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Author Topic: Bug Fix List  (Read 50500 times)

mvsmith

  • Guest
Re: Bug Fix List
« Reply #100 on: September 11, 2010, 12:17:19 »

There must be a reason for this 'bug'.

The text is in Dutch, but I can assure you that rode means red in English

Hi Aad,
One of the changes considered for the “patch” is to make the mooring points on the ship red instead of yellow when they have lines attached.
Regards,
Marty
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Finn700

  • Forum member
  • Posts: 174
Re: Bug Fix List
« Reply #101 on: September 11, 2010, 12:41:15 »

Aad, look at this video (http://www.youtube.com/watch?v=ttc2WKG6r0E&t=0m7s).
It's coming.
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--tractorman--

  • Forum member
  • Posts: 1765
Re: Bug Fix List
« Reply #102 on: September 11, 2010, 13:24:38 »

Tore has already said he made this with the test version of Ship Sim..
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Finn700

  • Forum member
  • Posts: 174
Re: Bug Fix List
« Reply #103 on: September 11, 2010, 14:14:37 »

Tore has already said he made this with the test version of Ship Sim..
So you think they will drop this feature of the next release after all?...
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coryt415

  • Forum member
  • Posts: 109
Re: Bug Fix List
« Reply #104 on: September 11, 2010, 17:36:19 »

why not just go back to the x`s when a line is attached..also is seems *sometimes* I have to click back on the mooring button for every additional line when i need to connect/disconnect
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mvsmith

  • Guest
Re: Bug Fix List
« Reply #105 on: September 11, 2010, 17:46:42 »

If you had read carefully, the problem has been fixed in a better way.
 
People claim that they are not told anything, but don’t bother to read the answers. Some, not Cory, are simply trolls. They are more interested in sounding off than in any solution. Some of their silly pronouncements have made them the object of ridicule in the eyes of many.
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Aad The Pirate

  • Forum member
  • Posts: 2431
Re: Bug Fix List
« Reply #106 on: September 11, 2010, 19:20:18 »

Hi Aad,
One of the changes considered for the “patch” is to make the mooring points on the ship red instead of yellow when they have lines attached.
Regards,
Marty

Ahoy Marty,
Thanks for that info. Is the "patch" you're talking about the v1.1 patch, or has it still to be released?
Kind Regards
Aad
Aad, look at this video (http://www.youtube.com/watch?v=ttc2WKG6r0E&t=0m7s).
It's coming.
Ahoy Finn700,
Great video, thanks for sharing.
« Last Edit: September 11, 2010, 19:21:56 by Aad The Pirate »
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Feel free to have a look @: http://members.chello.nl/a.vermeulen14/

mvsmith

  • Guest
Re: Bug Fix List
« Reply #107 on: September 11, 2010, 22:03:33 »

It is in the 1.2 patch that will be released when it is thoroughly tested. There is no way to know when it will be done until it is done. People seem not to be able to grasp that simple fact.
If you promise a definite release date, you may seem to have guessed well until the final day of testing. Then you may uncover a serious bug that could take days or weeks to fix, followed by another testing period.
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Aad The Pirate

  • Forum member
  • Posts: 2431
Re: Bug Fix List
« Reply #108 on: September 11, 2010, 22:51:58 »

Ahoy Marty,
Tnx again for the new info. I'm patient as never before. So I will wait and see when that patch is released what it will do.
Kind Regards
Aad
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Brit

  • Forum member
  • Posts: 4
Re: Bug Fix List
« Reply #109 on: September 11, 2010, 23:29:27 »

Here's my list...

1. The game was made by people who don't really give a toss any more.
2. See point 1.
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The Ferry Man

  • Forum member
  • Posts: 10787
Re: Bug Fix List
« Reply #110 on: September 11, 2010, 23:30:20 »

Here's my list...

1. The game was made by people who don't really give a toss any more.
2. See point 1.

I disagree...
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

laganviking

  • Forum member
  • Posts: 1197
Re: Bug Fix List
« Reply #111 on: September 11, 2010, 23:32:46 »

Here's my list...

1. The game was made by people who don't really give a toss any more.
2. See point 1.

Welcome Brit :)

The bugs are being addressed. Myself and TFM were of your opinion also when we first received it, but after some positive feedback and some sensible suggestions, patches and fixes are currently under developement by developers - based upon members feedback and suggestions.

Perhaps you could think of a few for them to consider. Intially the game is a let down, but read about the forum about SSE and you'll see that fixes are on the way :thumbs:
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LV SHIPYARDS - Whatever you want, whatever you like, whatever you say, you pay your money, you take your choice  :lol: :2thumbs: :captain: !:)

The Ferry Man

  • Forum member
  • Posts: 10787
Re: Bug Fix List
« Reply #112 on: September 11, 2010, 23:34:21 »

Welcome Brit :)

The bugs are being addressed. Myself and TFM were of your opinion also when we first received it, but after some positive feedback and some sensible suggestions, patches and fixes are currently under developement by developers - based upon members feedback and suggestions.

Perhaps you could think of a few for them to consider. Intially the game is a let down, but read about the forum about SSE and you'll see that fixes are on the way :thumbs:

I wouldn't go that far  :-\

there are a few things that need sorting out, but I never really felt it was bad - I can sail Dover-Calais; I got what I wanted
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

BBGravesen

  • Forum member
  • Posts: 56
Re: Bug Fix List
« Reply #113 on: September 12, 2010, 12:59:40 »

hi.

Think there are a bug in Sigita..
The ascher droops witout any reason or its conect ropes to nerby ships by her self.
 

Hi. BBGravesen
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BBGravesen

saltydog

  • Forum member
  • Posts: 7828
Re: Bug Fix List
« Reply #114 on: September 14, 2010, 07:09:31 »

Something I just noticed with the Apollo pilot boat..:
- Steering in reverse is strange: when reversing you would expect the bow to go to stb when you steer to prt, but the opposite happens (and vice versa)
 This is also the case with the Arie Visser and the VSTP 7 water taxi..
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Birder

  • Forum member
  • Posts: 44
Re: Bug Fix List
« Reply #115 on: September 14, 2010, 10:02:10 »

I can sail Dover-Calais; I got what I wanted

But have you ever done it without seeing another ship for the whole crossing?
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The Ferry Man

  • Forum member
  • Posts: 10787
Re: Bug Fix List
« Reply #116 on: September 14, 2010, 11:16:41 »

But have you ever done it without seeing another ship for the whole crossing?

When it was foggy?

I sailed Dunkerque-Dover once without seeing the berth, let alone another ship...

It was a great job by the Captain
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TFMs Guide to Crossing the Dover Channel (http://forum.shipsim.com/index.php/topic,21107.0.html)

Ballast

  • Global Moderator
  • Posts: 3490
Re: Bug Fix List
« Reply #117 on: September 14, 2010, 11:25:15 »

Something I just noticed with the Apollo pilot boat..:
- Steering in reverse is strange: when reversing you would expect the bow to go to stb when you steer to prt, but the opposite happens (and vice versa)
 This is also the case with the Arie Visser and the VSTP 7 water taxi..

Hi SD,

It's not a bug, it's the way how waterjet driven vessels in real life react  ;)


It's demonstrated on the website of Hamilton jets (http://www.hamjet.co.nz/hamiltonjet_waterjet/how_a_waterjet_works).
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It's the crew that makes the difference

saltydog

  • Forum member
  • Posts: 7828
Re: Bug Fix List
« Reply #118 on: September 14, 2010, 11:27:00 »

All three boats are waterjet propelled..?
I tried Arie Visser and the watertaxi in SS2008, there they behaved "normally".. ;)
« Last Edit: September 14, 2010, 11:31:32 by saltydog »
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Ballast

  • Global Moderator
  • Posts: 3490
Re: Bug Fix List
« Reply #119 on: September 14, 2010, 11:29:36 »

But have you ever done it without seeing another ship for the whole crossing?

I agree with that, but most computer for personal use couldn't handle all the AI traffic to simulate a realistic crossing in Dover strait.  :)
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It's the crew that makes the difference

Ballast

  • Global Moderator
  • Posts: 3490
Re: Bug Fix List
« Reply #120 on: September 14, 2010, 11:36:51 »

All three boats are waterjet propelled..?
I tried Arie Visser and the watertaxi in SS2008, there they behaved "normally".. ;)

Yep, that's correct. If i'm right, even one of the RHIB's is jet driven

The maneuvering characteristics are more realistic in SSE then in SS08. In real life you would have another set of levers to control the bucket.

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It's the crew that makes the difference

saltydog

  • Forum member
  • Posts: 7828
Re: Bug Fix List
« Reply #121 on: September 14, 2010, 11:38:37 »

Strange, I just tried the Red Jet in Extremes, she doesn't behave as you describe..
In reverse and steering to port, bow turns to starboard.. (as I would expect)
« Last Edit: September 14, 2010, 11:41:01 by saltydog »
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saltydog

  • Forum member
  • Posts: 7828
Re: Bug Fix List
« Reply #122 on: September 15, 2010, 13:37:22 »

The side/centre vision thing should be looked into..
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saltydog

  • Forum member
  • Posts: 7828
Re: Bug Fix List
« Reply #123 on: September 15, 2010, 14:14:06 »

This is just an example..There is something wrong with centre & side vision..
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LucAtC

  • Ship Simulator Developer
  • Global Moderator
  • Posts: 2223
Re: Bug Fix List
« Reply #124 on: September 15, 2010, 15:01:11 »

Hello SaltyDog,
There are two systems in order to sail back with water jets, the traditional or older way, using backing deflectors, buckets, along with the pivoting flaps for turning, like used in ShipSim2008 even for ships that did have the other system.
In the second method, the spin axes, the hinges of these buckets are no longer attached to moving parts, but the to the hull (indirectly, of course).
The Hamiltonjet website not only has enough information about it, but also a small game to show how it's going to be with those jets and their deflectors, sometimes called "scoops". In this system, forward or backward, the rudder remains in the same position  to turn in the same direction, CW or CCW. When I try to explain in greater details, it seems I make things fuzzier than they are.... The difference is of course the direction of the water flow versus the pivot point of the hull.
http://www.hamjet.co.nz/jetboat_game
Have fun with these jets,
Luc
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