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Author Topic: Ghost Ship  (Read 8417 times)

Kona1988

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  • Posts: 252
Re: Ghost Ship
« Reply #25 on: September 27, 2008, 23:35:03 »

 ;D
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trains

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  • Posts: 1541
Re: Ghost Ship
« Reply #26 on: September 27, 2008, 23:48:24 »

who did you contact jack?
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Third Mate

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  • Posts: 1600
Re: Ghost Ship
« Reply #27 on: September 28, 2008, 07:56:38 »

Getting in touch with someone I know about modeling her!

Jack ;D


BO YA BABY :o ;D, where already half way there, you are doing a good job jack keep it up :D..... man i can just about feel her cold dead rails in the rain smashing against her hull... the wheel turning from side to side water dripping from her ghostly decks, smashed windows at the bridge lights switched to dim calmly sailing in the foggy night with the flat calm like a mirror across the ocean, stars sparkling like fireflies flying in the air.... ::)
« Last Edit: September 28, 2008, 10:14:40 by Third Mate »
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trains

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  • Posts: 1541
Re: Ghost Ship
« Reply #28 on: September 28, 2008, 20:51:31 »

just wish she could put our own ships into the game so we can easily get her.
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

Third Mate

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  • Posts: 1600
Re: Ghost Ship
« Reply #29 on: September 29, 2008, 01:38:10 »

just wish she could put our own ships into the game so we can easily get her.

yeah, first part is making her, then asking people if she turned out alright, final touches, as members if they want it in teh game, then if all that goes well this is the hard part, convincing VSTEP to add her to the ship yard but of course before that she must be shipped to vstep for checkups etc...that would take another month.... :o so probably it would take like 3 moths to make her, 3 weeks to get votes from members if they like it, mayeb 1 week to get it to VSTEP headqaters and 1 moth for vstep to do the checkups....if evrythign goes well we should have her ready in time :) ::)

evrything rests in Jack's hands and the person he contacted or knows that has started modeling her
« Last Edit: September 29, 2008, 01:40:29 by Third Mate »
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Kona1988

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  • Posts: 252
Re: Ghost Ship
« Reply #30 on: September 29, 2008, 02:58:39 »

lol, dont know if they would put a killed old ghost ship in but maby from the pics of when it was a normle ship would be ncie ^^
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Fleet Admiral Hayes

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  • Posts: 29
Re: Ghost Ship
« Reply #31 on: September 30, 2008, 00:40:30 »

Hey Jack, I have Google Sketchup and could ask around to see if anybody that uses it has already built her.
Which program will you be using? :-\

Thanks,
The Admiral
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One word mate, pirate. Jack Sparrow

Third Mate

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  • Posts: 1600
Re: Ghost Ship
« Reply #32 on: September 30, 2008, 01:40:57 »

Hey Jack, I have Google Sketchup and could ask around to see if anybody that uses it has already built her.
Which program will you be using? :-\

Thanks,
The Admiral

Hello Admiral, i think she will be modeled in 3dmax, well thats the program that it will allow to be up to standards to be in SS08, but we can try with google sketchup for practice, or move on the the 3dmax program instead.
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llamalord

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  • Posts: 2590
Re: Ghost Ship
« Reply #33 on: September 30, 2008, 01:54:24 »

The only other programs I know of that can meet the standards are: Blender, and True Space

And guess who this forums resident True Space guru is. ;)
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"I reject your reality and substitute my own!"

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trains

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  • Posts: 1541
Re: Ghost Ship
« Reply #34 on: September 30, 2008, 03:49:33 »

Johnny Depp?
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thanks to TJK for this awsome sig :D

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AFA4432

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  • Posts: 6
Re: Ghost Ship
« Reply #35 on: August 18, 2010, 19:56:33 »

Hey the Ocean Star is like a ghost ship. Is there anyway to add people on it? Also Can we make some missions for the ocean star?

Thanks,
Artin Movsesian
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rennie

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  • Posts: 110
Re: Ghost Ship
« Reply #36 on: August 18, 2010, 19:59:38 »

whats the ghost ship
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Play roblox or you are a noob

Shipaddict

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  • Posts: 3747
Re: Ghost Ship
« Reply #37 on: August 18, 2010, 20:02:07 »

It's a ship with ghosts in I assume...

Hey the Ocean Star is like a ghost ship. Is there anyway to add people on it? Also Can we make some missions for the ocean star?

Thanks,
Artin Movsesian

You can add static people on deck in the mission editor, but only two or three at most.

You can yes, using the mission editor, I take it you have that installed? :)

Mike
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rennie

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  • Posts: 110
Re: Ghost Ship
« Reply #38 on: August 18, 2010, 20:04:21 »

yes i do have it installed and yes it is rubbish i think the people should move around and you click on a ship and type how many passengers you want  ;D ;D ;D :D

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trains

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  • Posts: 1541
Re: Ghost Ship
« Reply #39 on: August 18, 2010, 20:28:14 »

Well that's a little much :P But watching the E3 video of Ship Simulator Extremes, you can see a person walking across the Agile Solution ;) (won't be confirmed till release :P )

Scott
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

rennie

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  • Posts: 110
Re: Ghost Ship
« Reply #40 on: August 18, 2010, 20:49:03 »

well the people should sit down on seats :doh:
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Mad_Fred

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  • Posts: 8689
  • ✝ In Memoriam
Re: Ghost Ship
« Reply #41 on: August 18, 2010, 20:54:07 »

yes i do have it installed and yes it is rubbish...

Nice comment there.. once more a tadge rude. Must you keep talking like this about things you obviously do not even understand and/or know how to properly use, and insult the people that worked hard on it, in the proces?  I bet all the missions makers who delivered very well designed and realistic missions with it would gladly disagree with your uninformed opinion here, to be honest.

Plus, he wasn't even talking to you. Note the quote!  ;)

Fred.
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rennie

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  • Posts: 110
Re: Ghost Ship
« Reply #42 on: August 19, 2010, 14:10:25 »

will you quit interrupting its only a suggestion  :thumbdown: :thumbdown: :thumbdown: :thumbdown: :thumbdown:

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Mad_Fred

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  • Posts: 8689
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Re: Ghost Ship
« Reply #43 on: August 19, 2010, 14:15:40 »

Will you quit being rude.... or do you prefer me to not to try and warn you that you can't go round posting like you have been doing, and just take care of it the other way I could?  :-\

You don't even seem to understand that you are insulting people, with some of the remarks you've made. But ignorance of the rules is no excuse.

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rennie

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  • Posts: 110
Re: Ghost Ship
« Reply #44 on: August 19, 2010, 14:41:17 »

how is that insulting people?
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Play roblox or you are a noob

Mad_Fred

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  • Posts: 8689
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Re: Ghost Ship
« Reply #45 on: August 19, 2010, 14:44:50 »

Showing a lack of respect to people is often perceived as being insulting, as far as I know.

And that's the last we'll say of it. This topic is not meant for this.

If you're still unsure what I mean, you may send me a personal message, and I will be more than happy to explain what I mean.


Fred.

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AFA4432

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  • Posts: 6
Re: Ghost Ship
« Reply #46 on: August 22, 2010, 22:05:33 »

Thanks!
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Chitch

  • Forum member
  • Posts: 148
Re: Ghost Ship
« Reply #47 on: August 23, 2010, 16:13:56 »

If you like Ghost Stories, wait till the October issue of ShipSim Magazine...that's all I'll say.

Jim
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clanky

  • Forum member
  • Posts: 952
Re: Ghost Ship
« Reply #48 on: August 23, 2010, 19:26:01 »

HAHA.

Its scary Like  Achmed The Dead Terrorist ;D

SHUT UP!

I KILL YOU!
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AFA4432

  • Forum member
  • Posts: 6
Re: Ghost Ship
« Reply #49 on: August 23, 2010, 21:48:49 »

Guys dont antagonize other people! Especially racism!
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