Oops..blank post; sorry.
But if VS cannot do what users/creators/buyers want, doesn't it doom itself? Why create and then ask for opinions when you get so much flack for things you have no control over?
If you create for the love of creating, good for you. If you ask for opinions, you will get them. If you build and submit things made with dull tools for approval often enough and those things do not meet expected standards, people will stop visiting.
If new VS vessels are as poorly received as this one, the email announcements should not give the eye-candy impression that they are realistic or complete.
As for turning off the TV comparison, that is why shows disappear.
Well, then switch channel or turn of your TV, because in this board there will always be opinions, no matter how and when and what about. And that's what VSTEP is listening to (according to Frank Dolmans interview with GameReactor about SS Extremes).
There are other game developers out there of the big ones that doesn't care to interact or listen to their audience at all. So we should be
very glad that VSTEP care to listen.
And if people stop playing the game, then that's just a serious sign that the game need more stuff that caught the interest of the players and the audience watching YouTube-movies, game reviews, screenshots and all this stuff from this game. Feedback is a essential process of reviewing a product until the customer gets satisfied, and still want to buy it.
And when it comes to boats and ships in a ship simulator, I'm afraid that many is not question themselves
what do you want to use the boat for?a) just sail around
b) handle cargo
c) doing advanced navigation
d) towing operations
e) racing
f) practice rescue missions
g) maintenance and support a oil platform
h) handle passengers and cars (transportation between point A and B)
If this is supposed to be a simulator (or what it is already using in its brand name), then I think that there is a waste to add hundreds of boats and ships into this game, until it looks like a
ships of the world simulator rather than a simulator purely supporting
navigation, cargo handling, interactive environments, single player missions, multi player missions, engine handling, missions on-board a ship and similar stuff.
Comparing to Virtual Sailor, these sims are in the same boat right now (until SS Extremes reveal new features). They both got various ships and boats, but there is a lack of opportunities to do something with the watercrafts than just sail it around, with a few buttons and some controls (generalizing). I think than none of these sims caught the attention of hardcore simmers that probably want to more than just play a mission where you sail from waypoint A to waypoint G rescue a couple of people caught in the water. Anyway, I'm not saying that missions is a bad thing, that they are good for now and will become better in the future.
Yeah it's some sort of great effort to add new vessels to this game, but I don't think they caught the attention from serious simmers (those of us that want something more than
just another vessel to sail around).
All ships and boats got their own shapes and colors and is made for some specific operations which this game is not yet simulates, so maybe that's what SS Extremes is all about (because
Extremes is a strong word).
A boat is just not a boat...you will use it for something.
Regards, a hardcore simmer...