Hello Guest July 27, 2024, 08:24:31 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
Pages: [1]   Go Down

Author Topic: How will the multiplayer in SS08 work, look, etc?  (Read 3821 times)

Jazz

  • Forum member
  • Posts: 60
How will the multiplayer in SS08 work, look, etc?
« on: July 29, 2007, 23:15:38 »

Yeah, is there any information on that? ???
Logged

Stuart2007

  • Forum member
  • Posts: 6201
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #1 on: July 30, 2007, 00:12:53 »

Hello Jazz,

There is not a lot of information about the exact specification of the multiplayer system. But if you type in multiplayer in the search box above you will find it has been talked about a lot.

There are many questions that have been asked, with answers that are a little vague but it might give you an idea.

Also www.mpssclan.co.uk is an online multiplayer site dedicated to shipsim which has been started by a chap here known as DJM.

Any more than that, I can't help you much at the moment.

Stu
« Last Edit: July 30, 2007, 01:25:39 by Stuart2007 »
Logged
Join the campaign for 'Pride of Bilbao' and SSE (on one disc).... Model by TFM ship builders.

Blackleader

  • Forum member
  • Posts: 1
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #2 on: August 01, 2007, 21:16:12 »

ANYONE KNOW IF THERE IS COMMING OUT A mULTIPLAYER SYSTEM FOR  THE GAME? ;D
Logged

groennegaard

  • Global Moderator
  • Posts: 1641
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #3 on: August 01, 2007, 21:23:25 »

ANYONE KNOW IF THERE IS COMMING OUT A mULTIPLAYER SYSTEM FOR  THE GAME? ;D

Yes. There will be a free multiplayer patch for those who have bought the game. Please read the FAQ:
http://www.shipsim.com/ShipSimForum/index.php/topic,955.0.html

"Multiplayer
Probably in the last months of this year a free patch will be provided to give the player multiplayer functionality."

Regards
groennegaard
Logged

Jazz

  • Forum member
  • Posts: 60
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #4 on: August 01, 2007, 22:22:24 »

I see, but like, will it be officiall servers or can you hosat them by yourself? Will it be free roam mode + ship routes and missions or?  ???
Logged

kerdezixe

  • Forum member
  • Posts: 5
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #5 on: August 02, 2007, 08:17:13 »

I want to play TowU-TowMe with the sherpa... mmm.... multiplayer boat rope fun  :-*

Edit: Word altered to account for younger members, DJM.
« Last Edit: August 02, 2007, 10:21:04 by [RWP]DJM »
Logged

Jazz

  • Forum member
  • Posts: 60
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #6 on: August 03, 2007, 00:06:20 »

And, will people who've downloaded the game illegaly be able to play online? I hope not...  :-\.
Logged

shipfan55

  • Forum member
  • Posts: 398
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #7 on: August 03, 2007, 00:38:18 »

And, will people who've downloaded the game illegaly be able to play online? I hope not...  :-\.
it is imposiible to illegally download,right DJM or Stu?
Logged

J3nsen

  • Forum member
  • Posts: 1751
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #8 on: August 03, 2007, 01:50:29 »

I think you had to past you SERAIL to game it online! :) And mabye VSTEP will make a littel program ho chek if the game i real! and not a bad copy from the crack'ers!  ;D

wazzzzzzy

  • Forum member
  • Posts: 95
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #9 on: August 03, 2007, 19:38:17 »

i wish it got voice transmitting like flight simulator :) :)
Logged
Maybe Ship Simulator is the best game ever created???

Stuart2007

  • Forum member
  • Posts: 6201
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #10 on: August 05, 2007, 16:40:50 »

it is imposiible to illegally download,right DJM or Stu?
Yes, but it is possible to copy and distribute ilegal key codes. Which is why Vstep have been very clever with their copy protection. I'm afraid I can't repeat the piracy prevention systems that they have in place, but anyone who tries to use a fake keycode will be 'unable' to do so. Permenantly.

Modern keycodes are a complicated set of algorithms and there are systems in place to automatically catch and prevent ilegal keycode use. Again, I can't repeat what I was told.

Apart from the theft aspect of pirated software, it can b****r your system big style. so PLEASE remember everyone do NOT give your keycode to anyone- even close friends/family... Piracy=lower sales. Lower sales= no addons, development etc.

Stu
Logged
Join the campaign for 'Pride of Bilbao' and SSE (on one disc).... Model by TFM ship builders.

Maximus

  • Forum member
  • Posts: 4
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #11 on: August 06, 2007, 00:59:05 »

Multiplayer sounds awesome, but there will be alot of crashes :P
Logged

Stuart2007

  • Forum member
  • Posts: 6201
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #12 on: August 06, 2007, 01:18:46 »

I can't believe I've acually had PMs asking my to reveal how the anti-piracy system works.

Look, using ANY pirated software is a big risk- do you really TRUST anyone who pirates software? Are they generally trustworthy people. No, of course not. End of.

Stu
Logged
Join the campaign for 'Pride of Bilbao' and SSE (on one disc).... Model by TFM ship builders.

Eemspoort

  • Forum member
  • Posts: 372
Re: How will the multiplayer in SS08 work, look, etc?
« Reply #13 on: August 06, 2007, 10:56:45 »

I can't believe I've acually had PMs asking my to reveal how the anti-piracy system works.

Please tell me your joking now, mate..... :'(
This can't be happening, right?

On-topic: MultiPlayer sounds very good, it could get very interesting on the servers! Hopefully most people will be serious, and not crash into others all the time...
Logged
m/s "Eemspoort"
1961, Hilgers A.G.-Rheinbröhl
76,2 x 8,20 x 2,72 mtr, 1085 ton
Deutz RBV 6 M 545, 800 HP @ 380 rpm
Daf KMD 250.2, 250 HP @ 1800 rpm, bowthruster
Pages: [1]   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines