Hello Guest November 26, 2024, 15:26:48 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
Pages: 1 [2] 3 4   Go Down

Author Topic: Burmuda triangle  (Read 18163 times)

matt5674

  • Guest
Re: Burmuda triangle
« Reply #25 on: December 31, 2008, 23:57:18 »

I heard there is a Japanese Bermuda Triangle and that could be the reason for the dissapearing ships and planes. Heres how it happens:
"The Bermuda Triangle is connected to the Japanese Triangle that when ships are in either of them, they're sucked to the other triangle. The Triangles are like a Wormhole."
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #26 on: January 01, 2009, 00:01:00 »

that makes no sence at all
Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #27 on: January 01, 2009, 00:07:14 »

One of the theories that planes crash in the burmuda triangle is because it's location between the North and south pole makes navigation equiptment go crazy, or not work. With no navigation equiptment of use, it makes it imposssible to know how high or low you are. The stress from the pilot comes from the malfunctioning navigation equiptment, which makes him/her pilot the craft abnormally, and in turn going into shock.
Logged

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #28 on: January 01, 2009, 00:23:19 »

Well, it is a mystery. No one has actually gone to the burmuda triangle as a science expedition :(. I think we are all just afraid of it ::) ;D.
Logged

llamalord

  • Forum member
  • Posts: 2590
Re: Burmuda triangle
« Reply #29 on: January 01, 2009, 01:40:41 »

Man I know,  I'll buy a research vessel.  Lets all go!

See your scared too. :D
Logged
"I reject your reality and substitute my own!"

(http://www.userbars.com)
www.llamalord

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #30 on: January 01, 2009, 02:01:11 »

It isin't that boats sink Llama lord, its that planes crash :P ;D.
Logged

llamalord

  • Forum member
  • Posts: 2590
Re: Burmuda triangle
« Reply #31 on: January 01, 2009, 03:42:37 »

I'm sorry your right... Boats float it's that people that sink. ;D
Logged
"I reject your reality and substitute my own!"

(http://www.userbars.com)
www.llamalord

IRI5HJ4CK

  • Forum member
  • Posts: 4256
Re: Burmuda triangle
« Reply #32 on: January 01, 2009, 10:29:33 »

Man I know,  I'll buy a research vessel.  Lets all go!

See your scared too. :D

I'll come :D

Second thoughts! Lets go in my dinghy! (Not really my dinghy by the way :D):

Logged
Kind Regards,
Jack.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #33 on: January 01, 2009, 21:18:30 »

Looks safe enough ::) ;D.
Logged

llamalord

  • Forum member
  • Posts: 2590
Re: Burmuda triangle
« Reply #34 on: January 01, 2009, 21:42:48 »

I wouldn't venture into a lake with that let alone the Triangle of death. ;D
Logged
"I reject your reality and substitute my own!"

(http://www.userbars.com)
www.llamalord

matt5674

  • Guest
Re: Burmuda triangle
« Reply #35 on: January 01, 2009, 22:50:22 »

I did go to Miami in 2005 and I saw a Ship in the very far distance jump out of the triangle and dissapear into the triangle. Spooky isn't it? Maybe it would be safe for Ship Simulator to have that enviorment.
Logged

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #36 on: January 01, 2009, 23:46:03 »

That didn't make much sence, but, okay ??? ;D.

Well, the burmuda triangle is just ocean, you know? Not anything special apart from the rest of the ocean except it has the ability to spread rumors and have scary stories about itself ::) ;D. It wouldn't be a good environment, unless you wanted VSTEP to make it so that you just sink or have fog out of nowhere ;D.
Logged

matt5674

  • Guest
Re: Burmuda triangle
« Reply #37 on: January 02, 2009, 08:10:42 »

you mean without you damaging yourself and the person didn't change the weather preset. How bout this for fun, Sailing as the titanic tons and tons of pirate ships come from all direction not showing up on radar and they come along all your side and want your loot and give you an option window that pops up.if you decline they'll pull away and fire cannons at you till you give your loot away.
Logged

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #38 on: January 02, 2009, 22:45:04 »

Really is a charming idea, but in SS the titanic doesen't have loot... pirate ships these days are actually quite small, and they are too small to have cannons on them. And if you are refering to old pirate ships, we already have a navy frigate ;D.
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #39 on: January 02, 2009, 22:51:18 »

I am gonna go into the bermuda triangle.

Anyone coming? Im talking this boat



Powererd: ONE OAR - the other fell into the sea

HAS A LEAK IN ONE SIDE - must be constantly be pumped

Is very liable to go into the bermuda triangle, although it sank in a puddle, I think it would be the perfect boat
Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #40 on: January 02, 2009, 22:54:57 »

it sank in a puddle

Now from past experience, I am pretty sure when something sinks in the ocean, it goes down to the bottom of the ocean. Now I don't know about you, but I would be careful about stepping in that puddle, you might drown ;D.
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #41 on: January 02, 2009, 22:58:08 »

I feel very offended :-[ Just because something sinks in a puddle, doesnt mean that it will sink in an ocean.  ;D

Its a complicated theory about Upthrust, you see.

I took the measurements so I could warn the police about the Puddle of Doom, it measuered 3cm by 4cm.

But I also heard about a very wise man drowining in his own teardrops when his car blew up.
« Last Edit: January 02, 2009, 23:02:10 by Gloat »
Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #42 on: January 02, 2009, 23:44:59 »

I think that if it will sink in a puddle, then it will sink in an ocean ;D.

If something sinks in a puddle, then its not a puddle ;D.
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #43 on: January 02, 2009, 23:50:39 »

I did give the dimensions... It was right outside my house.
Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

Kona1988

  • Forum member
  • Posts: 252
Re: Burmuda triangle
« Reply #44 on: January 03, 2009, 04:13:53 »

Captain, either its a very small boat or a really big puddle :P
Logged

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #45 on: January 03, 2009, 05:04:50 »

Did you see the size of the boat? Of course its a huge puddle ;D.

I did give the dimensions... It was right outside my house.

Well, if you still say that a boat sinks in a puddle, then you might as well keep measuring untill you reach 5 yards down of measurement ;D.
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #46 on: January 03, 2009, 15:06:28 »

My boat sank in a puddle!  :D :D :D :D :D
Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #47 on: January 03, 2009, 18:01:51 »

Did you get it back ;D?
Logged

Gloat

  • Forum member
  • Posts: 783
Re: Burmuda triangle
« Reply #48 on: January 03, 2009, 18:05:15 »

It was too deep to salvage by our selves, so we went and got a huge salvaging vessel from Southampton, carried it to the puddle and got it back although two of the ships cranes gave we and sank in the puddle.

If I didn't get it back, how can I use it to go to the bermuda triangle?

Logged

Come and join us at the ship sim wiki! www.shipsimulator.wikia.com
Head Aministrator at Ship Simulator wiki.

The Captain

  • Forum member
  • Posts: 877
Re: Burmuda triangle
« Reply #49 on: January 03, 2009, 18:06:55 »

Now wait just a second... How far away are you from the ocean?
Logged
Pages: 1 [2] 3 4   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines