Ship Simulator

English forum => Small talk => Topic started by: alazose on April 28, 2007, 06:05:30

Title: Questions Re: Ship Simulator 2008
Post by: alazose on April 28, 2007, 06:05:30
Questions re: Ship Sim 2008:

1.  Will the complexity and intensity of the wave motion be controllable by the player, or will it be randomly generated?

2.  If we can save missions, can we also save free-roaming sessions?

3.  If there will be day and night steaming, will there be city lights at night if we're within a harbour, such as New York?

4.  Is the bridge at the top of the Forum web page the Golden Gate Bridge, as depicted in Ship Sim 2008?
Title: Re: Questions Re: Ship Simulator 2008
Post by: Shipaddict on April 28, 2007, 09:44:05
Hi there,
1. Yes you can control the waves in ss08.
2. Yes i think so.
3. No. I remember the producers saying that it will be hard for city lights. They will have ship lights though. I think city lights will be in another version.
4. Yes it is! San Fran Sisco is in the next version and that is a screenshot.

Cheers! 8)
Title: Re: Questions Re: Ship Simulator 2008
Post by: hongzhu on April 28, 2007, 12:36:50
does anyone know the requirements of ss08 if so tell plz lol i need to know if i need to update my pc lol
Title: Re: Questions Re: Ship Simulator 2008
Post by: kanhf0514 on April 28, 2007, 14:38:02
Can anyone tell me when will the demo release?
Title: Re: Questions Re: Ship Simulator 2008
Post by: Shipaddict on April 28, 2007, 20:09:05
It is not even completed yet. And am I right in thinking that VSTEP will be releasing a demo after the full version is out?
Title: Re: Questions Re: Ship Simulator 2008
Post by: KDS on April 28, 2007, 23:48:15
It is not even completed yet. And am I right in thinking that VSTEP will be releasing a demo after the full version is out?

Thats what happened last year.  :)
Title: Re: Questions Re: Ship Simulator 2008
Post by: KDS on April 28, 2007, 23:49:19
does anyone know the requirements of ss08 if so tell plz lol i need to know if i need to update my pc lol

I don't think anyone knows them yet as the game is still in development, I have looked myself and no-one knows.  ;)
But i found out the price on play.com it's £24.99 on their site.  :) ;)
Title: Re: Questions Re: Ship Simulator 2008
Post by: hongzhu on April 29, 2007, 09:50:36
ahh right kool thx and yea i pre ordered my copy on play.com lol
Title: Re: Questions Re: Ship Simulator 2008
Post by: Ship Sim on April 30, 2007, 05:43:49
I cant wait for the next releace. :)
Title: Re: Questions Re: Ship Simulator 2008
Post by: Baltarus on April 30, 2007, 20:52:12
there stand a release date when he's come out on the site play.com  :)
Title: Re: Questions Re: Ship Simulator 2008
Post by: KDS on May 01, 2007, 00:01:18
there stand a release date when he's come out on the site play.com  :)

Yer Play normally have the release date, but the are normally wrong eg.
For flight simulator x the date changed 5 times in 1 week.  ;)
But never mind, i can't wait for this game, it looks so great. ;D
Title: Re: Questions Re: Ship Simulator 2008
Post by: Britannic on May 08, 2007, 10:20:10
When roughly will the demo be out? Before August?

Looks good! I did want to get sso6 but now I believe I'll wait a few months!
Title: Re: Questions Re: Ship Simulator 2008
Post by: marcstrat on May 09, 2007, 09:36:29
Greetings,
If you dont want to be dissepointed,keep than always in mind,that the unexpected can happen.This way it's more easyer to live,with a dessolusion.
If there's a delay of the release date,there's always a good reason,in the view of the developers.
Best is (like we've said before)to release a good game,with none or very little errors,than to release it quick,and have one problem afther the other.
A delay of this release,is not all the time somebody's fault,it can be even the systems.
However,it would be nice to have this game out in time.
Regards
Marc
Title: Re: Questions Re: Ship Simulator 2008
Post by: alazose on May 10, 2007, 23:22:45
More Ship Sim 2008 Questions:

1.  Can we generate a moderate wave condition in the harbours and around the Phi Phi Islands, or must those waters remain perpetually calm?

2.  In night mode, from what maximum distance will we be able to see other ships' lights?

3.  Have the new ships for Ship Sim 2008 been definitely assigned yet, and if so, can they be revealed?
Title: Re: Questions Re: Ship Simulator 2008
Post by: Shipaddict on May 11, 2007, 16:55:25
More Ship Sim 2008 Questions:

1.  Can we generate a moderate wave condition in the harbours and around the Phi Phi Islands, or must those waters remain perpetually calm?

2.  In night mode, from what maximum distance will we be able to see other ships' lights?

3.  Have the new ships for Ship Sim 2008 been definitely assigned yet, and if so, can they be revealed?

Look in the previews and you will see the vessels of the next game.
Title: Re: Questions Re: Ship Simulator 2008
Post by: KDS on May 16, 2007, 12:49:04
Just to let you all know you can do free roming in the new game!  ;)
Title: Re: Questions Re: Ship Simulator 2008
Post by: tman on May 21, 2007, 21:59:17
I have some questions too.

1.how many now boats will there be

2.what are going to be those special things that you can do with stuff like anchoring,towing,and docking

3.will they have a thing that speeds up time like in flight sims

4.where would my lincense key be for 06

please answer :)
Title: Re: Questions Re: Ship Simulator 2008
Post by: Master Captain on May 21, 2007, 23:55:54
read the new site. http://2008.shipsim.com/ (http://2008.shipsim.com/) KM
Title: Re: Questions Re: Ship Simulator 2008
Post by: Maik on May 22, 2007, 18:13:00
Well her's my question:

It sais that there will be visable damage.  How intence would this be? And could we please have a screen ore a small movie wich shows damage on a, ore some, ships??
Title: Re: Questions Re: Ship Simulator 2008
Post by: Bottman on May 22, 2007, 18:25:45
Hi Maik,

guess VSTEP is still working on this feature, so there will be no screenshot available until now. But it should be an improved damage model with different stages to be visible, depending on the force.

Cheers
Title: Re: Questions Re: Ship Simulator 2008
Post by: Maik on May 23, 2007, 18:20:43
Allright thanks Bottmann, I'll be looking forward for some screens.
Title: Re: Questions Re: Ship Simulator 2008
Post by: Maik on May 24, 2007, 18:07:54
Well next question i'm on a roll here ;D

Is there anything known about the multiplayer, I have read that it will be a free update. But is it known to someone here how this will work. With how many people will we be playing in one harbor? And is it possible that there are people with towboats helping people in lets say te titanic ore the oil tanker manouver?

Ore am I talking about stuff way way way far in the future here?
Title: Re: Questions Re: Ship Simulator 2008
Post by: CWi on May 24, 2007, 18:37:35
Hi there,
1. Yes you can control the waves in ss08.

Cheers! 8)


Hello,

Actually the waves has to generate randomly.
Because the wave height is depending on the path of the wind, the wind force and the direction of the wind.

One example: if you have a channel say north-south and the wind ( galeforce ) is coming from the west you got realitive small waves but the ship is steering a few degree to the west to go straight on.
But is the wind coming from the north it's a whole different story !!
The same story on an island.

There for my opinion is that you only can set the wind.

Greets,
Coen
Title: Re: Questions Re: Ship Simulator 2008
Post by: Maik on May 24, 2007, 18:54:00
And if you want bigger ore stronger waves you can just put the windforce higher. In that way you stille have some control over the waves. Am I correct on that ??
Title: Re: Questions Re: Ship Simulator 2008
Post by: Bottman on May 25, 2007, 06:50:11
Well next question i'm on a roll here ;D

Is there anything known about the multiplayer, I have read that it will be a free update. But is it known to someone here how this will work. With how many people will we be playing in one harbor? And is it possible that there are people with towboats helping people in lets say te titanic ore the oil tanker manouver?

Ore am I talking about stuff way way way far in the future here?
No, you are talking about what happens, after launching the multiplayer mode later this year! One harbour, lots of players and everthing else you mentioned!

Cheers
Title: Re: Questions Re: Ship Simulator 2008
Post by: tman on May 25, 2007, 15:37:58
that sounds cool :) :) :) :)
Title: Re: Questions Re: Ship Simulator 2008
Post by: Maik on May 25, 2007, 20:51:03
that sounds cool :) :) :) :)


Well not really  :-\

It sounds really really really cool  ;D ;D ;D
Title: Re: Questions Re: Ship Simulator 2008
Post by: CWi on May 28, 2007, 12:44:44
And if you want bigger ore stronger waves you can just put the windforce higher. In that way you stille have some control over the waves. Am I correct on that ??

Yes and no, what i ment was, if you sailed in the the lee of an island the waves and the wind are much weaker then on the other side of that island. So, if you sailed out of the lee the wind and waves should be automaticly increase.
Actually if you set the widforce it should be has it's affect on the whole game.
Title: Re: Questions Re: Ship Simulator 2008
Post by: SHIPPY67 on February 19, 2010, 05:45:12
Ship Sim 2oo8 Questions


The waves are controlable
Their are many cool addons, Ocean Star
Updates Titnic, the second class staircase is open
And the picture at the top will be Golden Gate, but the main site will have the Red Jet 4 in the port of Rotterdam and a title that says Ship Simulator 2008
Title: Re: Questions Re: Ship Simulator 2008
Post by: Ralphy on February 19, 2010, 09:02:26
shippy this topic is several years old and was posted before ship sim 2008 came out. please do not wake old topics for no reason
Title: Re: Questions Re: Ship Simulator 2008
Post by: mvsmith on February 19, 2010, 09:37:17
Quite right, Ralphy.
I’m locking this Zombie.