Ship Simulator

English forum => Ship Simulator 2008 => General discussions => Topic started by: Parsec on September 17, 2007, 11:42:59

Title: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 11:42:59
So tell me... what's the cheat/trick to do if you wanna play this mission in 6, 7 or 8 minutes?!  >:(

There's no way in h*ll you can do that without cheating, and if more missions can be played this way, VSTEP might as well drop the online scores alltogether...
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 11:45:40
Hiya :)

There is no cheat, it is perfectly possible to complete it in this time.  I got a time of 6:01 and I never cheated :)

Regards.

DJM.
Title: Re: Mission times - Sightseeing around the Solent
Post by: Doc on September 17, 2007, 11:51:57
Same here, didn't cheat at all and did 5.45''  :)
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 11:53:41
Same here, didn't cheat at all and did 5.45''  :)

I noticed, you keep beating my mission times on a few missions ::)

Time for some more practice for me I think ;D
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 11:55:59
Hiya :)

There is no cheat, it is perfectly possible to complete it in this time.  I got a time of 6:01 and I never cheated :)

Well, you have obviously "jumped into hyperspace" and taken a few shortcuts... you haven't travelled all the way down the channel like a real vessel would have done...

It's no fun if everybody start using this method, after all, it's a ship simulator (or at least that's what the game is called).
Title: Re: Mission times - Sightseeing around the Solent
Post by: Doc on September 17, 2007, 11:58:00
I noticed, you keep beating my mission times on a few missions ::)

Time for some more practice for me I think ;D

 ;D noticed you're top noth in several missions and thought I should try harder  :)

P.S: it also gave me the oportunity to try and track down my "crashing" problems (see my other post)
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 12:00:41
Well, you have obviously "jumped into hyperspace" and taken a few shortcuts... you haven't travelled all the way down the channel like a real vessel would have done...

It's no fun if everybody start using this method, after all, it's a ship simulator (or at least that's what the game is called).

Sorry, but which method are you referring to, those times were achieved by playing the mission, nothing else was done :)

;D noticed you're top noth in several missions and thought I should try harder  :)

P.S: it also gave me the oportunity to try and track down my "crashing" problems (see my other post)

Did you notice we were/are actually equal mission times on one mission? 8) ;D
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 12:18:08
Sorry, but which method are you referring to, those times were achieved by playing the mission, nothing else was done :)

Well, how do you cross the entire channel, all the way down to the south, in just 1 or 2 minutes?! I want to hear you confessing that you've travelled all the way down the channel, like a normal vessel would have done!  :P
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 12:22:00
Well, how do you cross the entire channel, all the way down to the south, in just 1 or 2 minutes?! I want to hear you confessing that you've travelled all the way down the channel, like a normal vessel would have done!  :P

LOL, confessions eh :P

I just followed the mission Waypoints and Voila :D
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 12:23:55
LOL, confessions eh :P

I just followed the mission Waypoints and Voila :D

Very amusing... not.
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 12:29:50
That wasn't meant as an offensive comment, or something to make fun of the situation.  I was trying to lighten things up a little ;)

Regards.

DJM.
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 12:45:32
That wasn't meant as an offensive comment, or something to make fun of the situation.  I was trying to lighten things up a little ;)

No offense taken... I'll see if I can haul this out of you by PM instead...  :P ;)
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 12:46:41
I'm still trying to figure out what you need to know that hasn't already been answered here ???
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 13:09:06
Ok, a quick update here :)

I have just checked the mission again and it has changed from the original mission, hence the difference in mission times ;)

It may be the case that the mission times will be reset to make it fair for all members, I will have to check this though :)

Regards.

DJM.
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 17, 2007, 13:10:40
Thanks, DJM, for clearing that up...  ;D
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 13:13:51
Thanks, DJM, for clearing that up...  ;D

No problem, hopefully this will be rectified soon :)
Title: Re: Mission times - Sightseeing around the Solent
Post by: Traddles on September 17, 2007, 15:37:44
In the game before the 1.1 patch Cowes (the 4th waypoint) was wrongly placed at the head of Southampton water on the west side. It was possible to do the mission in a short time then, but now Cowes is in the correct place, it takes a great deal more time to get there. ::)
Title: Re: Mission times - Sightseeing around the Solent
Post by: Doc on September 17, 2007, 16:12:31
Ok, a quick update here :)

I have just checked the mission again and it has changed from the original mission, hence the difference in mission times ;)

It may be the case that the mission times will be reset to make it fair for all members, I will have to check this though :)

Regards.

DJM.

Yeap, that's right. A couple of misions have been indeed changed/altered after the v1.1 patch.

But instead of reseting all the mission's times, imho it would be better to reset just the times for the affected missions (I'd hate to go through all those again).

Regards,

Doc
Title: Re: Mission times - Sightseeing around the Solent
Post by: greyhill on September 17, 2007, 18:07:13
i personally dont really like having the fastest time in the missions as a goal, yes it can be fun but not very realistic at all. Not once during my time at sea did we try and beat any one elses time to navigate, say the Houston ship canal, and dock, that would be considered as dangerous and not very responsible. In fact you would probebly lose your ticket over it. A ship should only be sailed at the safest speed for the conditions, not to beat  a record, just look at the Titanic. I think that each mission should be calculated as if it was a real mission, and the person who matches that overall time should be No1, it would be a lot harder to match that time than beat the fastest

Thats my two cents ;)
Title: Re: Mission times - Sightseeing around the Solent
Post by: Traddles on September 17, 2007, 18:14:09
I agree Greyhill. Traversing the St.Lawrence seaway, even with a pilot on board who knew the rules, if you travelled too fast on certain sections you were fined for exceeding the speed limit!!! As to the Houston ship channel, I'd hate to try that at any kind of speed, even in an old Liberty ship, might wash away the USS "Texas" :o
Title: Re: Mission times - Sightseeing around the Solent
Post by: greyhill on September 17, 2007, 18:20:07
i passed my helsman certificate on the Houston Ship canal during a night passage, scared the living daylights out of me at the time  ;D. Yeah i think that if you had a time set that if you went too fast, say full speed through the solent and did a full reverse at the dock at the last minute, you would fail. Take it easy and safely like you would on a real ship or a training simulation, you would pass The person who got the time nearest the real time would take no1 slot. Fastest time is too arcade for my liking, although in some missions it has its place. ::)
Title: Re: Mission times - Sightseeing around the Solent
Post by: greyhill on September 17, 2007, 18:21:19
ready for the backlash  ;D
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 19:03:30
Just so you know guys, I only try to get good times so that you all have something to aim for ;)

It's like 'Oohh, a Mod with a score, target sighted, moving in' ;D :P
Title: Re: Mission times - Sightseeing around the Solent
Post by: greyhill on September 17, 2007, 21:09:06
not at all mate, nothing personal,  :D
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 17, 2007, 22:20:08
not at all mate, nothing personal,  :D

Was that meant for me?  If so, I never take things personally :D

I was just having a laugh anyway ;)
Title: Re: Mission times - Sightseeing around the Solent
Post by: CaptainMike1 on September 18, 2007, 09:16:52
One thing you have not considered is that there is a 10kt speed limit in Portsmouth Harbour for all craft!!!! ???
Title: Re: Mission times - Sightseeing around the Solent
Post by: captseaton on September 18, 2007, 16:37:37
One thing you have not considered is that there is a 10kt speed limit in Portsmouth Harbour for all craft!!!! ???

Not for RMS Titanic as she is "grandfathered". Built before that speed limit went into effect. :P
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 19, 2007, 19:05:37
Update for you all ;)

The mission times have been reset on this mission and a couple of other missions that had inaccurate times :)

Regards.

DJM.
Title: Re: Mission times - Sightseeing around the Solent
Post by: Parsec on September 20, 2007, 11:15:50
The mission times have been reset on this mission and a couple of other missions that had inaccurate times :)

Hmmm... the game still reports the inaccurate times... and so do the highscore list on this forum too...  ???
Title: Re: Mission times - Sightseeing around the Solent
Post by: [RWP]DJM on September 20, 2007, 11:38:43
Hmmm... the game still reports the inaccurate times... and so do the highscore list on this forum too...  ???

I just noticed that a few moments ago, I will report this to Vstep :)

It wasn't showing yesterday, but today it is :-\

Regards.

DJM.
Title: Re: Mission times - Sightseeing around the Solent
Post by: captseaton on September 21, 2007, 00:09:47
I just noticed that a few moments ago, I will report this to Vstep :)

It wasn't showing yesterday, but today it is :-\

Regards.

DJM.

Wooohoo! That makes me number 3 on that mission. That was the one on my profile that really stuck out like a sore thumb. I was almost 20 minutes off the high mark. Made me look noob.

In other news, Sadsid just beat my time on Inbound Hamburg.  :o

The race is on.
Title: Re: Mission times - Sightseeing around the Solent
Post by: Doc on September 23, 2007, 22:06:28
Maybe a bit off-topic but just for the fun of it I tried a few missions again today trying to beat some "high-scores"  :) Thing I did quite good  ;D
Title: Re: Mission times - Sightseeing around the Solent
Post by: Zé das Iscas on September 24, 2007, 03:42:48
I agree that time ranking is a bit "arcadish" and probably not suitable for most challenges, except for motorboat races of course. Time should be like a reference or a goal but not the only one.
Aspects related with safety, sailing rules, smoothness of the manouvers and stability of ships (since they are carrying people and stuff), company schedules and even the mechanical integrity of the ships, whould make scores a lot more interesting (I know, I know ;D : that must mean a real lot of work for guys at vstep, but it would be really great I think).

Well, for now I'll just try to keep up with the top times and race you guys ;D
.

Title: Re: Mission times - Sightseeing around the Solent
Post by: AlexKall on September 24, 2007, 07:58:22
i personally dont really like having the fastest time in the missions as a goal, yes it can be fun but not very realistic at all. Not once during my time at sea did we try and beat any one elses time to navigate, say the Houston ship canal, and dock, that would be considered as dangerous and not very responsible. In fact you would probebly lose your ticket over it. A ship should only be sailed at the safest speed for the conditions, not to beat  a record, just look at the Titanic. I think that each mission should be calculated as if it was a real mission, and the person who matches that overall time should be No1, it would be a lot harder to match that time than beat the fastest

Thats my two cents ;)

That would be great, can only hope that this will be a feature in the next version, unless it can be implemented now but I don't think it can be. I'm sure there would be alot of people that would be angry when the fastest time isn't the winning time but I think it's better the way you described.

I also noticed that when a computer is slower the timer doesn't reflect this so you have a disadvantage. This would be less of an effect with your suggestion! :)