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Author Topic: San Francisco and Environs: Buoys  (Read 1205 times)

captrlp

  • Forum member
  • Posts: 7
San Francisco and Environs: Buoys
« on: October 31, 2010, 19:42:43 »

When will you finish entering the buoys for San Francisco Bay, especially in the vicinity of Richmond Harbor and approaches.  When departing the pier in Richmond you have a mooring line made up to a buoy in the middle of the channel, How Come? There is no mooring buoy there. I suggest you bring up Google World and study the pier configuration for that area. yours it not right. As Master I entered that harbor many times and your depiction leave a lot to be desired for a simulation that prides itself on accuracy. Why can't you allow the use of the free downloadable charts in your simulation? The buoys would then be included. This game as become a graphic tour de force at the expense of accurate ship modeling. Regards RLP Master Mariner US retired
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PoRL

  • Forum member
  • Posts: 49
Re: San Francisco and Environs: Buoys
« Reply #1 on: October 31, 2010, 20:02:25 »

"...for a simulation that prides itself on accuracy"





Ummmmmmm......!   :evil:
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On my boat, the crew's job is to make the skipper look good!

freeciv

  • Forum member
  • Posts: 558
Re: San Francisco and Environs: Buoys
« Reply #2 on: November 02, 2010, 02:24:08 »

   I must say they did a very poor job with the buoys in SSE. Either the buoys are non existent or are useless; like the ones along the breakwater or the ones in the docks in Dover.
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Gone fishing            Thanks pdpx7 for the great sig!
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