The Cookie Box MkII - On stranger tides  (Read 2263295 times)

Mr Robville

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    • Robville Virtual Realisations
Re: The Cookie Box MkII - On stranger tides
« Reply #25600 on: October 08, 2019, 18:06:59 »

I recogn it's going to be a high threaded application so I'm gonna guess it's going to require at least 4 cores at least 2.5ghz. AMD will have the edge of Intel chips here. 

I'm going to guess an Intel® Core™ i5-4440 Processor will be minimum however Skylake and above will be better suited due to hardware acceleration - depends if VSTEP uses hardware acceleration....

Sounds like a reasonable prediction. I wouldn't be surprised if multi cores are more utilized. I'm very curious to know how it will run on my PC.
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       www.Robville.net                        Please do not contact me personally for technical support issues.

MokMok

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  • Posts: 1140
Re: The Cookie Box MkII - On stranger tides
« Reply #25601 on: October 08, 2019, 18:15:08 »

I am curious to know if it will run with my CPU. In the terminal on Linux Mint 19.2 Xfce, I ran the following shell command:

Code: [Select]
inxi -C -v 8
CPU:       Topology: Triple Core model: AMD Phenom II X3 720 bits: 64 type: MCP arch: K10 family: 10 (16) model-id: 4
           stepping: 2 microcode: 10000DB L2 cache: 1536 KiB bogomips: 18051
           Speed: 1600 MHz min/max: 800/3000 MHz Core speeds (MHz): 1: 1600 2: 800 3: 800
           Flags: 3dnow 3dnowext 3dnowprefetch abm apic clflush cmov cmp_legacy constant_tsc cpuid cr8_legacy cx16 cx8 de
           extapic extd_apicid fpu fxsr fxsr_opt ht hw_pstate ibs lahf_lm lbrv lm mca mce misalignsse mmx mmxext monitor msr
           mtrr nonstop_tsc nopl npt nrip_save nx osvw pae pat pdpe1gb pge pni popcnt pse pse36 rdtscp rep_good sep skinit sse
           sse2 sse4a svm svm_lock syscall tsc vme vmmcall wdt
           Vulnerabilities: Type: l1tf status: Not affected
           Type: mds status: Not affected
           Type: meltdown status: Not affected
           Type: spec_store_bypass status: Not affected
           Type: spectre_v1 mitigation: usercopy/swapgs barriers and __user pointer sanitization
           Type: spectre_v2 mitigation: Full AMD retpoline, STIBP: disabled, RSB filling

Graphics:  Device-1: NVIDIA G96 [GeForce 9400 GT] vendor: Micro-Star MSI driver: nvidia v: 340.107 bus ID: 01:00.0
           chip ID: 10de:0641
           Display: x11 server: X.Org 1.19.6 driver: nvidia unloaded: modesetting alternate: fbdev,nouveau,vesa
           resolution: 1360x768~60Hz
           OpenGL: renderer: GeForce 9400 GT/PCIe/SSE2 v: 3.3.0 NVIDIA 340.107 direct render: Yes


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Captain Cadet

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Re: The Cookie Box MkII - On stranger tides
« Reply #25602 on: October 08, 2019, 22:12:36 »

I am curious to know if it will run with my CPU. In the terminal on Linux Mint 19.2 Xfce, I ran the following shell command:

Code: [Select]
inxi -C -v 8
CPU:       Topology: Triple Core model: AMD Phenom II X3 720 bits: 64 type: MCP arch: K10 family: 10 (16) model-id: 4
           stepping: 2 microcode: 10000DB L2 cache: 1536 KiB bogomips: 18051
           Speed: 1600 MHz min/max: 800/3000 MHz Core speeds (MHz): 1: 1600 2: 800 3: 800
           Flags: 3dnow 3dnowext 3dnowprefetch abm apic clflush cmov cmp_legacy constant_tsc cpuid cr8_legacy cx16 cx8 de
           extapic extd_apicid fpu fxsr fxsr_opt ht hw_pstate ibs lahf_lm lbrv lm mca mce misalignsse mmx mmxext monitor msr
           mtrr nonstop_tsc nopl npt nrip_save nx osvw pae pat pdpe1gb pge pni popcnt pse pse36 rdtscp rep_good sep skinit sse
           sse2 sse4a svm svm_lock syscall tsc vme vmmcall wdt
           Vulnerabilities: Type: l1tf status: Not affected
           Type: mds status: Not affected
           Type: meltdown status: Not affected
           Type: spec_store_bypass status: Not affected
           Type: spectre_v1 mitigation: usercopy/swapgs barriers and __user pointer sanitization
           Type: spectre_v2 mitigation: Full AMD retpoline, STIBP: disabled, RSB filling

Graphics:  Device-1: NVIDIA G96 [GeForce 9400 GT] vendor: Micro-Star MSI driver: nvidia v: 340.107 bus ID: 01:00.0
           chip ID: 10de:0641
           Display: x11 server: X.Org 1.19.6 driver: nvidia unloaded: modesetting alternate: fbdev,nouveau,vesa
           resolution: 1360x768~60Hz
           OpenGL: renderer: GeForce 9400 GT/PCIe/SSE2 v: 3.3.0 NVIDIA 340.107 direct render: Yes

I'm not familiar with AMD however its a laptop right?
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Captain Cadet
Please don't message me for technical support!

MokMok

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Re: The Cookie Box MkII - On stranger tides
« Reply #25603 on: October 09, 2019, 05:57:17 »

It is not a laptop, but a desktop PC with an ASUS motherboard from 2009.
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Captain Cadet

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  • Posts: 1681
    • The Guide to Shipsim
Re: The Cookie Box MkII - On stranger tides
« Reply #25604 on: October 09, 2019, 17:16:20 »

It is not a laptop, but a desktop PC with an ASUS motherboard from 2009.
You probably will struggle
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Captain Cadet
Please don't message me for technical support!

The Ferry King

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Re: The Cookie Box MkII - On stranger tides
« Reply #25605 on: October 10, 2019, 20:14:59 »

Looking forward to it! It’s been almost ten years since SSE came out!
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Brave Sir Charge

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Re: The Cookie Box MkII - On stranger tides
« Reply #25606 on: October 11, 2019, 13:46:03 »

I'm excited. There's so much potential. I do hope there's a chance for modding though, Or third party addons.
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Previously larsdehaan

The Ferry King

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  • Posts: 1623
Re: The Cookie Box MkII - On stranger tides
« Reply #25607 on: October 12, 2019, 09:42:08 »

I'm excited. There's so much potential. I do hope there's a chance for modding though, Or third party addons.

That would be amazing, one of the main reasons why some games are still being played many years after they were first launched is due to the ability to customise certain aspects of the game, FSX being a great example, others including trainsim, and even GTA V to some extent (realism mods)

Modding shipsim sounds like a challenge though!

Also will there be a chance of this forum becoming busy again once such a game is realised? I sure hope so
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Mr Robville

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Re: The Cookie Box MkII - On stranger tides
« Reply #25608 on: October 12, 2019, 18:14:36 »

I do expect an increase in activity on the forum. It may be necessary to give the forum some improvements also.

As for modding. I'm still not sure if that would be as easily possible. It depends on how deeply rooted ships are within the game structure. If each vessel is a standalone entity, then even if Vstep doesn't release a toolkit, someone might be able to edit those files.

If ships are more ingrained as they were with Questviewer, it will be more difficult. I tried modding the Oceana in SSE once. One small tweak in the data and the whole game went corrupt. I had to use the sourcefiles to make any changes.

When the time comes, I'll inquire about modding potential. I fully agree that mods keep games running far past their heyday.
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