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Author Topic: Throttle Problem  (Read 2295 times)

ctruong

  • Forum member
  • Posts: 2
Throttle Problem
« on: January 22, 2014, 22:39:39 »

Hello ,

I had recently purchased Ship Simulator Extremes Collection.
I have noticed there is a problem with the throttle.

When you increase the throttle, using the up arrow on the keyboard, the throttle advance forward.
However, if you release the up arrow key, the throttle moves back to idle.
Does the Ship Simulator expect us to keep on pressing the up arrow key for the ship to moves forward.

The most appropriate design is if you press the up arrow key, the throttle is assign with certain RPM to the engine, just like in the real world.

Hopes this will wake-up the designer.

Cheers,
Chris.
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saltydog

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  • Posts: 7828
Re: Throttle Problem
« Reply #1 on: January 23, 2014, 01:07:35 »

Hi ctruong, try pressing F12. This turns precision steering on/off.. ;)
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Traddles

  • Global Moderator
  • Posts: 5935
Re: Throttle Problem
« Reply #2 on: January 23, 2014, 13:01:18 »

Hi Chris,
Hold the "SHIFT" key down as you use the up-arrow. This will give you incremental advance on the throttle. When you achieve the desired revs., release the throttle key BEFORE the shift key and it will give you what you are looking for. The same applies to reducing revs., Just lower the revs. to what you require and then release the throttle down arrow before the shift key. Simples!!!! :thumbs: to quote a certain meercat. It is very clever really, without the shift key use you have a built in safety mechanism, which is better that some real installations. ::) There is really nothing wrong with the system you see.
Failing that method you can always use the on-screen controls with your mouse, or go into "helmsman" view and again use the mouse with the actual wheelhouse controls.

Regards,
Angus.
« Last Edit: January 23, 2014, 13:17:38 by Traddles »
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ctruong

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  • Posts: 2
Re: Throttle Problem
« Reply #3 on: January 23, 2014, 13:17:17 »

Hello Saltydog adn Traddles,

Thank you for advising both methods.
Now I have to work out how to steer the big cruise liner.. LOL
 :doh:
 :) ;)

ctruong.
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Traddles

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  • Posts: 5935
Re: Throttle Problem
« Reply #4 on: January 23, 2014, 13:21:09 »

Hi again Chris,

Click on the link below to find how you handle azimuth drives.

Angus.

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LucAtC

  • Ship Simulator Developer
  • Global Moderator
  • Posts: 2238
Re: Throttle Problem
« Reply #5 on: January 24, 2014, 01:31:19 »

Hello,

The text was written relatively early, and concerns the first versions of the Orient Star These versions only had manoeuvring controls. Since then, a steering wheel has been added, specifically for steering the ships, Orient Star and later MS Oceana. This wheel will turn both azimuthing thrusters together, at a slower pace than achieved by the azimuthing controls, and limited to 35° both sides.

The azimuth thruster on Javelin is not only controlled by the azimuting on screen lever, but also by the keyboard keys assigned to pivoting thrusters, "Bowthruster 1 turn to port (starboard)", to rotate the thruster.
Its RPM up or down are likewise commanded by the "Bowthruster 2 turn to port (starboard)".
See Options - Controls - Ship controls in the menu, in the last assignments to be made.
I think to have made the same assignment the Cutter azimuth thruster, Deo Favente, Mare Australe.
It is also perhaps worth remembering that Javelin's azimuth thruster is positioned starboard, slightly ahead of the rear crane.

To handle Cratus or Bugsier, the thrusters are first turned 90°, aiming at each other, then RPM are set at the same speed and thrust desired level. Without changing the throttles, the tugs can be handled by only pivoting the controls. It is relatively (very) easy if 6 adjacent keyboard keys have been assigned to the ship "rudders", and if precision steering is used.

Regards,
Luc
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