Ship Simulator

English forum => Ship Simulator 2008 => Topic started by: trains on August 26, 2007, 20:23:00

Title: sinking ships
Post by: trains on August 26, 2007, 20:23:00
recreating the titanics story will be an interesting experince, wouldnt you agree?
Title: Re: sinking ships
Post by: Mr Robville on August 26, 2007, 20:44:23
yep, completely agree with that  ;D
Title: Re: sinking ships
Post by: pmillett22 on August 26, 2007, 22:11:54
Yes it would, but could you really do THAT much damage to the Titanic in ONE hit with the iceberg?
Title: Re: sinking ships
Post by: trains on August 26, 2007, 22:20:47
actually yes. one hit with an iceberg can sink the titanic
Title: Re: sinking ships
Post by: pmillett22 on August 26, 2007, 23:02:07
actually yes. one hit with an iceberg can sink the titanic

Seems interesting.
Title: Re: sinking ships
Post by: BATTLE on August 26, 2007, 23:06:15
But isnt it in the game already,with the icebergs you have to dodge? Or If Im missing something hear I do apologize.

 ???
Title: Re: sinking ships
Post by: Cruiseman3211 on August 27, 2007, 18:07:17
"Insert Quote
But isnt it in the game already,with the icebergs you have to dodge? Or If Im missing something hear I do apologize."

Hey there Battle. We cannot yet sink ships we have to wait for the patch on the 31st which will introduce some new features and fix some buggies. If we hit an iceberg right now without the sinking patch we kinda just bounce off it.

 
Title: Re: sinking ships
Post by: Maik on August 27, 2007, 18:08:14
actually yes. one hit with an iceberg can sink the titanic


Yes in real life. But nobody except the beta-testers can test this. So we don't really know for sure ;)
Title: Re: sinking ships
Post by: groennegaard on August 27, 2007, 20:53:43
It should be possible to sink the ships with the new patch if your hull is damaged below the waterline. I haven't tried it myself, but it should work...  ;)

Regards
groennegaard
Title: Re: sinking ships
Post by: Captain Spencer on August 27, 2007, 22:02:19
"Insert Quote
But isnt it in the game already,with the icebergs you have to dodge? Or If Im missing something hear I do apologize."

Hey there Battle. We cannot yet sink ships we have to wait for the patch on the 31st which will introduce some new features and fix some buggies. If we hit an iceberg right now without the sinking patch we kinda just bounce off it.

 

Whoooo rubber icebergs  ;D ;D ;D :D
Title: Re: sinking ships
Post by: shipfan55 on August 28, 2007, 00:59:29
Whoooo rubber icebergs  ;D ;D ;D :D
lolololol!!! ;D ;D bong!
Title: Re: sinking ships
Post by: Maik on August 28, 2007, 09:54:24
LOL, like a pinball machine. You get shot away from one iceberg right into another :D
Title: Re: sinking ships
Post by: BATTLE on August 28, 2007, 20:40:41
"Insert Quote
But isnt it in the game already,with the icebergs you have to dodge? Or If Im missing something hear I do apologize."

Hey there Battle. We cannot yet sink ships we have to wait for the patch on the 31st which will introduce some new features and fix some buggies. If we hit an iceberg right now without the sinking patch we kinda just bounce off it.

 

Thanks for the reply Cruiseman,I didnt know about this so lets hope it gets included in the patch.

 8)
Title: Re: sinking ships
Post by: BATTLE on August 28, 2007, 21:03:01
lolololol!!! ;D ;D bong!




 ;D
Title: Re: sinking ships
Post by: shamen20 on August 29, 2007, 14:53:19
Will a bilge alarm function be added to the patch ? to allow the skipper to be aware that the vessel is taking on water? Or will the first you know about the ship being holed is when waves break over the bridge?
Title: Re: sinking ships
Post by: shipmania2007 on August 29, 2007, 15:01:49
GOOD IDEA
shamen20

(im not sure if that will happen)

 :)  BUT IT WILL BE SO COOL  :)
Title: Re: sinking ships
Post by: shamen20 on August 29, 2007, 16:23:57
that would be cool though , esp if they can add a feature where the hull can be breached by going aground on shallows on deeper draught vessels, also you could have loads of fun un-grounding grounded vessels ( its relatively easy irl ) but there are a lot of hydro dynamics involved:-)