Hello Guest March 08, 2021, 09:26:57 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
Pages: 1 [2]   Go Down

Author Topic: Ship Sim Set-Up  (Read 10356 times)

AriesDW

  • NVDG
  • Moderator, NVDG
  • Posts: 873
    • Check out my flickr!
Re: Ship Sim Set-Up
« Reply #25 on: June 07, 2007, 08:01:48 »

I intend to try and bring to market (if there is enough demand!) a ships console for use with Ship Simulator (and Virtual Sailor) but we are holding off until we see the control options within SS2008.

So any ideas/suggestions would be helpful.

If you need someone to help design it, market it, and help get it distributed. I own my own business that offers such services. I would love to jump onto the project with you.
Logged
-Dave

Moderator, Ship Simulator Official Forums
Founder, The Ship Simulator New Vessel Design Group
Designer - Print, Branding, Fashion, Identity Systems

The New Vessel Design Group - Bringing gamers ideas to Ship Simulator

jalapino

  • Forum member
  • Posts: 7
Re: Ship Sim Set-Up
« Reply #26 on: June 15, 2007, 11:56:32 »

Attached photos of the finished first version of the product. Design is Copyright.

Not very elegant I know. I don't have tools or a workshop. Main thing is it works very well. The slider action for throttles, rudder, thrusters is very smooth and consistent, with a positive centre zero.

See my earlier post for more detailed description.
Logged

[RWP]DJM

  • Forum member
  • Posts: 7004
    • DJM Online
Re: Ship Sim Set-Up
« Reply #27 on: June 15, 2007, 15:34:59 »

Attached photos of the finished first version of the product. Design is Copyright.

Not very elegant I know. I don't have tools or a workshop. Main thing is it works very well. The slider action for throttles, rudder, thrusters is very smooth and consistent, with a positive centre zero.

See my earlier post for more detailed description.

That looks impressive :)

Regards.

DJM.
Logged
RNIB - Supporting Blind & Partially Sighted People.

I am no longer a member of the Moderation team, so please send any messages about licence key issues to a currently active member of the team.  Thank you.

marcstrat

  • Global Moderator
  • Posts: 2626
Re: Ship Sim Set-Up
« Reply #28 on: June 16, 2007, 18:30:09 »

Greetings,
I like this too,it looks simple,but it works.
Great stuff !!
Regards
Marc
Logged
N

AriesDW

  • NVDG
  • Moderator, NVDG
  • Posts: 873
    • Check out my flickr!
Re: Ship Sim Set-Up
« Reply #29 on: June 18, 2007, 21:14:24 »

Wow - that looks very, very promising. Don't forget my offer to work with you that I sent to you via PM. I think this could become a great product.

How is it working with the game so far - well?
Logged
-Dave

Moderator, Ship Simulator Official Forums
Founder, The Ship Simulator New Vessel Design Group
Designer - Print, Branding, Fashion, Identity Systems

The New Vessel Design Group - Bringing gamers ideas to Ship Simulator

andy_m

  • Forum member
  • Posts: 112
Re: Ship Sim Set-Up
« Reply #30 on: June 18, 2007, 21:35:03 »

Oooh that is very nice!
If you dont mind me asking, how have you got it to work with SS i.e. contol mappings etc?
Regards,
Andy
Logged
Why is the Rum ALWAYS gone?

duba_buda

  • Forum member
  • Posts: 1
Re: Ship Sim Set-Up
« Reply #31 on: August 29, 2007, 17:35:47 »

Have an awesome desktop set up you use when you play Ship Sim?


SHOW IT TO US!
Submit a pic of your desktop and all your gear that you use when playing Ship Sim.

Edited by DJM for misquoting the original post.  What was the meaning of altering the quote?
« Last Edit: August 29, 2007, 20:17:04 by [RWP]DJM »
Logged

SSNick

  • Forum member
  • Posts: 111
    • Xfire
Re: Ship Sim Set-Up
« Reply #32 on: August 29, 2007, 18:28:48 »

Yes very nice :)
Logged
Pages: 1 [2]   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines