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Author Topic: Damage and weather effects.  (Read 13078 times)

Maik

  • Forum member
  • Posts: 221
Re: Damage and weather effects.
« Reply #25 on: June 01, 2007, 16:03:03 »

I just gonna do free sail ore however there gonna call it. And just see how the ships sink. Maybe different ways and different damage everytime. And when that gets boring I'll start playing  :D
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Freestyleforce

  • Forum member
  • Posts: 25
Re: Damage and weather effects.
« Reply #26 on: June 01, 2007, 16:20:38 »

What's so cool about sining things?

Well I think it would be cool to be on a sinking ship though.. having the experience of sinking! I would like that  ;D  ;)
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Freestyleforce

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  • Posts: 25
Re: Damage and weather effects.
« Reply #27 on: June 01, 2007, 16:24:32 »

the sinking will be a big + point of 08, who don't want to sink with the titanic?
or better, sink the huge cruise ship  ;D

Well I've already seen the titanic sinking for a few times but it would be still awesome... espacially with the cruse ship  ;D
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rvm3192

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  • Posts: 96
Re: Damage and weather effects.
« Reply #28 on: June 01, 2007, 20:29:23 »

sinking the cruise ship will be fun.(not in an fun evil way)
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Stuart2007

  • Forum member
  • Posts: 6201
Re: Damage and weather effects.
« Reply #29 on: June 01, 2007, 22:10:27 »

When I sank the freighter in mission 5 it moved from the bridge view to external only. A sinking view from the bridge would be interesting...

I think we would all agree that any comments of sinking models of real ships should be handled sensetively...

Incidentally, on youtube there is an animated 3d model of the Estonia sinking. Worth watching.

Stu
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rvm3192

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  • Posts: 96
Re: Damage and weather effects.
« Reply #30 on: June 01, 2007, 22:57:18 »

I watched that. is was cool
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Stuart2007

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  • Posts: 6201
Re: Damage and weather effects.
« Reply #31 on: June 02, 2007, 00:12:39 »

Cool?

One way of putting it... Still, the reconstruction was very impressive.

BTW. Did you know of the story that it was carrying weapons for someone (Sweden?) and this is the reason for the ALLEDGED encasing in concrete. Odd.

Stu
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Freestyleforce

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  • Posts: 25
Re: Damage and weather effects.
« Reply #32 on: June 02, 2007, 12:57:27 »

When I sank the freighter in mission 5 it moved from the bridge view to external only. A sinking view from the bridge would be interesting...

I think we would all agree that any comments of sinking models of real ships should be handled sensetively...

Incidentally, on youtube there is an animated 3d model of the Estonia sinking. Worth watching.

Stu

You sank the frighter in mission 5? In ss06??
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Stuart2007

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Re: Damage and weather effects.
« Reply #33 on: June 02, 2007, 23:00:29 »

Where you have to move the freighter from one point to the other. was that not number 5? I don't know its not installed on this computer
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thassos

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  • Posts: 287
Re: Damage and weather effects.
« Reply #34 on: June 04, 2007, 19:37:34 »

Moving the freighter in New York - there is a shallow bank in a rather strategic position and the unwary skipper runs along the edge of this bank and cpasizes the ship.  Rather scary when you have not paid attention to the chart and it takes you completely by surprise.

I see the fun in damaging ships but the whole idea of taking a ship to sea is to arrive at the other end in one piece - does creating damage not use up a load of processing power for something that should rarely happen?
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AriesDW

  • NVDG
  • Moderator, NVDG
  • Posts: 873
Re: Damage and weather effects.
« Reply #35 on: June 05, 2007, 07:27:33 »

Moving the freighter in New York - there is a shallow bank in a rather strategic position and the unwary skipper runs along the edge of this bank and cpasizes the ship.  Rather scary when you have not paid attention to the chart and it takes you completely by surprise.

I see the fun in damaging ships but the whole idea of taking a ship to sea is to arrive at the other end in one piece - does creating damage not use up a load of processing power for something that should rarely happen?

Should not, but the reality of the situation is that it does happen and that is the mission of a simulation - to replicate reality in as many forms as the technology allows.
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Freestyleforce

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  • Posts: 25
Re: Damage and weather effects.
« Reply #36 on: June 06, 2007, 20:27:42 »

Well I'm just looking foreward to sink with some ships  ;D

And ofcourse the sailing. But sinking would be fun  ;D
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AriesDW

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  • Moderator, NVDG
  • Posts: 873
Re: Damage and weather effects.
« Reply #37 on: June 06, 2007, 22:40:03 »

Well I'm just looking foreward to sink with some ships  ;D

And ofcourse the sailing. But sinking would be fun  ;D

ha ha Thassos, it appears we are the majority.

Well, this is an example of how the game will be appealing to more than one audience variety. HA HA!

ENJOY it when it comes out.
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-Dave

Moderator, Ship Simulator Official Forums
Founder, The Ship Simulator New Vessel Design Group
Designer - Print, Branding, Fashion, Identity Systems

The New Vessel Design Group - Bringing gamers ideas to Ship Simulator

rvm3192

  • Forum member
  • Posts: 96
Re: Damage and weather effects.
« Reply #38 on: June 12, 2007, 05:19:08 »

I know I will, it will appeal to the more destructive croud around games like Gears Of War
(but thats on the xbox360 so I guess they'll have 2 buy a computer! lol ;D ;D)
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Ship Sim

  • Guest
Re: Damage and weather effects.
« Reply #39 on: June 19, 2007, 06:22:17 »

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rvm3192

  • Forum member
  • Posts: 96
Re: Damage and weather effects.
« Reply #40 on: June 19, 2007, 12:40:05 »

oh ya. The Sea Diamond, didn't she hit a Reef in Greece and took untill the next day to sink. I think people should explore her and take photos
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Season

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  • Posts: 806
Re: Damage and weather effects.
« Reply #41 on: June 19, 2007, 14:31:34 »

oh ya. The Sea Diamond, didn't she hit a Reef in Greece and took untill the next day to sink. I think people should explore her and take photos

You're right.
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marcstrat

  • Global Moderator
  • Posts: 2626
Re: Damage and weather effects.
« Reply #42 on: June 19, 2007, 16:41:05 »

Greetings,
It all depence how deep she is now,to have a save dive,you can go only to minus 40 meters.I believe she is below that level.
But maybe if you go to Santorini,you can have a go.
Regards
Marc
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N

Ship Sim

  • Guest
Re: Damage and weather effects.
« Reply #43 on: June 20, 2007, 05:50:53 »

Id take submersiables. If that is how you spell it. ;)
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marcstrat

  • Global Moderator
  • Posts: 2626
Re: Damage and weather effects.
« Reply #44 on: June 20, 2007, 06:36:20 »

Id take submersiables. If that is how you spell it. ;)
Greetings,
Maybe a little over my budjet,that's a quite expensive alternative.Dont you think ??
Regards
Marc
P.S.you can also write S.U.V.
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N

Ship Sim

  • Guest
Re: Damage and weather effects.
« Reply #45 on: June 20, 2007, 22:19:31 »

Maby there would be a rent a Sub place. :D
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rvm3192

  • Forum member
  • Posts: 96
Re: Damage and weather effects.
« Reply #46 on: June 21, 2007, 02:41:18 »

I think they should get to her now before she gets like the Andrea Doria or some other shipwreck
(but I know a few months can't do that much damadge).
But I think she might be diveable. if not, small robotic subs
(like the ones they used to explore the Titanic)
shuold be used to get photos or wut ever else inside her is worth anything
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bon voyage! :)
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