This is for folks who are looking for mooring bollards in free roam:
The easiest way to find them is to load the free roam environment into the mission editor.
You can then see a list of all bollards, and locate them in the environment.
First you need to find the files for the free roam:
Right-click the shortcut icon that starts SSE and then select Properties. Then click the Open File Location button. You are now in the root installation folder for SSE.
Open this folder chain: Projects > ShipSimExtremes > Data > Environments.
You now see the folders for all of the environments. In each one you will find a FreeRoam.xml file and a FreeRoam.EN file. Those two files must be copied into your custom missions folder so that you can open them in the mission editor.
If you have not used the mission editor, you can download the Mission Editor Notes from :
this topic (http://forum.shipsim.com/index.php/topic,19793.0.html)
After you open the FreeRoam.xml file in the editor and select the EN language you will see three panels on the right side of the screen titled Entity creation, Entities in mission, and Environments.
You should see the particular environment for that FreeRoam in the Environments panel.
If the Entities in mission panel is empty, you did not give the editor or the mission sufficient time to fully load—as explained in the Notes.
The Entities in mission panel should list all of the bollards under Static. It also lists any AI ships under AI.
If you want to see the locations of bollards, you need to first load the environment: Double-click the name of the environment in the Environments panel. Then click the eyeball on the toolbar above it.
It will take a while for the environment to fully load. Be patient.
To find the location of a bollard, click to highlight it in the list. The gizmo will be placed on it. To center the view on the gizmo, click the eyeball on the toolbar above the list and then move the mouse pointer into the environment. When you do that, the gizmo will be centered in the viewport. You can zoom in on the bollard with the mouse wheel.
If you want to add more bollards—or anything else such as barges to push with Atlas, the Notes will tell you how to do it. Do not make any change to the mission properties.
You will need to copy the two mission files—FreeRoam.xml & FreeRoam.EN—back where you got them.
If you were just looking at the files, you can delete them from you custom missions or copy the files from another environment over them.