Hello
I am a bit confused (thats no surprise! Im always am!) anyway... I didnt get the problem with the Ocean Star... She is big enouth for me. The best thing I can say is to try and zoom in.
But Maybe Im wrong and your're right.
Ill explain very briefly what I mean for you.
If you get your mission editor and place the Ocean star mext to a smaller ship, you can see weather Vstep have the measurements right. Okay... this means this: When I make models on Sketchup, I can never make it as if my ships were sailing together, beacause usually, A cruise ship is tiny but my small motor boat towers above it like Gods ship! This is because I have not made a standard measurement (like all windows must be size 45 by 67CM) for each of my models. I have nothing to look at the size and to make it the same size as all my models. (Well I have a man who respawns but I always delete him) But this doesnt really matter to me. I just enjoy makeing models and showing 'em off! However, on Vstep, to make a good game the sizes of the different ships must "accept" each other (Sorry, I cant think of any other words to define it! If I said the same size, a motorboat has to be the same size as a cruise ship!) So lets take a game. SimCity 4 deluxe is quite a popular one. Whenever you put buildings down, they agree on each other. The doors and windows are the same size (but height doesnt matter) So lets go back to Ship sim. Ships have windows. The best way to check the Ocean star is not fauty is to see if the smaller boat's windows that you have put into your mission editor is the same as your Ocean star windows (or portholes)
Now I guess I didnt explain it well at all! I dont think it even helped you. But there we are!
Best regards and hope you find an answer to your Problem soon
Microsoft