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Author Topic: Questviewer in SS Extremes?  (Read 2256 times)

Kevinmcg_ships

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Questviewer in SS Extremes?
« on: February 28, 2010, 11:48:56 »

Hi all,

Does anyone know if Vstep intend to use Questviewer again for Ship Simulator Extremes?

It's so I can make a decision about buying a new motherboard and upgrade the CPU (which I need to do anyway) and which components to look at.

Thanks very much

Kev

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IRI5HJ4CK

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Re: Questviewer in SS Extremes?
« Reply #1 on: February 28, 2010, 11:54:16 »

Hi Kev,

Don't take my word on this, but last time I heard, I don't think Questviewer was going to be used. Could be wrong, though!

Jack.
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Kind Regards,
Jack.

Kevinmcg_ships

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Re: Questviewer in SS Extremes?
« Reply #2 on: February 28, 2010, 12:51:15 »

Hi Jack,

Many thanks for your reply. Wouldn't surprise me if this was going to be the case, as it seem a lot of people on this forum are having problems with Questviewer.

Kev
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v.h94

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Re: Questviewer in SS Extremes?
« Reply #3 on: February 28, 2010, 14:10:21 »

Hi Kev,

Don't take my word on this, but last time I heard, I don't think Questviewer was going to be used. Could be wrong, though!

Jack.


Why not use QV there game engine is Quest3D not shure but I don't know if the viewer for Quest3D is QV
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Kevinmcg_ships

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Re: Questviewer in SS Extremes?
« Reply #4 on: February 28, 2010, 14:52:46 »


Why not use QV there game engine is Quest3D not shure but I don't know if the viewer for Quest3D is QV

I think both Quest3D and questviewer are from the same company.

Kev
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mvsmith

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Re: Questviewer in SS Extremes?
« Reply #5 on: February 28, 2010, 15:11:21 »

Hi Kevin,

I don’t think your decision on computer purchases should depend upon whether QV will be the graphics engine for Extremes. Any other graphics engine that might be substituted would be at least as demanding of the system, if not more.
 
Do not be misled by the common erroneous idea that QuestViewer is the cause of many problems. QuestViewer, as the controlling program for SS, is simply reporting problems in other software modules that are not part of QV. It is these software modules, written by the developers or from third parties, which make the major demands upon the system.

I do not know if Extremes will be driven by QV, but it is the runtime environment for applications developed in Quest 3D. Going to a different graphics engine would imply adopting a different development platform.

Regards,
Marty

You might factor into your speculations the fact that Pjotr was also a co-founder of Act-3D.
« Last Edit: February 28, 2010, 15:20:57 by mvsmith »
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Captain Cadet

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Re: Questviewer in SS Extremes?
« Reply #6 on: February 28, 2010, 16:50:47 »

it DOSE NOT says on wikapedia it has
Sorry
Quote
it says on wikapedia it has
it says on wikapedia it has
« Last Edit: February 28, 2010, 21:09:17 by Captain Cadet »
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Captain Cadet
Please don't message me for technical support!

IRI5HJ4CK

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Re: Questviewer in SS Extremes?
« Reply #7 on: February 28, 2010, 17:04:43 »

it says on wikapedia it has

It has what...?
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Kind Regards,
Jack.

Kevinmcg_ships

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Re: Questviewer in SS Extremes?
« Reply #8 on: February 28, 2010, 19:51:44 »

Hi Marty,

Reason I was asking about QV is that I am starting to have quite a few questviewer errors when loading certain missions. When that happens, I run Resource Monitor and each time it says the CPU was running at 100% (my CPU is 2.13Ghz, which is just below the minimum requirement) and had to force it to shut down QV using Task Manager.

Most of time QV works fine, apart from a handful of missions which failed to load when it got frozen at 75%, 80% etc.

I'm thinking of buying an Intel Core i3-540 which is 3.06Ghz on each core and was hoping that would improve the SS2008 playing experience, and that it will be more than enough to meet the requirements to run SS Extremes (yes, I'm planning to buy SS Extremes!  :thumbs:)



p.s. I didn't realise Act-3D made the Quest3D software
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Traddles

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Re: Questviewer in SS Extremes?
« Reply #9 on: February 28, 2010, 22:09:49 »

I strongly suspect that SS Extremes will run with Questviewer as the engine. This note by Marty is worthy of consideration:-
I do not know if Extremes will be driven by QV, but it is the runtime environment for applications developed in Quest 3D. Going to a different graphics engine would imply adopting a different development platform.

Regards,
Marty

You might factor into your speculations the fact that Pjotr was also a co-founder of Act-3D.

Angus.
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Kevinmcg_ships

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Re: Questviewer in SS Extremes?
« Reply #10 on: February 28, 2010, 22:41:33 »

I strongly suspect that SS Extremes will run with Questviewer as the engine. This note by Marty is worthy of consideration:-
Angus.

Hi Angus,

I agree, it increasingly looks likely that QV will be used again for SS Extremes. I just wanted to be double-sure before committing myself to a major upgrade for my PC.  ;) :thumbs:

Kev
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Traddles

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Re: Questviewer in SS Extremes?
« Reply #11 on: February 28, 2010, 23:42:12 »

Hi Kevin,
In reference to my PM, attached is my Dxdiag.
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Kevinmcg_ships

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Re: Questviewer in SS Extremes?
« Reply #12 on: March 01, 2010, 19:10:00 »

Many thanks Angus,

Your PC set up is pretty similar to mine (same processor & graphic card etc). Only difference is that I've got Windows 7 installed.  ;)

Kevin
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TNeves

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Re: Questviewer in SS Extremes?
« Reply #13 on: March 05, 2010, 15:08:17 »

My computer is similar too, however, my CPU is overclocked to 3.2GHz, and the Graphic Card is a 2900Pro, and I am expecting to play well ShipSim EX. Wait until the game is out to check if is enough to play it. :2thumbs:
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J3nsen

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Re: Questviewer in SS Extremes?
« Reply #14 on: March 07, 2010, 04:07:41 »

Dont think they have changed from QuestViewer to Cryengine or another game engine...
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http://80.95.161.114/shipsim/forum/index.php/topic,10335.250.html

Capt. Matt

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Re: Questviewer in SS Extremes?
« Reply #15 on: March 07, 2010, 16:25:28 »

Hey,
My CPU also runs at 100% when I run questviewer, I have a Intel Core 2 Duo @ 2.8GHz, it does occasionally crash for me as well.
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Thanks TJK!
Intel Core i7 930@ 2.8GHz, 12GB Kingston HyperX DDR3 1600MHz, Asus P6X58D-E, EVGA GeForce GTX 650 2 Win

mvsmith

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Re: Questviewer in SS Extremes?
« Reply #16 on: March 07, 2010, 18:04:32 »

I should point out, one more time, that QuestViewer is the controlling program for Ship Simulator and is “running” all of the time.

Most of that time, however, the CPU is actually working on program modules that were called by QV but are not part of QV.

It is very rare for QV to “crash”. It is an extremely reliable graphics engine.
When folks report a “QV crash” they usually fail to mention the software module, external to QV, that actually failed. This seems to be a concept that few are able to grasp.
 
http://80.95.161.114/shipsim/forum/index.php/topic,17722.0.html (http://80.95.161.114/shipsim/forum/index.php/topic,17722.0.html)
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Capt. Matt

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Re: Questviewer in SS Extremes?
« Reply #17 on: March 07, 2010, 18:22:52 »

Thanks for that info Marty. It makes sense....I was just never aware that that is how questviewer runs.

Matt
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Thanks TJK!
Intel Core i7 930@ 2.8GHz, 12GB Kingston HyperX DDR3 1600MHz, Asus P6X58D-E, EVGA GeForce GTX 650 2 Win
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