This is from the VSTEP Newsletter of 4/3/08:
News on Ship Simulator 2009
Although we are still working hard improving Ship Simulator 2008, at the same time a new development team has started on Ship Simulator 2009. Some of the new features:
• A completely new ocean, based on real-world wave spectra
• Tornados / water spouts
• The harbour of Sydney
• Part of Antarctica
• New navigational instruments like a radar and a conning screen
• Many brand new vessels.
We plan to bring out Ship Simulator 2009 in the first quarter 2009.
Although there are ways to alter the speed of ships, it should be obvious to any thoughtful person that many things—missions, fastest times, rankings, multi-play—depend upon all players’ ships of a type having the same dynamics. If players were able to alter their own ships at will, it would cause chaos and render times and rankings even less meaningful than they are now.
Marty