I keep seeing posts popping up all over for new content. People want more ships, more harbors, more oceans, etc. Personally I would like to see the team work on the stuff that's currently in desperate need of repair. Here's a short list of the things that I came up with which are necessary to fix BEFORE we can actually call this a "simulator". Unfortunately, almost everything in this list will require a total rebuild of the game engine (I think anyway)...
1. Most importantly, WAVE DYNAMICS. I have never seen waves as "perfect" as the ones that are in this game. They all have the same spacing, all from the same direction, as static as possible. There isn't even a slight possibility of a rogue wave! Unfortunately that makes this simulator about as realistic as a $3 bill. Even before ship designs hit the drawing board the water dynamics should have been the MOST IMPORTANT aspect looked at. They should have been researched and emulated, instead of feeling like an afterthought. The game seriously makes me believe that the program designers have never even been in a boat.
2. Currents are lacking heavily. Living on the great lakes I KNOW what happens when a 1000ft freighter passes by. It sure as hell isn't as calm as this game makes it look. They have a heavy bow wave, raise tide levels rapidly, and after they pass the tides drop just as fast. Also, natural currents push against vessels. I'm not sure about you, but I can't recall the last time I shut my engines off in a boat and actually stayed put.
3. Storm dynamics need improved greatly! Having a maximum wave height of 4m on the open ocean is just ridiculous. During a storm waves can easily hit 10m or more. That's what people who play a "Ship Simulator" want to be able to experience! (note the "perfect storm" topic)
4. If you're going to let us walk around, let us walk around. Don't limit us to a very small area of the boat while showing us that there are other places we could go if we weren't limited (ex. ferry car deck).
5. Make more items dynamic. What's the use of showing a ship at a dock if you can't go in and tow it with your tug? I found running around with the tug that there is very little (unless your in a mission) that you can actually go and tow. Toss in a little AI to deal with boats that the user decides to tow away or push around.
The list goes on, but those are the MAJOR fixes needed before I think we can consider this a "Simulator" and not just a game. Honestly Vstep, if you're not going to get serious you're better off offering the game to Micro$oft since they did such a great job with their Train and Flight sims.
Feel free to voice what you think needs improved...