Experience - I was onboard MV Arcadia (P&O's Vista-class, i.e. azipod-driven ship) and was invited to try out the onboard training simulator in aziman mode (i.e. azipods and bow thrusters only). With some guidance from the Staff Captain, I successfully brought MV Arcadia up the Solent and brought her alongside at dock 34.
SSE v1.3 is, for a computer game, fairly close to how Arcadia behaved. I follow the rules I had to follow on Arcadia, i.e. rpm never below about 40 rpm, never let the wash from one pod directly hit the other, only allowed to use "forward" rpm. i.e. to slow down or go astern, the azipod has to be rotated through 180 degrees. Following these rules makes it even more difficult to start with, but with a bit of practice it's actually quite easy to do what you want to do.
For example, to go slowly, the pods are pointed almost at each other. if they are pointed exactly at each other, the ship won't move. If they are pointed 45 degrees off from pointing at each other, the ship moves at just a couple of knots.
When I'm driving Ocean Star at speed, I still use just aziman mode. I don't bother using the wheel, instead I turn both pods by up to 35 degrees, usually only 10-15 degrees is required.
Remember that if the pods aren't producing thrust, they are less efficient at turning the ship.
Remember that if you use the bow thruster to move the bow to port, the ship will rotate around it's centre of mass and the stern will move to starboard - and you'll need to use the starboard azipod to stop this.
Similarly, if you use an azipod to move the stern to port, the bow will try to move to starboard. Again you'll need to use the bow thruster to stop that.