Hello Guest November 23, 2024, 06:31:56 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 

Poll

Would you like to see ResQer in ShipSim?

I'll have some of THAT! *****
Absolutely! ****
Nuetral ***
Not Really **
No way *

Pages: 1 ... 9 10 [11] 12   Go Down

Author Topic: USCG ResQer - COMPLETE (Please vote on Poll)  (Read 54430 times)

Minime

  • Forum member
  • Posts: 2557
Re: USCG ResQer
« Reply #250 on: December 06, 2009, 17:32:07 »

the shape seems nice, lookin forwards for some renders on that
Logged

thanks to Tore/TJK for this awesome sig

firestar12

  • Guest
Re: USCG ResQer
« Reply #251 on: December 06, 2009, 23:26:03 »

I'm doing main details now, the mast will be the last thing. I've shown some of you, who are lucky enough to be in direct contact with me, some shots, but of course, I've gotten some much better material. I'm gonna be posting less and less updates, but in them, you'll see more and more change. ;D
Logged

firestar12

  • Guest
Re: USCG ResQer
« Reply #252 on: December 07, 2009, 02:20:05 »

Just to keep you guys totally in the dark:
 ;D
I'm not gonna show you a shot that hasn't been blurred until I'm done adding more deets.
Logged

firestar12

  • Guest
Re: USCG ResQer
« Reply #253 on: December 08, 2009, 02:30:40 »

I've got more work done today, I've done more small details. I won't post another shot until I get a tiny bit more correcting on some textures and faces, I want it to look pretty. Normally I wouldn't model during the week, but I really need to finish this.
Logged

Capt. Matt

  • Forum member
  • Posts: 2308
Re: USCG ResQer
« Reply #254 on: December 08, 2009, 02:49:05 »

I think it looks great...Nicely made Ive seen non blurred pics  ;)
Logged

Thanks TJK!
Intel Core i7 930@ 2.8GHz, 12GB Kingston HyperX DDR3 1600MHz, Asus P6X58D-E, EVGA GeForce GTX 650 2 Win

firestar12

  • Guest
Re: USCG ResQer
« Reply #255 on: December 08, 2009, 21:21:06 »

Yes, yes he has. And so has Jack and Mike! :o

Maybe you should uh...tell everyone a little more, Matt. ;D
Logged

McGherkin

  • Forum member
  • Posts: 3153
Re: USCG ResQer
« Reply #256 on: December 08, 2009, 21:23:18 »

I'll tell people. I'll tell the whole world!!!!


USCG ResQer is the bestest model i've seen yet and i wanna drive her!
Logged
Almost never here, try here. (http://www.cliosport.net)

firestar12

  • Guest
Re: USCG ResQer
« Reply #257 on: December 08, 2009, 21:26:05 »

Hmm...
I like your enthusiasm! I really appreciate it! I'm nowhere near that good though.
Logged

McGherkin

  • Forum member
  • Posts: 3153
Re: USCG ResQer
« Reply #258 on: December 08, 2009, 21:27:12 »

no problem with supporting someone with good talent!
Logged
Almost never here, try here. (http://www.cliosport.net)

Capt. Matt

  • Forum member
  • Posts: 2308
Re: USCG ResQer
« Reply #259 on: December 08, 2009, 23:59:55 »

A little more...well its red, you did say a littlewhat you want more? Well she is well textured, well designed, a very interesting vessel :)
Logged

Thanks TJK!
Intel Core i7 930@ 2.8GHz, 12GB Kingston HyperX DDR3 1600MHz, Asus P6X58D-E, EVGA GeForce GTX 650 2 Win

firestar12

  • Guest
Re: USCG ResQer
« Reply #260 on: December 09, 2009, 03:05:37 »

Ok everyone, here's an update.
Logged

Minime

  • Forum member
  • Posts: 2557
Re: USCG ResQer
« Reply #261 on: December 09, 2009, 09:22:54 »

what a nice update, but what does a boat need horns for?
Logged

thanks to Tore/TJK for this awesome sig

McGherkin

  • Forum member
  • Posts: 3153
Re: USCG ResQer
« Reply #262 on: December 09, 2009, 10:03:43 »

what a nice update, but what does a boat need horns for?

navigation in fog, forewarning of an impending crash?
Logged
Almost never here, try here. (http://www.cliosport.net)

firestar12

  • Guest
Re: USCG ResQer
« Reply #263 on: December 09, 2009, 23:45:07 »

Whoops, sorry everyone, that was the wrong picture.
Logged

Minime

  • Forum member
  • Posts: 2557
Re: USCG ResQer
« Reply #264 on: December 10, 2009, 00:41:07 »

haha, thought so, seemed weird with those unicorns there, btw it was the unicorns horns I was talking about, just to make sure were all on the same level.
Logged

thanks to Tore/TJK for this awesome sig

firestar12

  • Guest
Re: USCG ResQer
« Reply #265 on: December 10, 2009, 01:06:40 »

Anyway...
Here, as ugly as she currently is, here's an update.

(Close eyes)
Logged

CaptainMike1

  • Forum member
  • Posts: 3517
Re: USCG ResQer
« Reply #266 on: December 10, 2009, 10:51:24 »

They say that beauty is in the eye of the beholder!
Logged

McGherkin

  • Forum member
  • Posts: 3153
Re: USCG ResQer
« Reply #267 on: December 10, 2009, 17:38:33 »

Well, i can safely say that there a lot worse textures on some of the models in Ship Sim 2008 than ResQer at the moment!
Logged
Almost never here, try here. (http://www.cliosport.net)

firestar12

  • Guest
Re: USCG ResQer
« Reply #268 on: December 10, 2009, 21:33:19 »

Naw, she's not that special.
Not really bad textures, just mapping errors. I've also got some more done, but I'd like to do some more before I post another update.
Logged

firestar12

  • Guest
Re: USCG ResQer - COMPLETE
« Reply #269 on: December 10, 2009, 23:45:09 »

Everyone,

Wave Commander is complete. She's been modified slightly to speed up progress. The result of this is her completion. The model itself is done, I have very little to no model work done. The rest of it is Textures, Lightmaps, and Collision models.
It will still be a while before she's officially "complete with no work left" but she's ready for discussing matters with VSTEP. I thank everyone who supported me in this and last minute suggestions are welcome.

This last stage development involves minor detail adding, and please note, those renders are very bad and don't truly show lighting correctly, so you are missing out on a lot of detail. I'm going to add a poll.
Logged

Minime

  • Forum member
  • Posts: 2557
Re: USCG ResQer - COMPLETE (Please vote on Poll)
« Reply #270 on: December 11, 2009, 01:17:17 »

Truly a masterpiece by the blendermaster, but you might want to add some railings on the bow, but as a said a masterpiece. :2thumbs: :2thumbs: :2thumbs: :2thumbs: :2thumbs:
Logged

thanks to Tore/TJK for this awesome sig

firestar12

  • Guest
Re: USCG ResQer - COMPLETE (Please vote on Poll)
« Reply #271 on: December 11, 2009, 01:22:23 »

That is something I'll definitely consider, and probably will do.
Logged

McGherkin

  • Forum member
  • Posts: 3153
Re: USCG ResQer - COMPLETE (Please vote on Poll)
« Reply #272 on: December 11, 2009, 08:15:21 »

Shane, you know what i think of this project, and She looke perfect apart from the railings. If there is a petition to be signed to get ResQer into Ship Sim, i'll gladly sign it!

What file format is the model saved in? If it's supported, i recommend uploading her to www.3dvia.com so we acn see her in her full glory!
Logged
Almost never here, try here. (http://www.cliosport.net)

firestar12

  • Guest
Re: USCG ResQer - COMPLETE (Please vote on Poll)
« Reply #273 on: December 11, 2009, 18:23:15 »

I would never do that, sorry. There's just too many people wiling to steal other's work. Also, I wouldn't feel good about other people having the actual model. Thank you for your words though! :thumbs:
Logged

CaptainMike1

  • Forum member
  • Posts: 3517
Re: USCG ResQer - COMPLETE (Please vote on Poll)
« Reply #274 on: December 11, 2009, 18:26:30 »

Shane

Looks like someone is trying to steal your work!!

Mike
Logged
Pages: 1 ... 9 10 [11] 12   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines