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Author Topic: Update 1.4 problems  (Read 7589 times)

MokMok

  • Forum member
  • Posts: 1204
Re: Update 1.4 problems
« Reply #25 on: August 26, 2011, 15:44:36 »

The Pride of Rotterdam still bounces in the berth after loading the environment. See the attached pictures.
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Sunseekeringo

  • Forum member
  • Posts: 284
Re: Update 1.4 problems
« Reply #26 on: August 26, 2011, 17:33:32 »

Hi,

here some more things I recognized:

Portsmouth: Water depth 0 Meters...but there is a harbour

After switching off the autopilot the ship starts still at 0 kts.

Look attachment...does that look realistic? Fluying Dutchman I would say...

 :thumbdown:
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Traddles

  • Global Moderator
  • Posts: 5934
Re: Update 1.4 problems
« Reply #27 on: August 26, 2011, 18:41:34 »

The Pride of Rotterdam still bounces in the berth after loading the environment. See the attached pictures.
Hi Mok Mok,
That picture you took was when you opened a Free roaming mission or a multiplayer game with "PoR" in the spawn point shown. She did not actually bounce off the quay, she spawned with her port quarter SITTING ON the quay and was thus damaged and sank. :doh: A smaller vessel such as "Albatros IV" will spawn clear of the quay. IT is unfortunate that "PoR" is too big for that particular spawn point. I tried and got exactly the same result as you did. The good news is that I then spawned her just outside Calais and sailed her into the port, swung her round and sailed her to the same berth with no bounce at all. To prove my point I will, in a matter of a few minutes, attach a video of her berthing perfectly. When you realise that in the game as a whole there must be hundreds of kilometres of quays, all of which had to be "fixed" to avoid the bouncing, and which have taken a long time to do.
Regards,
Angus.

http://www.youtube.com/watch?v=WDPh4mFDXaI
« Last Edit: August 26, 2011, 18:54:53 by Traddles »
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Retired, UK foreign going Masters Ticket.

Rbsanford

  • Forum member
  • Posts: 1293
Re: Update 1.4 problems
« Reply #28 on: August 26, 2011, 19:07:50 »

you've had trouble spawning there? it was no problem for me.

leaving calais got a little rough though.
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Today's weather:

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Not to sound cliched, but what a long, strange, trip it's been.

Traddles

  • Global Moderator
  • Posts: 5934
Re: Update 1.4 problems
« Reply #29 on: August 26, 2011, 19:11:00 »

If you read carefully I am speaking of just one ship, "Pride of Rotterdam". You will also see that I note that "Albatros IV" spawns perfectly. :doh:
« Last Edit: August 26, 2011, 22:12:36 by Traddles »
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Retired, UK foreign going Masters Ticket.

eviss

  • Forum member
  • Posts: 895
Re: Update 1.4 problems
« Reply #30 on: August 29, 2011, 12:16:18 »

Hello All,

Thank you to those members, who helped me to to write down the faults in order to inform VSTEP !

http://80.95.161.114/shipsim/forum/index.php/topic,26395.msg348273.html#msg348273

I tried to update, as I found new faults (or even OLD) during the experiance !

Since there are several Threads made now on the same subject (so claimed) ; it is impossible to keep track !

Priorities must be made and as while minor faults or even usermistakes are discussed endlesly, the overall picture of this shamefull happening, fades away !

It can be strategy, however; It can't be accepted, that customers who payed the FULL prizes for the SSE and add-on product are swepped away like anoying children, who don't know what they are talking about !

The Ship Simulator experience on this level is dying and most of us find that to be a sad, sad experiance !

I respect the ones that keep trying, and refuse to point fingers, but apeal for unity in solving these problems fast !

I rest my case for this moment.  ::)

Regards Erik
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THX SF!
Redfox
"Dover-Calais in the same environement !"

Aad The Pirate

  • Forum member
  • Posts: 2431
Re: Update 1.4 problems
« Reply #31 on: August 29, 2011, 13:35:58 »


http://www.youtube.com/watch?v=WDPh4mFDXaI
Ahoy Angus,
The vid is great, but your Shiphandling is even better.
Happy Sailing
The Auld Pirate
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Feel free to have a look @: http://members.chello.nl/a.vermeulen14/

Third Mate

  • Forum member
  • Posts: 1600
Re: Update 1.4 problems
« Reply #32 on: August 29, 2011, 14:17:23 »

Now can we pause the ship requests and fix the Simulator up, it's starting to take shape now
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THE 888 MARK
THE 999 MARK
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Sunseekeringo

  • Forum member
  • Posts: 284
Re: Update 1.4 problems
« Reply #33 on: August 29, 2011, 18:05:56 »

Hi,

...I can sail through the Orient Start with her lifeboat...

...Orient Star is sailing with 20 knots and the lifeboat passes her with 8 knots...it seems that the SSE lacks a bit of accuracy of the speed.

But in fact that all are more small things. I just read in another topic that somebody doesn´t care for such things as long as VSTEP focusses more on relevant things which makes the game playable. I agree with that. But such things shouldn´t happen after 1 year now...

Cheers
Ingo
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Sunseekeringo

  • Forum member
  • Posts: 284
Re: Update 1.4 problems
« Reply #34 on: August 29, 2011, 18:10:44 »

It´s me again...

no one minute later after I sailed through the Orient Star, I sailed with the lifeboat to the next point in the last tourism mission and got that crash message.

SSE, I love you!
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