Is there any way to correct this problem with the water in SSE (see attached screen capture)? Adjusting grid size makes it better or worse, but no setting completely eliminates it.
I'm currently experiencing this issue with GTX 980Ti SLI, GeForce 361.91 drivers, and Windows 10 Pro x64, but I have had this trouble with the water in the game for some time now, also with GTX 980 SLI and Windows 7 Pro x64 previously, with several earlier versions of Nvidia drivers.
I have an older backup system with GTX 560Ti SLI, Geforce 344.75 drivers, and Windows 7 Pro x64, and this build does not have this water issue.