Ship Simulator

English forum => Ship Simulator Extremes => General discussions => Topic started by: eviss on August 25, 2011, 15:32:28

Title: Update 1.4 problems
Post by: eviss on August 25, 2011, 15:32:28
While some things are changed for the better, (needs no attention here ) faults must be marked !

- BOUNCING docks are STILL killing when touched in the environments, as they are not assigned berths !

- By changing the draught and/or the depth you've made it impossible for us to go, where we could go before !
  sofar Calais, Marseille in the canal, Rotterdam beond Botlek and Dover berth's
  are not available anymore for Ocean Prince.

- POR's Ramp is Not controled anymore / Controlers are gone !

- Jumbo Javelin is sailing faster with 32 % RPM, then with 52 % RPM of thrust.

- Albatross IV and Jumbo Javelins / reset rudder 1 key is STILL not functional !

- Vermaas / Position of the Captain is STILL not changed to the controle and instruments position (chairs) !

  Multiplayer:

- TOWING is NOT posible in private made servers / the lines will not connect !

- Bow-visor and ramp of Albatross IV seen to be open, while they are closed or never been opened before !

- STILL leaving ghost ships behind in the environment, when members leaving or changing vessels !

- STILL watching other ships sinking or on the side, while their Captains find nothing's wrong / everything is OK !?

- STILL new environment entries will be named/taged after long gone members / false info in the map!

. . . and Testing  ::)
Title: Re: Update 1.4 problems
Post by: Swenson on August 25, 2011, 15:35:52
POR's Ramp is Not controled anymore / Controlers are gone !

Thanks for the report. We will take a look at it.

Update:
The PoR seems to have lost it's controls. We already fixed the problem but can not disrupt the update process to v1.4 now. We'll have to wait until tomorrow to come up with a good solution to get those controls back on your screen.
Title: Re: Update 1.4 problems
Post by: eviss on August 25, 2011, 15:49:27
Thank you for the reply / I understand that it must be fixed later !
Title: Re: Update 1.4 problems
Post by: MokMok on August 25, 2011, 15:52:26
I only see the incremental Update v1.3.5 to v1.4, but not the full update to the 1.4 version. Will the full update also be released, so that we can do a clean install of SSE version 1.0 and the full update of SSE to version 1.4?

Earlier updates did always contain the full updates.
Title: Re: Update 1.4 problems
Post by: The Ferry Man on August 25, 2011, 15:54:38
OK Freedom 90

She looks to be getting better dynamics...

but...

I got her in a spin... and she won;t stop spinning

She also STILL ISN'T AMPHIBIOUS...

Edit: Also missing her name...

But it looks good though :)
Title: Re: Update 1.4 problems
Post by: Swenson on August 25, 2011, 15:57:30
I only see the incremental Update v1.3.5 to v1.4, but not the full update to the 1.4 version. Will the full update also be released, so that we can do a clean install of SSE version 1.0 and the full update of SSE to version 1.4?

Earlier updates did always contain the full updates.

You can use the full install to 1.3.5. After that you can use the incremental to 1.4. We have noticed that most users always use the full update instead of the incremental. This burns a lot of bandwidth, we hope to reduce it this way.
Title: Re: Update 1.4 problems
Post by: Mr Robville on August 25, 2011, 16:04:17
i noticed for a short time that when i put the time settings on somewhere in the morning or late afternoon, that the sky looked like it was on mars or something, it was bright green and red.

also it seems that the deployable of the P6 doesn't bother any collissions, i can sail through everything with it.
Title: Re: Update 1.4 problems
Post by: Tug Hunter on August 25, 2011, 16:05:27
What i miss is the moving buckets e.g on de Pilot vessel,Redjes 4 Arie visser, on the ships that have a waterjet, if that will be applay to the vessels whit waterjets is also bether manoeuverble. in the beginning it was there for sure after the updates that we have had it is gone :(.
Title: Re: Update 1.4 problems
Post by: MokMok on August 25, 2011, 16:09:23
@Swenson:
Quote
You can use the full install to 1.3.5. After that you can use the incremental to 1.4. We have noticed that most users always use the full update instead of the incremental. This burns a lot of bandwidth, we hope to reduce it this way.

Doing a clean install of SSE and after that doing a full update will reduce the chances of bugs.
Title: Re: Update 1.4 problems
Post by: Traddles on August 25, 2011, 16:30:00
POR's Ramp is Not controled anymore / Controlers are gone !

The wheelhouse controls still operate correctly.

Traddles.
Title: Re: Update 1.4 problems
Post by: Rbsanford on August 25, 2011, 16:36:59
i havent yet got the chance to play sse today and check out the new patch, so can anyone tell me if it includes a way to get to the lower deck of jumbo javelin in walkthough.
Title: Re: Update 1.4 problems
Post by: MrLightman on August 25, 2011, 17:15:23
Great graphics...
Title: Re: Update 1.4 problems
Post by: Mr Robville on August 25, 2011, 17:16:31
Great graphics...

yes that's what i meant about the bright sky colors
Title: Re: Update 1.4 problems
Post by: Mad_Fred on August 25, 2011, 17:33:57
Great graphics...

No need to post it on so many places. I answered your other post. This is not normal indeed.

Been reported!
Title: Re: Update 1.4 problems
Post by: Aad The Pirate on August 25, 2011, 18:04:03
The wheelhouse controls still operate correctly.

Traddles.
Ahoy Angus,
That is correct, except for the indicator. This one dosn't show always the correct position of the ramp. Sometimes when I click the green button the indicator jumps to the closed position instead of climbing gradually to that position, according to the actual speed of the ramp.
K.R.
Aad
Title: Re: Update 1.4 problems
Post by: Ralphy on August 25, 2011, 18:36:05
In the Agile Solution the dock's are a bit bouncy, they don't shoot you as far but they do still shoot you away

http://www.youtube.com/watch?v=oRdp-R5N0jE (http://www.youtube.com/watch?v=oRdp-R5N0jE)
Title: Re: Update 1.4 problems
Post by: MokMok on August 25, 2011, 18:47:07
Correct installation of updates and addons:

What is better:

1: Clean install, applying the 1.3.5 update, ferry addon and finally applying the 1.4 update?
2: Clean install, applying the 1.3.5 and the 1.4 update and finally the ferry addon?
Title: Re: Update 1.4 problems
Post by: wiqvist on August 25, 2011, 19:26:37
The steering position for Cartagena is still the same. The update seems to be great so far, the main problem with bouncing quays seems to be gone and that is the best with this update(I think). But it seems that we need another update, which will fix the rest. But hopefully can Vstep build it in the "Birthday gift"?
Title: Re: Update 1.4 problems
Post by: Mad_Fred on August 25, 2011, 20:38:31
Of course there is ongoing work, this isn't the last thing to be done.  :)

@MokMok, Either one should work fine!
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 25, 2011, 21:18:35
It seems that vessels which are sailing 17 knots (albatros) are faster then the Pride of Rotterdam at 22 knots...
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 25, 2011, 21:29:04
Hi,
and the languages are not found (at least on my computer)...the weather settings are in english as well as the time setting.
cheers
Ingo
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 25, 2011, 21:36:13
The harbour in Padstow shows me in the sea chart 0 meters water depth...actually my instrument shows me 5 meters.

In Calais there was a barrier at the entrance..my Pride of Rotterdam ran aground

cheers again
Ingo
Title: Re: Update 1.4 problems
Post by: Traddles on August 26, 2011, 11:49:23
Ahoy Angus,
That is correct, except for the indicator. This one dosn't show always the correct position of the ramp. Sometimes when I click the green button the indicator jumps to the closed position instead of climbing gradually to that position, according to the actual speed of the ramp.
K.R.
Aad
Hi Aad,
You are quite right about the ramp indicator. In order to be sure the ramp is fully raised you must hold the button down until well after the indicator says it is housed. This is known by the developers but I think they put it low on the list of priorites.
Regards,
Angus.
Title: Re: Update 1.4 problems
Post by: saltydog on August 26, 2011, 14:29:36
I like to sail in the Bugsier.. When playing in MP I sometimes use rear view on the bridge, for pushing etc..
Frequently then I switch between outside view and helm view..But everytime I get back at the helm I am facing forward, so I have to turn around again each time..  This was not so in SS08NH..
Title: Re: Update 1.4 problems
Post by: Capt. Jim on August 26, 2011, 14:46:57
And still are the waterlevels so wrong u got stuck everywhere in Rotterdam. Can that not be changed? U guys must know how many big ships ( 300m+/- ) heading for Rotterdam City Terminals in Waalhaven and Eemhaven. Why we cant reacht it? Little bid unreal i think.

Next question: The chatbox in Multiplayer. It look so cheap. Why u dont put the same chatbox as in SS 2008. With the player names/flag/ships/speed/location in it again? Looks more profesional then what we know have.

For the rest the game runs better then before.  :thumbs:
Title: Re: Update 1.4 problems
Post by: MokMok on August 26, 2011, 15:44:36
The Pride of Rotterdam still bounces in the berth after loading the environment. See the attached pictures.
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 26, 2011, 17:33:32
Hi,

here some more things I recognized:

Portsmouth: Water depth 0 Meters...but there is a harbour

After switching off the autopilot the ship starts still at 0 kts.

Look attachment...does that look realistic? Fluying Dutchman I would say...

 :thumbdown:
Title: Re: Update 1.4 problems
Post by: Traddles on August 26, 2011, 18:41:34
The Pride of Rotterdam still bounces in the berth after loading the environment. See the attached pictures.
Hi Mok Mok,
That picture you took was when you opened a Free roaming mission or a multiplayer game with "PoR" in the spawn point shown. She did not actually bounce off the quay, she spawned with her port quarter SITTING ON the quay and was thus damaged and sank. :doh: A smaller vessel such as "Albatros IV" will spawn clear of the quay. IT is unfortunate that "PoR" is too big for that particular spawn point. I tried and got exactly the same result as you did. The good news is that I then spawned her just outside Calais and sailed her into the port, swung her round and sailed her to the same berth with no bounce at all. To prove my point I will, in a matter of a few minutes, attach a video of her berthing perfectly. When you realise that in the game as a whole there must be hundreds of kilometres of quays, all of which had to be "fixed" to avoid the bouncing, and which have taken a long time to do.
Regards,
Angus.

http://www.youtube.com/watch?v=WDPh4mFDXaI
Title: Re: Update 1.4 problems
Post by: Rbsanford on August 26, 2011, 19:07:50
you've had trouble spawning there? it was no problem for me.

leaving calais got a little rough though.
Title: Re: Update 1.4 problems
Post by: Traddles on August 26, 2011, 19:11:00
If you read carefully I am speaking of just one ship, "Pride of Rotterdam". You will also see that I note that "Albatros IV" spawns perfectly. :doh:
Title: Re: Update 1.4 problems
Post by: eviss on August 29, 2011, 12:16:18
Hello All,

Thank you to those members, who helped me to to write down the faults in order to inform VSTEP !

http://80.95.161.114/shipsim/forum/index.php/topic,26395.msg348273.html#msg348273

I tried to update, as I found new faults (or even OLD) during the experiance !

Since there are several Threads made now on the same subject (so claimed) ; it is impossible to keep track !

Priorities must be made and as while minor faults or even usermistakes are discussed endlesly, the overall picture of this shamefull happening, fades away !

It can be strategy, however; It can't be accepted, that customers who payed the FULL prizes for the SSE and add-on product are swepped away like anoying children, who don't know what they are talking about !

The Ship Simulator experience on this level is dying and most of us find that to be a sad, sad experiance !

I respect the ones that keep trying, and refuse to point fingers, but apeal for unity in solving these problems fast !

I rest my case for this moment.  ::)

Regards Erik
Title: Re: Update 1.4 problems
Post by: Aad The Pirate on August 29, 2011, 13:35:58

http://www.youtube.com/watch?v=WDPh4mFDXaI
Ahoy Angus,
The vid is great, but your Shiphandling is even better.
Happy Sailing
The Auld Pirate
Title: Re: Update 1.4 problems
Post by: Third Mate on August 29, 2011, 14:17:23
Now can we pause the ship requests and fix the Simulator up, it's starting to take shape now
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 29, 2011, 18:05:56
Hi,

...I can sail through the Orient Start with her lifeboat...

...Orient Star is sailing with 20 knots and the lifeboat passes her with 8 knots...it seems that the SSE lacks a bit of accuracy of the speed.

But in fact that all are more small things. I just read in another topic that somebody doesn´t care for such things as long as VSTEP focusses more on relevant things which makes the game playable. I agree with that. But such things shouldn´t happen after 1 year now...

Cheers
Ingo
Title: Re: Update 1.4 problems
Post by: Sunseekeringo on August 29, 2011, 18:10:44
It´s me again...

no one minute later after I sailed through the Orient Star, I sailed with the lifeboat to the next point in the last tourism mission and got that crash message.

SSE, I love you!