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Poll

Would you like this ship for Ship Simulator?

i want it i want it!! *****
- 215 (70.5%)
would be awsome! ****
- 45 (14.8%)
ah another cruise liner :D ***
- 24 (7.9%)
it would be nothing special **
- 11 (3.6%)
who's idea is it!? *
- 10 (3.3%)

Total Members Voted: 288


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Author Topic: ~DONE~ Fictional Oceanliner MS Oceana ~100%~  (Read 247369 times)

Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #100 on: December 28, 2008, 12:15:18 »

and ofcourse, what can be better then watching sunset while lying in a deckseat  ;D

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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #101 on: December 28, 2008, 12:41:05 »

another update:
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JHB

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Re: Fictional Cruiseliner MS Oceana
« Reply #102 on: December 28, 2008, 12:55:08 »

Vray is very expensive isn't it? :P
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #103 on: December 28, 2008, 13:01:46 »

actualy less then i thought, it was €790 instead of near the 4000 that i firstly thought  :o
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RMS Gigantic

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Re: Fictional Cruiseliner MS Oceana
« Reply #104 on: December 28, 2008, 21:41:29 »

I know what could be better than watching a sunset in a deck chair!

Playing Ship Simulator ;D
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Minime

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  • Posts: 2557
Re: Fictional Cruiseliner MS Oceana
« Reply #105 on: December 28, 2008, 21:42:59 »


Playing Ship Simulator ;D
In a deck chair, while watching the sunset
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RMS Gigantic

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  • Posts: 2601
Re: Fictional Cruiseliner MS Oceana
« Reply #106 on: December 28, 2008, 21:45:35 »

NOOOOOOOOOO!

THE SUN'S GLARE IS EVIL!

EEEEEVVVVVIIIIILLLLL!

IT BUUUUUUUUUURNS!

Just my opinion ;D :P

But seriously, bad idea if you ask me.
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Minime

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Re: Fictional Cruiseliner MS Oceana
« Reply #107 on: December 28, 2008, 22:49:44 »

Well we can cut out the sunset, then it would be perfect
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RMS Gigantic

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Re: Fictional Cruiseliner MS Oceana
« Reply #108 on: December 28, 2008, 23:13:05 »

Night is best for gaming outside.
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Minime

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Re: Fictional Cruiseliner MS Oceana
« Reply #109 on: December 29, 2008, 01:46:49 »

Yeah probably it is, theres no sun shining on the screen
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RMS Gigantic

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Re: Fictional Cruiseliner MS Oceana
« Reply #110 on: December 29, 2008, 02:46:05 »

Exactly.
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Minime

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Re: Fictional Cruiseliner MS Oceana
« Reply #111 on: December 29, 2008, 02:59:25 »

Yeah let's not go further offtopic, so when will there be new renders?
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #112 on: December 29, 2008, 10:21:55 »

really soon  ;D
im working on the new stuff  ;)
for the mean while, you guys can enjoy this render of the exterior  ;)

i finaly know how to make nice water effects  ;D
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dolphin cruises

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Re: Fictional Cruiseliner MS Oceana
« Reply #113 on: December 29, 2008, 11:51:57 »

magnificent! :D
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #114 on: December 29, 2008, 12:26:51 »

thanks  ;D
btw, if anybody knows/has an idea/surgestion of something very luxury, or something that is at least needed in a luxury ocean liner cabin, please tell  ;D
i want all the the smallest things that makes the passenger's voyage very pleasant.
keep it a bit realistic, so i don't want a parking garage, or a private entrance, private elevator to boatdeck, a bed that comes out of the wall, and much more of those strange idea's

more in the way of, a controll computer in the wall (smarthome idea), where you can controll your whole room with, close curtains, turn lights on/off (appart from normal light switches which will also be placed) temperature controller ect.

other idea, mounted binoculars/telescope,




ofcourse, it doesn't need to be such special, a very simple thing like a electric cooking plate is also welcome ;D

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RMS Gigantic

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Re: Fictional Cruiseliner MS Oceana
« Reply #115 on: December 29, 2008, 20:28:10 »

How about doing something that you don't see on ocean/cruise liners anymore: every room in a different style than those adjacent to it?





P.S.: Are you aware that those doors must be open when you send the model to Vstep? Even if you want them to open when the player approaches them, Vstep still asks that the doors be open when you send the model.
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Paddy134

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  • Posts: 459
Re: Fictional Cruiseliner MS Oceana
« Reply #116 on: December 29, 2008, 21:37:54 »

 I seriously doubt that every cabin will be included, perhaps the odd few dotted around, I'm just dreading going down the long corridors to get to them. Mr robville you should add some paintings to the corridors to look at whilst walking to the cabins :D
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #117 on: December 29, 2008, 23:26:52 »

who, im not saying i will model every room, that is impossible, just this one.
people like to explore one room, but kinda booring to explore near 1000 almost identical suites right?
the interiors im planning to make:
bridge (for sure)
engine room
1 balconie cabin
corridor/route to cabin.
maybe a route to the engine room, but that will be a long way to model, and requires a lot of polygons. ;)
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JHB

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Re: Fictional Cruiseliner MS Oceana
« Reply #118 on: December 29, 2008, 23:53:00 »

As long as it got a bridge and a engine room then I'm satisfied :police:
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #119 on: December 30, 2008, 14:15:17 »

i will try to do all  ;)

i have also started remaking the hull, the other one before had too many bugs, glitches and polys.
the scale wasn't correct either.
here are the first images:





i hope you guys like it  ;D
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Ncena1

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  • Posts: 436
Re: Fictional Cruiseliner MS Oceana
« Reply #120 on: December 30, 2008, 14:17:21 »

its great!!!!! :) i hope it will be in SS
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #121 on: December 30, 2008, 15:27:34 »

i made the hull smoother  ;D:

now let's texture it, i have found a bodypaint option in Cinema 4D  ;D
which makes texturing lot's easyer
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #122 on: December 30, 2008, 16:00:03 »

ok, texturing in Cinema 4d didn't go exactly as i expected, so i quickly used sketchup to add the texture on, the result is perfect back in Cinema 4D:



i know you guys are thinking ''what a ugly texture'' well, this is just a copied piece of the blueprint to make a reference for the real texture later, so this one has wrong colors, and a extremely low detail/resolution.

i will post a pic very soon with the real texture on it  ;)
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J3nsen

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Re: Fictional Cruiseliner MS Oceana
« Reply #123 on: December 30, 2008, 16:30:23 »

Just littel more rounded blub... and its perfect! :D
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Mr Robville

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Re: Fictional Cruiseliner MS Oceana
« Reply #124 on: December 30, 2008, 17:02:30 »

yeah, it still needs a little tweaks, but this looks already much better right?  ;D :
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