Hi Wisemenkom,
Well, as there are both very large ships, a pilot vessel, a mission editor and a lot of environments were daunting tasks such as the ones you describe could be created, there is no reason why this sim could not be challenging for you, I think.
You can create narrower points by using AI traffic and Static Objects the right way. And there's plenty of opportunities in the present environments to get in big trouble allready in the first place.
With a bit of creative mission building, there's a lot that can be done. I don't know if you gave the editor a try yet, but I would recommend it. It's a great tool.. if you have the creativity and are willing to spend an hour or two learning how to use it, it will pay off for sure. Plus as an added bonus, you can share them and then we can all enjoy it too!
You can grab it here, in case you haven't got it and are interested. You'll have to run at least V1.1 thought.
http://www.shipsim.com/downloads/patches.php
(Note, you have to install V1.1 first, then the editor, then the V1.3 version. Or else you might experience some odd behaviour in the new mission editor that comes with V1.3. This is soon to be fxed though with a coming update)
Of course everyone has an opinion about what ship/area/feature should be added and yours are good suggestions. But there's thousands of them floating around on here. There's just so much good stuff that "should be in future versions", they wouldn't know where to start..
Regards,
Fred