Hello Guest December 06, 2024, 09:48:10 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: [1]   Go Down

Author Topic: Console for demonstration and training  (Read 5049 times)

pjotr

  • Ship Simulator Developer
  • Forum member
  • Posts: 166
Console for demonstration and training
« on: June 12, 2007, 10:32:07 »

Here some pictures, videos and a 3D presentation of a console we are developing for exhibitions and for for professional training situations:
http://www.vstepvideos.com/ShipSim_Console
Please contact me if you are interested in this unit.
Logged

Captain Davies

  • Forum member
  • Posts: 508
Re: Console for demonstration and training
« Reply #1 on: June 12, 2007, 16:21:44 »

Looks like a cool idea.
Logged

marcstrat

  • Global Moderator
  • Posts: 2626
Re: Console for demonstration and training
« Reply #2 on: June 12, 2007, 21:15:32 »

Greetings,
It's more easy than to install a computer,very mobile.
Regards
Marc
Logged
N

Shipaddict

  • Forum member
  • Posts: 3747
Re: Console for demonstration and training
« Reply #3 on: June 13, 2007, 19:19:58 »

I like it.
Logged

mikapeltonen

  • Forum member
  • Posts: 2
Re: Console for demonstration and training
« Reply #4 on: July 16, 2007, 11:40:17 »

Yes... it's look very good.
Maybe like this we can build full site bridge simulator system?! :)
« Last Edit: July 16, 2007, 11:42:54 by mikapeltonen »
Logged

JHB

  • Forum member
  • Posts: 1457
Re: Console for demonstration and training
« Reply #5 on: July 16, 2007, 11:51:16 »

Yes... it's look very good.
Maybe like this we can build full site bridge simulator system?! :)

uuhhhh... yeah... hopefully a virtual bridge simulator system, or it would become very expensive ;D
Maybe hardware bridge simulator systems can be built in the future, like the cockpits built for Flight Simulator by those who really have a lot of patience. :)
Logged
My music: www.jhbrende.com (http://www.jhbrende.com/)

Tug Hunter

  • Forum member
  • Posts: 102
Re: Console for demonstration and training
« Reply #6 on: July 16, 2007, 15:26:08 »

Hello Pjotr

what is the price of this unit and is it only for
professional training of it is poseble for prive use?
Logged
Kind regards / Met vriendelijke groet
Hessel Buren Terschelling
www.tugsalvage.nl

Your Mayday is our call for giving assistence

pjotr

  • Ship Simulator Developer
  • Forum member
  • Posts: 166
Re: Console for demonstration and training
« Reply #7 on: July 16, 2007, 16:04:43 »

The price depends on the number of units we will produce.
The first unit we make will cost EUR 15,000, the second 12,000, number 10 probably EUR 6,000.
So if we can find 10 people, we can give you all a goo deal;)
The price is so high also because we intend to use real ship controls and not fake ones.
We are working on a sit-down version, I will post some screenshots tomorrow.
Logged

Sam

  • Forum member
  • Posts: 1041
Re: Console for demonstration and training
« Reply #8 on: July 16, 2007, 16:43:17 »

Wow, why use real ship controls??

I think that it is cheaper to buy a CNC mill so that you can make your own controls.


I am making my console in wood ;D (and yes, I am patient)


Where is the .exe file for?
« Last Edit: July 16, 2007, 16:45:26 by Sam »
Logged

pigdog

  • Forum member
  • Posts: 193
Re: Console for demonstration and training
« Reply #9 on: July 17, 2007, 16:13:38 »

It would be nice to see the control unit part for sale for the public as a USB connected addition for the game, with the wheel, thrust and engine controls with the electronic chart on a small LCD, I'm sure you would get large amount of intrest from shipsim users wanting one, but as you say it needs to be priced right for general public sales.
Logged
[img width=585 height=150http://img215.imageshack.us/img215/9431/panddax5.png]

Lucky Jim

  • Forum member
  • Posts: 15
Re: Console for demonstration and training
« Reply #10 on: July 19, 2007, 17:13:28 »

Quote
pigdog
     Re: Console for demonstration and training
« Reply #9 on: July 17, 2007, 17:13:38 » Quote 

--------------------------------------------------------------------------------
It would be nice to see the control unit part for sale for the public as a USB connected addition for the game, with the wheel, thrust and engine controls with the electronic chart on a small LCD, I'm sure you would get large amount of intrest from shipsim users wanting one, but as you say it needs to be priced right for general public sales.

I second that...
Logged

OliverBryant

  • Forum member
  • Posts: 10
Re: Console for demonstration and training
« Reply #11 on: July 19, 2007, 17:17:30 »

you can see a full vid on www.youtube.com its better than pics LOL
Logged

pjotr

  • Ship Simulator Developer
  • Forum member
  • Posts: 166
Re: Console for demonstration and training
« Reply #12 on: July 19, 2007, 20:42:26 »

Yes we made a design for a small Ship Control Unit as advanced hardware input controller last year.
Trouble was, we could not find any manufacturer who was prepared to produce it in low volumes.
Now a 3rd party is developing a low-cost Ship Driver unit, see http://raildriver.com/products/shipdriver.php
They plan to bring it to market in 2008.

As for our professional console unit, we are developing another version with more navigation screens.
Radar, conning, ECDIS, and several panels with buttons.
It will run on 2 or 3 PCs instead of just one.
Its price, as you might expect, will be too high for non-professional users.
It will however be a good alternative for full mission bridge simulators that now cost several $100k or even several $ million. And it will be small enough to be used on board.
Logged
Pages: [1]   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines