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Author Topic: New SSE Gameplay  (Read 16483 times)

Kobus Post

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Re: New SSE Gameplay
« Reply #50 on: August 19, 2010, 21:16:21 »

you may run it well
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Offizier

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Re: New SSE Gameplay
« Reply #51 on: August 19, 2010, 21:32:35 »

Found this at the beginning of the Youtube movie it says "Navigation Lights" maybe it is now possible to turn them on or off ???
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Sebe

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Re: New SSE Gameplay
« Reply #52 on: August 19, 2010, 21:38:17 »

No thruster on rainbow warrior?
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2000

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Re: New SSE Gameplay
« Reply #53 on: August 19, 2010, 22:20:31 »

Vstep did a wonderful job on Ship Simulator Extremes. The oil from the Latitude, the water cannons from the Vermaas, and transfer of whale meat. And of course the deployables. This is gonna be a great game.

Scott

what water canons from the vermass? ???
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Shipaddict

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Re: New SSE Gameplay
« Reply #54 on: August 19, 2010, 22:28:44 »

Watch the video and look at Vermaas...
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trains

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Re: New SSE Gameplay
« Reply #55 on: August 19, 2010, 22:35:54 »

what water canons from the vermass? ???

The Vermaas is dumping what looks like toxic waste, and she's trying to the keep the Greenpeace RHIB away with water cannons.

Scott
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

matt5674

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Re: New SSE Gameplay
« Reply #56 on: August 19, 2010, 22:53:02 »

I think this control from the RWIII RHIB is for a water cannon.
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Mad_Fred

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Re: New SSE Gameplay
« Reply #57 on: August 19, 2010, 22:57:33 »

And this one probably opens my garage door..
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gibby12

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Re: New SSE Gameplay
« Reply #58 on: August 19, 2010, 23:02:41 »

Hi Gibby,

Your system may struggle because I beleive you have onboard video, albeit a very good chipset for onboard. You might find your processor may struggle a tiny bit, but I think overall you may be able to get a good balance between quality and speed, bearing in mind your hardware limitations.

You will find you won't be able to turn everything up, so you might find you have to sacrifice particular eye-candy in order to get a good framerate.

Hope that helps :)

That helped alot thanks  :thumbs:  how much woulda proceser cost tht works with my system cost to run SSE
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Ballast

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Re: New SSE Gameplay
« Reply #59 on: August 19, 2010, 23:03:30 »

I thought that one was supposed to eject your seat Fred  ::)
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Mad_Fred

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Re: New SSE Gameplay
« Reply #60 on: August 19, 2010, 23:06:37 »

Nope, that one is voice activated now..  ;D

Sorry for off topic btw, gang...  :doh:


Fred.
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Matthew Brown

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Re: New SSE Gameplay
« Reply #61 on: August 19, 2010, 23:22:52 »

When I first saw the Vermaas with water cannons I was like " Oh god, please dont say they pulled the nisshin maru out at last minute and replaced it with vermaas  :doh:" After hearing Fred earlier!

But phew glad they didnt! But yeah all looks good, I was wating whilst inside the Esperanza for them to roll over the extra bit to see if there was a helicopter option. But they didnt in the end  :lol:
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Ozy783

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Re: New SSE Gameplay
« Reply #62 on: August 20, 2010, 01:11:01 »

the water is stunning  :D
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trains

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Re: New SSE Gameplay
« Reply #63 on: August 20, 2010, 05:13:13 »

http://www.youtube.com/watch?v=GedG6VhjOoM

I figured I'd share my opinion of the upcoming game :)

Scott
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thanks to TJK for this awsome sig :D

Radeon HD 6850; AMD FX 4100 3.62 Ghz; 4 GB Ram

kanhf0514

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Re: New SSE Gameplay
« Reply #64 on: August 20, 2010, 10:03:26 »

the water is stunning  :D

Agree, look just exactly the same thing in the real world. If seen some distance, i don't even realise it is a GAME!
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kanhf0514

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Re: New SSE Gameplay
« Reply #65 on: August 20, 2010, 10:03:57 »

Agree, look just exactly the same thing in the real world. I don't even realise it is a GAME!
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Matthew Brown

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Re: New SSE Gameplay
« Reply #66 on: August 20, 2010, 21:24:13 »

Hopefully we can change the missions slightly, I have a good mind to go in between those whaling ships with the Esperanza itself  :doh: And stop them lol
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