Well, there is no real "Ocean Star" afloat! She's a model, a mixture out of several cruise liners. But the controls are quite realistic. She may have them within the bridge wings too, but in general they are okay.
@AriesDW: You will see/feel no difference, if the props are pulling (like ABB's Azipod system) or pushing or both (like Schottel-CRP). The direction of the thrust is the same when turning the controls. It's a little bit tricky, that turning the control clockwise (to starboard) will result in a prop thrust to port side and a ship movement to port as well. I have driven a two-podded passenger ferry (see below) several times with a changed system (turning the joystick to port means the vessel steers to port) - but it was quite difficult, when going astern or sideways, because the lever shows into the opposite direction then.. - uuufffff - I like it as it is!
Regards
I find it interesting you say that, in reality yes, you turn the stick to port, the vessel goes to port, and same for starboard . . . However, I should of said that I was referring to in game controls . . . I was recently piloting the Star on MP and I found that I kept having to bring the pods to the opposite direction of which I really wanted to turn. I felt this was quite silly. I checked to make sure I had the pods facing the right way and was in fact pressing forward as opposed to forwards, however, the helm reponds in opposites for me. I will look into this . . .
But yes, in reality you are right.
SPEED - Yes, the Ocean Star is faster than her real life counterparts. I have sailed on the Carnival Pride and I consulted heavily in regards to the building of the Ocean Star for SS. I have noticed that her rate of turn is STILL way too fast and her acceleration is dramatically unrealistic, I will, however, complain to make sure this is corrected.