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Author Topic: high scores real?  (Read 9440 times)

Razgo

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high scores real?
« on: November 21, 2007, 07:35:40 »

I know i haven't been playing this sim very long but those high scores for 2008 are they real? the rescue swimmer and powerboat i can only shave off maybe a second on my times and thats full throttle. if you cant go any faster then how is it possible those highest scores?

the rescue swimmer it takes me at least 2:12 to get the swimmer. and no hope in hell to get to the boat to get even close to a high score. so whats the secrete?

thanks

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metalfork

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Re: high scores real?
« Reply #1 on: November 21, 2007, 16:43:44 »

Hello there...
They are definitely for real as i saw when i was ranked #1 on one mission! But i also can´t understand the Times on some missions....these guys are damn fast! ;) on another topic i heard that it got to do with the power of your PC also! The mission time starts when your PC begins to initialise the mission or something like that! so the faster your PC is that earlier you can start do sail and that might give you some seconds for the highscore! but i´m not an expert on that so maybe someone else could explain it to us a bit more detailed!

Cheers Jonny
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adamano

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Re: high scores real?
« Reply #2 on: November 21, 2007, 16:51:23 »

Im sure some people modify the handling files, im not sure though, im more of a free roaming guy :P
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Jackal

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Re: high scores real?
« Reply #3 on: November 21, 2007, 17:10:55 »

on another topic i heard that it got to do with the power of your PC also!

Yeah, that's definetly true. I tried lowering the details and it runs faster, allowing me to complete some mission in a shorter time; I also remember a topic where was pointed out that some mission had wrong times because the mission itself had been modified; the mission being longer now than in the beginning, it was impossible to reach that record-time anymore; I wonder if that bug was corrected.
Ciao,

  Corrado
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marcstrat

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Re: high scores real?
« Reply #4 on: November 21, 2007, 17:12:41 »

Greetings,
I have the same feeling,about this.
Like the mission resque a swimmer,you cannot go faster as full trottle.I've seen a score of 1.and a bit more for that.Well,i dont know how many engines they have on that vessel.
On the otherhand,i'm not so interested in score's,i enjoy my game withhout that competition.Scores are not that importent to me.
Marc
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N

mvsmith

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Re: high scores real?
« Reply #5 on: November 21, 2007, 18:57:16 »

While cpu speed can have some effect on the time to complete a mission, and posts have reported inconsistencies in velocity versus distance/time, I suspect that some players are modifying the unlocked missions via the mission editor.
For this reason, I think that completion times are meaningless.
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Titanic ship of dreams

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Re: high scores real?
« Reply #6 on: November 21, 2007, 19:12:46 »

Sadsid's time on "Titanic voyage to New York" 52minutes(?) i think, thets crazy!
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Titanic ship of dreams

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Re: high scores real?
« Reply #7 on: November 21, 2007, 19:15:59 »

New leader...Jskipper with 50minutes....Sadsid had 51:)
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metalfork

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Re: high scores real?
« Reply #8 on: November 21, 2007, 19:50:07 »

Manipulating missions is a bad thing!
I´m proud of my ranked #1 on "spare parts for Marseille" without any modifications!!!
It took me a long time to get that fast!
And i guess some of the other ranked #1 had to work a lot for it also!
If theres someone modifying there missions....that really piss me of!!!! >:( >:( >:( (sorry for bad words)
If thats really true i wish the highscores to be reset or even turned off!!!

Cheers Jonny
« Last Edit: November 21, 2007, 19:51:44 by metalfork »
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Mad_Fred

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Re: high scores real?
« Reply #9 on: November 21, 2007, 19:57:33 »

I don't really care about times at all, apart from those race/stunt missions with the powerboat they are essentially useless.

No one in real life aims for fastest times (well ferry services have to run in time and stuff like that, obviously, but they will not sacrifice safety for speed). If these fast times that the high score lists are made up of, would have been achieved in real life, there would have been major violations of the rules and corners would be have been cut which would have been incredibly dangerous.

So the whole high score thing is very unrealistic and I actually think has no added value in a simulator.
« Last Edit: November 21, 2007, 19:59:46 by Mad_Fred »
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Razgo

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Re: high scores real?
« Reply #10 on: November 21, 2007, 21:41:15 »

OK looks like I'm not the only one in this boat (pardon the pun).

Yes i suspected PC loading times were related also. I also noticed up to 40 sec gap when changing scenes and i am sure that is added to my times because my notebook took so long to load the next scene.

And i too also noticed when initialization was finished but game not quite visible i could hold down the accelerator and take off before i could see the scene/boat.

I would like to see times ONLY start when you start your take off. And i would certainly like to see the stop watch stop when scene is changing and ONLY start when you take off again in the new scene.

that way the clock doesn't start until the accelerator is pushed. I personally like the competition to beat times to the best of our abilities. It may not be real life for the most part but ads an aliment of fun/arcade to the game. I know its primarily a sim first so i like the sim aspect also to get down and serious. but introducing competition and soon to be multiplayer allows for it to be quite lively and ads a needed element in any sim game i think.

that would be more fair?

« Last Edit: November 21, 2007, 22:11:40 by Razgo »
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SPEEDBOAT

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Re: high scores real?
« Reply #11 on: November 21, 2007, 21:48:58 »

I definatly agree with u dude. I would like 2 see that happen in newer versions.
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Colin

metalfork

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Re: high scores real?
« Reply #12 on: November 22, 2007, 01:36:58 »

It is in fact quite unrealistic to have a highscore on missions like "spare parts for Marseille" (although your boss might be happy about the quick delivery of his cargo) but as Razgo said...the highscores are just for us! I agree that they got nothing to do with the real handling of boats, because that rather consider about not to damage the vessel! But this is a game and not real life and cheating is shit....in real life AND in game!!!

Cheers Jonny
« Last Edit: November 22, 2007, 01:44:57 by metalfork »
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saltydog

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Re: high scores real?
« Reply #13 on: November 22, 2007, 02:57:37 »

I really don't know how I got no. 1 in mission "rescue yachtsmen in trouble",
 a tiny bit of skill and LOTS of luck.. ;D
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Mad_Fred

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Re: high scores real?
« Reply #14 on: November 22, 2007, 03:18:56 »

cheating is shit....in real life AND in game!!!

I could not agree more. Zero tolerance!

And I also agree that having high score lists adds another dimension to this game (we can say sim all we want but all sims are just sophisticated games, really) and appeals to a lot of players. And in case of the powerboat missions it's even realistic aswell, as I said. I was kinda pleased when I got a #1 ranking too. But someone threw that powerboat around the circuit a bit faster now. Bugger!  ;D
I didn't mean to say I was against it, I just don't really care about them, is what I meant.

Fred
« Last Edit: November 22, 2007, 03:26:01 by Mad_Fred »
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Razgo

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Re: high scores real?
« Reply #15 on: November 22, 2007, 04:38:33 »

I have no doubt for the most part we are all honest with the exception of few. I think its great that saltydog got 9th position 1:15!!!!! holly cows! and metalfork No.1 .

there isn't a whole lot you can do to improve in the rescue a swimmer accept try and stop faster in the circle so the green thing spins around. thats where the critical part seems to be.

but the power boat jumps has a lot more variations because a slight right or left turn can add a second or two to your times. and too much air time might actually slow you down instead of shorter jumps and power in the water. I know i have been way too air born hitting those small jumps to the point of looking for a parachute :). so that wouldn't help me.

/edit

I just loaded fast craft sight seeing in Hamburg and it froze in the opening scene and i couldn't click off the ropes. eventually it came good and I noticed the game clock had already ticked over 01:12 to my time before i go the rope off. So definitely something to look into.



« Last Edit: November 22, 2007, 05:25:23 by Razgo »
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Stuart2007

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Re: high scores real?
« Reply #16 on: November 22, 2007, 13:12:41 »

Sadsid's time on "Titanic voyage to New York" 52minutes(?) i think, thets crazy!

There goes the Hales Trophy...


Problem is that some people are probably manouevering ships in ways they shouldnt be. For example, it takes X minutes to leave port in PoR, but some people can do it in half that by getting a few % damage- which doesn't affect your time.

Stu
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metalfork

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Re: high scores real?
« Reply #17 on: November 22, 2007, 13:42:26 »

Problem is that some people are probably manouevering ships in ways they shouldnt be. For example, it takes X minutes to leave port in PoR, but some people can do it in half that by getting a few % damage- which doesn't affect your time.

Thats the surrealistic thing about the highscores! but i tried to do all my highscores without any damage (so far i remember ;))
It´s just a sad thing that some people need to cheat their highscores...I just can´t imagine a reason for that!!!
Except for making other players upset and compensate something!!! (SRY)
It´s just unfair and allows no excuse!!!
And i really apologize for my rank #7 on "A massive towing job for Fairmount"...I forgot to change the player profile before giving it a try to get the fast times! (It´s quite easy if you don´t take the Eirik Raude to the last waypoint, but just the Sherpa :))

Cheers...Jonny
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Penguin

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Re: high scores real?
« Reply #18 on: November 22, 2007, 14:07:01 »

Problem is that some people are probably manouevering ships in ways they shouldnt be.

It's the same situation in the mission "Container Loading" (btw. one of my favorites):
I was able to improve my score by "throwing" the containers on board of the Vermaas. To be more precise: When the container is hanging over the onboard position just let it fall down, there is a good chance that the container will find its way. Don't think about the chinaware or archaeological treasures inside of the container - there must be a reason why assurance companies exist! :D
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Stuart2007

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Re: high scores real?
« Reply #19 on: November 22, 2007, 15:18:54 »

Johnny
That's the reason why I don't upload my scores... I try to do it right (I find it more fun) but my 'scores' look bad. Groeenegaard had a suggestion a while back that each % damage gives you a big time penalty. Maybe an idea.

Penguin,
If they really did handle containers like that... insurance companies wouldnt exist for long! Has anyone seen a container drop? I saw the result of one at a railway freight terminal (not actually seeing it happen)... It made a bit of a mess of the train underneath.

I wouldn't like to be the one on the ship deck shouting up instructions!

Stu
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Stuart2007

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Re: high scores real?
« Reply #20 on: November 22, 2007, 15:20:19 »

I would like to see times ONLY start when you start your take off. And i would certainly like to see the stop watch stop when scene is changing and ONLY start when you take off again in the new scene.

Take off? ???

Stu
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metalfork

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Re: high scores real?
« Reply #21 on: November 22, 2007, 18:14:06 »

That's the reason why I don't upload my scores... I try to do it right (I find it more fun) but my 'scores' look bad. Groeenegaard had a suggestion a while back that each % damage gives you a big time penalty. Maybe an idea.

Stu

Thats a very good idea!!! I would really appreciate that! I do not worry about that i could not hold my highscores anymore!!!! ;) ;)
But i guess we have to wait until someone worked on it! Then we can start a new discussion again if the one did a good job or not! ;D

cheers... Jonny

PS: for all germans...there is a german ShipSim Chat! unfortunately no english one! And here´s the link...
http://www.schiff-sim.basis-alpha.de
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budbud

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Re: high scores real?
« Reply #22 on: November 22, 2007, 19:42:37 »

Hi everybody,
I just wanted to post a comment on the ranking based on the celerity to complete a mission. Personally I don't give any importance to that ranks but on the way the mission is done. Sure you can complete missions fast even with big ships but if you use engines and thrusters at theirs limits constantly for that, i don't see any interest in that. I prefere trying to manoeuvre using normal time and speed, even if it must take 1 hour to get berth. I definitly don't want to make it in 20 min (for instance), using engines at 100% ahead and astern and thrusters at full power...
So just to say, if it was possible, a system of ranking based on the respect of the engine limits and procedures could be added to the game and be chosen by players like me in the place of the time ranking.
(could do the same remark for the towing missions, what equipment (cable and bollards) could stand a towing at full thrust and speed? And if you keep a speed of 3 or 4 knots as it is in real, you can't expect to win the 1st rank.)
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Razgo

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Re: high scores real?
« Reply #23 on: November 22, 2007, 21:25:58 »

Take off? ???

Stu

lol, the term i used "take off" simply means "leave", or "accelerate away". basically at the point of acceleration then the clock starts.
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ee w

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Re: high scores real?
« Reply #24 on: November 22, 2007, 23:46:51 »

Hi everybody,
I just wanted to post a comment on the ranking based on the celerity to complete a mission. Personally I don't give any importance to that ranks but on the way the mission is done.

Makes me wonder how many people are making the passengers jump six feet to board the water taxi.

It takes longer, but it just seems proper to bring the taxi alongside the pier and not just hold the speed
below 1knot to complete the waypoint.
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